提交 2f845044 编写于 作者: G Glenn Randers-Pehrson

[devel] Removed the cbuilder5 project, which has not been updated to 1.4.0.

上级 42f93fb7
The cbuilder5 project has not been updated to libpng-1.4.0.
It needs to depend on pngpriv.h
It needs to *not* depend on pnggccrd.c or pngvcrd.c
It needs to DEFINE PNG_NO_PEDANTIC_WARNING while building
the library, but not while building an application.
If an updated version is not received, this project will
be removed when libpng-1.4.0 is released.
USEUNIT("libpng.cpp");
USEUNIT("..\..\png.c");
USEUNIT("..\..\pngerror.c");
USEUNIT("..\..\pngget.c");
USEUNIT("..\..\pngmem.c");
USEUNIT("..\..\pngpread.c");
USEUNIT("..\..\pngread.c");
USEUNIT("..\..\pngrio.c");
USEUNIT("..\..\pngrtran.c");
USEUNIT("..\..\pngrutil.c");
USEUNIT("..\..\pngset.c");
USEUNIT("..\..\pngtrans.c");
USEUNIT("..\..\pngwio.c");
USEUNIT("..\..\pngwrite.c");
USEUNIT("..\..\pngwtran.c");
USEUNIT("..\..\pngwutil.c");
USELIB("..\..\..\zlib\zlib.lib");
//---------------------------------------------------------------------------
This file is used by the project manager only and should be treated like the project file
DllEntryPoint
#------------------------------------------------------------------------------
VERSION = BWS.01
#------------------------------------------------------------------------------
!ifndef ROOT
ROOT = $(MAKEDIR)\..
!endif
#------------------------------------------------------------------------------
MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$**
DCC = $(ROOT)\bin\dcc32.exe $**
BRCC = $(ROOT)\bin\brcc32.exe $**
#------------------------------------------------------------------------------
PROJECTS = libpngstat.lib libpng.dll
#------------------------------------------------------------------------------
default: $(PROJECTS)
#------------------------------------------------------------------------------
libpngstat.lib: libpngstat.bpr
$(ROOT)\bin\bpr2mak -t$(ROOT)\bin\deflib.bmk $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
libpng.dll: libpng.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.05.03"/>
<PROJECT value="libpng.dll"/>
<OBJFILES value="libpng.obj ..\..\pngwutil.obj ..\..\pngerror.obj ..\..\pngget.obj
..\..\pngmem.obj ..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj
..\..\pngrtran.obj ..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj
..\..\pngwio.obj ..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\png.obj"/>
<RESFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\..\..\zlib\zlib.lib"/>
<LIBRARIES value="bcbsmp50.lib dclocx50.lib NMFast50.lib Tee50.lib Vclx50.lib Vcl50.lib"/>
<SPARELIBS value="Vcl50.lib Vclx50.lib Tee50.lib NMFast50.lib dclocx50.lib bcbsmp50.lib"/>
<PACKAGES value="Vcl50.bpi Vclx50.bpi bcbsmp50.bpi Qrpt50.bpi Vcldb50.bpi Vclbde50.bpi
ibsmp50.bpi vcldbx50.bpi TeeUI50.bpi TeeDB50.bpi Tee50.bpi TeeQR50.bpi
VCLIB50.bpi bcbie50.bpi vclie50.bpi Inetdb50.bpi Inet50.bpi NMFast50.bpi
dclocx50.bpi bcb97axserver50.bpi SIMULUSCOMPONENTS.bpi Simulus2.bpi"/>
<PATHCPP value=".;..\.."/>
<PATHPAS value=".;"/>
<PATHRC value=".;"/>
<PATHASM value=".;"/>
<DEBUGLIBPATH value="$(BCB)\lib\debug"/>
<RELEASELIBPATH value="$(BCB)\lib\release"/>
<LINKER value="tlink32"/>
<USERDEFINES value="PNG_BUILD_DLL;PNG_NO_MODULEDEF"/>
<SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL"/>
<MAINSOURCE value="libpng.bpf"/>
<INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
<LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
<WARNINGS value="-w8092 -w8091 -w8090 -w8089 -w8087 -wprc -wucp -wstv -wstu -wsig -wpin
-wnod -wnak -wdef -wcln -wbbf -wasm -wamp -wamb"/>
</MACROS>
<OPTIONS>
<CFLAG1 value="-WD -O2 -w -Vx -Ve -x- -RT- -X- -a8 -5 -b- -d -k- -vi -tWD -tWM -c"/>
<PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
<RFLAGS value=""/>
<AFLAGS value="/mx /w2 /zn"/>
<LFLAGS value="-D&quot;&quot; -aa -Tpd -x -Gn -Gi -w"/>
</OPTIONS>
<LINKER>
<ALLOBJ value="c0d32.obj $(OBJFILES)"/>
<ALLRES value="$(RESFILES)"/>
<ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32mti.lib"/>
</LINKER>
<IDEOPTIONS>
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=1
Locale=2057
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
Comments=
[HistoryLists\hlIncludePath]
Count=18
Item0=..\..;..\..\..\zlib;$(BCB)\include
Item1=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
Item2=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
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Item0=$(BCB)\source\vcl
[HistoryLists\hlConditionals]
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Item17=_HTML_FORM
Item18=_DEBUG;_HTML_FORM
Item19=_DEBUG
[HistoryLists\hlIntOutputDir]
Count=2
Item0=..\Obj
Item1=P:\Development\Obj
[Debugging]
DebugSourceDirs=
[Parameters]
RunParams=
HostApplication=P:\Development\Executables\LibPNGTestApp.exe
RemoteHost=
RemotePath=
RemoteDebug=0
[Compiler]
ShowInfoMsgs=0
LinkDebugVcl=0
LinkCGLIB=0
</IDEOPTIONS>
</PROJECT>
\ No newline at end of file
//---------------------------------------------------------------------------
#include <windows.h>
//---------------------------------------------------------------------------
// Important note about DLL memory management when your DLL uses the
// static version of the RunTime Library:
//
// If your DLL exports any functions that pass String objects (or structs/
// classes containing nested Strings) as parameter or function results,
// you will need to add the library MEMMGR.LIB to both the DLL project and
// any other projects that use the DLL. You will also need to use MEMMGR.LIB
// if any other projects which use the DLL will be performing new or delete
// operations on any non-TObject-derived classes which are exported from the
// DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling
// EXE's to use the BORLNDMM.DLL as their memory manager. In these cases,
// the file BORLNDMM.DLL should be deployed along with your DLL.
