unity_fixture_Test.c 9.0 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
/* ==========================================
    Unity Project - A Test Framework for C
    Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
    [Released under MIT License. Please refer to license.txt for details]
========================================== */

#include "unity_fixture.h"
#include "unity_output_Spy.h"
#include <stdlib.h>
#include <string.h>

extern UNITY_FIXTURE_T UnityFixture;

TEST_GROUP(UnityFixture);

TEST_SETUP(UnityFixture)
{
}

TEST_TEAR_DOWN(UnityFixture)
{
}

int my_int;
int* pointer1 = 0;
int* pointer2 = (int*)2;
int* pointer3 = (int*)3;
int int1;
int int2;
int int3;
int int4;

TEST(UnityFixture, PointerSetting)
{
    TEST_ASSERT_POINTERS_EQUAL(pointer1, 0);
    UT_PTR_SET(pointer1, &int1);
    UT_PTR_SET(pointer2, &int2);
    UT_PTR_SET(pointer3, &int3);
    TEST_ASSERT_POINTERS_EQUAL(pointer1, &int1);
    TEST_ASSERT_POINTERS_EQUAL(pointer2, &int2);
    TEST_ASSERT_POINTERS_EQUAL(pointer3, &int3);
    UT_PTR_SET(pointer1, &int4);
    UnityPointer_UndoAllSets();
    TEST_ASSERT_POINTERS_EQUAL(pointer1, 0);
    TEST_ASSERT_POINTERS_EQUAL(pointer2, (int*)2);
    TEST_ASSERT_POINTERS_EQUAL(pointer3, (int*)3);
}

TEST(UnityFixture, ForceMallocFail)
{
52 53
    void* m;
    void* mfails;
54
    UnityMalloc_MakeMallocFailAfterCount(1);
55
    m = malloc(10);
56
    CHECK(m);
57
    mfails = malloc(10);
58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
    TEST_ASSERT_POINTERS_EQUAL(0, mfails);
    free(m);
}

TEST(UnityFixture, ReallocSmallerIsUnchanged)
{
    void* m1 = malloc(10);
    void* m2 = realloc(m1, 5);
    TEST_ASSERT_POINTERS_EQUAL(m1, m2);
    free(m2);
}

TEST(UnityFixture, ReallocSameIsUnchanged)
{
    void* m1 = malloc(10);
    void* m2 = realloc(m1, 10);
    TEST_ASSERT_POINTERS_EQUAL(m1, m2);
    free(m2);
}

TEST(UnityFixture, ReallocLargerNeeded)
{
    void* m1 = malloc(10);
81
    void* m2;
82
    strcpy((char*)m1, "123456789");
83
    m2 = realloc(m1, 15);
84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124
    CHECK(m1 != m2);
    STRCMP_EQUAL("123456789", m2);
    free(m2);
}

TEST(UnityFixture, ReallocNullPointerIsLikeMalloc)
{
    void* m = realloc(0, 15);
    CHECK(m != 0);
    free(m);
}

TEST(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer)
{
    void* m1 = malloc(10);
    void* m2 = realloc(m1, 0);
    TEST_ASSERT_POINTERS_EQUAL(0, m2);
}

TEST(UnityFixture, CallocFillsWithZero)
{
    void* m = calloc(3, sizeof(char));
    char* s = (char*)m;
    TEST_ASSERT_BYTES_EQUAL(0, s[0]);
    TEST_ASSERT_BYTES_EQUAL(0, s[1]);
    TEST_ASSERT_BYTES_EQUAL(0, s[2]);
    free(m);
}

char *p1;
char *p2;

TEST(UnityFixture, PointerSet)
{
    char c1;
    char c2;
    char newC1;
    char newC2;
    p1 = &c1;
    p2 = &c2;

K
kotofos 已提交
125
    UnityPointer_Init();
126 127 128 129 130 131 132 133 134
    UT_PTR_SET(p1, &newC1);
    UT_PTR_SET(p2, &newC2);
    TEST_ASSERT_POINTERS_EQUAL(&newC1, p1);
    TEST_ASSERT_POINTERS_EQUAL(&newC2, p2);
    UnityPointer_UndoAllSets();
    TEST_ASSERT_POINTERS_EQUAL(&c1, p1);
    TEST_ASSERT_POINTERS_EQUAL(&c2, p2);
}

135 136 137 138 139
TEST(UnityFixture, FreeNULLSafety)
{
  unity_free(NULL);
}

140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
//------------------------------------------------------------

TEST_GROUP(UnityCommandOptions);

int savedVerbose;
int savedRepeat;
const char* savedName;
const char* savedGroup;

TEST_SETUP(UnityCommandOptions)
{
    savedVerbose = UnityFixture.Verbose;
    savedRepeat = UnityFixture.RepeatCount;
    savedName = UnityFixture.NameFilter;
    savedGroup = UnityFixture.GroupFilter;
}

TEST_TEAR_DOWN(UnityCommandOptions)
{
    UnityFixture.Verbose = savedVerbose;
    UnityFixture.RepeatCount= savedRepeat;
    UnityFixture.NameFilter = savedName;
    UnityFixture.GroupFilter = savedGroup;
}


166
static const char* noOptions[] = {
167 168 169 170 171 172 173 174 175 176 177 178
        "testrunner.exe"
};

TEST(UnityCommandOptions, DefaultOptions)
{
    UnityGetCommandLineOptions(1, noOptions);
    TEST_ASSERT_EQUAL(0, UnityFixture.Verbose);
    TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.GroupFilter);
    TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.NameFilter);
    TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount);
}

179
static const char* verbose[] = {
180 181 182 183 184 185 186 187 188 189
        "testrunner.exe",
        "-v"
};

TEST(UnityCommandOptions, OptionVerbose)
{
    TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, verbose));
    TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
}

