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05066785
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Third Party Unity
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05066785
编写于
2月 18, 2016
作者:
M
Mark VanderVoord
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差异文件
Merge pull request #163 from jsalling/feature/move-makefile-output
Move Makefile output to build/ directory in Fixture (Thanks jsalling!)
上级
2337d6e8
4c384658
变更
4
隐藏空白更改
内联
并排
Showing
4 changed file
with
53 addition
and
6 deletion
+53
-6
extras/fixture/src/unity_fixture.c
extras/fixture/src/unity_fixture.c
+3
-2
extras/fixture/test/Makefile
extras/fixture/test/Makefile
+7
-4
extras/fixture/test/unity_fixture_Test.c
extras/fixture/test/unity_fixture_Test.c
+41
-0
extras/fixture/test/unity_fixture_TestRunner.c
extras/fixture/test/unity_fixture_TestRunner.c
+2
-0
未找到文件。
extras/fixture/src/unity_fixture.c
浏览文件 @
05066785
...
...
@@ -166,7 +166,7 @@ static unsigned int heap_index;
typedef
struct
GuardBytes
{
size_t
size
;
char
guard_space
[
4
]
;
size_t
guard_space
;
}
Guard
;
...
...
@@ -202,6 +202,7 @@ void* unity_malloc(size_t size)
if
(
guard
==
NULL
)
return
NULL
;
malloc_count
++
;
guard
->
size
=
size
;
guard
->
guard_space
=
0
;
mem
=
(
char
*
)
&
(
guard
[
1
]);
memcpy
(
&
mem
[
size
],
end
,
sizeof
(
end
));
...
...
@@ -214,7 +215,7 @@ static int isOverrun(void* mem)
char
*
memAsChar
=
(
char
*
)
mem
;
guard
--
;
return
strcmp
(
&
memAsChar
[
guard
->
size
],
end
)
!=
0
;
return
guard
->
guard_space
!=
0
||
strcmp
(
&
memAsChar
[
guard
->
size
],
end
)
!=
0
;
}
static
void
release_memory
(
void
*
mem
)
...
...
extras/fixture/test/Makefile
浏览文件 @
05066785
...
...
@@ -12,24 +12,27 @@ SRC = ../src/unity_fixture.c \
main/AllTests.c
INC_DIR
=
-I
../src
-I
../../../src/
TARGET
=
fixture_tests.exe
TARGET
=
../build/
fixture_tests.exe
all
:
default noStdlibMalloc 32bits
default
:
default
:
../build/
$(CC)
$(CFLAGS)
$(DEFINES)
$(SRC)
$(INC_DIR)
-o
$(TARGET)
@
echo
"default build"
./
$(TARGET)
32bits
:
32bits
:
../build/
$(CC)
$(CFLAGS)
$(DEFINES)
$(SRC)
$(INC_DIR)
-o
$(TARGET)
-m32
@
echo
"32bits build"
./
$(TARGET)
noStdlibMalloc
:
noStdlibMalloc
:
../build/
$(CC)
$(CFLAGS)
$(DEFINES)
$(SRC)
$(INC_DIR)
-o
$(TARGET)
-D
UNITY_EXCLUDE_STDLIB_MALLOC
@
echo
"build with noStdlibMalloc"
./
$(TARGET)
clangEverything
:
$(CC)
$(CFLAGS)
$(DEFINES)
$(SRC)
$(INC_DIR)
-o
$(TARGET)
-m64
-Weverything
# || true #prevents make from failing
../build
:
mkdir
-p
../build
extras/fixture/test/unity_fixture_Test.c
浏览文件 @
05066785
...
...
@@ -381,6 +381,47 @@ TEST(LeakDetection, BufferOverrunFoundDuringRealloc)
#endif
}
TEST
(
LeakDetection
,
BufferGuardWriteFoundDuringFree
)
{
#ifndef USING_OUTPUT_SPY
UNITY_PRINT_EOL
();
TEST_IGNORE
();
#else
void
*
m
=
malloc
(
10
);
TEST_ASSERT_NOT_NULL
(
m
);
char
*
s
=
(
char
*
)
m
;
s
[
-
1
]
=
(
char
)
0x00
;
// Will not detect 0
s
[
-
2
]
=
(
char
)
0x01
;
UnityOutputCharSpy_Enable
(
1
);
EXPECT_ABORT_BEGIN
free
(
m
);
EXPECT_ABORT_END
UnityOutputCharSpy_Enable
(
0
);
Unity
.
CurrentTestFailed
=
0
;
CHECK
(
strstr
(
UnityOutputCharSpy_Get
(),
"Buffer overrun detected during free()"
));
#endif
}
TEST
(
LeakDetection
,
BufferGuardWriteFoundDuringRealloc
)
{
#ifndef USING_OUTPUT_SPY
UNITY_PRINT_EOL
();
TEST_IGNORE
();
#else
void
*
m
=
malloc
(
10
);
TEST_ASSERT_NOT_NULL
(
m
);
char
*
s
=
(
char
*
)
m
;
s
[
-
1
]
=
(
char
)
0x0A
;
UnityOutputCharSpy_Enable
(
1
);
EXPECT_ABORT_BEGIN
m
=
realloc
(
m
,
100
);
EXPECT_ABORT_END
UnityOutputCharSpy_Enable
(
0
);
Unity
.
CurrentTestFailed
=
0
;
CHECK
(
strstr
(
UnityOutputCharSpy_Get
(),
"Buffer overrun detected during realloc()"
));
#endif
}
TEST_GROUP
(
InternalMalloc
);
TEST_SETUP
(
InternalMalloc
)
{
}
...
...
extras/fixture/test/unity_fixture_TestRunner.c
浏览文件 @
05066785
...
...
@@ -40,6 +40,8 @@ TEST_GROUP_RUNNER(LeakDetection)
RUN_TEST_CASE
(
LeakDetection
,
DetectsLeak
);
RUN_TEST_CASE
(
LeakDetection
,
BufferOverrunFoundDuringFree
);
RUN_TEST_CASE
(
LeakDetection
,
BufferOverrunFoundDuringRealloc
);
RUN_TEST_CASE
(
LeakDetection
,
BufferGuardWriteFoundDuringFree
);
RUN_TEST_CASE
(
LeakDetection
,
BufferGuardWriteFoundDuringRealloc
);
}
TEST_GROUP_RUNNER
(
InternalMalloc
)
...
...
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