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由 Rich Felker 提交于
i originally omitted these (optional, per POSIX) interfaces because i considered them backwards implementation details. however, someone later brought to my attention a fairly legitimate use case: allocating thread stacks in memory that's setup for sharing and/or fast transfer between CPU and GPU so that the thread can move data to a GPU directly from automatic-storage buffers without having to go through additional buffer copies. perhaps there are other situations in which these interfaces are useful too.
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