提交 dddf1359 编写于 作者: M Mark VanderVoord

Merge pull request #51 from canton7/feature/ptr-attribute

Allow pointer types to have an attribute (file under "stupid things we do to keep poor compilers happy")
......@@ -327,7 +327,7 @@ void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual
// Assertion & Control Helpers
//-----------------------------------------------
int UnityCheckArraysForNull(const void* expected, const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
int UnityCheckArraysForNull(UNITY_PTR_ATTRIBUTE const void* expected, UNITY_PTR_ATTRIBUTE const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
{
//return true if they are both NULL
if ((expected == NULL) && (actual == NULL))
......@@ -401,16 +401,16 @@ void UnityAssertEqualNumber(const _U_SINT expected,
}
//-----------------------------------------------
void UnityAssertEqualIntArray(const _U_SINT* expected,
const _U_SINT* actual,
void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const _U_SINT* expected,
UNITY_PTR_ATTRIBUTE const _U_SINT* actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
_UU32 elements = num_elements;
const _US8* ptr_exp = (_US8*)expected;
const _US8* ptr_act = (_US8*)actual;
UNITY_PTR_ATTRIBUTE const _US8* ptr_exp = (UNITY_PTR_ATTRIBUTE _US8*)expected;
UNITY_PTR_ATTRIBUTE const _US8* ptr_act = (UNITY_PTR_ATTRIBUTE _US8*)actual;
UNITY_SKIP_EXECUTION;
......@@ -422,7 +422,7 @@ void UnityAssertEqualIntArray(const _U_SINT* expected,
UNITY_FAIL_AND_BAIL;
}
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
return;
// If style is UNITY_DISPLAY_STYLE_INT, we'll fall into the default case rather than the INT16 or INT32 (etc) case
......@@ -456,15 +456,15 @@ void UnityAssertEqualIntArray(const _U_SINT* expected,
case UNITY_DISPLAY_STYLE_UINT16:
while (elements--)
{
if (*(_US16*)ptr_exp != *(_US16*)ptr_act)
if (*(UNITY_PTR_ATTRIBUTE _US16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE _US16*)ptr_act)
{
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrElement);
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
UnityPrint(UnityStrExpected);
UnityPrintNumberByStyle(*(_US16*)ptr_exp, style);
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE _US16*)ptr_exp, style);
UnityPrint(UnityStrWas);
UnityPrintNumberByStyle(*(_US16*)ptr_act, style);
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE _US16*)ptr_act, style);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
......@@ -478,15 +478,15 @@ void UnityAssertEqualIntArray(const _U_SINT* expected,
case UNITY_DISPLAY_STYLE_UINT64:
while (elements--)
{
if (*(_US64*)ptr_exp != *(_US64*)ptr_act)
if (*(UNITY_PTR_ATTRIBUTE _US64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE _US64*)ptr_act)
{
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrElement);
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
UnityPrint(UnityStrExpected);
UnityPrintNumberByStyle(*(_US64*)ptr_exp, style);
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE _US64*)ptr_exp, style);
UnityPrint(UnityStrWas);
UnityPrintNumberByStyle(*(_US64*)ptr_act, style);
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE _US64*)ptr_act, style);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
......@@ -498,15 +498,15 @@ void UnityAssertEqualIntArray(const _U_SINT* expected,
default:
while (elements--)
{
if (*(_US32*)ptr_exp != *(_US32*)ptr_act)
if (*(UNITY_PTR_ATTRIBUTE _US32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE _US32*)ptr_act)
{
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrElement);
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
UnityPrint(UnityStrExpected);
UnityPrintNumberByStyle(*(_US32*)ptr_exp, style);
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE _US32*)ptr_exp, style);
UnityPrint(UnityStrWas);
UnityPrintNumberByStyle(*(_US32*)ptr_act, style);
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE _US32*)ptr_act, style);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
......@@ -519,15 +519,15 @@ void UnityAssertEqualIntArray(const _U_SINT* expected,
//-----------------------------------------------
#ifndef UNITY_EXCLUDE_FLOAT
void UnityAssertEqualFloatArray(const _UF* expected,
const _UF* actual,
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
UNITY_PTR_ATTRIBUTE const _UF* actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber)
{
_UU32 elements = num_elements;
const _UF* ptr_expected = expected;