//
// To avoid using BORLNDMM.DLL, pass string information using "char *" or
// ShortString parameters.
//
// If your DLL uses the dynamic version of the RTL, you do not need to
// explicitly add MEMMGR.LIB as this will be done implicitly for you
//---------------------------------------------------------------------------
int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*)
{
return 1;
}
//---------------------------------------------------------------------------
\ No newline at end of file
Project files to build libpng using Borland C++ Builder v5.0
In order to build and use libpng, please follow these steps:
1). Install zlib in a directory at the same level with libpng.
2). In a console window, go to the zlib directory and type:
make -f win32\Makefile.bor
After performing this step, you should have a file named
zlib.lib in the zlib directory.
3). Add the following conditional define to your project:
PNG_USE_DLL
4). Add libpng.lib or libpngstat.lib to the project.
Build the project.
5). If the build fails, add the paths to png.h and zlib.h to
your include path, and restart the build.
By default, the libpng project uses zlib as a static library. If
you wish to use zlib as a DLL, please read the important notes from
the zlib DLL FAQ, found inside the zlib distribution.
See the libpng documentation for instructions on how to use the code.
USEUNIT("..\..\png.c");
USEUNIT("..\..\pngerror.c");
USEUNIT("..\..\pngget.c");
USEUNIT("..\..\pngmem.c");
USEUNIT("..\..\pngpread.c");
USEUNIT("..\..\pngread.c");
USEUNIT("..\..\pngrio.c");
USEUNIT("..\..\pngrtran.c");
USEUNIT("..\..\pngrutil.c");
USEUNIT("..\..\pngset.c");
USEUNIT("..\..\pngtrans.c");
USEUNIT("..\..\pngwio.c");
USEUNIT("..\..\pngwrite.c");
USEUNIT("..\..\pngwtran.c");
USEUNIT("..\..\pngwutil.c");
USELIB("..\..\..\zlib\zlib.lib");
//---------------------------------------------------------------------------
#define Library
// To add a file to the library use the Project menu 'Add to Project'.
\ No newline at end of file
<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.05.03"/>
<PROJECT value="libpngstat.lib"/>
<OBJFILES value="..\..\pngerror.obj ..\..\png.obj ..\..\pngwutil.obj ..\..\pngmem.obj
..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj ..\..\pngrtran.obj
..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj ..\..\pngwio.obj
..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\pngget.obj"/>
<RESFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\..\..\zlib\zlib.lib"/>
<LIBRARIES value=""/>
<PACKAGES value=""/>
<PATHCPP value=".;..\.."/>
<PATHPAS value=".;"/>
<PATHRC value=".;"/>
<PATHASM value=".;"/>
<LINKER value="TLib"/>
<USERDEFINES value=""/>
<SYSDEFINES value="_RTLDLL;NO_STRICT"/>
<MAINSOURCE value="libpngstat.bpf"/>
<INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
<LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
<WARNINGS value="-w-par"/>
<LISTFILE value=""/>
</MACROS>
<OPTIONS>
<CFLAG1 value="-O2 -w -Vx -Ve -X- -a8 -5 -b- -d -k- -vi -c -tW -tWM"/>
<PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
<AFLAGS value="/mx /w2 /zn"/>
<LFLAGS value=""/>
</OPTIONS>
<LINKER>
<ALLOBJ value="$(OBJFILES)"/>
<ALLLIB value=""/>
</LINKER>
<IDEOPTIONS>
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=2057
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
Item1=..\..;$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=1
Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[HistoryLists\hlConditionals]
Count=1
Item0=_DEBUG
[HistoryLists\hlTlibPageSize]
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Item0=0x0010
[Debugging]
DebugSourceDirs=$(BCB)\source\vcl
[Parameters]
RunParams=
HostApplication=
RemoteHost=
RemotePath=
RemoteDebug=0
[Compiler]
ShowInfoMsgs=0
LinkDebugVcl=0
LinkCGLIB=0
[Language]
ActiveLang=
ProjectLang=
RootDir=
</IDEOPTIONS>
</PROJECT>
\ No newline at end of file
The project that builds libpng under Borland C++ Builder does not
explicitly build zlib. By taking this decision, there is no need
to update the libpng project each time when there is a change in
the list of zlib source files. After all, this list is private to
zlib, and applications (such as libpng) should not assume anything
about it.
If you wish to contribute a project that builds zlib under Borland
C++ Builder, please submit it to the zlib developers, not to the
libpng developers.
By default, the libpng project uses zlib as a static library. If
you wish to use zlib as a DLL, please read the important notes from
the zlib DLL FAQ, found inside the zlib distribution.
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