提交 a4b26efa 编写于 作者: J John Bowler

Change image size checks

This covers the case where PNG_IMAGE_BUFFER_SIZE can overflow in the application
as a result of the application using an increased 'row_stride'; previously
png_image_finish_read only checked for overflow on the base calculation of
components.  (I.e. it checked for overflow of a 32-bit number on the total
number of pixel components in the output format, not the possibly padded row
length and not the number of bytes, which for linear formats is twice the number
of components.)
Signed-off-by: NJohn Bowler <jbowler@acm.org>
上级 ed6db9d8
......@@ -4087,6 +4087,12 @@ png_image_finish_read(png_imagep image, png_const_colorp background,
*/
const unsigned int channels = PNG_IMAGE_PIXEL_CHANNELS(image->format);
/* The following checks just the 'row_stride' calculation to ensure it
* fits in a signed 32-bit value. Because channels/components can be
* either 1 or 2 bytes in size the length of a row can still overflow 32
* bits; this is just to verify that the 'row_stride' argument can be
* represented.
*/
if (image->width <= 0x7FFFFFFFU/channels) /* no overflow */
{
png_uint_32 check;
......@@ -4101,13 +4107,30 @@ png_image_finish_read(png_imagep image, png_const_colorp background,
else
check = row_stride;
/* This verifies 'check', the absolute value of the actual stride
* passed in and detects overflow in the application calculation (i.e.
* if the app did actually pass in a non-zero 'row_stride'.
*/
if (image->opaque != NULL && buffer != NULL && check >= png_row_stride)
{
/* Now check for overflow of the image buffer calculation; this
* limits the whole image size to 32 bits for API compatibility with
* the current, 32-bit, PNG_IMAGE_BUFFER_SIZE macro.
*
* The PNG_IMAGE_BUFFER_SIZE macro is:
*
* (PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)*height*(row_stride))
*
* And the component size is always 1 or 2, so make sure that the
* number of *bytes* that the application is saying are available
* does actually fit into a 32-bit number.
*
* NOTE: this will be changed in 1.7 because PNG_IMAGE_BUFFER_SIZE
* will be changed to use png_alloc_size_t; bigger images can be
* accomodated on 64-bit systems.
*/
if (image->height <= 0xFFFFFFFF/png_row_stride)
if (image->height <=
0xFFFFFFFFU/PNG_IMAGE_PIXEL_COMPONENT_SIZE(image->format)/check)
{
if ((image->format & PNG_FORMAT_FLAG_COLORMAP) == 0 ||
(image->colormap_entries > 0 && colormap != NULL))
......
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