1. 27 3月, 2017 1 次提交
  2. 22 3月, 2017 5 次提交
  3. 15 3月, 2017 1 次提交
  4. 14 3月, 2017 1 次提交
  5. 24 1月, 2017 1 次提交
  6. 18 1月, 2017 1 次提交
  7. 15 1月, 2017 1 次提交
    • J
      Option to exclude setjump/longjmp, setjmp.h · ef1e2ad5
      jsalling 提交于
      Using this option changes the control flow of Unity, but is useful on
      constrained embedded systems. You can't fully simulate the power of
      'longjmp' with just 'return', but Unity still works well, all tests pass.
      ef1e2ad5
  8. 01 1月, 2017 1 次提交
  9. 30 12月, 2016 3 次提交
  10. 25 12月, 2016 1 次提交
  11. 24 12月, 2016 1 次提交
  12. 03 12月, 2016 1 次提交
    • M
      Module generator finishes for partially existing files · 7b51355e
      Matt Chernosky 提交于
      This resolves #219. When generating a new module, if all the files to
      generate already exist then it fails as before. If some of the files
      already exist, then the files that need to be created are created. Any
      existing files are not changed.
      
      Also added a bunch of tests for this feature via rspec. Run them from
      the test folder with `rake spec`.
      7b51355e
  13. 29 11月, 2016 1 次提交
  14. 20 11月, 2016 8 次提交
  15. 17 11月, 2016 1 次提交
  16. 11 10月, 2016 1 次提交
  17. 22 9月, 2016 1 次提交
    • M
      Finished fixing floating point comparisons. We have streamlined how floats and... · dce6d329
      Mark VanderVoord 提交于
      Finished fixing floating point comparisons. We have streamlined how floats and doubles are checked, but we still can't compare them for equality directly. So we're directly testing for infinite and NaN before checking diffs. Also, we've officially decided that for testing purposes NaN shall equal NaN, +Inf shall equal +Inf, and -Inf shall equal -Inf. It's what most people expect during a test.
      dce6d329
  18. 04 9月, 2016 8 次提交
  19. 01 9月, 2016 2 次提交