png.c 86.6 KB
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/* png.c - location for general purpose libpng functions
 *
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 * Last changed in libpng 1.5.5 [(PENDING RELEASE)]
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 * Copyright (c) 1998-2011 Glenn Randers-Pehrson
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 * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
 * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
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 *
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 * This code is released under the libpng license.
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 * For conditions of distribution and use, see the disclaimer
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 * and license in png.h
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 */
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#include "pngpriv.h"
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/* Generate a compiler error if there is an old png.h in the search path. */
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typedef png_libpng_version_1_5_5beta07 Your_png_h_is_not_version_1_5_5beta07;
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/* Tells libpng that we have already handled the first "num_bytes" bytes
 * of the PNG file signature.  If the PNG data is embedded into another
 * stream we can set num_bytes = 8 so that libpng will not attempt to read
 * or write any of the magic bytes before it starts on the IHDR.
 */
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#ifdef PNG_READ_SUPPORTED
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void PNGAPI
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png_set_sig_bytes(png_structp png_ptr, int num_bytes)
{
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   png_debug(1, "in png_set_sig_bytes");

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   if (png_ptr == NULL)
      return;
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   if (num_bytes > 8)
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      png_error(png_ptr, "Too many bytes for PNG signature");
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   png_ptr->sig_bytes = (png_byte)(num_bytes < 0 ? 0 : num_bytes);
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}

/* Checks whether the supplied bytes match the PNG signature.  We allow
 * checking less than the full 8-byte signature so that those apps that
 * already read the first few bytes of a file to determine the file type
 * can simply check the remaining bytes for extra assurance.  Returns
 * an integer less than, equal to, or greater than zero if sig is found,
 * respectively, to be less than, to match, or be greater than the correct
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 * PNG signature (this is the same behavior as strcmp, memcmp, etc).
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 */
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int PNGAPI
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png_sig_cmp(png_const_bytep sig, png_size_t start, png_size_t num_to_check)
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{
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   png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10};
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   if (num_to_check > 8)
      num_to_check = 8;
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   else if (num_to_check < 1)
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      return (-1);
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   if (start > 7)
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      return (-1);
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   if (start + num_to_check > 8)
      num_to_check = 8 - start;

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   return ((int)(png_memcmp(&sig[start], &png_signature[start], num_to_check)));
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}

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#endif /* PNG_READ_SUPPORTED */
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#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
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/* Function to allocate memory for zlib */
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PNG_FUNCTION(voidpf /* PRIVATE */,
png_zalloc,(voidpf png_ptr, uInt items, uInt size),PNG_ALLOCATED)
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{
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   png_voidp ptr;
   png_structp p=(png_structp)png_ptr;
   png_uint_32 save_flags=p->flags;
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   png_alloc_size_t num_bytes;
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   if (png_ptr == NULL)
      return (NULL);
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   if (items > PNG_UINT_32_MAX/size)
   {
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     png_warning (p, "Potential overflow in png_zalloc()");
     return (NULL);
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   }
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   num_bytes = (png_alloc_size_t)items * size;
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   p->flags|=PNG_FLAG_MALLOC_NULL_MEM_OK;
   ptr = (png_voidp)png_malloc((png_structp)png_ptr, num_bytes);
   p->flags=save_flags;
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   return ((voidpf)ptr);
}

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/* Function to free memory for zlib */
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void /* PRIVATE */
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png_zfree(voidpf png_ptr, voidpf ptr)
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{
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   png_free((png_structp)png_ptr, (png_voidp)ptr);
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}

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/* Reset the CRC variable to 32 bits of 1's.  Care must be taken
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 * in case CRC is > 32 bits to leave the top bits 0.
 */
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void /* PRIVATE */
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png_reset_crc(png_structp png_ptr)
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{
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   png_ptr->crc = crc32(0, Z_NULL, 0);
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}

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/* Calculate the CRC over a section of data.  We can only pass as
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 * much data to this routine as the largest single buffer size.  We
 * also check that this data will actually be used before going to the
 * trouble of calculating it.
 */
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void /* PRIVATE */
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png_calculate_crc(png_structp png_ptr, png_const_bytep ptr, png_size_t length)
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{
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   int need_crc = 1;

   if (png_ptr->chunk_name[0] & 0x20)                     /* ancillary */
   {
      if ((png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_MASK) ==
          (PNG_FLAG_CRC_ANCILLARY_USE | PNG_FLAG_CRC_ANCILLARY_NOWARN))
         need_crc = 0;
   }
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   else                                                    /* critical */
   {
      if (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_IGNORE)
         need_crc = 0;
   }

   if (need_crc)
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      png_ptr->crc = crc32(png_ptr->crc, ptr, (uInt)length);
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}
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/* Check a user supplied version number, called from both read and write
 * functions that create a png_struct
 */
int
png_user_version_check(png_structp png_ptr, png_const_charp user_png_ver)
{
   if (user_png_ver)
   {
      int i = 0;

      do
      {
         if (user_png_ver[i] != png_libpng_ver[i])
            png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH;
      } while (png_libpng_ver[i++]);
   }

   else
      png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH;

   if (png_ptr->flags & PNG_FLAG_LIBRARY_MISMATCH)
   {
     /* Libpng 0.90 and later are binary incompatible with libpng 0.89, so
      * we must recompile any applications that use any older library version.
      * For versions after libpng 1.0, we will be compatible, so we need
      * only check the first digit.
      */
      if (user_png_ver == NULL || user_png_ver[0] != png_libpng_ver[0] ||
          (user_png_ver[0] == '1' && user_png_ver[2] != png_libpng_ver[2]) ||
          (user_png_ver[0] == '0' && user_png_ver[2] < '9'))
      {
#ifdef PNG_WARNINGS_SUPPORTED
         size_t pos = 0;
         char m[128];

         pos = png_safecat(m, sizeof m, pos, "Application built with libpng-");
         pos = png_safecat(m, sizeof m, pos, user_png_ver);
         pos = png_safecat(m, sizeof m, pos, " but running with ");
         pos = png_safecat(m, sizeof m, pos, png_libpng_ver);

         png_warning(png_ptr, m);
#endif

#ifdef PNG_ERROR_NUMBERS_SUPPORTED
         png_ptr->flags = 0;
#endif

         return 0;
      }
   }

   /* Success return. */
   return 1;
}

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/* Allocate the memory for an info_struct for the application.  We don't
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 * really need the png_ptr, but it could potentially be useful in the
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 * future.  This should be used in favour of malloc(png_sizeof(png_info))
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 * and png_info_init() so that applications that want to use a shared
 * libpng don't have to be recompiled if png_info changes size.
 */
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PNG_FUNCTION(png_infop,PNGAPI
png_create_info_struct,(png_structp png_ptr),PNG_ALLOCATED)
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{
   png_infop info_ptr;

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   png_debug(1, "in png_create_info_struct");
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   if (png_ptr == NULL)
      return (NULL);
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#ifdef PNG_USER_MEM_SUPPORTED
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   info_ptr = (png_infop)png_create_struct_2(PNG_STRUCT_INFO,
      png_ptr->malloc_fn, png_ptr->mem_ptr);
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#else
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   info_ptr = (png_infop)png_create_struct(PNG_STRUCT_INFO);
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#endif
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   if (info_ptr != NULL)
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      png_info_init_3(&info_ptr, png_sizeof(png_info));
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   return (info_ptr);
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}

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/* This function frees the memory associated with a single info struct.
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 * Normally, one would use either png_destroy_read_struct() or
 * png_destroy_write_struct() to free an info struct, but this may be
 * useful for some applications.
 */
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void PNGAPI
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png_destroy_info_struct(png_structp png_ptr, png_infopp info_ptr_ptr)
{
   png_infop info_ptr = NULL;

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   png_debug(1, "in png_destroy_info_struct");
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   if (png_ptr == NULL)
      return;

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   if (info_ptr_ptr != NULL)
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      info_ptr = *info_ptr_ptr;

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   if (info_ptr != NULL)
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   {
      png_info_destroy(png_ptr, info_ptr);

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#ifdef PNG_USER_MEM_SUPPORTED
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      png_destroy_struct_2((png_voidp)info_ptr, png_ptr->free_fn,
          png_ptr->mem_ptr);
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#else
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      png_destroy_struct((png_voidp)info_ptr);
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#endif
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      *info_ptr_ptr = NULL;
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   }
}

/* Initialize the info structure.  This is now an internal function (0.89)
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 * and applications using it are urged to use png_create_info_struct()
 * instead.
 */
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void PNGAPI
png_info_init_3(png_infopp ptr_ptr, png_size_t png_info_struct_size)
{
   png_infop info_ptr = *ptr_ptr;

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   png_debug(1, "in png_info_init_3");

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   if (info_ptr == NULL)
      return;
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   if (png_sizeof(png_info) > png_info_struct_size)
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   {
      png_destroy_struct(info_ptr);
      info_ptr = (png_infop)png_create_struct(PNG_STRUCT_INFO);
      *ptr_ptr = info_ptr;
   }
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   /* Set everything to 0 */
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   png_memset(info_ptr, 0, png_sizeof(png_info));
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}

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void PNGAPI
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png_data_freer(png_structp png_ptr, png_infop info_ptr,
   int freer, png_uint_32 mask)
{
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   png_debug(1, "in png_data_freer");
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   if (png_ptr == NULL || info_ptr == NULL)
      return;
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   if (freer == PNG_DESTROY_WILL_FREE_DATA)
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      info_ptr->free_me |= mask;
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   else if (freer == PNG_USER_WILL_FREE_DATA)
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      info_ptr->free_me &= ~mask;
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   else
      png_warning(png_ptr,
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         "Unknown freer parameter in png_data_freer");
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}

