- 04 8月, 2004 1 次提交
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由 Richard Levitte 提交于
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- 03 8月, 2004 4 次提交
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
performing AES encryption in hardware, as well as one accessing hardware RNG. As you surely imagine this engine access this extended instruction set. Well, only AES for the moment, support for RNG is to be added later on... PR: 889 Submitted by: Michal Ludvig <michal@logix.cz> Obtained from: http://www.logix.cz/michal/devel/padlock/
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- 02 8月, 2004 4 次提交
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
COFF and a.out targets [similar to ELF targets]. You might notice some rudementary support for shared mingw builds under cygwin. It works (it produces cryptoeay32.dll and ssleay32.dll with everything exported by name), but it's primarily for testing/debugging purposes, at least for now...
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由 Andy Polyakov 提交于
going out...
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- 01 8月, 2004 1 次提交
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由 Andy Polyakov 提交于
if we explicitly intruct the linker to set entry point, then we become obliged to initialize run-time library. Instead we can pick name run-time will call and such name is DllMain. Note that this applies to both "native" Win32 environment and Cygwin:-)
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- 30 7月, 2004 1 次提交
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由 Richard Levitte 提交于
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- 27 7月, 2004 5 次提交
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由 Richard Levitte 提交于
static variable
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由 Dr. Stephen Henson 提交于
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由 Dr. Stephen Henson 提交于
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由 Andy Polyakov 提交于
http://cvs.openssl.org/chngview?cn=12493. Now all platform should be operational, while SSE2 code pathes get engaged on ELF platforms only.
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由 Andy Polyakov 提交于
is to have a placeholder to small routines, which can be written only in assembler. In IA-32 case this includes processor capability identification and access to Time-Stamp Counter. As discussed earlier OPENSSL_ia32cap is introduced to control recently added SSE2 code pathes (see docs/crypto/OPENSSL_ia32cap.pod). For the moment the code is operational on ELF platforms only. I haven't checked it yet, but I have all reasons to believe that Windows build should fail to link too. I'll be looking into it shortly...
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- 26 7月, 2004 11 次提交
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
stop complaining about loss of precision, but explicit cast.
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
because "wrong" casts will either be optimized away or never performed.
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- 24 7月, 2004 7 次提交
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由 Andy Polyakov 提交于
libraries. Old .sl extension works just fine, but it .so which is default.
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
Win64 comes in two flavors, IA-64/Itanium and AMD64/Opteron. The suggestion is to refer to former as WIN64I and latter - WIN64A
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由 Andy Polyakov 提交于
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- 23 7月, 2004 1 次提交
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由 Richard Levitte 提交于
Apparently, the length *including* the NUL byte should be used. Contributed by Andy Polyakov <appro@fy.chalmers.se>
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- 22 7月, 2004 5 次提交
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由 Richard Levitte 提交于
Make a nicer comment, as we don't really know for sure that it's really needed, and just want to play on the safe side. Suggest by Andy Polyakov <appro@fy.chalmers.se>
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
with HP-UX offering 14 for NAME_MAX?
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由 Andy Polyakov 提交于
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由 Andy Polyakov 提交于
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