提交 4233766b 编写于 作者: G Glenn Randers-Pehrson

[libpng16] Added Intel SSE support (Matt Sarrett, Google Inc.)

#
# Copyright (c) 2016 Google, Inc.
#
# This code is released under the libpng license.
# For conditions of distribution and use, see the disclaimer
# and license in png.h
#
# In order to compile Intel SSE optimizations for libpng, please add
# the following code to Makefile.am directly beneath the
# "if PNG_ARM_NEON ... endif" statement.
if PNG_INTEL_SSE
libpng@PNGLIB_MAJOR@@PNGLIB_MINOR@_la_SOURCES += contrib/intel/intel_init.c\
contrib/intel/filter_sse2_intrinsics.c
endif
#
# Copyright (c) 2016 Google, Inc.
#
# This code is released under the libpng license.
# For conditions of distribution and use, see the disclaimer
# and license in png.h
#
# In order to compile Intel SSE optimizations for libpng, please add
# the following code to configure.ac under HOST SPECIFIC OPTIONS
# directly beneath the section for ARM.
# INTEL
# ===
#
# INTEL SSE (SIMD) support.
AC_ARG_ENABLE([intel-sse],
AS_HELP_STRING([[[--enable-intel-sse]]],
[Enable Intel SSE optimizations: =no/off, yes/on:]
[no/off: disable the optimizations;]
[yes/on: enable the optimizations.]
[If not specified: determined by the compiler.]),
[case "$enableval" in
no|off)
# disable the default enabling:
AC_DEFINE([PNG_INTEL_SSE_OPT], [0],
[Disable Intel SSE optimizations])
# Prevent inclusion of the assembler files below:
enable_intel_sse=no;;
yes|on)
AC_DEFINE([PNG_INTEL_SSE_OPT], [1],
[Enable Intel SSE optimizations]);;
*)
AC_MSG_ERROR([--enable-intel-sse=${enable_intel_sse}: invalid value])
esac])
# Add Intel specific files to all builds where the host_cpu is Intel ('x86*')
# or where Intel optimizations were explicitly requested (this allows a
# fallback if a future host CPU does not match 'x86*')
AM_CONDITIONAL([PNG_INTEL_SSE],
[test "$enable_intel_sse" != 'no' &&
case "$host_cpu" in
i?86|x86_64) :;;
*) test "$enable_intel_sse" != '';;
esac])
/* filter_sse2_intrinsics.c - SSE2 optimized filter functions
*
* Copyright (c) 2016 Google, Inc.
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
#include "../pngpriv.h"
#ifdef PNG_READ_SUPPORTED
#if PNG_INTEL_SSE_IMPLEMENTATION > 0
#include <immintrin.h>
// Functions in this file look at most 3 pixels (a,b,c) to predict the 4th (d).
// They're positioned like this:
// prev: c b
// row: a d
// The Sub filter predicts d=a, Avg d=(a+b)/2, and Paeth predicts d to be
// whichever of a, b, or c is closest to p=a+b-c.
static __m128i load3(const void* p) {
png_uint_32 packed;
memcpy(&packed, p, 3);
return _mm_cvtsi32_si128(packed);
}
static __m128i load4(const void* p) {
return _mm_cvtsi32_si128(*(const int*)p);
}
static void store3(void* p, __m128i v) {
png_uint_32 packed = _mm_cvtsi128_si32(v);
memcpy(p, &packed, 3);
}
static void store4(void* p, __m128i v) {
*(int*)p = _mm_cvtsi128_si32(v);
}
void png_read_filter_row_sub3_sse2(png_row_infop row_info, png_bytep row,
png_const_bytep prev)
{
// The Sub filter predicts each pixel as the previous pixel, a.
// There is no pixel to the left of the first pixel. It's encoded directly.
// That works with our main loop if we just say that left pixel was zero.
__m128i a, d = _mm_setzero_si128();
int rb = row_info->rowbytes;
while (rb > 0) {
a = d; d = load3(row);
d = _mm_add_epi8(d, a);
store3(row, d);
row += 3;
rb -= 3;
}
}
void png_read_filter_row_sub4_sse2(png_row_infop row_info, png_bytep row,
png_const_bytep prev)
{
// The Sub filter predicts each pixel as the previous pixel, a.
