- 15 3月, 2017 1 次提交
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由 Mark VanderVoord 提交于
Turn UNITY_OUTPUT_FLUSH off by default. Added a quick-define for the most common case: UNITY_USE_FLUSH_STDOUT. Clarified documentation. Fixes issue #269
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- 18 1月, 2017 1 次提交
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由 jsalling 提交于
Delete clang flags that were disabled with -Wno-*
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- 23 6月, 2016 1 次提交
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由 Mark VanderVoord 提交于
Updated method of testing generate_test_runner script to be a FUNCTIONAL test instead of a perfect code match. Backfilled most tests and added some coverage not previously present. Still need to test new command line args and a few cmock details.
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- 21 6月, 2016 1 次提交
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由 Mark VanderVoord 提交于
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- 20 1月, 2016 1 次提交
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- 07 1月, 2016 1 次提交
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由 jsalling 提交于
Now that the project is using .gitattributes, get rid of CRLF in the repo.
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- 22 12月, 2015 1 次提交
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由 jsalling 提交于
Updated clang and gcc targets. Fixed spelling of LIMITS, which breaks the gcc_auto_sizeof.yml build. Commented -Wunreachable-code, Unity won't build on OSX clang with it, error in unity.c:769 & 932: 'default: break;' case.
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- 30 7月, 2014 1 次提交
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由 Mark VanderVoord 提交于
rearranged project to centralize all self-test stuff under test directory. only pull in includes when required.
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- 23 5月, 2014 1 次提交
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由 Mark VanderVoord 提交于
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