- 09 1月, 2013 1 次提交
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由 Mark VanderVoord 提交于
Thanks, Bryan. It's nice to have better documentation (Int config options, in this case)
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- 04 12月, 2012 1 次提交
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由 Bryan A. Jones 提交于
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- 30 11月, 2012 2 次提交
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由 Mark VanderVoord 提交于
I love it when things are made clean! Bryan A Jones smooths out some wrinkles in WIDTH detection.
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由 Bryan A. Jones 提交于
Document failing approach (sizeof).
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- 29 11月, 2012 1 次提交
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由 Mark VanderVoord 提交于
Update tests on +/- infinity to work with MSVC++ 2008
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- 27 11月, 2012 1 次提交
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由 Bryan A. Jones 提交于
- Change type of floating-point constants to single/double precision as appropriate.
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- 26 11月, 2012 1 次提交
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由 mvandervoord 提交于
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- 21 11月, 2012 2 次提交
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由 Mark VanderVoord 提交于
Nice work, Bryan... thanks for the cleanup!
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由 Bryan A. Jones 提交于
For doubles, make sure all constants are double-precision.
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- 20 11月, 2012 1 次提交
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由 John Van Enk 提交于
Improved support for special floating point values
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- 31 10月, 2012 5 次提交
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由 Ross Ryles 提交于
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由 Ross Ryles 提交于
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由 Ross Ryles 提交于
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由 Ross Ryles 提交于
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由 Ross Ryles 提交于
UnityAssertFloatsWithin now fails any test where either a NaN or Infinite value is passed as expected or actual.
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- 30 10月, 2012 4 次提交
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由 Ross Ryles 提交于
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由 Mark VanderVoord 提交于
Fix For Issue #10 - Thanks Ross. Nice simple solution.
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由 Ross Ryles 提交于
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由 Ross Ryles 提交于
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- 04 10月, 2012 6 次提交
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由 John Van Enk 提交于
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由 John Van Enk 提交于
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由 John Van Enk 提交于
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由 John Van Enk 提交于
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由 John Van Enk 提交于
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由 John Van Enk 提交于
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- 02 10月, 2012 1 次提交
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由 John Van Enk 提交于
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- 07 9月, 2012 2 次提交
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由 Greg Williams 提交于
Pull request.
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由 Greg Williams 提交于
Fix issue #7 INTx_WITHIN_MESSAGE() macro
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- 29 8月, 2012 1 次提交
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由 Alex Rodriguez 提交于
The reason that TEST_ASSERT_xyz_WITHIN_MESSAGE() family of functions doesn't print any message is because is calling a re-use macro from the TEST_ASSERT_xyz_WITHIN() family of functions. Due this two functions in unity.h calls the same function from unity_internals.h, the message is nullified at this point. The issue is fix by passing _message_ arg to the 4th argument of *UnityAssertNumbersWithin()* function.
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- 27 8月, 2012 1 次提交
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由 Xiaochen Pan 提交于
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- 18 8月, 2012 1 次提交
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由 Scott Parrish 提交于
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- 21 6月, 2012 2 次提交
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由 John Van Enk 提交于
Conflicts: src/unity_internals.h
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由 Greg Williams 提交于
Added directory task to create temp build/ folder, and added .gitignore to prevent this new folder form being tracked by git.
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- 28 5月, 2012 5 次提交
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由 mvandervoord 提交于
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@142 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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由 mvandervoord 提交于
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@141 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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由 mvandervoord 提交于
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@140 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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由 mvandervoord 提交于
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@139 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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由 mvandervoord 提交于
- fixed error in _INT macro size guessing git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@138 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 27 4月, 2012 2 次提交
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由 Scott Vokes 提交于
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由 Scott Vokes 提交于
Fixes failing test cases on 64-bit OSX: pointers to local variables were being converted to U32s before comparison.
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