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void PNGAPI
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png_free_data(png_structp png_ptr, png_infop info_ptr, png_uint_32 mask,
   int num)
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{
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   png_debug(1, "in png_free_data");
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   if (png_ptr == NULL || info_ptr == NULL)
      return;
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#ifdef PNG_TEXT_SUPPORTED
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   /* Free text item num or (if num == -1) all text items */
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   if ((mask & PNG_FREE_TEXT) & info_ptr->free_me)
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   {
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      if (num != -1)
      {
         if (info_ptr->text && info_ptr->text[num].key)
         {
            png_free(png_ptr, info_ptr->text[num].key);
            info_ptr->text[num].key = NULL;
         }
      }
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      else
      {
         int i;
         for (i = 0; i < info_ptr->num_text; i++)
             png_free_data(png_ptr, info_ptr, PNG_FREE_TEXT, i);
         png_free(png_ptr, info_ptr->text);
         info_ptr->text = NULL;
         info_ptr->num_text=0;
      }
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   }
#endif

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#ifdef PNG_tRNS_SUPPORTED
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   /* Free any tRNS entry */
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   if ((mask & PNG_FREE_TRNS) & info_ptr->free_me)
   {
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      png_free(png_ptr, info_ptr->trans_alpha);
      info_ptr->trans_alpha = NULL;
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      info_ptr->valid &= ~PNG_INFO_tRNS;
   }
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#endif

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#ifdef PNG_sCAL_SUPPORTED
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   /* Free any sCAL entry */
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   if ((mask & PNG_FREE_SCAL) & info_ptr->free_me)
   {
      png_free(png_ptr, info_ptr->scal_s_width);
      png_free(png_ptr, info_ptr->scal_s_height);
      info_ptr->scal_s_width = NULL;
      info_ptr->scal_s_height = NULL;
      info_ptr->valid &= ~PNG_INFO_sCAL;
   }
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#endif

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#ifdef PNG_pCAL_SUPPORTED
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   /* Free any pCAL entry */
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   if ((mask & PNG_FREE_PCAL) & info_ptr->free_me)
   {
      png_free(png_ptr, info_ptr->pcal_purpose);
      png_free(png_ptr, info_ptr->pcal_units);
      info_ptr->pcal_purpose = NULL;
      info_ptr->pcal_units = NULL;
      if (info_ptr->pcal_params != NULL)
         {
            int i;
            for (i = 0; i < (int)info_ptr->pcal_nparams; i++)
            {
               png_free(png_ptr, info_ptr->pcal_params[i]);
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               info_ptr->pcal_params[i] = NULL;
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            }
            png_free(png_ptr, info_ptr->pcal_params);
            info_ptr->pcal_params = NULL;
         }
      info_ptr->valid &= ~PNG_INFO_pCAL;
   }
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#endif

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#ifdef PNG_iCCP_SUPPORTED
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   /* Free any iCCP entry */
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   if ((mask & PNG_FREE_ICCP) & info_ptr->free_me)
   {
      png_free(png_ptr, info_ptr->iccp_name);
      png_free(png_ptr, info_ptr->iccp_profile);
      info_ptr->iccp_name = NULL;
      info_ptr->iccp_profile = NULL;
      info_ptr->valid &= ~PNG_INFO_iCCP;
   }
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#endif

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#ifdef PNG_sPLT_SUPPORTED
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   /* Free a given sPLT entry, or (if num == -1) all sPLT entries */
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   if ((mask & PNG_FREE_SPLT) & info_ptr->free_me)
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   {
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      if (num != -1)
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      {
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         if (info_ptr->splt_palettes)
         {
            png_free(png_ptr, info_ptr->splt_palettes[num].name);
            png_free(png_ptr, info_ptr->splt_palettes[num].entries);
            info_ptr->splt_palettes[num].name = NULL;
            info_ptr->splt_palettes[num].entries = NULL;
         }
      }
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      else
      {
         if (info_ptr->splt_palettes_num)
         {
            int i;
            for (i = 0; i < (int)info_ptr->splt_palettes_num; i++)
               png_free_data(png_ptr, info_ptr, PNG_FREE_SPLT, i);

            png_free(png_ptr, info_ptr->splt_palettes);
            info_ptr->splt_palettes = NULL;
            info_ptr->splt_palettes_num = 0;
         }
         info_ptr->valid &= ~PNG_INFO_sPLT;
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      }
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   }
#endif

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#ifdef PNG_UNKNOWN_CHUNKS_SUPPORTED
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   if (png_ptr->unknown_chunk.data)
   {
      png_free(png_ptr, png_ptr->unknown_chunk.data);
      png_ptr->unknown_chunk.data = NULL;
   }
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   if ((mask & PNG_FREE_UNKN) & info_ptr->free_me)
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   {
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      if (num != -1)
      {
          if (info_ptr->unknown_chunks)
          {
             png_free(png_ptr, info_ptr->unknown_chunks[num].data);
             info_ptr->unknown_chunks[num].data = NULL;
          }
      }
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      else
      {
         int i;
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         if (info_ptr->unknown_chunks_num)
         {
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            for (i = 0; i < info_ptr->unknown_chunks_num; i++)
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               png_free_data(png_ptr, info_ptr, PNG_FREE_UNKN, i);
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            png_free(png_ptr, info_ptr->unknown_chunks);
            info_ptr->unknown_chunks = NULL;
            info_ptr->unknown_chunks_num = 0;
         }
      }
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   }
#endif

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#ifdef PNG_hIST_SUPPORTED
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   /* Free any hIST entry */
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   if ((mask & PNG_FREE_HIST)  & info_ptr->free_me)
   {
      png_free(png_ptr, info_ptr->hist);
      info_ptr->hist = NULL;
      info_ptr->valid &= ~PNG_INFO_hIST;
   }
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#endif

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   /* Free any PLTE entry that was internally allocated */
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   if ((mask & PNG_FREE_PLTE) & info_ptr->free_me)
   {
      png_zfree(png_ptr, info_ptr->palette);
      info_ptr->palette = NULL;
      info_ptr->valid &= ~PNG_INFO_PLTE;
      info_ptr->num_palette = 0;
   }
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#ifdef PNG_INFO_IMAGE_SUPPORTED
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   /* Free any image bits attached to the info structure */
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   if ((mask & PNG_FREE_ROWS) & info_ptr->free_me)
   {
      if (info_ptr->row_pointers)
      {
         int row;
         for (row = 0; row < (int)info_ptr->height; row++)
         {
            png_free(png_ptr, info_ptr->row_pointers[row]);
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            info_ptr->row_pointers[row] = NULL;
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         }
         png_free(png_ptr, info_ptr->row_pointers);
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         info_ptr->row_pointers = NULL;
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      }
      info_ptr->valid &= ~PNG_INFO_IDAT;
   }
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#endif
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   if (num != -1)
      mask &= ~PNG_FREE_MUL;
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   info_ptr->free_me &= ~mask;
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}
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/* This is an internal routine to free any memory that the info struct is
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 * pointing to before re-using it or freeing the struct itself.  Recall
 * that png_free() checks for NULL pointers for us.
 */
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void /* PRIVATE */
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png_info_destroy(png_structp png_ptr, png_infop info_ptr)
{
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   png_debug(1, "in png_info_destroy");
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   png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
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#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
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   if (png_ptr->num_chunk_list)
   {
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      png_free(png_ptr, png_ptr->chunk_list);
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      png_ptr->chunk_list = NULL;
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      png_ptr->num_chunk_list = 0;
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   }
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#endif
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   png_info_init_3(&info_ptr, png_sizeof(png_info));
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}
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#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */
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/* This function returns a pointer to the io_ptr associated with the user
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 * functions.  The application should free any memory associated with this
 * pointer before png_write_destroy() or png_read_destroy() are called.
 */
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png_voidp PNGAPI
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png_get_io_ptr(png_structp png_ptr)
{
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   if (png_ptr == NULL)
      return (NULL);
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   return (png_ptr->io_ptr);
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}
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#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
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#  ifdef PNG_STDIO_SUPPORTED
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/* Initialize the default input/output functions for the PNG file.  If you
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 * use your own read or write routines, you can call either png_set_read_fn()
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 * or png_set_write_fn() instead of png_init_io().  If you have defined
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 * PNG_NO_STDIO or otherwise disabled PNG_STDIO_SUPPORTED, you must use a
 * function of your own because "FILE *" isn't necessarily available.
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 */
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void PNGAPI
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png_init_io(png_structp png_ptr, png_FILE_p fp)
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{
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   png_debug(1, "in png_init_io");
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   if (png_ptr == NULL)
      return;
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   png_ptr->io_ptr = (png_voidp)fp;
}
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#  endif
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#  ifdef PNG_TIME_RFC1123_SUPPORTED
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/* Convert the supplied time into an RFC 1123 string suitable for use in
 * a "Creation Time" or other text-based time string.
 */
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png_const_charp PNGAPI
png_convert_to_rfc1123(png_structp png_ptr, png_const_timep ptime)
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{
   static PNG_CONST char short_months[12][4] =
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        {"Jan", "Feb", "Mar", "Apr", "May", "Jun",
         "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
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   if (png_ptr == NULL)
      return (NULL);
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   {
575 576 577 578 579 580 581 582 583 584 585
      size_t pos = 0;
      char number_buf[5]; /* enough for a four digit year */

#     define APPEND_STRING(string)\
         pos = png_safecat(png_ptr->time_buffer, sizeof png_ptr->time_buffer,\
            pos, (string))
#     define APPEND_NUMBER(format, value)\
         APPEND_STRING(PNG_FORMAT_NUMBER(number_buf, format, (value)))
#     define APPEND(ch)\
         if (pos < (sizeof png_ptr->time_buffer)-1)\
            png_ptr->time_buffer[pos++] = (ch)
586

