1. 07 5月, 2001 1 次提交
  2. 03 5月, 2001 1 次提交
    • R
      Some platforms (most notably Windows) do not have a $HOME by default. · f0b54fef
      Richard Levitte 提交于
      For those, unless the environment variables RANDFILE or HOME are
      defined (the default case!), RAND_file_name() will return NULL.
      This change adds a default HOME for those platforms.
      
      To add a default HOME for any platform, just define DEFAULT_HOME in
      the proper place, wrapped in appropriate #ifdef..#endif, in e_os.h.
      f0b54fef
  3. 30 4月, 2001 2 次提交
  4. 27 4月, 2001 4 次提交
    • G
      For some inexplicable reason, I'd (a) left the debugging irreversibly · 06cb0353
      Geoff Thorpe 提交于
      turned on, and (b) left a somewhat curious debugging string in the output.
      06cb0353
    • G
      Some fixes to the reference-counting in ENGINE code. First, there were a · b41f836e
      Geoff Thorpe 提交于
      few statements equivalent to "ENGINE_add(ENGINE_openssl())" etc. The inner
      call to ENGINE_openssl() (as with other functions like it) orphans a
      structural reference count. Second, the ENGINE_cleanup() function also
      needs to clean up the functional reference counts held internally as the
      list of "defaults" (ie. as used when RSA_new() requires an appropriate
      ENGINE reference). So ENGINE_clear_defaults() was created and is called
      from within ENGINE_cleanup(). Third, some of the existing code was
      logically broken in its treatment of reference counts and locking (my
      fault), so the necessary bits have been restructured and tidied up.
      
      To test this stuff, compiling with ENGINE_REF_COUNT_DEBUG will cause every
      reference count change (both structural and functional) to log a message to
      'stderr'. Using with "openssl engine" for example shows this in action
      quite well as the 'engine' sub-command cleans up after itself properly.
      
      Also replaced some spaces with tabs.
      b41f836e
    • G
      This adds 2 things to the ENGINE code. · 0ce5f3e4
      Geoff Thorpe 提交于
       * "ex_data" - a CRYPTO_EX_DATA structure in the ENGINE structure itself
         that allows an ENGINE to store its own information there rather than in
         global variables. It follows the declarations and implementations used
         in RSA code, for better or worse. However there's a problem when storing
         state with ENGINEs because, unlike related structure types in OpenSSL,
         there is no ENGINE-vs-ENGINE_METHOD separation. Because of what ENGINE
         is, it has method pointers as its structure elements ...  which leads
         to;
      
       * ENGINE_FLAGS_BY_ID_COPY - if an ENGINE should not be used just as a
         reference to an "implementation" (eg. to get to a hardware device), but
         should also be able to maintain state, then this flag can be set by the
         ENGINE implementation. The result is that any call to ENGINE_by_id()
         will not result in the existing ENGINE being returned (with its
         structural reference count incremented) but instead a new copy of the
         ENGINE will be returned that can maintain its own state independantly of
         any other copies returned in the past or future. Eg. key-generation
         might involve a series of ENGINE-specific control commands to set
         algorithms, sizes, module-keys, ids, ACLs, etc. A final command could
         generate the key. An ENGINE doing this would *have* to declare
         ENGINE_FLAGS_BY_ID_COPY so that the state of that process can be
         maintained "per-handle" and unaffected by other code having a reference
         to the same ENGINE structure.
      0ce5f3e4
    • R
      Provide the possibility to clean up internal ENGINE structures. This · a679116f
      Richard Levitte 提交于
      takes care of what would otherwise be seen as a memory leak.
      a679116f
  5. 26 4月, 2001 5 次提交
  6. 21 4月, 2001 1 次提交
    • D
      · c962479b
      Dr. Stephen Henson 提交于
      Fix ASN1 bug when decoding OTHER type.
      
      Various S/MIME DSA related fixes.
      c962479b
  7. 20 4月, 2001 1 次提交
  8. 19 4月, 2001 3 次提交
    • G
      Some more tweaks to ENGINE code. · e2f3ae12
      Geoff Thorpe 提交于
      This change adds some basic control commands to the existing ENGINEs
      (except the software 'openssl' engine). All these engines currently load
      shared-libraries for hardware APIs, so they've all been given "SO_PATH"
      commands that will configure the chosen ENGINE to load its shared library
      from the given path. Eg. by calling;
          ENGINE_ctrl_cmd_string(e, "SO_PATH", <path>, 0).
      
      The nCipher 'chil' ENGINE has also had "FORK_CHECK" and "THREAD_LOCKING"
      commands added so these settings could be handled via application-level
      configuration rather than in application source code.
      
      Changes to "openssl engine" to test and examine these control commands will
      be made shortly. It will also provide the necessary tips to application
      programs wanting to support these dynamic control commands.
      e2f3ae12
    • G
      Some BIG tweaks to ENGINE code. · 40fcda29
      Geoff Thorpe 提交于
      This change adds some new functionality to the ENGINE code and API to
      make it possible for ENGINEs to describe and implement their own control
      commands that can be interrogated and used by calling applications at
      run-time. The source code includes numerous comments explaining how it all
      works and some of the finer details. But basically, an ENGINE will normally
      declare an array of ENGINE_CMD_DEFN entries in its ENGINE - and the various
      new ENGINE_CTRL_*** command types take care of iterating through this list
      of definitions, converting command numbers to names, command names to
      numbers, getting descriptions, getting input flags, etc. These
      administrative commands are handled directly in the base ENGINE code rather
      than in each ENGINE's ctrl() handler, unless they specify the
      ENGINE_FLAGS_MANUAL_CMD_CTRL flag (ie. if they're doing something clever or
      dynamic with the command definitions).
      
