提交 8c50acb9 编写于 作者: V Viktor Szakats

silence clang -Wcomma warnings

上级 92fcd25e
......@@ -2832,7 +2832,7 @@ png_pow10(int power)
if (power < 0)
{
if (power < DBL_MIN_10_EXP) return 0;
recip = 1, power = -power;
recip = 1; power = -power;
}
if (power > 0)
......@@ -2910,7 +2910,9 @@ png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, png_size_t size,
double test = png_pow10(exp_b10+1);
if (test <= DBL_MAX)
++exp_b10, base = test;
{
++exp_b10; base = test;
}
else
break;
......@@ -2924,7 +2926,10 @@ png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, png_size_t size,
* test on DBL_MAX above.
*/
fp /= base;
while (fp >= 1) fp /= 10, ++exp_b10;
while (fp >= 1)
{
fp /= 10; ++exp_b10;
}
/* Because of the code above fp may, at this point, be
* less than .1, this is ok because the code below can
......@@ -2975,7 +2980,7 @@ png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, png_size_t size,
/* Rounding up to 10, handle that here. */
if (czero > 0)
{
--czero, d = 1;
--czero; d = 1;
if (cdigits == 0) --clead;
}
else
......@@ -2989,7 +2994,7 @@ png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, png_size_t size,
else if (ch == 46)
{
ch = *--ascii, ++size;
ch = *--ascii; ++size;
/* Advance exp_b10 to '1', so that the
* decimal point happens after the
* previous digit.
......@@ -3016,7 +3021,9 @@ png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, png_size_t size,
int ch = *--ascii;
if (ch == 46)
++size, exp_b10 = 1;
{
++size; exp_b10 = 1;
}
/* Else lost a leading zero, so 'exp_b10' is
* still ok at (-1)
......@@ -3052,21 +3059,26 @@ png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, png_size_t size,
*/
if (exp_b10 != (-1))
{
if (exp_b10 == 0) *ascii++ = 46, --size;
if (exp_b10 == 0)
{
*ascii++ = 46; --size;
}
/* PLUS 1: TOTAL 4 */
--exp_b10;
}
*ascii++ = 48, --czero;
*ascii++ = 48; --czero;
}
if (exp_b10 != (-1))
{
if (exp_b10 == 0)
*ascii++ = 46, --size; /* counted above */
{
*ascii++ = 46; --size; /* counted above */
}
--exp_b10;
}
*ascii++ = (char)(48 + (int)d), ++cdigits;
*ascii++ = (char)(48 + (int)d); ++cdigits;
}
}
while (cdigits+czero < precision+clead && fp > DBL_MIN);
......@@ -3107,7 +3119,7 @@ png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, png_size_t size,
*/
size -= cdigits;
*ascii++ = 69, --size; /* 'E': PLUS 1 TOTAL 2+precision */
*ascii++ = 69; --size; /* 'E': PLUS 1 TOTAL 2+precision */
/* The following use of an unsigned temporary avoids ambiguities in
* the signed arithmetic on exp_b10 and permits GCC at least to do
......@@ -3118,7 +3130,7 @@ png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, png_size_t size,
if (exp_b10 < 0)
{
*ascii++ = 45, --size; /* '-': PLUS 1 TOTAL 3+precision */
*ascii++ = 45; --size; /* '-': PLUS 1 TOTAL 3+precision */
uexp_b10 = (unsigned int)(-exp_b10);
}
......@@ -3185,7 +3197,9 @@ png_ascii_from_fixed(png_const_structrp png_ptr, png_charp ascii,
/* Avoid overflow here on the minimum integer. */
if (fp < 0)
*ascii++ = 45, num = (png_uint_32)(-fp);
{
*ascii++ = 45; num = (png_uint_32)(-fp);
}
else
num = (png_uint_32)fp;
......@@ -3223,7 +3237,10 @@ png_ascii_from_fixed(png_const_structrp png_ptr, png_charp ascii,
* then ndigits digits to first:
*/
i = 5;
while (ndigits < i) *ascii++ = 48, --i;
while (ndigits < i)
{
*ascii++ = 48; --i;
}
while (ndigits >= first) *ascii++ = digits[--ndigits];
/* Don't output the trailing zeros! */
}
......
......@@ -4601,7 +4601,9 @@ png_do_expand_16(png_row_infop row_info, png_bytep row)
png_byte *sp = row + row_info->rowbytes; /* source, last byte + 1 */
png_byte *dp = sp + row_info->rowbytes; /* destination, end + 1 */
while (dp > sp)
dp[-2] = dp[-1] = *--sp, dp -= 2;
{
dp[-2] = dp[-1] = *--sp; dp -= 2;
}
row_info->rowbytes *= 2;
row_info->bit_depth = 16;
......