587
      APPEND_NUMBER(PNG_NUMBER_FORMAT_u, (unsigned)ptime->day % 32);
588 589 590 591 592
      APPEND(' ');
      APPEND_STRING(short_months[(ptime->month - 1) % 12]);
      APPEND(' ');
      APPEND_NUMBER(PNG_NUMBER_FORMAT_u, ptime->year);
      APPEND(' ');
593
      APPEND_NUMBER(PNG_NUMBER_FORMAT_02u, (unsigned)ptime->hour % 24);
594
      APPEND(':');
595
      APPEND_NUMBER(PNG_NUMBER_FORMAT_02u, (unsigned)ptime->minute % 60);
596
      APPEND(':');
597
      APPEND_NUMBER(PNG_NUMBER_FORMAT_02u, (unsigned)ptime->second % 61);
598 599 600 601 602
      APPEND_STRING(" +0000"); /* This reliably terminates the buffer */

#     undef APPEND
#     undef APPEND_NUMBER
#     undef APPEND_STRING
603
   }
604

605
   return png_ptr->time_buffer;
606
}
607
#  endif /* PNG_TIME_RFC1123_SUPPORTED */
608

609
#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */
610

611
png_const_charp PNGAPI
612
png_get_copyright(png_const_structp png_ptr)
613
{
614
   PNG_UNUSED(png_ptr)  /* Silence compiler warning about unused png_ptr */
615
#ifdef PNG_STRING_COPYRIGHT
616
   return PNG_STRING_COPYRIGHT
617
#else
618
#  ifdef __STDC__
619
   return PNG_STRING_NEWLINE \
620
     "libpng version 1.5.5beta07 - September 8, 2011" PNG_STRING_NEWLINE \
621
     "Copyright (c) 1998-2011 Glenn Randers-Pehrson" PNG_STRING_NEWLINE \
622 623
     "Copyright (c) 1996-1997 Andreas Dilger" PNG_STRING_NEWLINE \
     "Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc." \
624
     PNG_STRING_NEWLINE;
625
#  else
626
      return "libpng version 1.5.5beta07 - September 8, 2011\
627
      Copyright (c) 1998-2011 Glenn Randers-Pehrson\
628
      Copyright (c) 1996-1997 Andreas Dilger\
629
      Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.";
630
#  endif
631
#endif
632
}
633

634
/* The following return the library version as a short string in the
635 636 637 638 639 640
 * format 1.0.0 through 99.99.99zz.  To get the version of *.h files
 * used with your application, print out PNG_LIBPNG_VER_STRING, which
 * is defined in png.h.
 * Note: now there is no difference between png_get_libpng_ver() and
 * png_get_header_ver().  Due to the version_nn_nn_nn typedef guard,
 * it is guaranteed that png.c uses the correct version of png.h.
641
 */
642
png_const_charp PNGAPI
643
png_get_libpng_ver(png_const_structp png_ptr)
644 645
{
   /* Version of *.c files used when building libpng */
646
   return png_get_header_ver(png_ptr);
647 648
}

649
png_const_charp PNGAPI
650
png_get_header_ver(png_const_structp png_ptr)
651 652
{
   /* Version of *.h files used when building libpng */
653
   PNG_UNUSED(png_ptr)  /* Silence compiler warning about unused png_ptr */
654
   return PNG_LIBPNG_VER_STRING;
655 656
}

657
png_const_charp PNGAPI
658
png_get_header_version(png_const_structp png_ptr)
659 660
{
   /* Returns longer string containing both version and date */
661
   PNG_UNUSED(png_ptr)  /* Silence compiler warning about unused png_ptr */
662
#ifdef __STDC__
663
   return PNG_HEADER_VERSION_STRING
664
#  ifndef PNG_READ_SUPPORTED
665
   "     (NO READ SUPPORT)"
666
#  endif
667
   PNG_STRING_NEWLINE;
668
#else
669
   return PNG_HEADER_VERSION_STRING;
670
#endif
671 672
}

673
#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
674
#  ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
675
int PNGAPI
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png_handle_as_unknown(png_structp png_ptr, png_const_bytep chunk_name)
677
{
678
   /* Check chunk_name and return "keep" value if it's on the list, else 0 */
679 680
   int i;
   png_bytep p;
681
   if (png_ptr == NULL || chunk_name == NULL || png_ptr->num_chunk_list<=0)
682
      return 0;
683

684 685
   p = png_ptr->chunk_list + png_ptr->num_chunk_list*5 - 5;
   for (i = png_ptr->num_chunk_list; i; i--, p -= 5)
686
      if (!png_memcmp(chunk_name, p, 4))
687
        return ((int)*(p + 4));
688 689
   return 0;
}
690
#  endif
691
#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */
692

693
#ifdef PNG_READ_SUPPORTED
694
/* This function, added to libpng-1.0.6g, is untested. */
695
int PNGAPI
696 697
png_reset_zstream(png_structp png_ptr)
{
698 699
   if (png_ptr == NULL)
      return Z_STREAM_ERROR;
700

701 702
   return (inflateReset(&png_ptr->zstream));
}
703
#endif /* PNG_READ_SUPPORTED */
704

705
/* This function was added to libpng-1.0.7 */
706 707 708 709
png_uint_32 PNGAPI
png_access_version_number(void)
{
   /* Version of *.c files used when building libpng */
710
   return((png_uint_32)PNG_LIBPNG_VER);
711 712 713
}


714

715
#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
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/* png_convert_size: a PNGAPI but no longer in png.h, so deleted
 * at libpng 1.5.5!
 */
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720
/* Added at libpng version 1.2.34 and 1.4.0 (moved from pngset.c) */
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#  ifdef PNG_CHECK_cHRM_SUPPORTED
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723
int /* PRIVATE */
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png_check_cHRM_fixed(png_structp png_ptr,
   png_fixed_point white_x, png_fixed_point white_y, png_fixed_point red_x,
   png_fixed_point red_y, png_fixed_point green_x, png_fixed_point green_y,
   png_fixed_point blue_x, png_fixed_point blue_y)
{
   int ret = 1;
730
   unsigned long xy_hi,xy_lo,yx_hi,yx_lo;
731 732

   png_debug(1, "in function png_check_cHRM_fixed");
733

734 735 736
   if (png_ptr == NULL)
      return 0;

737 738 739 740 741 742 743
   /* (x,y,z) values are first limited to 0..100000 (PNG_FP_1), the white
    * y must also be greater than 0.  To test for the upper limit calculate
    * (PNG_FP_1-y) - x must be <= to this for z to be >= 0 (and the expression
    * cannot overflow.)  At this point we know x and y are >= 0 and (x+y) is
    * <= PNG_FP_1.  The previous test on PNG_MAX_UINT_31 is removed because it
    * pointless (and it produces compiler warnings!)
    */
744 745 746 747
   if (white_x < 0 || white_y <= 0 ||
         red_x < 0 ||   red_y <  0 ||
       green_x < 0 || green_y <  0 ||
        blue_x < 0 ||  blue_y <  0)
748 749 750 751 752
   {
      png_warning(png_ptr,
        "Ignoring attempt to set negative chromaticity value");
      ret = 0;
   }
753 754
   /* And (x+y) must be <= PNG_FP_1 (so z is >= 0) */
   if (white_x > PNG_FP_1 - white_y)
755 756 757 758
   {
      png_warning(png_ptr, "Invalid cHRM white point");
      ret = 0;
   }
759

760
   if (red_x > PNG_FP_1 - red_y)
761 762 763 764
   {
      png_warning(png_ptr, "Invalid cHRM red point");
      ret = 0;
   }
765

766
   if (green_x > PNG_FP_1 - green_y)
767 768 769 770
   {
      png_warning(png_ptr, "Invalid cHRM green point");
      ret = 0;
   }
771

772
   if (blue_x > PNG_FP_1 - blue_y)
773 774 775 776
   {
      png_warning(png_ptr, "Invalid cHRM blue point");
      ret = 0;
   }
777 778 779 780 781 782 783 784 785 786 787

   png_64bit_product(green_x - red_x, blue_y - red_y, &xy_hi, &xy_lo);
   png_64bit_product(green_y - red_y, blue_x - red_x, &yx_hi, &yx_lo);

   if (xy_hi == yx_hi && xy_lo == yx_lo)
   {
      png_warning(png_ptr,
         "Ignoring attempt to set cHRM RGB triangle with zero area");
      ret = 0;
   }

788 789
   return ret;
}
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#  endif /* PNG_CHECK_cHRM_SUPPORTED */
791

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#ifdef PNG_cHRM_SUPPORTED
/* Added at libpng-1.5.5 to support read and write of true CIEXYZ values for
 * cHRM, as opposed to using chromaticities.  These internal APIs return
 * non-zero on a parameter error.  The X, Y and Z values are required to be
 * positive and less than 1.0.
 */
int png_xy_from_XYZ(png_xy *xy, png_XYZ XYZ)
{
   png_int_32 d, dwhite, whiteX, whiteY;

   d = XYZ.redX + XYZ.redY + XYZ.redZ;
   if (!png_muldiv(&xy->redx, XYZ.redX, PNG_FP_1, d)) return 1;
   if (!png_muldiv(&xy->redy, XYZ.redY, PNG_FP_1, d)) return 1;
   dwhite = d;
   whiteX = XYZ.redX;
   whiteY = XYZ.redY;

   d = XYZ.greenX + XYZ.greenY + XYZ.greenZ;
   if (!png_muldiv(&xy->greenx, XYZ.greenX, PNG_FP_1, d)) return 1;
   if (!png_muldiv(&xy->greeny, XYZ.greenY, PNG_FP_1, d)) return 1;
   dwhite += d;
   whiteX += XYZ.greenX;
   whiteY += XYZ.greenY;

   d = XYZ.blueX + XYZ.blueY + XYZ.blueZ;
   if (!png_muldiv(&xy->bluex, XYZ.blueX, PNG_FP_1, d)) return 1;
   if (!png_muldiv(&xy->bluey, XYZ.blueY, PNG_FP_1, d)) return 1;
   dwhite += d;
   whiteX += XYZ.blueX;
   whiteY += XYZ.blueY;

