1. 03 3月, 2016 1 次提交
  2. 02 3月, 2016 1 次提交
  3. 26 2月, 2016 2 次提交
  4. 25 2月, 2016 1 次提交
  5. 13 2月, 2016 1 次提交
  6. 20 1月, 2016 1 次提交
  7. 08 1月, 2016 1 次提交
  8. 07 1月, 2016 2 次提交
  9. 22 12月, 2015 1 次提交
  10. 21 12月, 2015 1 次提交
    • J
      Add tests for printing numbers using a compile time replacement spy · a3d81dfa
      jsalling 提交于
       If Unity core is compiled with UNITY_OUTPUT_CHAR = putcharSpy, these tests
        will run, otherwise they are ignored and print a message
       Includes an implementation of putcharSpy, which allows checking the I/O
        from Unity during a test. Follows closely from the Fixture spy
       Tricky macros determine if putcharSpy is injected
      a3d81dfa
  11. 11 12月, 2015 2 次提交
  12. 13 11月, 2015 1 次提交
  13. 22 7月, 2015 1 次提交
  14. 21 7月, 2015 1 次提交
  15. 15 7月, 2015 1 次提交
  16. 24 4月, 2015 1 次提交
  17. 23 4月, 2015 1 次提交
  18. 12 3月, 2015 1 次提交
  19. 18 1月, 2015 1 次提交
    • N
      Added stricter error checks by the compiler, and adapted all impacted code. · b389c71e
      nimrodz 提交于
      Primarily -
      * Added "static" to static functions.
      * Added proper signature with "void" to functions without arguments.
      * Marked unused arguments with "(void)".
      * Removed entirely unused static functions.
      * Added "const" to preserve const-correctness.
      * Added function prototypes for external functions.
      b389c71e
  20. 06 11月, 2014 1 次提交
  21. 30 10月, 2014 1 次提交
  22. 02 9月, 2014 1 次提交
  23. 31 7月, 2014 1 次提交
    • M
      reenable results summary. · 14b07433
      Mark VanderVoord 提交于
      support tests named spec as well.
      clean up UnityBegin to make us not have to dig inside it to inject the filename.
      Add UNITY_OUTPUT_START() and UNITY_OUTPUT_COMPLETE() for future use.
      14b07433
  24. 30 7月, 2014 1 次提交
  25. 23 7月, 2014 1 次提交
  26. 22 7月, 2014 2 次提交
  27. 23 5月, 2014 1 次提交
  28. 22 5月, 2014 1 次提交
  29. 22 4月, 2014 1 次提交
  30. 08 3月, 2014 1 次提交
  31. 22 9月, 2013 1 次提交
  32. 28 6月, 2013 2 次提交
    • A
      Fix tests testing TEST_ASSERT_EQUAL_MEMORY_ARRAY on 16-bit platforms · 2b484e42
      Antony Male 提交于
      The tests which exercise TEST_ASSERT_EQUAL_MEMORY_ARRAY use int arrays,
      and hard-code the size of each element as 4 bytes. This is of course
      untrue on 16-bit platforms.
      
      Replace this hard-coded value with sizeof(int).
      2b484e42
    • A
      Fix unit tests for TEST_ASSERT_EQUAL_HEX_ARRAY on 16-bit architectures · 318dc8f3
      Antony Male 提交于
      Previously, TEST_ASSERT_EQUAL_HEX_ARRAY was being called, and passed
      arrays of type 'unsigned int'. TEST_ASSERT_EQUAL_HEX_ARRAY is an alias
      for TEST_ASSERT_EQUAL_HEX32_ARRAY in *all* cases (and is documented as
      such), while 'unsigned int' is 16 bits on some platforms. Unsurprisingly
      this caused some tests to fail.
      
      Fix by replacing the 'unsigned int' declarations with '_UU32'.
      318dc8f3
  33. 27 11月, 2012 1 次提交
  34. 31 10月, 2012 2 次提交