// There is no pixel to the left of the first pixel. It's encoded directly.
// That works with our main loop if we just say that left pixel was zero.
__m128i a, d = _mm_setzero_si128();
int rb = row_info->rowbytes;
while (rb > 0) {
a = d; d = load4(row);
d = _mm_add_epi8(d, a);
store4(row, d);
row += 4;
rb -= 4;
}
}
void png_read_filter_row_avg3_sse2(png_row_infop row_info, png_bytep row,
png_const_bytep prev)
{
// The Avg filter predicts each pixel as the (truncated) average of a and b.
// There's no pixel to the left of the first pixel. Luckily, it's
// predicted to be half of the pixel above it. So again, this works
// perfectly with our loop if we make sure a starts at zero.
const __m128i zero = _mm_setzero_si128();
__m128i b;
__m128i a, d = zero;
int rb = row_info->rowbytes;
while (rb > 0) {
b = load3(prev);
a = d; d = load3(row );
// PNG requires a truncating average, so we can't just use _mm_avg_epu8...
__m128i avg = _mm_avg_epu8(a,b);
// ...but we can fix it up by subtracting off 1 if it rounded up.
avg = _mm_sub_epi8(avg, _mm_and_si128(_mm_xor_si128(a,b),
_mm_set1_epi8(1)));
d = _mm_add_epi8(d, avg);
store3(row, d);
prev += 3;
row += 3;
rb -= 3;
}
}
void png_read_filter_row_avg4_sse2(png_row_infop row_info, png_bytep row,
png_const_bytep prev)
{
// The Avg filter predicts each pixel as the (truncated) average of a and b.
// There's no pixel to the left of the first pixel. Luckily, it's
// predicted to be half of the pixel above it. So again, this works
// perfectly with our loop if we make sure a starts at zero.
const __m128i zero = _mm_setzero_si128();
__m128i b;
__m128i a, d = zero;
int rb = row_info->rowbytes;
while (rb > 0) {
b = load4(prev);
a = d; d = load4(row );
// PNG requires a truncating average, so we can't just use _mm_avg_epu8...
__m128i avg = _mm_avg_epu8(a,b);
// ...but we can fix it up by subtracting off 1 if it rounded up.
avg = _mm_sub_epi8(avg, _mm_and_si128(_mm_xor_si128(a,b),
_mm_set1_epi8(1)));
d = _mm_add_epi8(d, avg);
store4(row, d);
prev += 4;
row += 4;
rb -= 4;
}
}
// Returns |x| for 16-bit lanes.
static __m128i abs_i16(__m128i x) {
#if PNG_INTEL_SSE_IMPLEMENTATION >= 2
return _mm_abs_epi16(x);
#else
// Read this all as, return x<0 ? -x : x.
// To negate two's complement, you flip all the bits then add 1.
__m128i is_negative = _mm_cmplt_epi16(x, _mm_setzero_si128());
// Flip negative lanes.
x = _mm_xor_si128(x, is_negative);
// +1 to negative lanes, else +0.
x = _mm_add_epi16(x, _mm_srli_epi16(is_negative, 15));
return x;
#endif
}
// Bytewise c ? t : e.
static __m128i if_then_else(__m128i c, __m128i t, __m128i e) {
#if PNG_INTEL_SSE_IMPLEMENTATION >= 3
return _mm_blendv_epi8(e,t,c);
#else
return _mm_or_si128(_mm_and_si128(c, t), _mm_andnot_si128(c, e));
#endif
}
void png_read_filter_row_paeth3_sse2(png_row_infop row_info, png_bytep row,
png_const_bytep prev)
{
// Paeth tries to predict pixel d using the pixel to the left of it, a,
// and two pixels from the previous row, b and c:
// prev: c b
// row: a d
// The Paeth function predicts d to be whichever of a, b, or c is nearest to
// p=a+b-c.
// The first pixel has no left context, and so uses an Up filter, p = b.
// This works naturally with our main loop's p = a+b-c if we force a and c
// to zero.