   /* The reference white is simply the same of the end-point (X,Y,Z) vectors,
    * thus:
    */
   if (!png_muldiv(&xy->whitex, whiteX, PNG_FP_1, dwhite)) return 1;
   if (!png_muldiv(&xy->whitey, whiteY, PNG_FP_1, dwhite)) return 1;

   return 0;
}

int png_XYZ_from_xy(png_XYZ *XYZ, png_xy xy)
{
   png_fixed_point red_inverse, green_inverse, blue_scale;
   png_fixed_point left, right, denominator;

   /* Check xy and, implicitly, z.  Note that wide gamut color spaces typically
    * have end points with 0 tristimulus values (these are impossible end
    * points, but they are used to cover the possible colors.)
    */
   if (xy.redx < 0 || xy.redx > PNG_FP_1) return 1;
   if (xy.redy < 0 || xy.redy > PNG_FP_1-xy.redx) return 1;
   if (xy.greenx < 0 || xy.greenx > PNG_FP_1) return 1;
   if (xy.greeny < 0 || xy.greeny > PNG_FP_1-xy.greenx) return 1;
   if (xy.bluex < 0 || xy.bluex > PNG_FP_1) return 1;
   if (xy.bluey < 0 || xy.bluey > PNG_FP_1-xy.bluex) return 1;
   if (xy.whitex < 0 || xy.whitex > PNG_FP_1) return 1;
   if (xy.whitey < 0 || xy.whitey > PNG_FP_1-xy.whitex) return 1;

   /* The reverse calculation is more difficult because the original tristimulus
    * value had 9 independent values (red,green,blue)x(X,Y,Z) however only 8
    * derived values were recorded in the cHRM chunk;
    * (red,green,blue,white)x(x,y).  This loses one degree of freedom and
    * therefore an arbitrary ninth value has to be introduced to undo the
    * original transformations.
    *
    * Think of the original end-points as points in (X,Y,Z) space.  The
    * chromaticity values (c) have the property:
    *
    *           C
    *   c = ---------
    *       X + Y + Z
    *
    * For each c (x,y,z) from the corresponding original C (X,Y,Z).  Thus the
    * three chromaticity values (x,y,z) for each end-point obey the
    * relationship:
    *
    *   x + y + z = 1
    *
    * This describes the plane in (X,Y,Z) space that intersects each axis at the
    * value 1.0; call this the chromaticity plane.  Thus the chromaticity
    * calculation has scaled each end-point so that it is on the x+y+z=1 plane
    * and chromaticity is the intersection of the vector from the origin to the
    * (X,Y,Z) value with the chromaticity plane.
    *
    * To fully invert the chromaticity calculation we would need the three
    * end-point scale factors, (red-scale, green-scale, blue-scale), but these
    * were not recorded.  Instead we calculated the reference white (X,Y,Z) and
    * recorded the chromaticity of this.  The reference white (X,Y,Z) would have
    * given all three of the scale factors since:
    *
    *    color-C = color-c * color-scale
    *    white-C = red-C + green-C + blue-C
    *            = red-c*red-scale + green-c*green-scale + blue-c*blue-scale
    *
    * But cHRM records only white-x and white-y, so we have lost the white scale
    * factor:
    *
    *    white-C = white-c*white-scale
    *
    * To handle this the inverse transformation makes an arbitrary assumption
    * about white-scale:
    *
    *    Assume: white-Y = 1.0
    *    Hence:  white-scale = 1/white-y
    *    Or:     red-Y + green-Y + blue-Y = 1.0
    *
    * Notice the last statement of the assumption gives an equation in three of
    * the nine values we want to calculate.  8 more equations come from the
    * above routine as summarised at the top above (the chromaticity
    * calculation):
    *
    *    Given: color-x = color-X / (color-X + color-Y + color-Z)
    *    Hence: (color-x - 1)*color-X + color.x*color-Y + color.x*color-Z = 0
    *
    * This is 9 simultaneous equations in the 9 variables "color-C" and can be
    * solved by Cramer's rule.  Cramer's rule requires calculating 10 9x9 matrix
    * determinants, however this is not as bad as it seems because only 28 of
    * the total of 90 terms in the various matrices are non-zero.  Nevertheless
    * Cramer's rule is notoriously numerically unstable because the determinant
    * calculation involves the difference of large, but similar, numbers.  It is
    * difficult to be sure that the calculation is stable for real world values
    * and it is certain that it becomes unstable where the end points are close
    * together.
    *
    * So this code uses the perhaps slighly less optimal but more understandable
    * and totally obvious approach of calculating color-scale.
    *
    * This algorithm depends on the precision in white-scale and that is
    * (1/white-y), so we can immediately see that as white-y approaches 0 the
    * accuracy inherent in the cHRM chunk drops off substantially.
    *
    * libpng arithmetic: a simple invertion of the above equations
    * ------------------------------------------------------------
    *
    *    white_scale = 1/white-y
    *    white-X = white-x * white-scale
    *    white-Y = 1.0
    *    white-Z = (1 - white-x - white-y) * white_scale
    *
    *    white-C = red-C + green-C + blue-C
    *            = red-c*red-scale + green-c*green-scale + blue-c*blue-scale
    *
    * This gives us three equations in (red-scale,green-scale,blue-scale) where
    * all the coefficients are now known:
    *
    *    red-x*red-scale + green-x*green-scale + blue-x*blue-scale
    *       = white-x/white-y
    *    red-y*red-scale + green-y*green-scale + blue-y*blue-scale = 1
    *    red-z*red-scale + green-z*green-scale + blue-z*blue-scale
    *       = (1 - white-x - white-y)/white-y
    *
    * In the last equation color-z is (1 - color-x - color-y) so we can add all
    * three equations together to get an alternative third:
    *
    *    red-scale + green-scale + blue-scale = 1/white-y = white-scale
    *
    * So now we have a Cramer's rule solution where the determinants are just
    * 3x3 - far more tractible.  Unfortunately 3x3 determinants still involve
    * multiplication of three coefficients so we can't guarantee to avoid
    * overflow in the libpng fixed point representation.  Using Cramer's rule in
    * floating point is probably a good choice here, but it's not an option for
    * fixed point.  Instead proceed to simplify the first two equations by
    * eliminating what is likely to be the largest value, blue-scale:
    *
    *    blue-scale = white-scale - red-scale - green-scale
    *
    * Hence:
    *
    *    (red-x - blue-x)*red-scale + (green-x - blue-x)*green-scale =
    *                (white-x - blue-x)*white-scale
    *
    *    (red-y - blue-y)*red-scale + (green-y - blue-y)*green-scale =
    *                1 - blue-y*white-scale
    *
    * And now we can trivially solve for (red-scale,green-scale):
    *
    *    green-scale =
    *                (white-x - blue-x)*white-scale - (red-x - blue-x)*red-scale
    *                -----------------------------------------------------------
    *                                  green-x - blue-x
    *
    *    red-scale =
    *                1 - blue-y*white-scale - (green-y - blue-y) * green-scale
    *                ---------------------------------------------------------
    *                                  red-y - blue-y
    *
    * Hence:
    *
    *    red-scale =
    *          ( (green-x - blue-x) * (white-y - blue-y) -
    *            (green-y - blue-y) * (white-x - blue-x) ) / white-y
    * -------------------------------------------------------------------------
    *  (green-x - blue-x)*(red-y - blue-y)-(green-y - blue-y)*(red-x - blue-x)
    *
    *    green-scale =
    *          ( (red-y - blue-y) * (white-x - blue-x) -
    *            (red-x - blue-x) * (white-y - blue-y) ) / white-y
    * -------------------------------------------------------------------------
    *  (green-x - blue-x)*(red-y - blue-y)-(green-y - blue-y)*(red-x - blue-x)
    *
    * Accuracy:
    * The input values have 5 decimal digits of accuracy.  The values are all in
    * the range 0 < value < 1, so simple products are in the same range but may
    * need up to 10 decimal digits to preserve the original precision and avoid
    * underflow.  Because we are using a 32-bit signed representation we cannot
    * match this; the best is a little over 9 decimal digits, less than 10.
    *
    * The approach used here is to preserve the maximum precision within the
    * signed representation.  Because the red-scale calculation above uses the
    * difference between two products of values that must be in the range -1..+1
    * it is sufficient to divide the product by 7; ceil(100,000/32767*2).  The
    * factor is irrelevant in the calculation because it is applied to both
    * numerator and denominator.
    *
    * Note that the values of the differences of the products of the
    * chromaticities in the above equations tend to be small, for example for
    * the sRGB chromaticities they are:
    *
    * red numerator:    -0.04751
    * green numerator:  -0.08788
    * denominator:      -0.2241 (without white-y multiplication)
    *
    *  The resultant Y coefficients from the chromaticities of some widely used
    *  color space definitions are (to 15 decimal places):
    *
    *  sRGB
    *    0.212639005871510 0.715168678767756 0.072192315360734
    *  Kodak ProPhoto
    *    0.288071128229293 0.711843217810102 0.000085653960605
    *  Adobe RGB
    *    0.297344975250536 0.627363566255466 0.075291458493998
    *  Adobe Wide Gamut RGB
    *    0.258728243040113 0.724682314948566 0.016589442011321
    */
   /* By the argument, above overflow should be impossible here. The return
    * value of 2 indicates an internal error to the caller.
    */
   if (!png_muldiv(&left, xy.greenx-xy.bluex, xy.redy - xy.bluey, 7)) return 2;
   if (!png_muldiv(&right, xy.greeny-xy.bluey, xy.redx - xy.bluex, 7)) return 2;
   denominator = left - right;

   /* Now find the red numerator. */
   if (!png_muldiv(&left, xy.greenx-xy.bluex, xy.whitey-xy.bluey, 7)) return 2;
   if (!png_muldiv(&right, xy.greeny-xy.bluey, xy.whitex-xy.bluex, 7)) return 2;

