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4d2c2a5e
T
Third Party Unity
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体验新版 GitCode,发现更多精彩内容 >>
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4d2c2a5e
编写于
3月 07, 2014
作者:
M
Mark VanderVoord
浏览文件
操作
浏览文件
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差异文件
Merge pull request #65 from ThrowTheSwitch/bug/init
Fixed initialization of data structure
上级
291c2980
f1c778e1
变更
18
隐藏空白更改
内联
并排
Showing
18 changed file
with
21 addition
and
18 deletion
+21
-18
auto/generate_test_runner.rb
auto/generate_test_runner.rb
+1
-1
src/unity.c
src/unity.c
+4
-1
test/expectdata/testsample_cmd.c
test/expectdata/testsample_cmd.c
+1
-1
test/expectdata/testsample_def.c
test/expectdata/testsample_def.c
+1
-1
test/expectdata/testsample_mock_cmd.c
test/expectdata/testsample_mock_cmd.c
+1
-1
test/expectdata/testsample_mock_def.c
test/expectdata/testsample_mock_def.c
+1
-1
test/expectdata/testsample_mock_new1.c
test/expectdata/testsample_mock_new1.c
+1
-1
test/expectdata/testsample_mock_new2.c
test/expectdata/testsample_mock_new2.c
+1
-1
test/expectdata/testsample_mock_param.c
test/expectdata/testsample_mock_param.c
+1
-1
test/expectdata/testsample_mock_run1.c
test/expectdata/testsample_mock_run1.c
+1
-1
test/expectdata/testsample_mock_run2.c
test/expectdata/testsample_mock_run2.c
+1
-1
test/expectdata/testsample_mock_yaml.c
test/expectdata/testsample_mock_yaml.c
+1
-1
test/expectdata/testsample_new1.c
test/expectdata/testsample_new1.c
+1
-1
test/expectdata/testsample_new2.c
test/expectdata/testsample_new2.c
+1
-1
test/expectdata/testsample_param.c
test/expectdata/testsample_param.c
+1
-1
test/expectdata/testsample_run1.c
test/expectdata/testsample_run1.c
+1
-1
test/expectdata/testsample_run2.c
test/expectdata/testsample_run2.c
+1
-1
test/expectdata/testsample_yaml.c
test/expectdata/testsample_yaml.c
+1
-1
未找到文件。
auto/generate_test_runner.rb
浏览文件 @
4d2c2a5e
...
...
@@ -266,8 +266,8 @@ class UnityTestRunnerGenerator
output
.
puts
(
"int main(void)"
)
output
.
puts
(
"{"
)
output
.
puts
(
" suite_setup();"
)
unless
@options
[
:suite_setup
].
nil?
output
.
puts
(
" Unity.TestFile =
\"
#{
filename
}
\"
;"
)
output
.
puts
(
" UnityBegin();"
)
output
.
puts
(
" Unity.TestFile =
\"
#{
filename
}
\"
;"
)
if
(
@options
[
:use_param_tests
])
tests
.
each
do
|
test
|
if
((
test
[
:args
].
nil?
)
or
(
test
[
:args
].
empty?
))
...
...
src/unity.c
浏览文件 @
4d2c2a5e
...
...
@@ -14,7 +14,7 @@
#define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
#define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\n'); }
struct
_Unity
Unity
=
{
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
{{{
0
}}}
}
;
struct
_Unity
Unity
;
const
char
*
UnityStrNull
=
"NULL"
;
const
char
*
UnityStrSpacer
=
". "
;
...
...
@@ -1115,6 +1115,9 @@ void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int
//-----------------------------------------------
void
UnityBegin
(
void
)
{
Unity
.
TestFile
=
NULL
;
Unity
.
CurrentTestName
=
NULL
;
Unity
.
CurrentTestLineNumber
=
0
;
Unity
.
NumberOfTests
=
0
;
Unity
.
TestFailures
=
0
;
Unity
.
TestIgnores
=
0
;
...
...
test/expectdata/testsample_cmd.c
浏览文件 @
4d2c2a5e
...
...
@@ -48,8 +48,8 @@ void resetTest()
//=======MAIN=====
int
main
(
void
)
{
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_def.c
浏览文件 @
4d2c2a5e
...
...
@@ -44,8 +44,8 @@ void resetTest()
//=======MAIN=====
int
main
(
void
)
{
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_mock_cmd.c
浏览文件 @
4d2c2a5e
...
...
@@ -69,8 +69,8 @@ void resetTest()
//=======MAIN=====
int
main
(
void
)
{
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_mock_def.c
浏览文件 @
4d2c2a5e
...
...
@@ -65,8 +65,8 @@ void resetTest()
//=======MAIN=====
int
main
(
void
)
{
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_mock_new1.c
浏览文件 @
4d2c2a5e
...
...
@@ -78,8 +78,8 @@ void resetTest()
//=======MAIN=====
int
main
(
void
)
{
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_mock_new2.c
浏览文件 @
4d2c2a5e
...
...
@@ -78,8 +78,8 @@ void resetTest()
int
main
(
void
)
{
suite_setup
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_mock_param.c
浏览文件 @
4d2c2a5e
...
...
@@ -66,8 +66,8 @@ void resetTest()
//=======MAIN=====
int
main
(
void
)
{
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
,
RUN_TEST_NO_ARGS
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
,
RUN_TEST_NO_ARGS
);
...
...
test/expectdata/testsample_mock_run1.c
浏览文件 @
4d2c2a5e
...
...
@@ -78,8 +78,8 @@ void resetTest()
//=======MAIN=====
int
main
(
void
)
{
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_mock_run2.c
浏览文件 @
4d2c2a5e
...
...
@@ -78,8 +78,8 @@ void resetTest()
int
main
(
void
)
{
suite_setup
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_mock_yaml.c
浏览文件 @
4d2c2a5e
...
...
@@ -79,8 +79,8 @@ void resetTest()
int
main
(
void
)
{
suite_setup
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/mocksample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_new1.c
浏览文件 @
4d2c2a5e
...
...
@@ -54,8 +54,8 @@ void resetTest()
//=======MAIN=====
int
main
(
void
)
{
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_new2.c
浏览文件 @
4d2c2a5e
...
...
@@ -57,8 +57,8 @@ void resetTest()
int
main
(
void
)
{
suite_setup
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_param.c
浏览文件 @
4d2c2a5e
...
...
@@ -45,8 +45,8 @@ void resetTest()
//=======MAIN=====
int
main
(
void
)
{
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
,
RUN_TEST_NO_ARGS
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
,
RUN_TEST_NO_ARGS
);
...
...
test/expectdata/testsample_run1.c
浏览文件 @
4d2c2a5e
...
...
@@ -54,8 +54,8 @@ void resetTest()
//=======MAIN=====
int
main
(
void
)
{
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_run2.c
浏览文件 @
4d2c2a5e
...
...
@@ -57,8 +57,8 @@ void resetTest()
int
main
(
void
)
{
suite_setup
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
test/expectdata/testsample_yaml.c
浏览文件 @
4d2c2a5e
...
...
@@ -58,8 +58,8 @@ void resetTest()
int
main
(
void
)
{
suite_setup
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
UnityBegin
();
Unity
.
TestFile
=
"test/testdata/testsample.c"
;
RUN_TEST
(
test_TheFirstThingToTest
,
21
);
RUN_TEST
(
test_TheSecondThingToTest
,
43
);
...
...
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