// Here we zero b and d, which become c and a respectively at the start of
// the loop.
const __m128i zero = _mm_setzero_si128();
__m128i c, b = zero,
a, d = zero;
int rb = row_info->rowbytes;
while (rb > 0) {
// It's easiest to do this math (particularly, deal with pc) with 16-bit
// intermediates.
c = b; b = _mm_unpacklo_epi8(load3(prev), zero);
a = d; d = _mm_unpacklo_epi8(load3(row ), zero);
// (p-a) == (a+b-c - a) == (b-c)
__m128i pa = _mm_sub_epi16(b,c);
// (p-b) == (a+b-c - b) == (a-c)
__m128i pb = _mm_sub_epi16(a,c);
// (p-c) == (a+b-c - c) == (a+b-c-c) == (b-c)+(a-c)
__m128i pc = _mm_add_epi16(pa,pb);
pa = abs_i16(pa); // |p-a|
pb = abs_i16(pb); // |p-b|
pc = abs_i16(pc); // |p-c|
__m128i smallest = _mm_min_epi16(pc, _mm_min_epi16(pa, pb));
// Paeth breaks ties favoring a over b over c.
__m128i nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a,
if_then_else(_mm_cmpeq_epi16(smallest, pb), b,
c));
// Note `_epi8`: we need addition to wrap modulo 255.
d = _mm_add_epi8(d, nearest);
store3(row, _mm_packus_epi16(d,d));
prev += 3;
row += 3;
rb -= 3;
}
}
void png_read_filter_row_paeth4_sse2(png_row_infop row_info, png_bytep row,
png_const_bytep prev)
{
// Paeth tries to predict pixel d using the pixel to the left of it, a,
// and two pixels from the previous row, b and c:
// prev: c b
// row: a d
// The Paeth function predicts d to be whichever of a, b, or c is nearest to
// p=a+b-c.
// The first pixel has no left context, and so uses an Up filter, p = b.
// This works naturally with our main loop's p = a+b-c if we force a and c
// to zero.
// Here we zero b and d, which become c and a respectively at the start of
// the loop.
const __m128i zero = _mm_setzero_si128();
__m128i c, b = zero,
a, d = zero;
int rb = row_info->rowbytes;
while (rb > 0) {
// It's easiest to do this math (particularly, deal with pc) with 16-bit
// intermediates.
c = b; b = _mm_unpacklo_epi8(load4(prev), zero);
a = d; d = _mm_unpacklo_epi8(load4(row ), zero);
// (p-a) == (a+b-c - a) == (b-c)
__m128i pa = _mm_sub_epi16(b,c);
// (p-b) == (a+b-c - b) == (a-c)
__m128i pb = _mm_sub_epi16(a,c);
// (p-c) == (a+b-c - c) == (a+b-c-c) == (b-c)+(a-c)
__m128i pc = _mm_add_epi16(pa,pb);
pa = abs_i16(pa); // |p-a|
pb = abs_i16(pb); // |p-b|
pc = abs_i16(pc); // |p-c|
__m128i smallest = _mm_min_epi16(pc, _mm_min_epi16(pa, pb));
// Paeth breaks ties favoring a over b over c.
__m128i nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a,
if_then_else(_mm_cmpeq_epi16(smallest, pb), b,
c));
// Note `_epi8`: we need addition to wrap modulo 255.
d = _mm_add_epi8(d, nearest);
store4(row, _mm_packus_epi16(d,d));
prev += 4;
row += 4;
rb -= 4;
}
}
#endif /* PNG_INTEL_SSE_IMPLEMENTATION > 0 */
#endif /* READ */
/* intel_init.c - SSE2 optimized filter functions
*
* Copyright (c) 2016 Google, Inc.
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
#include "../pngpriv.h"
#ifdef PNG_READ_SUPPORTED
#if PNG_INTEL_SSE_IMPLEMENTATION > 0
void
png_init_filter_functions_sse2(png_structp pp, unsigned int bpp)
{
// The techniques used to implement each of these filters in SSE operate on
// one pixel at a time.
// So they generally speed up 3bpp images about 3x, 4bpp images about 4x.
// They can scale up to 6 and 8 bpp images and down to 2 bpp images,
// but they'd not likely have any benefit for 1bpp images.
