pthread_cond_timedwait.c 1.4 KB
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#include "pthread_impl.h"

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struct cm {
	pthread_cond_t *c;
	pthread_mutex_t *m;
};

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static void unwait(pthread_cond_t *c, pthread_mutex_t *m)
{
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	/* Removing a waiter is non-trivial if we could be using requeue
	 * based broadcast signals, due to mutex access issues, etc. */
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	if (c->_c_mutex == (void *)-1) {
		a_dec(&c->_c_waiters);
		return;
	}
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	while (a_swap(&c->_c_lock, 1))
		__wait(&c->_c_lock, &c->_c_lockwait, 1, 1);

	if (c->_c_waiters) c->_c_waiters--;
	else a_dec(&m->_m_waiters);

	a_store(&c->_c_lock, 0);
	if (c->_c_lockwait) __wake(&c->_c_lock, 1, 1);
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}

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static void cleanup(void *p)
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{
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	struct cm *cm = p;
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	unwait(cm->c, cm->m);
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	pthread_mutex_lock(cm->m);
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}

int pthread_cond_timedwait(pthread_cond_t *c, pthread_mutex_t *m, const struct timespec *ts)
{
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	struct cm cm = { .c=c, .m=m };
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	int r, e=0, seq;
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	if (ts && ts->tv_nsec >= 1000000000UL)
		return EINVAL;

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	pthread_testcancel();
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	if (c->_c_mutex == (void *)-1) {
		a_inc(&c->_c_waiters);
	} else {
		c->_c_mutex = m;
		while (a_swap(&c->_c_lock, 1))
			__wait(&c->_c_lock, &c->_c_lockwait, 1, 1);
		c->_c_waiters++;
		a_store(&c->_c_lock, 0);
		if (c->_c_lockwait) __wake(&c->_c_lock, 1, 1);
	}
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	seq = c->_c_seq;
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	if ((r=pthread_mutex_unlock(m))) return r;

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	do e = __timedwait(&c->_c_seq, seq, c->_c_clock, ts, cleanup, &cm, 0);
	while (c->_c_seq == seq && (!e || e==EINTR));
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	if (e == EINTR) e = 0;

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	unwait(c, m);
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	if ((r=pthread_mutex_lock(m))) return r;

	return e;
}