1. 19 8月, 2016 5 次提交
    • M
      Fix DTLS replay protection · 1fb9fdc3
      Matt Caswell 提交于
      The DTLS implementation provides some protection against replay attacks
      in accordance with RFC6347 section 4.1.2.6.
      
      A sliding "window" of valid record sequence numbers is maintained with
      the "right" hand edge of the window set to the highest sequence number we
      have received so far. Records that arrive that are off the "left" hand
      edge of the window are rejected. Records within the window are checked
      against a list of records received so far. If we already received it then
      we also reject the new record.
      
      If we have not already received the record, or the sequence number is off
      the right hand edge of the window then we verify the MAC of the record.
      If MAC verification fails then we discard the record. Otherwise we mark
      the record as received. If the sequence number was off the right hand edge
      of the window, then we slide the window along so that the right hand edge
      is in line with the newly received sequence number.
      
      Records may arrive for future epochs, i.e. a record from after a CCS being
      sent, can arrive before the CCS does if the packets get re-ordered. As we
      have not yet received the CCS we are not yet in a position to decrypt or
      validate the MAC of those records. OpenSSL places those records on an
      unprocessed records queue. It additionally updates the window immediately,
      even though we have not yet verified the MAC. This will only occur if
      currently in a handshake/renegotiation.
      
      This could be exploited by an attacker by sending a record for the next
      epoch (which does not have to decrypt or have a valid MAC), with a very
      large sequence number. This means the right hand edge of the window is
      moved very far to the right, and all subsequent legitimate packets are
      dropped causing a denial of service.
      
      A similar effect can be achieved during the initial handshake. In this
      case there is no MAC key negotiated yet. Therefore an attacker can send a
      message for the current epoch with a very large sequence number. The code
      will process the record as normal. If the hanshake message sequence number
      (as opposed to the record sequence number that we have been talking about
      so far) is in the future then the injected message is bufferred to be
      handled later, but the window is still updated. Therefore all subsequent
      legitimate handshake records are dropped. This aspect is not considered a
      security issue because there are many ways for an attacker to disrupt the
      initial handshake and prevent it from completing successfully (e.g.
      injection of a handshake message will cause the Finished MAC to fail and
      the handshake to be aborted). This issue comes about as a result of trying
      to do replay protection, but having no integrity mechanism in place yet.
      Does it even make sense to have replay protection in epoch 0? That
      issue isn't addressed here though.
      
      This addressed an OCAP Audit issue.
      
      CVE-2016-2181
      Reviewed-by: NRichard Levitte <levitte@openssl.org>
      1fb9fdc3
    • D
    • D
      constify X509_REQ_get0_signature() · 11222483
      Dr. Stephen Henson 提交于
      Reviewed-by: NMatt Caswell <matt@openssl.org>
      11222483
    • D
      constify i2o_ECPublicKey · 60c25873
      Dr. Stephen Henson 提交于
      Reviewed-by: NMatt Caswell <matt@openssl.org>
      60c25873
    • D
      Constify i2a* · 095d2f0f
      Dr. Stephen Henson 提交于
      Reviewed-by: NRich Salz <rsalz@openssl.org>
      095d2f0f
  2. 18 8月, 2016 3 次提交
  3. 17 8月, 2016 14 次提交
  4. 16 8月, 2016 3 次提交
  5. 13 8月, 2016 4 次提交
  6. 10 8月, 2016 4 次提交
  7. 06 8月, 2016 3 次提交
  8. 05 8月, 2016 4 次提交