- 31 3月, 2012 1 次提交
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由 Rich Felker 提交于
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- 29 3月, 2012 4 次提交
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由 nsz 提交于
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由 nsz 提交于
the int part was wrong when -1 < x <= -0 (+0.0 instead of -0.0) and the size and performace gain of the asm version was negligible
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由 nsz 提交于
cleaner implementation with unions and unsigned arithmetic
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由 nsz 提交于
modfl(+-inf) was wrong on ld80 because the explicit msb was not taken into account during inf vs nan check
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- 28 3月, 2012 4 次提交
- 26 3月, 2012 1 次提交
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- 25 3月, 2012 4 次提交
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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- 23 3月, 2012 8 次提交
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由 Rich Felker 提交于
special care is made to avoid any inexact computations when either arg is zero (in which case the exact absolute value of the other arg should be returned) and to support the special condition that hypot(±inf,nan) yields inf. hypotl is not yet implemented since avoiding overflow is nontrivial.
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由 Rich Felker 提交于
the error status is required to be sticky after failure of dlopen or dlsym until cleared by dlerror. applications and especially libraries should never rely on this since it is not thread-safe and subject to race conditions, but glib does anyway.
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由 nsz 提交于
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由 nsz 提交于
(tgamma must be thread-safe, signgam is for lgamma* functions)
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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由 Rich Felker 提交于
this is necessary so that we can freely add macro versions of some of the math/complex functions without worrying about breaking tgmath.
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- 22 3月, 2012 3 次提交
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由 nsz 提交于
the old formula atan2(1,sqrt((1+x)/(1-x))) was faster but could give nan result at x=1 when the rounding mode is FE_DOWNWARD (so 1-1 == -0 and 2/-0 == -inf), the new formula gives -0 at x=+-1 with downward rounding.
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由 Rich Felker 提交于
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由 Rich Felker 提交于
DECIMAL_DIG is not the same as LDBL_DIG type_DIG is the maximimum number of decimal digits that can survive a round trip from decimal to type and back to decimal. DECIMAL_DIG is the minimum number of decimal digits required in order for any floating point type to survive the round trip to decimal and back, and it is generally larger than LDBL_DIG. since the exact formula is non-trivial, and defining it larger than necessary may be legal but wasteful, just define the right value in bits/float.h.
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- 21 3月, 2012 9 次提交
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由 Rich Felker 提交于
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由 Rich Felker 提交于
this has not been tested heavily, but it's known to at least assemble and run in basic usage cases. it's nearly identical to the corresponding i386 code, and thus expected to be just as correct or just as incorrect.
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由 Rich Felker 提交于
some software apparently uses this and breaks with musl due to mismatching definitions...
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由 Rich Felker 提交于
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由 Rich Felker 提交于
the main practical results of this change are 1. the regex code is no longer subject to LGPL; it's now 2-clause BSD 2. most (all?) popular nonstandard regex extensions are supported I hesitate to call this a "sync" since both the old and new code are heavily modified. in one sense, the old code was "more severely" modified, in that it was actively hostile to non-strictly-conforming expressions. on the other hand, the new code has eliminated the useless translation of the entire regex string to wchar_t prior to compiling, and now only converts multibyte character literals as needed. in the future i may use this modified TRE as a basis for writing the long-planned new regex engine that will avoid multibyte-to-wide character conversion entirely by compiling multibyte bracket expressions specific to UTF-8.
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由 nsz 提交于
old code saved/restored the fenv (the new code is only as slow as that when inexact is not set before the call, but some other flag is set and the rounding is inexact, which is rare) before: bench_nearbyint_exact 5000000 N 261 ns/op bench_nearbyint_inexact_set 5000000 N 262 ns/op bench_nearbyint_inexact_unset 5000000 N 261 ns/op after: bench_nearbyint_exact 10000000 N 94.99 ns/op bench_nearbyint_inexact_set 25000000 N 65.81 ns/op bench_nearbyint_inexact_unset 10000000 N 94.97 ns/op
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由 nsz 提交于
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由 nsz 提交于
fix comments about special cases
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由 nsz 提交于
fix special cases, use multiplication instead of scalbnl
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- 20 3月, 2012 6 次提交
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由 nsz 提交于
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由 Rich Felker 提交于
the fscale instruction is slow everywhere, probably because it involves a costly and unnecessary integer truncation operation that ends up being a no-op in common usages. instead, construct a floating point scale value with integer arithmetic and simply multiply by it, when possible. for float and double, this is always possible by going to the next-larger type. we use some cheap but effective saturating arithmetic tricks to make sure even very large-magnitude exponents fit. for long double, if the scaling exponent is too large to fit in the exponent of a long double value, we simply fallback to the expensive fscale method. on atom cpu, these changes speed up scalbn by over 30%. (min rdtsc timing dropped from 110 cycles to 70 cycles.)
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由 Rich Felker 提交于
this is a lot more efficient and also what is generally wanted. perhaps the bit shuffling could be more efficient...
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由 Rich Felker 提交于
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