   /* Overflow is possible here and it indicates an extreme set of PNG cHRM
    * chunk values.  This calculation actually returns the reciprocal of the
    * scale value because this allows us to delay the multiplication of white-y
    * into the denominator, which tends to produce a small number.
    */
   if (!png_muldiv(&red_inverse, xy.whitey, denominator, left-right) ||
       red_inverse <= xy.whitey /* r+g+b scales = white scale */)
      return 1;

   /* Similarly for green_inverse: */
   if (!png_muldiv(&left, xy.redy-xy.bluey, xy.whitex-xy.bluex, 7)) return 2;
   if (!png_muldiv(&right, xy.redx-xy.bluex, xy.whitey-xy.bluey, 7)) return 2;
   if (!png_muldiv(&green_inverse, xy.whitey, denominator, left-right) ||
       green_inverse <= xy.whitey)
      return 1;

   /* And the blue scale, the checks above guarantee this can't overflow but it
    * can still produce 0 for extreme cHRM values.
    */
   blue_scale = png_reciprocal(xy.whitey) - png_reciprocal(red_inverse) -
      png_reciprocal(green_inverse);
   if (blue_scale <= 0) return 1;


   /* And fill in the png_XYZ: */
   if (!png_muldiv(&XYZ->redX, xy.redx, PNG_FP_1, red_inverse)) return 1;
   if (!png_muldiv(&XYZ->redY, xy.redy, PNG_FP_1, red_inverse)) return 1;
   if (!png_muldiv(&XYZ->redZ, PNG_FP_1 - xy.redx - xy.redy, PNG_FP_1,
      red_inverse))
      return 1;

   if (!png_muldiv(&XYZ->greenX, xy.greenx, PNG_FP_1, green_inverse)) return 1;
   if (!png_muldiv(&XYZ->greenY, xy.greeny, PNG_FP_1, green_inverse)) return 1;
   if (!png_muldiv(&XYZ->greenZ, PNG_FP_1 - xy.greenx - xy.greeny, PNG_FP_1,
      green_inverse))
      return 1;

   if (!png_muldiv(&XYZ->blueX, xy.bluex, blue_scale, PNG_FP_1)) return 1;
   if (!png_muldiv(&XYZ->blueY, xy.bluey, blue_scale, PNG_FP_1)) return 1;
   if (!png_muldiv(&XYZ->blueZ, PNG_FP_1 - xy.bluex - xy.bluey, blue_scale,
      PNG_FP_1))
      return 1;

   return 0; /*success*/
}

int png_XYZ_from_xy_checked(png_structp png_ptr, png_XYZ *XYZ, png_xy xy)
{
   switch (png_XYZ_from_xy(XYZ, xy))
   {
      case 0: /* success */
         return 1;

      case 1:
         /* The chunk may be technically valid, but we got png_fixed_point
          * overflow while trying to get XYZ values out of it.  This is
          * entirely benign - the cHRM chunk is pretty extreme.
          */
1095
         png_warning(png_ptr,
1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111
            "extreme cHRM chunk cannot be converted to tristimulus values");
         break;

      default:
         /* libpng is broken; this should be a warning but if it happens we
          * want error reports so for the moment it is an error.
          */
         png_error(png_ptr, "internal error in png_XYZ_from_xy");
         break;
   }

   /* ERROR RETURN */
   return 0;
}
#endif

1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132
void /* PRIVATE */
png_check_IHDR(png_structp png_ptr,
   png_uint_32 width, png_uint_32 height, int bit_depth,
   int color_type, int interlace_type, int compression_type,
   int filter_type)
{
   int error = 0;

   /* Check for width and height valid values */
   if (width == 0)
   {
      png_warning(png_ptr, "Image width is zero in IHDR");
      error = 1;
   }

   if (height == 0)
   {
      png_warning(png_ptr, "Image height is zero in IHDR");
      error = 1;
   }

1133
#  ifdef PNG_SET_USER_LIMITS_SUPPORTED
1134
   if (width > png_ptr->user_width_max)
1135

1136
#  else
1137
   if (width > PNG_USER_WIDTH_MAX)
1138
#  endif
1139 1140 1141 1142 1143
   {
      png_warning(png_ptr, "Image width exceeds user limit in IHDR");
      error = 1;
   }

1144
#  ifdef PNG_SET_USER_LIMITS_SUPPORTED
1145
   if (height > png_ptr->user_height_max)
1146
#  else
1147
   if (height > PNG_USER_HEIGHT_MAX)
1148
#  endif
1149 1150 1151 1152 1153
   {
      png_warning(png_ptr, "Image height exceeds user limit in IHDR");
      error = 1;
   }

1154
   if (width > PNG_UINT_31_MAX)
1155
   {
1156
      png_warning(png_ptr, "Invalid image width in IHDR");
1157 1158 1159
      error = 1;
   }

1160
   if (height > PNG_UINT_31_MAX)
1161
   {
1162
      png_warning(png_ptr, "Invalid image height in IHDR");
1163 1164 1165
      error = 1;
   }

1166
   if (width > (PNG_UINT_32_MAX
1167
                 >> 3)      /* 8-byte RGBA pixels */
1168
                 - 48       /* bigrowbuf hack */
1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209
                 - 1        /* filter byte */
                 - 7*8      /* rounding of width to multiple of 8 pixels */
                 - 8)       /* extra max_pixel_depth pad */
      png_warning(png_ptr, "Width is too large for libpng to process pixels");

   /* Check other values */
   if (bit_depth != 1 && bit_depth != 2 && bit_depth != 4 &&
       bit_depth != 8 && bit_depth != 16)
   {
      png_warning(png_ptr, "Invalid bit depth in IHDR");
      error = 1;
   }

   if (color_type < 0 || color_type == 1 ||
       color_type == 5 || color_type > 6)
   {
      png_warning(png_ptr, "Invalid color type in IHDR");
      error = 1;
   }

   if (((color_type == PNG_COLOR_TYPE_PALETTE) && bit_depth > 8) ||
       ((color_type == PNG_COLOR_TYPE_RGB ||
         color_type == PNG_COLOR_TYPE_GRAY_ALPHA ||
         color_type == PNG_COLOR_TYPE_RGB_ALPHA) && bit_depth < 8))
   {
      png_warning(png_ptr, "Invalid color type/bit depth combination in IHDR");
      error = 1;
   }

   if (interlace_type >= PNG_INTERLACE_LAST)
   {
      png_warning(png_ptr, "Unknown interlace method in IHDR");
      error = 1;
   }

   if (compression_type != PNG_COMPRESSION_TYPE_BASE)
   {
      png_warning(png_ptr, "Unknown compression method in IHDR");
      error = 1;
   }

1210
#  ifdef PNG_MNG_FEATURES_SUPPORTED
1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225
   /* Accept filter_method 64 (intrapixel differencing) only if
    * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and
    * 2. Libpng did not read a PNG signature (this filter_method is only
    *    used in PNG datastreams that are embedded in MNG datastreams) and
    * 3. The application called png_permit_mng_features with a mask that
    *    included PNG_FLAG_MNG_FILTER_64 and
    * 4. The filter_method is 64 and
    * 5. The color_type is RGB or RGBA
    */
   if ((png_ptr->mode & PNG_HAVE_PNG_SIGNATURE) &&
       png_ptr->mng_features_permitted)
      png_warning(png_ptr, "MNG features are not allowed in a PNG datastream");

   if (filter_type != PNG_FILTER_TYPE_BASE)
   {
1226
      if (!((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) &&
1227 1228 1229 1230
          (filter_type == PNG_INTRAPIXEL_DIFFERENCING) &&
          ((png_ptr->mode & PNG_HAVE_PNG_SIGNATURE) == 0) &&
          (color_type == PNG_COLOR_TYPE_RGB ||
          color_type == PNG_COLOR_TYPE_RGB_ALPHA)))
1231 1232 1233 1234
      {
         png_warning(png_ptr, "Unknown filter method in IHDR");
         error = 1;
      }
1235

1236 1237 1238 1239 1240 1241
      if (png_ptr->mode & PNG_HAVE_PNG_SIGNATURE)
      {
         png_warning(png_ptr, "Invalid filter method in IHDR");
         error = 1;
      }
   }
1242

1243
#  else
1244 1245 1246 1247 1248
   if (filter_type != PNG_FILTER_TYPE_BASE)
   {
      png_warning(png_ptr, "Unknown filter method in IHDR");
      error = 1;
   }
1249
#  endif
1250 1251 1252 1253

   if (error == 1)
      png_error(png_ptr, "Invalid IHDR data");
}
G
[devel]  
Glenn Randers-Pehrson 已提交
1254 1255 1256 1257 1258 1259

#if defined(PNG_sCAL_SUPPORTED) || defined(PNG_pCAL_SUPPORTED)
/* ASCII to fp functions */
/* Check an ASCII formated floating point value, see the more detailed
 * comments in pngpriv.h
 */
1260
/* The following is used internally to preserve the sticky flags */
G
[devel]  
Glenn Randers-Pehrson 已提交
1261
#define png_fp_add(state, flags) ((state) |= (flags))
1262
#define png_fp_set(state, value) ((state) = (value) | ((state) & PNG_FP_STICKY))
G
[devel]  
Glenn Randers-Pehrson 已提交
1263 1264

int /* PRIVATE */
1265
png_check_fp_number(png_const_charp string, png_size_t size, int *statep,
G
[devel]  
Glenn Randers-Pehrson 已提交
1266 1267 1268 1269 1270 1271 1272 1273 1274
   png_size_tp whereami)
{
   int state = *statep;
   png_size_t i = *whereami;

   while (i < size)
   {
      int type;
      /* First find the type of the next character */
1275
      switch (string[i])
G
[devel]  
Glenn Randers-Pehrson 已提交
1276
      {
1277 1278 1279 1280 1281 1282 1283 1284 1285 1286
      case 43:  type = PNG_FP_SAW_SIGN;                   break;
      case 45:  type = PNG_FP_SAW_SIGN + PNG_FP_NEGATIVE; break;
      case 46:  type = PNG_FP_SAW_DOT;                    break;
      case 48:  type = PNG_FP_SAW_DIGIT;                  break;
      case 49: case 50: case 51: case 52:
      case 53: case 54: case 55: case 56:
      case 57:  type = PNG_FP_SAW_DIGIT + PNG_FP_NONZERO; break;
      case 69:
      case 101: type = PNG_FP_SAW_E;                      break;
      default:  goto PNG_FP_End;
G
[devel]  
Glenn Randers-Pehrson 已提交
1287 1288 1289 1290 1291 1292
      }