      There is also a new function, ENGINE_cmd_is_executable(), that will
      determine if an ENGINE control command is of an "executable" type that
      can be used in another new function, ENGINE_ctrl_cmd_string(). If not, the
      control command is not supposed to be exposed out to user/config level
      access - eg. it could involve the exchange of binary data, returning
      results to calling code, etc etc. If the command is executable then
      ENGINE_ctrl_cmd_string() can be called using a name/arg string pair. The
      control command's input flags will be used to determine necessary
      conversions before the control command is called, and commands of this
      form will always return zero or one (failure or success, respectively).
      This is set up so that arbitrary applications can support control commands
      in a consistent way so that tweaking particular ENGINE behaviour is
      specific to the ENGINE and the host environment, and independant of the
      application or OpenSSL.
      
      Some code demonstrating this stuff in action will applied shortly to the
      various ENGINE implementations, as well as "openssl engine" support for
      executing arbitrary control commands before and/or after initialising
      various ENGINEs.
      40fcda29
    • G
      Some more tweaks to ENGINE code. · 59bc3126
      Geoff Thorpe 提交于
      The existing ENGINEs (including the default 'openssl' software engine) were
      static, declared inside the source file for each engine implementation. The
      reason this was not going boom was that all the ENGINEs had reference
      counts that never hit zero (once linked into the internal list, each would
      always have at least 1 lasting structural reference).
      
      To fix this so it will stay standing when an "unload" function is added to
      match ENGINE_load_builtin_engines(), the "constructor" functions for each
      ENGINE implementation have been changed to dynamically allocate and
      construct their own ENGINEs using API functions. The other benefit of this
      is that no ENGINE implementation has to include the internal "engine_int.h"
      header file any more.
      59bc3126
  9. 18 4月, 2001 9 次提交
    • B
      fix md_rand.c locking bugs · 6e6d04e2
      Bodo Möller 提交于
      6e6d04e2
    • G
      Make the shared library name and function symbol for the "nuron" ENGINE · 48ff2253
      Geoff Thorpe 提交于
      static data where they could be parameterised by ctrl() commands.
      48ff2253
    • G
      Some more tweaks from ENGINE code. · a4a9d97a
      Geoff Thorpe 提交于
      Previously RAND_get_rand_method was returning a non-const pointer, but it
      should be const. As with all other such cases, METHOD pointers are stored and
      returned as "const". The only methods one should be able to alter are methods
      "local" to the relevant code, in which case a non-const handle to the methods
      should already exist.
      
      This change has been forced by the constifying of the ENGINE code (before
      which RAND_METHOD was the only method pointer in an ENGINE structure that was
      not constant).
      a4a9d97a
    • G
      Some more tweaks to ENGINE code. · 404f952a
      Geoff Thorpe 提交于
      ENGINE handler functions should take the ENGINE structure as a parameter -
      this is because ENGINE structures can be copied, and like other
      structure/method setups in OpenSSL, it should be possible for init(),
      finish(), ctrl(), etc to adjust state inside the ENGINE structures rather
      than globally. This commit includes the dependant changes in the ENGINE
      implementations.
      404f952a
    • G
      Some more tweaks to ENGINE code. · dcd87618
      Geoff Thorpe 提交于
      Previous changes permanently removed the commented-out old code for where
      it was possible to create and use an ENGINE statically, and this code gets
      rid of the ENGINE_FLAGS_MALLOCED flag that supported the distinction with
      dynamically allocated ENGINEs. It also moves the area for ENGINE_FLAGS_***
      values from engine_int.h to engine.h - because it should be possible to
      declare ENGINEs just from declarations in exported headers.
      dcd87618
    • G
      Some more tweaks to ENGINE code. · d54bf145
      Geoff Thorpe 提交于
      * Constify the get/set functions, and add some that functions were missing.
      
      * Add a new 'ENGINE_cpy()' function that will produce a new ENGINE based
        copied from an original (except for the references, ie. the new copy will
        be like an ENGINE returned from 'ENGINE_new()' - a structural reference).
      
      * Removed the "null parameter" checking in the get/set functions - it is
        legitimate to set NULL values as a way of *changing* an ENGINE (ie.
        removing a handler that previously existed). Also, passing a NULL pointer
        for an ENGINE is obviously wrong for these functions, so don't bother
        checking for it. The result is a number of error codes and strings could
        be removed.
      d54bf145
    • G
      Structural references should never be decremented directly - so leave that · ea3a429e
      Geoff Thorpe 提交于
      to ENGINE_free(). Also, remove "#if 0" code that has no useful future.
      ea3a429e
    • G
    • G
      'make update' · 7ef6e3fe
      Geoff Thorpe 提交于
      7ef6e3fe
  10. 16 4月, 2001 1 次提交
  11. 14 4月, 2001 1 次提交
  12. 11 4月, 2001 1 次提交
  13. 09 4月, 2001 4 次提交
  14. 08 4月, 2001 1 次提交
  15. 05 4月, 2001 2 次提交
  16. 04 4月, 2001 1 次提交
  17. 03 4月, 2001 2 次提交