- 30 5月, 2011 3 次提交
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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- 29 5月, 2011 4 次提交
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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由 Rich Felker 提交于
file actions are not yet implemented, but everything else should be mostly complete and roughly correct.
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- 27 5月, 2011 1 次提交
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由 Rich Felker 提交于
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- 23 5月, 2011 3 次提交
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由 Rich Felker 提交于
also modify wcsncpy to use the same loop logic
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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- 18 5月, 2011 1 次提交
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由 Rich Felker 提交于
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- 12 5月, 2011 1 次提交
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由 Rich Felker 提交于
the observed symptom was that the code was incorrectly rounding up 1.0625 to 1.063 despite the rounding mode being round-to-nearest with ties broken by rounding to even last place. however, the code was just not right in many respects, and i'm surprised it worked as well as it did. this time i tested the values that end up in the variables round, small, and the expression round+small, and all look good.
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- 08 5月, 2011 4 次提交
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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由 Rich Felker 提交于
the new approach relies on the fact that the only ways to create sigset_t objects without invoking UB are to use the sig*set() functions, or from the masks returned by sigprocmask, sigaction, etc. or in the ucontext_t argument to a signal handler. thus, as long as sigfillset and sigaddset avoid adding the "protected" signals, there is no way the application will ever obtain a sigset_t including these bits, and thus no need to add the overhead of checking/clearing them when sigprocmask or sigaction is called. note that the old code actually *failed* to remove the bits from sa_mask when sigaction was called. the new implementations are also significantly smaller, simpler, and faster due to ignoring the useless "GNU HURD signals" 65-1024, which are not used and, if there's any sanity in the world, never will be used.
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- 07 5月, 2011 3 次提交
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由 Rich Felker 提交于
these should be tweaked according to testing. offhand i know 1000 is too low and 5000 is likely to be sufficiently high. consider trying to add futexes to file locking, too...
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由 Rich Felker 提交于
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由 Rich Felker 提交于
the previous implementation had at least 2 problems: 1. the case where additional threads reached the barrier before the first wave was finished leaving the barrier was untested and seemed not to be working. 2. threads leaving the barrier continued to access memory within the barrier object after other threads had successfully returned from pthread_barrier_wait. this could lead to memory corruption or crashes if the barrier object had automatic storage in one of the waiting threads and went out of scope before all threads finished returning, or if one thread unmapped the memory in which the barrier object lived. the new implementation avoids both problems by making the barrier state essentially local to the first thread which enters the barrier wait, and forces that thread to be the last to return.
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- 06 5月, 2011 1 次提交
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由 Rich Felker 提交于
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- 02 5月, 2011 4 次提交
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由 Rich Felker 提交于
the previous fix was incorrect, as it would prevent f->close(f) from being called if fflush(f) failed. i believe this was the original motivation for using | rather than ||. so now let's just use a second statement to constrain the order of function calls, and to back to using |.
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由 Rich Felker 提交于
pcc turned up this bug by calling f->close(f) before fflush(f), resulting in lost output and error on flush.
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由 Rich Felker 提交于
with this patch, musl compiles and mostly works with pcc 1.0.0. a few tests are still failing and i'm uncertain whether they are due to portability problems in musl, or bugs in pcc, but i suspect the latter.
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由 Rich Felker 提交于
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- 29 4月, 2011 1 次提交
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由 Rich Felker 提交于
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- 28 4月, 2011 4 次提交
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由 Rich Felker 提交于
this slightly cuts down on the degree musl "fights with" gcc, but more importantly, it fixes a critical bug when gcc inlines a variadic function and optimizes out the variadic arguments due to noticing that they were "not used" (by __builtin_va_arg). we leave the old code in place if __GNUC__ >= 3 is false; it seems like it might be necessary at least for tinycc support and perhaps if anyone ever gets around to fixing gcc 2.95.3 enough to make it work..
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由 Rich Felker 提交于
the old versions worked, but conflicted with programs which declared their own prototypes and generated warnings with some versions of gcc.
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由 Rich Felker 提交于
Smoothsort is an adaptive variant of heapsort. This version was written by Valentin Ochs (apo) specifically for inclusion in musl. I worked with him to get it working in O(1) memory usage even with giant array element widths, and to optimize it heavily for size and speed. It's still roughly 4 times as large as the old heap sort implementation, but roughly 20 times faster given an almost-sorted array of 1M elements (20 being the base-2 log of 1M), i.e. it really does reduce O(n log n) to O(n) in the mostly-sorted case. It's still somewhat slower than glibc's Introsort for random input, but now considerably faster than glibc when the input is already sorted, or mostly sorted.
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由 Rich Felker 提交于
strictly speaking this and a few other ops should be factored into asm.h or the file should just be renamed to asm.h, but whatever. clean it up someday.
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- 27 4月, 2011 1 次提交
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由 Rich Felker 提交于
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- 26 4月, 2011 4 次提交
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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- 25 4月, 2011 1 次提交
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由 Rich Felker 提交于
1. failed match of literal chars from the format string would always return matching failure rather than input failure at eof, leading to infinite loops in some programs. 2. unread of eof would wrongly adjust the character counts reported by %n, yielding an off-by-one error.
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- 23 4月, 2011 2 次提交
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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- 22 4月, 2011 2 次提交
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由 Rich Felker 提交于
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由 Rich Felker 提交于
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