      /* Now deal with this type according to the current
       * state, the type is arranged to not overlap the
       * bits of the PNG_FP_STATE.
       */
1293
      switch ((state & PNG_FP_STATE) + (type & PNG_FP_SAW_ANY))
G
[devel]  
Glenn Randers-Pehrson 已提交
1294
      {
1295
      case PNG_FP_INTEGER + PNG_FP_SAW_SIGN:
1296 1297
         if (state & PNG_FP_SAW_ANY)
            goto PNG_FP_End; /* not a part of the number */
1298

1299
         png_fp_add(state, type);
1300
         break;
1301

1302
      case PNG_FP_INTEGER + PNG_FP_SAW_DOT:
1303 1304 1305
         /* Ok as trailer, ok as lead of fraction. */
         if (state & PNG_FP_SAW_DOT) /* two dots */
            goto PNG_FP_End;
1306

1307
         else if (state & PNG_FP_SAW_DIGIT) /* trailing dot? */
1308
            png_fp_add(state, type);
1309

1310
         else
1311
            png_fp_set(state, PNG_FP_FRACTION | type);
1312

1313
         break;
1314

1315
      case PNG_FP_INTEGER + PNG_FP_SAW_DIGIT:
1316 1317
         if (state & PNG_FP_SAW_DOT) /* delayed fraction */
            png_fp_set(state, PNG_FP_FRACTION | PNG_FP_SAW_DOT);
1318

1319
         png_fp_add(state, type | PNG_FP_WAS_VALID);
1320

1321
         break;
1322 1323

      case PNG_FP_INTEGER + PNG_FP_SAW_E:
1324 1325
         if ((state & PNG_FP_SAW_DIGIT) == 0)
            goto PNG_FP_End;
1326

1327
         png_fp_set(state, PNG_FP_EXPONENT);
1328

1329
         break;
1330

1331 1332
   /* case PNG_FP_FRACTION + PNG_FP_SAW_SIGN:
         goto PNG_FP_End; ** no sign in fraction */
1333

1334
   /* case PNG_FP_FRACTION + PNG_FP_SAW_DOT:
1335
         goto PNG_FP_End; ** Because SAW_DOT is always set */
1336

1337 1338
      case PNG_FP_FRACTION + PNG_FP_SAW_DIGIT:
         png_fp_add(state, type | PNG_FP_WAS_VALID);
1339
         break;
1340

1341
      case PNG_FP_FRACTION + PNG_FP_SAW_E:
1342 1343 1344 1345 1346 1347
         /* This is correct because the trailing '.' on an
          * integer is handled above - so we can only get here
          * with the sequence ".E" (with no preceding digits).
          */
         if ((state & PNG_FP_SAW_DIGIT) == 0)
            goto PNG_FP_End;
1348

1349
         png_fp_set(state, PNG_FP_EXPONENT);
1350

1351
         break;
1352

1353
      case PNG_FP_EXPONENT + PNG_FP_SAW_SIGN:
1354 1355
         if (state & PNG_FP_SAW_ANY)
            goto PNG_FP_End; /* not a part of the number */
1356

1357
         png_fp_add(state, PNG_FP_SAW_SIGN);
1358

1359
         break;
1360

1361
   /* case PNG_FP_EXPONENT + PNG_FP_SAW_DOT:
1362
         goto PNG_FP_End; */
1363

1364 1365
      case PNG_FP_EXPONENT + PNG_FP_SAW_DIGIT:
         png_fp_add(state, PNG_FP_SAW_DIGIT | PNG_FP_WAS_VALID);
1366

1367
         break;
1368

1369
   /* case PNG_FP_EXPONEXT + PNG_FP_SAW_E:
1370
         goto PNG_FP_End; */
1371

G
[devel]  
Glenn Randers-Pehrson 已提交
1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391
      default: goto PNG_FP_End; /* I.e. break 2 */
      }

      /* The character seems ok, continue. */
      ++i;
   }

PNG_FP_End:
   /* Here at the end, update the state and return the correct
    * return code.
    */
   *statep = state;
   *whereami = i;

   return (state & PNG_FP_SAW_DIGIT) != 0;
}


/* The same but for a complete string. */
int
1392
png_check_fp_string(png_const_charp string, png_size_t size)
G
[devel]  
Glenn Randers-Pehrson 已提交
1393 1394
{
   int        state=0;
1395
   png_size_t char_index=0;
G
[devel]  
Glenn Randers-Pehrson 已提交
1396

1397 1398 1399 1400 1401
   if (png_check_fp_number(string, size, &state, &char_index) &&
      (char_index == size || string[char_index] == 0))
      return state /* must be non-zero - see above */;

   return 0; /* i.e. fail */
G
[devel]  
Glenn Randers-Pehrson 已提交
1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414
}
#endif /* pCAL or sCAL */

#ifdef PNG_READ_sCAL_SUPPORTED
#  ifdef PNG_FLOATING_POINT_SUPPORTED
/* Utility used below - a simple accurate power of ten from an integral
 * exponent.
 */
static double
png_pow10(int power)
{
   int recip = 0;
   double d = 1;
1415

G
[devel]  
Glenn Randers-Pehrson 已提交
1416 1417 1418 1419
   /* Handle negative exponent with a reciprocal at the end because
    * 10 is exact whereas .1 is inexact in base 2
    */
   if (power < 0)
1420 1421
   {
      if (power < DBL_MIN_10_EXP) return 0;
G
[devel]  
Glenn Randers-Pehrson 已提交
1422
      recip = 1, power = -power;
1423
   }
1424

G
[devel]  
Glenn Randers-Pehrson 已提交
1425 1426 1427 1428 1429 1430 1431
   if (power > 0)
   {
      /* Decompose power bitwise. */
      double mult = 10;
      do
      {
         if (power & 1) d *= mult;
1432 1433
         mult *= mult;
         power >>= 1;
G
[devel]  
Glenn Randers-Pehrson 已提交
1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448
      }
      while (power > 0);

      if (recip) d = 1/d;
   }
   /* else power is 0 and d is 1 */

   return d;
}

/* Function to format a floating point value in ASCII with a given
 * precision.
 */
void /* PRIVATE */
png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
1449
    double fp, unsigned int precision)
G
[devel]  
Glenn Randers-Pehrson 已提交
1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468
{
   /* We use standard functions from math.h, but not printf because
    * that would require stdio.  The caller must supply a buffer of
    * sufficient size or we will png_error.  The tests on size and
    * the space in ascii[] consumed are indicated below.
    */
   if (precision < 1)
      precision = DBL_DIG;

   /* Enforce the limit of the implementation precision too. */
   if (precision > DBL_DIG+1)
      precision = DBL_DIG+1;

   /* Basic sanity checks */
   if (size >= precision+5) /* See the requirements below. */
   {
      if (fp < 0)
      {
         fp = -fp;
1469
         *ascii++ = 45; /* '-'  PLUS 1 TOTAL 1 */
1470
         --size;
G
[devel]  
Glenn Randers-Pehrson 已提交
1471 1472 1473 1474
      }

      if (fp >= DBL_MIN && fp <= DBL_MAX)
      {
1475 1476
         int exp_b10;       /* A base 10 exponent */
         double base;   /* 10^exp_b10 */
1477 1478 1479 1480

         /* First extract a base 10 exponent of the number,
          * the calculation below rounds down when converting
          * from base 2 to base 10 (multiply by log10(2) -
1481
          * 0.3010, but 77/256 is 0.3008, so exp_b10 needs to
1482 1483 1484 1485 1486
          * be increased.  Note that the arithmetic shift
          * performs a floor() unlike C arithmetic - using a
          * C multiply would break the following for negative
          * exponents.
          */
1487
         (void)frexp(fp, &exp_b10); /* exponent to base 2 */
1488

1489
         exp_b10 = (exp_b10 * 77) >> 8; /* <= exponent to base 10 */
1490

1491
         /* Avoid underflow here. */
1492
         base = png_pow10(exp_b10); /* May underflow */
1493

1494 1495 1496
         while (base < DBL_MIN || base < fp)
         {
            /* And this may overflow. */
1497
            double test = png_pow10(exp_b10+1);
1498

1499
            if (test <= DBL_MAX)
1500
               ++exp_b10, base = test;
1501

1502 1503 1504 1505
            else
               break;
         }

1506 1507
         /* Normalize fp and correct exp_b10, after this fp is in the
          * range [.1,1) and exp_b10 is both the exponent and the digit
1508 1509
          * *before* which the decimal point should be inserted
          * (starting with 0 for the first digit).  Note that this
1510
          * works even if 10^exp_b10 is out of range because of the
1511 1512 1513
          * test on DBL_MAX above.
          */
         fp /= base;
1514
         while (fp >= 1) fp /= 10, ++exp_b10;
1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528

         /* Because of the code above fp may, at this point, be
          * less than .1, this is ok because the code below can
          * handle the leading zeros this generates, so no attempt
          * is made to correct that here.
          */

         {
            int czero, clead, cdigits;
            char exponent[10];

            /* Allow up to two leading zeros - this will not lengthen
             * the number compared to using E-n.
             */
1529
            if (exp_b10 < 0 && exp_b10 > -3) /* PLUS 3 TOTAL 4 */
1530
            {
1531 1532
               czero = -exp_b10; /* PLUS 2 digits: TOTAL 3 */
               exp_b10 = 0;      /* Dot added below before first output. */
1533 1534 1535 1536 1537 1538 1539 1540 1541
            }
            else
               czero = 0;    /* No zeros to add */

