- 11 3月, 2021 1 次提交
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由 mamingshuai 提交于
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- 09 9月, 2020 1 次提交
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由 wenjun 提交于
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- 25 10月, 2019 2 次提交
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由 mvandervoord 提交于
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由 mvandervoord 提交于
- fixed ANSI (C89) issues, including #418
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- 27 3月, 2017 1 次提交
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由 Mark VanderVoord 提交于
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- 15 3月, 2017 1 次提交
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由 Mark VanderVoord 提交于
Turn UNITY_OUTPUT_FLUSH off by default. Added a quick-define for the most common case: UNITY_USE_FLUSH_STDOUT. Clarified documentation. Fixes issue #269
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- 18 1月, 2017 1 次提交
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由 jsalling 提交于
Delete clang flags that were disabled with -Wno-*
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- 25 8月, 2016 2 次提交
- 23 6月, 2016 1 次提交
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由 Mark VanderVoord 提交于
Updated method of testing generate_test_runner script to be a FUNCTIONAL test instead of a perfect code match. Backfilled most tests and added some coverage not previously present. Still need to test new command line args and a few cmock details.
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- 21 6月, 2016 1 次提交
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由 Mark VanderVoord 提交于
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- 20 1月, 2016 1 次提交
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- 07 1月, 2016 1 次提交
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由 jsalling 提交于
Now that the project is using .gitattributes, get rid of CRLF in the repo.
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- 22 12月, 2015 1 次提交
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由 jsalling 提交于
Updated clang and gcc targets. Fixed spelling of LIMITS, which breaks the gcc_auto_sizeof.yml build. Commented -Wunreachable-code, Unity won't build on OSX clang with it, error in unity.c:769 & 932: 'default: break;' case.
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- 13 11月, 2015 1 次提交
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由 Mark VanderVoord 提交于
We're going to use the C99 isinf() and isnan() macros wherever possible now. If your compiler doesn't support this, define UNITY_EXCLUDE_MATH_H and it will go back to the old method
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- 12 3月, 2015 1 次提交
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由 Greg Williams 提交于
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- 18 1月, 2015 1 次提交
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由 nimrodz 提交于
Primarily - * Added "static" to static functions. * Added proper signature with "void" to functions without arguments. * Marked unused arguments with "(void)". * Removed entirely unused static functions. * Added "const" to preserve const-correctness. * Added function prototypes for external functions.
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- 30 7月, 2014 1 次提交
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由 Mark VanderVoord 提交于
rearranged project to centralize all self-test stuff under test directory. only pull in includes when required.
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