// Most of these can be implemented using only MMX and 64-bit registers,
// but they end up a bit slower than using the equally-ubiquitous SSE2.
if (bpp == 3)
{
pp->read_filter[PNG_FILTER_VALUE_SUB-1] = png_read_filter_row_sub3_sse2;
pp->read_filter[PNG_FILTER_VALUE_AVG-1] = png_read_filter_row_avg3_sse2;
pp->read_filter[PNG_FILTER_VALUE_PAETH-1] =
png_read_filter_row_paeth3_sse2;
}
else if (bpp == 4)
{
pp->read_filter[PNG_FILTER_VALUE_SUB-1] = png_read_filter_row_sub4_sse2;
pp->read_filter[PNG_FILTER_VALUE_AVG-1] = png_read_filter_row_avg4_sse2;
pp->read_filter[PNG_FILTER_VALUE_PAETH-1] =
png_read_filter_row_paeth4_sse2;
}
// No need optimize PNG_FILTER_VALUE_UP. The compiler should autovectorize.
}
#endif /* PNG_INTEL_SSE_IMPLEMENTATION > 0 */
#endif /* PNG_READ_SUPPORTED */
......@@ -182,6 +182,42 @@
# endif
#endif /* PNG_ARM_NEON_OPT > 0 */
#ifndef PNG_INTEL_SSE_OPT
# ifdef PNG_INTEL_SSE
/* Only check for SSE if the build configuration has been modified to
* enable SSE optimizations. This means that these optimizations will
* be off by default. See contrib/intel for more details.
*/
# if defined(__SSE4_1__) || defined(__AVX__) || defined(__SSSE3__) || \
defined(__SSE2__) || defined(_M_X64) || defined(_M_AMD64) || \
(defined(_M_IX86_FP) && _M_IX86_FP >= 2)
# define PNG_INTEL_SSE_OPT 1
# endif
# endif
#endif
#if PNG_INTEL_SSE_OPT > 0
# ifndef PNG_INTEL_SSE_IMPLEMENTATION
# if defined(__SSE4_1__) || defined(__AVX__)
/* We are not actually using AVX, but checking for AVX is the best
way we can detect SSE4.1 and SSSE3 on MSVC.
*/
# define PNG_INTEL_SSE_IMPLEMENTATION 3
# elif defined(__SSSE3__)
# define PNG_INTEL_SSE_IMPLEMENTATION 2
# elif defined(__SSE2__) || defined(_M_X64) || defined(_M_AMD64) || \
(defined(_M_IX86_FP) && _M_IX86_FP >= 2)
# define PNG_INTEL_SSE_IMPLEMENTATION 1
# else
# define PNG_INTEL_SSE_IMPLEMENTATION 0
# endif
# endif
# if PNG_INTEL_SSE_IMPLEMENTATION > 0
# define PNG_FILTER_OPTIMIZATIONS png_init_filter_functions_sse2
# endif
#endif
/* Is this a build of a DLL where compilation of the object modules requires
* different preprocessor settings to those required for a simple library? If
* so PNG_BUILD_DLL must be set.
......@@ -1189,6 +1225,19 @@ PNG_INTERNAL_FUNCTION(void,png_read_filter_row_paeth3_neon,(png_row_infop
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_paeth4_neon,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_sub3_sse2,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_sub4_sse2,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_avg3_sse2,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_avg4_sse2,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_paeth3_sse2,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_paeth4_sse2,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
/* Choose the best filter to use and filter the row data */
PNG_INTERNAL_FUNCTION(void,png_write_find_filter,(png_structrp png_ptr,
png_row_infop row_info),PNG_EMPTY);
......@@ -1915,6 +1964,8 @@ PNG_INTERNAL_FUNCTION(void, PNG_FILTER_OPTIMIZATIONS, (png_structp png_ptr,
*/
PNG_INTERNAL_FUNCTION(void, png_init_filter_functions_neon,
(png_structp png_ptr, unsigned int bpp), PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void, png_init_filter_functions_sse2,
(png_structp png_ptr, unsigned int bpp), PNG_EMPTY);
#endif
PNG_INTERNAL_FUNCTION(png_uint_32, png_check_keyword, (png_structrp png_ptr,
......
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