- 28 10月, 2019 1 次提交
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由 mvandervoord 提交于
Fix docs.
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- 25 10月, 2019 2 次提交
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由 mvandervoord 提交于
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由 mvandervoord 提交于
- fixed ANSI (C89) issues, including #418
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- 22 10月, 2019 1 次提交
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由 Mark VanderVoord 提交于
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- 21 10月, 2019 2 次提交
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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- 22 9月, 2019 1 次提交
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由 Michael Brockus 提交于
Fixed a simple mistake.
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- 18 9月, 2019 2 次提交
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由 Michael Brockus 提交于
Added new CMakeLists.txt here in the src dir, moved add library method from root script to sub script.
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由 Michael Brockus 提交于
Removed 'unity_src' variable because Unity only one source file, changed library method to static only because there was some issues with using Unity as a shared library, cleaned sub meson.build script and fixed comment in sub source root.
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- 11 9月, 2019 1 次提交
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由 Mark VanderVoord 提交于
Get the 2's compliment of the unsigned int `number` when printing results without relying on problematic recasting of a negated int. (see #439)
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- 09 7月, 2019 1 次提交
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由 Aurelien Labrosse 提交于
* This can save a lot of program memory and allow to run test on ATTiny
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- 06 7月, 2019 3 次提交
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
Add TEST_MESSAGE for outputting messages without aborting a test and _MESSAGE variant to TEST_PASS collection.
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由 Mark VanderVoord 提交于
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- 04 7月, 2019 2 次提交
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
- Tweak a couple style problems with Ruby scripts.
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- 03 7月, 2019 1 次提交
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由 Michael Brockus 提交于
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- 13 5月, 2019 1 次提交
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由 Fabian Zahn 提交于
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- 12 5月, 2019 2 次提交
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由 Fabian Zahn 提交于
Introduce patch from "UnityAssertEqualIntArray" for "UnityAssertNumbersArrayWithin" in order to get rid of the sizeof() operator
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由 Fabian Zahn 提交于
sizeof() is a hell of an operator and returns the size of a data type in terms of "addressable units" which is not necessarily the size in bytes. To circumvent this problem and in order to keep the API clean we try to remove all sizeof() from the API.
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- 21 4月, 2019 1 次提交
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由 Dom Postorivo 提交于
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- 14 4月, 2019 1 次提交
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由 Dom Postorivo 提交于
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- 08 4月, 2019 1 次提交
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由 Fabian Zahn 提交于
Used sizeof() operator for pointer increments and substituted sizeof() operator for the unsigned int mask calculation to "UNITY_INT_WIDTH / 8" in function "UnityAssertEqualIntArray".
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- 07 4月, 2019 1 次提交
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由 Fabian Zahn 提交于
Fixed maximum number of nibbles for processor where sizeof() operator doesn't return the size of a type in 8-bit bytes (e.g. the TI C2000 series).
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- 12 3月, 2019 1 次提交
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由 Alexander Brevig 提交于
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- 01 2月, 2019 1 次提交
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由 elliot 提交于
- Running time macros have been made more portable, previously it was not possible to override all macros - Running time macros will be executed by default test runner, and auto test runners - Adds a default execution time implementation for unix. (Previous default implementation only worked on Windows) - For embedded platforms there is a simple method of getting a default implementation by defining a single macro UNITY_CLOCK_MS() - Removed need for UNITY_EXEC_TIME_RESET. This was not being used for the default implementations, if anything ever did need reset-like functionality it could simply be wrapped up with the start or stop macros for that platform
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- 31 1月, 2019 1 次提交
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由 Fabian Zahn 提交于
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- 25 1月, 2019 3 次提交
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由 Luca Boccassi 提交于
Avoid declaring the loop variable inside the for statement to keep compatibility with c90: unity.c:1408: error: for' loop initial declaration used outside C99 mode
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由 Fabian Zahn 提交于
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由 Fabian Zahn 提交于
Macro UNITY_EXCLUDE_PRINT_FORMATTED changed to UNITY_INCLUDE_PRINT_FORMATTED. Enable printf via "-DUNITY_INCLUDE_PRINT_FORMATTED" compiler option.
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- 29 11月, 2018 2 次提交
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由 John Lindgren 提交于
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由 John Lindgren 提交于
Negating the most-negative signed integer results in overflow, which is undefined behavior. Fix this by casting to an unsigned type first (unsigned overflow is well-defined as it uses modular arithmetic).
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- 31 10月, 2018 3 次提交
- 28 10月, 2018 1 次提交
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由 Fabian Zahn 提交于
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- 27 10月, 2018 1 次提交
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由 Fabian Zahn 提交于
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- 19 10月, 2018 1 次提交
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由 Levin Messing 提交于
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- 14 10月, 2018 1 次提交
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由 Fabian Zahn 提交于
Added include of 'stddef.h' to 'unity_internals.h' if 'UNITY_EXCLUDE_STDDEF_H' is not defined. This adds compiler independent support for the 'NULL' macro.
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- 12 9月, 2018 1 次提交
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由 Kyle Krueger 提交于
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