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7b87a579
T
Third Party Unity
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7b87a579
编写于
1月 13, 2017
作者:
M
Mark VanderVoord
提交者:
GitHub
1月 13, 2017
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差异文件
Merge pull request #245 from jsalling/feature/teardown-not-ignore
Always run the tearDown() even if test is ignored
上级
9e8ab3df
41df8fea
变更
4
隐藏空白更改
内联
并排
Showing
4 changed file
with
8 addition
and
4 deletion
+8
-4
auto/generate_test_runner.rb
auto/generate_test_runner.rb
+1
-1
src/unity.c
src/unity.c
+1
-1
test/testdata/testRunnerGeneratorWithMocks.c
test/testdata/testRunnerGeneratorWithMocks.c
+2
-2
test/tests/testunity.c
test/tests/testunity.c
+4
-0
未找到文件。
auto/generate_test_runner.rb
浏览文件 @
7b87a579
...
...
@@ -276,7 +276,7 @@ class UnityTestRunnerGenerator
output
.
puts
(
" TestFunc(
#{
va_args2
}
);
\\
"
)
output
.
puts
(
" } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e,
\"
Unhandled Exception!
\"
); }
\\
"
)
if
cexception
output
.
puts
(
" }
\\
"
)
output
.
puts
(
" if (TEST_PROTECT()
&& !TEST_IS_IGNORED
)
\\
"
)
output
.
puts
(
" if (TEST_PROTECT())
\\
"
)
output
.
puts
(
" {
\\
"
)
output
.
puts
(
"
#{
@options
[
:teardown_name
]
}
();
\\
"
)
output
.
puts
(
" CMock_Verify();
\\
"
)
unless
(
used_mocks
.
empty?
)
...
...
src/unity.c
浏览文件 @
7b87a579
...
...
@@ -1231,7 +1231,7 @@ void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int
setUp
();
Func
();
}
if
(
TEST_PROTECT
()
&&
!
(
Unity
.
CurrentTestIgnored
)
)
if
(
TEST_PROTECT
())
{
tearDown
();
}
...
...
test/testdata/testRunnerGeneratorWithMocks.c
浏览文件 @
7b87a579
...
...
@@ -183,9 +183,9 @@ void suitetest_ThisTestPassesWhenCustomSuiteSetupAndTeardownRan(void)
void
test_ShouldCallMockInitAndVerifyFunctionsForEachTest
(
void
)
{
int
passes
=
(
int
)(
Unity
.
NumberOfTests
-
Unity
.
TestFailures
-
Unity
.
TestIgno
res
);
int
passes
OrIgnores
=
(
int
)(
Unity
.
NumberOfTests
-
Unity
.
TestFailu
res
);
TEST_ASSERT_EQUAL_MESSAGE
(
Unity
.
NumberOfTests
,
mockMock_Init_Counter
,
"Mock Init Should Be Called Once Per Test Started"
);
TEST_ASSERT_EQUAL_MESSAGE
(
passes
,
mockMock_Verify_Counter
,
"Mock Verify Should Be Called Once Per Test Passed"
);
TEST_ASSERT_EQUAL_MESSAGE
(
passes
OrIgnores
,
mockMock_Verify_Counter
,
"Mock Verify Should Be Called Once Per Test Passed"
);
TEST_ASSERT_EQUAL_MESSAGE
(
Unity
.
NumberOfTests
-
1
,
mockMock_Destroy_Counter
,
"Mock Destroy Should Be Called Once Per Test Completed"
);
TEST_ASSERT_EQUAL_MESSAGE
(
0
,
CMockMemFreeFinalCounter
,
"Mock MemFreeFinal Should Not Be Called Until End"
);
}
...
...
test/tests/testunity.c
浏览文件 @
7b87a579
...
...
@@ -67,7 +67,11 @@ void tearDown(void)
{
endPutcharSpy
();
/* Stop suppressing test output */
if
(
SetToOneToFailInTearDown
==
1
)
{
/* These will be skipped internally if already failed/ignored */
TEST_FAIL_MESSAGE
(
"<= Failed in tearDown"
);
TEST_IGNORE_MESSAGE
(
"<= Ignored in tearDown"
);
}
if
((
SetToOneMeanWeAlreadyCheckedThisGuy
==
0
)
&&
(
Unity
.
CurrentTestFailed
>
0
))
{
UnityPrint
(
": [[[[ Test Should Have Passed But Did Not ]]]]"
);
...
...
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