const _UF* ptr_actual = actual;
UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected;
UNITY_PTR_ATTRIBUTE const _UF* ptr_actual = actual;
_UF diff, tol;
UNITY_SKIP_EXECUTION;
......@@ -540,7 +540,7 @@ void UnityAssertEqualFloatArray(const _UF* expected,
UNITY_FAIL_AND_BAIL;
}
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
return;
while (elements--)
......@@ -691,15 +691,15 @@ void UnityAssertFloatIsNaN(const _UF actual,
//-----------------------------------------------
#ifndef UNITY_EXCLUDE_DOUBLE
void UnityAssertEqualDoubleArray(const _UD* expected,
const _UD* actual,
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
UNITY_PTR_ATTRIBUTE const _UD* actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber)
{
_UU32 elements = num_elements;
const _UD* ptr_expected = expected;
const _UD* ptr_actual = actual;
UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected;
UNITY_PTR_ATTRIBUTE const _UD* ptr_actual = actual;
_UD diff, tol;
UNITY_SKIP_EXECUTION;
......@@ -712,7 +712,7 @@ void UnityAssertEqualDoubleArray(const _UD* expected,
UNITY_FAIL_AND_BAIL;
}
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
return;
while (elements--)
......@@ -955,7 +955,7 @@ void UnityAssertEqualStringArray( const char** expected,
UNITY_FAIL_AND_BAIL;
}
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
return;
do
......@@ -996,15 +996,15 @@ void UnityAssertEqualStringArray( const char** expected,
}
//-----------------------------------------------
void UnityAssertEqualMemory( const void* expected,
const void* actual,
void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
UNITY_PTR_ATTRIBUTE const void* actual,
const _UU32 length,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber)
{
unsigned char* ptr_exp = (unsigned char*)expected;
unsigned char* ptr_act = (unsigned char*)actual;
UNITY_PTR_ATTRIBUTE unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE unsigned char*)expected;
UNITY_PTR_ATTRIBUTE unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE unsigned char*)actual;
_UU32 elements = num_elements;
_UU32 bytes;
......@@ -1018,7 +1018,7 @@ void UnityAssertEqualMemory( const void* expected,
UNITY_FAIL_AND_BAIL;
}
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
return;
while (elements--)
......
......@@ -173,6 +173,10 @@ typedef _US64 _U_SINT;
#error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
#endif
#ifndef UNITY_PTR_ATTRIBUTE
#define UNITY_PTR_ATTRIBUTE
#endif
//-------------------------------------------------------
// Float Support
//-------------------------------------------------------
......@@ -354,8 +358,8 @@ void UnityAssertEqualNumber(const _U_SINT expected,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertEqualIntArray(const _U_SINT* expected,
const _U_SINT* actual,
void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const _U_SINT* expected,
UNITY_PTR_ATTRIBUTE const _U_SINT* actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
......@@ -378,8 +382,8 @@ void UnityAssertEqualStringArray( const char** expected,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualMemory( const void* expected,
const void* actual,
void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
UNITY_PTR_ATTRIBUTE const void* actual,
const _UU32 length,
const _UU32 num_elements,
const char* msg,
......@@ -403,8 +407,8 @@ void UnityAssertFloatsWithin(const _UF delta,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualFloatArray(const _UF* expected,
const _UF* actual,
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
UNITY_PTR_ATTRIBUTE const _UF* actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
......@@ -429,8 +433,8 @@ void UnityAssertDoublesWithin(const _UD delta,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualDoubleArray(const _UD* expected,
const _UD* actual,
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
UNITY_PTR_ATTRIBUTE const _UD* actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
......@@ -484,30 +488,30 @@ void UnityAssertDoubleIsNaN(const _UD actual,
#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(_UP*)(expected), (const _U_SINT*)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(_UP*)(expected), (const _U_SINT*)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
#ifdef UNITY_SUPPORT_64
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
#endif
......
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