            /* Generate the digit list, stripping trailing zeros and
             * inserting a '.' before a digit if the exponent is 0.
             */
            clead = czero; /* Count of leading zeros */
            cdigits = 0;   /* Count of digits in list. */
1542

1543 1544 1545 1546 1547 1548
            do
            {
               double d;

               fp *= 10;
               /* Use modf here, not floor and subtract, so that
1549 1550 1551 1552
                * the separation is done in one step.  At the end
                * of the loop don't break the number into parts so
                * that the final digit is rounded.
                */
1553
               if (cdigits+czero-clead+1 < (int)precision)
1554
                  fp = modf(fp, &d);
1555

1556 1557
               else
               {
1558 1559 1560 1561 1562 1563 1564 1565 1566
                  d = floor(fp + .5);

                  if (d > 9)
                  {
                     /* Rounding up to 10, handle that here. */
                     if (czero > 0)
                     {
                        --czero, d = 1;
                        if (cdigits == 0) --clead;
G
[devel]  
Glenn Randers-Pehrson 已提交
1567
                     }
1568 1569 1570 1571 1572 1573
                     else
                     {
                        while (cdigits > 0 && d > 9)
                        {
                           int ch = *--ascii;

1574 1575
                           if (exp_b10 != (-1))
                              ++exp_b10;
1576 1577 1578 1579

                           else if (ch == 46)
                           {
                              ch = *--ascii, ++size;
1580
                              /* Advance exp_b10 to '1', so that the
1581 1582 1583
                               * decimal point happens after the
                               * previous digit.
                               */
1584
                              exp_b10 = 1;
1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596
                           }

                           --cdigits;
                           d = ch - 47;  /* I.e. 1+(ch-48) */
                        }

                        /* Did we reach the beginning? If so adjust the
                         * exponent but take into account the leading
                         * decimal point.
                         */
                        if (d > 9)  /* cdigits == 0 */
                        {
1597
                           if (exp_b10 == (-1))
1598 1599 1600 1601 1602 1603 1604 1605
                           {
                              /* Leading decimal point (plus zeros?), if
                               * we lose the decimal point here it must
                               * be reentered below.
                               */
                              int ch = *--ascii;

                              if (ch == 46)
1606
                                 ++size, exp_b10 = 1;
1607

1608
                              /* Else lost a leading zero, so 'exp_b10' is
1609 1610 1611 1612
                               * still ok at (-1)
                               */
                           }
                           else
1613
                              ++exp_b10;
1614 1615 1616 1617 1618 1619 1620

                           /* In all cases we output a '1' */
                           d = 1;
                        }
                     }
                  }
                  fp = 0; /* Guarantees termination below. */
1621 1622 1623 1624
               }

               if (d == 0)
               {
1625 1626
                  ++czero;
                  if (cdigits == 0) ++clead;
1627 1628 1629
               }
               else
               {
1630 1631 1632 1633 1634 1635
                  /* Included embedded zeros in the digit count. */
                  cdigits += czero - clead;
                  clead = 0;

                  while (czero > 0)
                  {
1636 1637
                     /* exp_b10 == (-1) means we just output the decimal
                      * place - after the DP don't adjust 'exp_b10' any
1638 1639
                      * more!
                      */
1640
                     if (exp_b10 != (-1))
1641
                     {
1642
                        if (exp_b10 == 0) *ascii++ = 46, --size;
1643
                        /* PLUS 1: TOTAL 4 */
1644
                        --exp_b10;
1645 1646 1647 1648
                     }
                     *ascii++ = 48, --czero;
                  }

1649
                  if (exp_b10 != (-1))
1650
                  {
1651 1652 1653
                     if (exp_b10 == 0) *ascii++ = 46, --size; /* counted
                                                                 above */
                     --exp_b10;
1654
                  }
1655
                  *ascii++ = (char)(48 + (int)d), ++cdigits;
1656 1657 1658 1659 1660 1661 1662 1663
               }
            }
            while (cdigits+czero-clead < (int)precision && fp > DBL_MIN);

            /* The total output count (max) is now 4+precision */

            /* Check for an exponent, if we don't need one we are
             * done and just need to terminate the string.  At
1664
             * this point exp_b10==(-1) is effectively if flag - it got
1665 1666 1667 1668
             * to '-1' because of the decrement after outputing
             * the decimal point above (the exponent required is
             * *not* -1!)
             */
1669
            if (exp_b10 >= (-1) && exp_b10 <= 2)
1670 1671
            {
               /* The following only happens if we didn't output the
1672 1673 1674 1675 1676 1677
                * leading zeros above for negative exponent, so this
                * doest add to the digit requirement.  Note that the
                * two zeros here can only be output if the two leading
                * zeros were *not* output, so this doesn't increase
                * the output count.
                */
1678
               while (--exp_b10 >= 0) *ascii++ = 48;
1679

1680
               *ascii = 0;
1681

1682
               /* Total buffer requirement (including the '\0') is
1683 1684
                * 5+precision - see check at the start.
                */
1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695
               return;
            }

            /* Here if an exponent is required, adjust size for
             * the digits we output but did not count.  The total
             * digit output here so far is at most 1+precision - no
             * decimal point and no leading or trailing zeros have
             * been output.
             */
            size -= cdigits;

1696
            *ascii++ = 69, --size;    /* 'E': PLUS 1 TOTAL 2+precision */
1697
            if (exp_b10 < 0)
1698 1699
            {
               *ascii++ = 45, --size; /* '-': PLUS 1 TOTAL 3+precision */
1700
               exp_b10 = -exp_b10;
1701 1702 1703
            }

            cdigits = 0;
1704

1705
            while (exp_b10 > 0)
1706
            {
1707 1708
               exponent[cdigits++] = (char)(48 + exp_b10 % 10);
               exp_b10 /= 10;
1709 1710 1711 1712 1713 1714 1715 1716
            }

            /* Need another size check here for the exponent digits, so
             * this need not be considered above.
             */
            if ((int)size > cdigits)
            {
               while (cdigits > 0) *ascii++ = exponent[--cdigits];
1717

1718
               *ascii = 0;
1719

1720 1721 1722
               return;
            }
         }
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1723 1724 1725 1726
      }
      else if (!(fp >= DBL_MIN))
      {
         *ascii++ = 48; /* '0' */
1727 1728
         *ascii = 0;
         return;
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1729 1730 1731 1732
      }
      else
      {
         *ascii++ = 105; /* 'i' */
1733 1734 1735 1736
         *ascii++ = 110; /* 'n' */
         *ascii++ = 102; /* 'f' */
         *ascii = 0;
         return;
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1737 1738 1739 1740
      }
   }

   /* Here on buffer too small. */
1741
   png_error(png_ptr, "ASCII conversion buffer too small");
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}

#  endif /* FLOATING_POINT */
1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767

#  ifdef PNG_FIXED_POINT_SUPPORTED
/* Function to format a fixed point value in ASCII.
 */
void /* PRIVATE */
png_ascii_from_fixed(png_structp png_ptr, png_charp ascii, png_size_t size,
    png_fixed_point fp)
{
   /* Require space for 10 decimal digits, a decimal point, a minus sign and a
    * trailing \0, 13 characters:
    */
   if (size > 12)
   {
      png_uint_32 num;

      /* Avoid overflow here on the minimum integer. */
      if (fp < 0)
         *ascii++ = 45, --size, num = -fp;
      else
         num = fp;

      if (num <= 0x80000000U) /* else overflowed */
      {
1768
         unsigned int ndigits = 0, first = 16 /* flag value */;
1769 1770
         char digits[10];

1771 1772 1773
         while (num)
         {
            /* Split the low digit off num: */
1774
            unsigned int tmp = num/10;
1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793
            num -= tmp*10;
            digits[ndigits++] = (char)(48 + num);
            /* Record the first non-zero digit, note that this is a number
             * starting at 1, it's not actually the array index.
             */
            if (first == 16 && num > 0)
               first = ndigits;
            num = tmp;
         }

         if (ndigits > 0)
         {
            while (ndigits > 5) *ascii++ = digits[--ndigits];
            /* The remaining digits are fractional digits, ndigits is '5' or
             * smaller at this point.  It is certainly not zero.  Check for a
             * non-zero fractional digit:
             */
            if (first <= 5)
            {
1794
               unsigned int i;
1795
               *ascii++ = 46; /* decimal point */
1796 1797 1798
               /* ndigits may be <5 for small numbers, output leading zeros
                * then ndigits digits to first:
                */
1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810
               i = 5;
               while (ndigits < i) *ascii++ = 48, --i;
               while (ndigits >= first) *ascii++ = digits[--ndigits];
               /* Don't output the trailing zeros! */
            }
         }
         else
            *ascii++ = 48;

         /* And null terminate the string: */
         *ascii = 0;
         return;
1811 1812 1813 1814 1815 1816 1817
      }
   }

   /* Here on buffer too small. */
   png_error(png_ptr, "ASCII conversion buffer too small");
}
#   endif /* FIXED_POINT */
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#endif /* READ_SCAL */

1820
#if defined(PNG_FLOATING_POINT_SUPPORTED) && \
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   !defined(PNG_FIXED_POINT_MACRO_SUPPORTED)
png_fixed_point
png_fixed(png_structp png_ptr, double fp, png_const_charp text)
{
   double r = floor(100000 * fp + .5);
1826

1827 1828
   if (r > 2147483647. || r < -2147483648.)
      png_fixed_error(png_ptr, text);
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1830
   return (png_fixed_point)r;
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}
#endif

