提交 377fb539 编写于 作者: G Glenn Randers-Pehrson

[libpng16] Removed some comments that the configure script did not handle

properly from scripts/pnglibconf.dfa and pnglibconf.h.prebuilt.
上级 7f85da8d
......@@ -65,10 +65,12 @@ Version 1.6.17beta06 [February 27, 2015]
Avoid runtime checks when converting integer to png_byte with
Visual Studio (Sergey Kosarevsky)
Version 1.6.17rc01 [March 6, 2015]
Version 1.6.17rc01 [March 4, 2015]
No changes.
Version 1.6.17rc02 [March 6, 2015]
Removed some comments that the configure script did not handle
properly from scripts/pnglibconf.dfa and pnglibconf.h.prebuilt.
Send comments/corrections/commendations to png-mng-implement at lists.sf.net
(subscription required; visit
......
......@@ -5166,10 +5166,12 @@ Version 1.6.17beta06 [February 27, 2015]
Avoid runtime checks when converting integer to png_byte with
Visual Studio (Sergey Kosarevsky)
Version 1.6.17rc01 [March 6, 2015]
Version 1.6.17rc01 [March 4, 2015]
No changes.
Version 1.6.17rc02 [March 6, 2015]
Removed some comments that the configure script did not handle
properly from scripts/pnglibconf.dfa and pnglibconf.h.prebuilt.
Send comments/corrections/commendations to png-mng-implement at lists.sf.net
(subscription required; visit
......
......@@ -367,11 +367,13 @@ option USER_LIMITS requires READ
# USER_CHUNK_CACHE_MAX: maximum number of chunks to be cached
#
# Only chunks that are variable in number are counted towards the
# USER_CHUNK_CACHE_MAX limit
setting USER_WIDTH_MAX default 1000000 /* Use 0x7fffffff for unlimited */
setting USER_HEIGHT_MAX default 1000000 /* Use 0x7fffffff for unlimited */
setting USER_CHUNK_CACHE_MAX default 1000 /* Use 0 for unlimited */
setting USER_CHUNK_MALLOC_MAX default 8000000 /* Use 0 for unlimited */
# Use 0x7fffffff for unlimited
setting USER_WIDTH_MAX default 1000000
setting USER_HEIGHT_MAX default 1000000
# Use 0 for unlimited
setting USER_CHUNK_CACHE_MAX default 1000
setting USER_CHUNK_MALLOC_MAX default 8000000
# If this option is enabled APIs to set the above limits at run time are added;
# without this the hardwired (compile time) limits will be used.
......
......@@ -198,10 +198,10 @@
#define PNG_QUANTIZE_RED_BITS 5
#define PNG_TEXT_Z_DEFAULT_COMPRESSION (-1)
#define PNG_TEXT_Z_DEFAULT_STRATEGY 0
#define PNG_USER_CHUNK_CACHE_MAX 1000 /* Use 0 for unlimited */
#define PNG_USER_CHUNK_MALLOC_MAX 8000000 /* Use 0 for unlimited */
#define PNG_USER_HEIGHT_MAX 1000000 /* Use 0x7fffffff for unlimited */
#define PNG_USER_WIDTH_MAX 1000000 /* Use 0x7fffffff for unlimited */
#define PNG_USER_CHUNK_CACHE_MAX 1000
#define PNG_USER_CHUNK_MALLOC_MAX 8000000
#define PNG_USER_HEIGHT_MAX 1000000
#define PNG_USER_WIDTH_MAX 1000000
#define PNG_WEIGHT_SHIFT 8
#define PNG_ZBUF_SIZE 8192
#define PNG_ZLIB_VERNUM 0 /* unknown */
......
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