......@@ -3377,7 +3377,7 @@ png_combine_row(png_const_structrp png_ptr, png_bytep dp, int display)
*/
do
{
dp[0] = sp[0], dp[1] = sp[1];
dp[0] = sp[0]; dp[1] = sp[1];
if (row_width <= bytes_to_jump)
return;
......@@ -3398,7 +3398,7 @@ png_combine_row(png_const_structrp png_ptr, png_bytep dp, int display)
*/
for (;;)
{
dp[0] = sp[0], dp[1] = sp[1], dp[2] = sp[2];
dp[0] = sp[0]; dp[1] = sp[1]; dp[2] = sp[2];
if (row_width <= bytes_to_jump)
return;
......@@ -3887,7 +3887,10 @@ png_read_filter_row_paeth_1byte_pixel(png_row_infop row_info, png_bytep row,
/* Find the best predictor, the least of pa, pb, pc favoring the earlier
* ones in the case of a tie.
*/
if (pb < pa) pa = pb, a = b;
if (pb < pa)
{
pa = pb; a = b;
}
if (pc < pa) a = c;
/* Calculate the current pixel in a, and move the previous row pixel to c
......@@ -3939,7 +3942,10 @@ png_read_filter_row_paeth_multibyte_pixel(png_row_infop row_info, png_bytep row,
pc = (p + pc) < 0 ? -(p + pc) : p + pc;
#endif
if (pb < pa) pa = pb, a = b;
if (pb < pa)
{
pa = pb; a = b;
}
if (pc < pa) a = c;
a += *row;
......
......@@ -1102,8 +1102,9 @@ png_set_sPLT(png_const_structrp png_ptr,
info_ptr->valid |= PNG_INFO_sPLT;
++(info_ptr->splt_palettes_num);
++np;
++entries;
}
while (++entries, --nentries);
while (--nentries);
if (nentries > 0)
png_chunk_report(png_ptr, "sPLT out of memory", PNG_CHUNK_WRITE_ERROR);
......@@ -1696,14 +1697,16 @@ png_check_keyword(png_structrp png_ptr, png_const_charp key, png_bytep new_key)
png_byte ch = (png_byte)*key++;
if ((ch > 32 && ch <= 126) || (ch >= 161 /*&& ch <= 255*/))
*new_key++ = ch, ++key_len, space = 0;
{
*new_key++ = ch; ++key_len; space = 0;
}
else if (space == 0)
{
/* A space or an invalid character when one wasn't seen immediately
* before; output just a space.
*/
*new_key++ = 32, ++key_len, space = 1;
*new_key++ = 32; ++key_len; space = 1;
/* If the character was not a space then it is invalid. */
if (ch != 32)
......@@ -1716,7 +1719,7 @@ png_check_keyword(png_structrp png_ptr, png_const_charp key, png_bytep new_key)
if (key_len > 0 && space != 0) /* trailing space */
{
--key_len, --new_key;
--key_len; --new_key;
if (bad_character == 0)
bad_character = 32;
}
......
......@@ -514,11 +514,15 @@ png_do_strip_channel(png_row_infop row_info, png_bytep row, int at_start)
if (at_start != 0) /* Skip initial filler */
++sp;
else /* Skip initial channel and, for sp, the filler */
sp += 2, ++dp;
{
sp += 2; ++dp;
}
/* For a 1 pixel wide image there is nothing to do */
while (sp < ep)
*dp++ = *sp, sp += 2;
{
*dp++ = *sp; sp += 2;
}
row_info->pixel_depth = 8;
}
......@@ -528,10 +532,14 @@ png_do_strip_channel(png_row_infop row_info, png_bytep row, int at_start)
if (at_start != 0) /* Skip initial filler */
sp += 2;
else /* Skip initial channel and, for sp, the filler */
sp += 4, dp += 2;
{
sp += 4; dp += 2;
}
while (sp < ep)
*dp++ = *sp++, *dp++ = *sp, sp += 3;
{
*dp++ = *sp++; *dp++ = *sp; sp += 3;
}
row_info->pixel_depth = 16;
}
......@@ -554,11 +562,15 @@ png_do_strip_channel(png_row_infop row_info, png_bytep row, int at_start)
if (at_start != 0) /* Skip initial filler */
++sp;
else /* Skip initial channels and, for sp, the filler */
sp += 4, dp += 3;
{
sp += 4; dp += 3;
}
/* Note that the loop adds 3 to dp and 4 to sp each time. */
while (sp < ep)
*dp++ = *sp++, *dp++ = *sp++, *dp++ = *sp, sp += 2;
{
*dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp; sp += 2;
}
row_info->pixel_depth = 24;
}
......@@ -568,14 +580,16 @@ png_do_strip_channel(png_row_infop row_info, png_bytep row, int at_start)
if (at_start != 0) /* Skip initial filler */
sp += 2;
else /* Skip initial channels and, for sp, the filler */
sp += 8, dp += 6;
{
sp += 8; dp += 6;
}
while (sp < ep)
{
/* Copy 6 bytes, skip 2 */
*dp++ = *sp++, *dp++ = *sp++;
*dp++ = *sp++, *dp++ = *sp++;
*dp++ = *sp++, *dp++ = *sp, sp += 3;
*dp++ = *sp++; *dp++ = *sp++;
*dp++ = *sp++; *dp++ = *sp++;
*dp++ = *sp++; *dp++ = *sp; sp += 3;
}
row_info->pixel_depth = 48;
......
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