190
static const char* group[] = {
191 192 193 194 195 196 197 198 199 200
        "testrunner.exe",
        "-g", "groupname"
};

TEST(UnityCommandOptions, OptionSelectTestByGroup)
{
    TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, group));
    STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
}

201
static const char* name[] = {
202 203 204 205 206 207 208 209 210 211
        "testrunner.exe",
        "-n", "testname"
};

TEST(UnityCommandOptions, OptionSelectTestByName)
{
    TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, name));
    STRCMP_EQUAL("testname", UnityFixture.NameFilter);
}

212
static const char* repeat[] = {
213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228
        "testrunner.exe",
        "-r", "99"
};

TEST(UnityCommandOptions, OptionSelectRepeatTestsDefaultCount)
{
    TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, repeat));
    TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount);
}

TEST(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount)
{
    TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, repeat));
    TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount);
}

229
static const char* multiple[] = {
230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245
        "testrunner.exe",
        "-v",
        "-g", "groupname",
        "-n", "testname",
        "-r", "98"
};

TEST(UnityCommandOptions, MultipleOptions)
{
    TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(8, multiple));
    TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
    STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
    STRCMP_EQUAL("testname", UnityFixture.NameFilter);
    TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
}

246
static const char* dashRNotLast[] = {
247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262
        "testrunner.exe",
        "-v",
        "-g", "gggg",
        "-r",
        "-n", "tttt",
};

TEST(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified)
{
    TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(7, dashRNotLast));
    TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
    STRCMP_EQUAL("gggg", UnityFixture.GroupFilter);
    STRCMP_EQUAL("tttt", UnityFixture.NameFilter);
    TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount);
}

263
static const char* unknownCommand[] = {
264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279
        "testrunner.exe",
        "-v",
        "-g", "groupname",
        "-n", "testname",
        "-r", "98",
        "-z"
};
TEST(UnityCommandOptions, UnknownCommandIsIgnored)
{
    TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(9, unknownCommand));
    TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
    STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
    STRCMP_EQUAL("testname", UnityFixture.NameFilter);
    TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
}

280 281 282 283
IGNORE_TEST(UnityCommandOptions, TestShouldBeIgnored)
{
    TEST_FAIL_MESSAGE("This test should not run!");
}
284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310

//------------------------------------------------------------

TEST_GROUP(LeakDetection);

TEST_SETUP(LeakDetection)
{
    UnityOutputCharSpy_Create(1000);
}

TEST_TEAR_DOWN(LeakDetection)
{
    UnityOutputCharSpy_Destroy();
}

#define EXPECT_ABORT_BEGIN \
  { \
    jmp_buf TestAbortFrame;   \
    memcpy(TestAbortFrame, Unity.AbortFrame, sizeof(jmp_buf)); \
    if (TEST_PROTECT()) \
    {

#define EXPECT_ABORT_END \
    } \
    memcpy(Unity.AbortFrame, TestAbortFrame, sizeof(jmp_buf)); \
  }

311 312 313 314 315 316
// This tricky set of defines lets us see if we are using the Spy, returns 1 if true, else 0
#define USING_OUTPUT_SPY(a)                      EXPAND_AND_USE_2ND(ASSIGN_VALUE(a), 0)
#define ASSIGN_VALUE(a)                          VAL_FUNC_##a
#define VAL_FUNC_UnityOutputCharSpy_OutputChar() 0, 1
#define EXPAND_AND_USE_2ND(a, b)                 SECOND_PARAM(a, b)
#define SECOND_PARAM(a, b, ...)                  b
317 318
TEST(LeakDetection, DetectsLeak)
{
319 320 321
#if USING_OUTPUT_SPY(UNITY_OUTPUT_CHAR()) == 0
    TEST_IGNORE_MESSAGE("Build with '-D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar' to enable tests");
#else
322 323 324 325 326 327
    void* m = malloc(10);
    UnityOutputCharSpy_Enable(1);
    EXPECT_ABORT_BEGIN
    UnityMalloc_EndTest();
    EXPECT_ABORT_END
    UnityOutputCharSpy_Enable(0);
328
    Unity.CurrentTestFailed = 0;
329 330
    CHECK(strstr(UnityOutputCharSpy_Get(), "This test leaks!"));
    free(m);
331
#endif
332 333 334 335
}

TEST(LeakDetection, BufferOverrunFoundDuringFree)
{
336 337 338 339
#if USING_OUTPUT_SPY(UNITY_OUTPUT_CHAR()) == 0
    UNITY_PRINT_EOL();
    TEST_IGNORE();
#else
340 341
    void* m = malloc(10);
    char* s = (char*)m;
342
    s[10] = (char)0xFF;
343 344 345 346 347 348
    UnityOutputCharSpy_Enable(1);
    EXPECT_ABORT_BEGIN
    free(m);
    EXPECT_ABORT_END
    UnityOutputCharSpy_Enable(0);
    Unity.CurrentTestFailed = 0;
349
    CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
350
#endif
351 352 353 354
}

TEST(LeakDetection, BufferOverrunFoundDuringRealloc)
{
355 356 357 358
#if USING_OUTPUT_SPY(UNITY_OUTPUT_CHAR()) == 0
    UNITY_PRINT_EOL();
    TEST_IGNORE();
#else
359 360
    void* m = malloc(10);
    char* s = (char*)m;
361
    s[10] = (char)0xFF;
362 363 364 365 366 367
    UnityOutputCharSpy_Enable(1);
    EXPECT_ABORT_BEGIN
    m = realloc(m, 100);
    EXPECT_ABORT_END
    UnityOutputCharSpy_Enable(0);
    Unity.CurrentTestFailed = 0;
368
    CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
369
#endif
370
}