1834
#if defined(PNG_READ_GAMMA_SUPPORTED) || \
1835
    defined(PNG_INCH_CONVERSIONS_SUPPORTED) || defined(PNG__READ_pHYs_SUPPORTED)
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/* muldiv functions */
/* This API takes signed arguments and rounds the result to the nearest
 * integer (or, for a fixed point number - the standard argument - to
 * the nearest .00001).  Overflow and divide by zero are signalled in
 * the result, a boolean - true on success, false on overflow.
 */
int
png_muldiv(png_fixed_point_p res, png_fixed_point a, png_int_32 times,
1844
    png_int_32 divisor)
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1845
{
1846 1847
   /* Return a * times / divisor, rounded. */
   if (divisor != 0)
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1848 1849 1850
   {
      if (a == 0 || times == 0)
      {
1851
         *res = 0;
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1852 1853 1854 1855 1856
         return 1;
      }
      else
      {
#ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
1857 1858
         double r = a;
         r *= times;
1859
         r /= divisor;
1860
         r = floor(r+.5);
1861

1862
         /* A png_fixed_point is a 32-bit integer. */
1863 1864 1865 1866 1867
         if (r <= 2147483647. && r >= -2147483648.)
         {
            *res = (png_fixed_point)r;
            return 1;
         }
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1868
#else
1869 1870
         int negative = 0;
         png_uint_32 A, T, D;
1871
         png_uint_32 s16, s32, s00;
1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882

         if (a < 0)
            negative = 1, A = -a;
         else
            A = a;

         if (times < 0)
            negative = !negative, T = -times;
         else
            T = times;

1883 1884
         if (divisor < 0)
            negative = !negative, D = -divisor;
1885
         else
1886
            D = divisor;
1887 1888 1889 1890

         /* Following can't overflow because the arguments only
          * have 31 bits each, however the result may be 32 bits.
          */
1891
         s16 = (A >> 16) * (T & 0xffff) +
1892
                           (A & 0xffff) * (T >> 16);
1893 1894 1895
         /* Can't overflow because the a*times bit is only 30
          * bits at most.
          */
1896 1897
         s32 = (A >> 16) * (T >> 16) + (s16 >> 16);
         s00 = (A & 0xffff) * (T & 0xffff);
1898 1899 1900

         s16 = (s16 & 0xffff) << 16;
         s00 += s16;
1901 1902 1903

         if (s00 < s16)
            ++s32; /* carry */
1904 1905 1906

         if (s32 < D) /* else overflow */
         {
1907
            /* s32.s00 is now the 64-bit product, do a standard
1908 1909 1910 1911 1912 1913 1914 1915 1916
             * division, we know that s32 < D, so the maximum
             * required shift is 31.
             */
            int bitshift = 32;
            png_fixed_point result = 0; /* NOTE: signed */

            while (--bitshift >= 0)
            {
               png_uint_32 d32, d00;
1917

1918 1919
               if (bitshift > 0)
                  d32 = D >> (32-bitshift), d00 = D << bitshift;
1920

1921 1922 1923 1924 1925
               else
                  d32 = 0, d00 = D;

               if (s32 > d32)
               {
1926
                  if (s00 < d00) --s32; /* carry */
1927 1928
                  s32 -= d32, s00 -= d00, result += 1<<bitshift;
               }
1929

1930 1931 1932
               else
                  if (s32 == d32 && s00 >= d00)
                     s32 = 0, s00 -= d00, result += 1<<bitshift;
1933 1934 1935
            }

            /* Handle the rounding. */
1936 1937
            if (s00 >= (D >> 1))
               ++result;
1938

1939 1940
            if (negative)
               result = -result;
1941 1942

            /* Check for overflow. */
1943
            if ((negative && result <= 0) || (!negative && result >= 0))
1944 1945 1946 1947 1948
            {
               *res = result;
               return 1;
            }
         }
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1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962
#endif
      }
   }

   return 0;
}
#endif /* READ_GAMMA || INCH_CONVERSIONS */

#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_INCH_CONVERSIONS_SUPPORTED)
/* The following is for when the caller doesn't much care about the
 * result.
 */
png_fixed_point
png_muldiv_warn(png_structp png_ptr, png_fixed_point a, png_int_32 times,
1963
    png_int_32 divisor)
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1964 1965
{
   png_fixed_point result;
1966

1967
   if (png_muldiv(&result, a, times, divisor))
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1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981
      return result;

   png_warning(png_ptr, "fixed point overflow ignored");
   return 0;
}
#endif

#ifdef PNG_READ_GAMMA_SUPPORTED /* more fixed point functions for gammma */
/* Calculate a reciprocal, return 0 on div-by-zero or overflow. */
png_fixed_point
png_reciprocal(png_fixed_point a)
{
#ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
   double r = floor(1E10/a+.5);
1982

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1983 1984 1985 1986
   if (r <= 2147483647. && r >= -2147483648.)
      return (png_fixed_point)r;
#else
   png_fixed_point res;
1987

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1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998
   if (png_muldiv(&res, 100000, 100000, a))
      return res;
#endif

   return 0; /* error/overflow */
}

/* A local convenience routine. */
static png_fixed_point
png_product2(png_fixed_point a, png_fixed_point b)
{
1999
   /* The required result is 1/a * 1/b; the following preserves accuracy. */
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#ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
   double r = a * 1E-5;
   r *= b;
   r = floor(r+.5);
2004

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   if (r <= 2147483647. && r >= -2147483648.)
      return (png_fixed_point)r;
#else
   png_fixed_point res;
2009

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2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020
   if (png_muldiv(&res, a, b, 100000))
      return res;
#endif

   return 0; /* overflow */
}

/* The inverse of the above. */
png_fixed_point
png_reciprocal2(png_fixed_point a, png_fixed_point b)
{
2021
   /* The required result is 1/a * 1/b; the following preserves accuracy. */
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#ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
   double r = 1E15/a;
   r /= b;
   r = floor(r+.5);
2026

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2027 2028 2029 2030 2031 2032 2033 2034 2035
   if (r <= 2147483647. && r >= -2147483648.)
      return (png_fixed_point)r;
#else
   /* This may overflow because the range of png_fixed_point isn't symmetric,
    * but this API is only used for the product of file and screen gamma so it
    * doesn't matter that the smallest number it can produce is 1/21474, not
    * 1/100000
    */
   png_fixed_point res = png_product2(a, b);
2036

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2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049
   if (res != 0)
      return png_reciprocal(res);
#endif

   return 0; /* overflow */
}
#endif /* READ_GAMMA */

#ifdef PNG_CHECK_cHRM_SUPPORTED
/* Added at libpng version 1.2.34 (Dec 8, 2008) and 1.4.0 (Jan 2,
 * 2010: moved from pngset.c) */
/*
 *    Multiply two 32-bit numbers, V1 and V2, using 32-bit
2050
 *    arithmetic, to produce a 64-bit result in the HI/LO words.
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2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064
 *
 *                  A B
 *                x C D
 *               ------
 *              AD || BD
 *        AC || CB || 0
 *
 *    where A and B are the high and low 16-bit words of V1,
 *    C and D are the 16-bit words of V2, AD is the product of
 *    A and D, and X || Y is (X << 16) + Y.
*/

void /* PRIVATE */
png_64bit_product (long v1, long v2, unsigned long *hi_product,
2065
    unsigned long *lo_product)
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2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093
{
   int a, b, c, d;
   long lo, hi, x, y;

   a = (v1 >> 16) & 0xffff;
   b = v1 & 0xffff;
   c = (v2 >> 16) & 0xffff;
   d = v2 & 0xffff;

   lo = b * d;                   /* BD */
   x = a * d + c * b;            /* AD + CB */
   y = ((lo >> 16) & 0xffff) + x;

   lo = (lo & 0xffff) | ((y & 0xffff) << 16);
   hi = (y >> 16) & 0xffff;

   hi += a * c;                  /* AC */

   *hi_product = (unsigned long)hi;
   *lo_product = (unsigned long)lo;
}
#endif /* CHECK_cHRM */

#ifdef PNG_READ_GAMMA_SUPPORTED /* gamma table code */
#ifndef PNG_FLOATING_ARITHMETIC_SUPPORTED
/* Fixed point gamma.
 *
 * To calculate gamma this code implements fast log() and exp() calls using only
2094 2095
 * fixed point arithmetic.  This code has sufficient precision for either 8-bit
 * or 16-bit sample values.
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2096 2097 2098 2099 2100
 *
 * The tables used here were calculated using simple 'bc' programs, but C double
 * precision floating point arithmetic would work fine.  The programs are given
 * at the head of each table.
 *
2101
 * 8-bit log table
G
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2102
 *   This is a table of -log(value/255)/log(2) for 'value' in the range 128 to
2103
 *   255, so it's the base 2 logarithm of a normalized 8-bit floating point
2104
 *   mantissa.  The numbers are 32-bit fractions.
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2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134
 */
static png_uint_32
png_8bit_l2[128] =
{
#  if PNG_DO_BC
      for (i=128;i<256;++i) { .5 - l(i/255)/l(2)*65536*65536; }
#  endif
   4270715492U, 4222494797U, 4174646467U, 4127164793U, 4080044201U, 4033279239U,
   3986864580U, 3940795015U, 3895065449U, 3849670902U, 3804606499U, 3759867474U,
   3715449162U, 3671346997U, 3627556511U, 3584073329U, 3540893168U, 3498011834U,
   3455425220U, 3413129301U, 3371120137U, 3329393864U, 3287946700U, 3246774933U,
   3205874930U, 3165243125U, 3124876025U, 3084770202U, 3044922296U, 3005329011U,
   2965987113U, 2926893432U, 2888044853U, 2849438323U, 2811070844U, 2772939474U,
   2735041326U, 2697373562U, 2659933400U, 2622718104U, 2585724991U, 2548951424U,
   2512394810U, 2476052606U, 2439922311U, 2404001468U, 2368287663U, 2332778523U,
   2297471715U, 2262364947U, 2227455964U, 2192742551U, 2158222529U, 2123893754U,
   2089754119U, 2055801552U, 2022034013U, 1988449497U, 1955046031U, 1921821672U,
   1888774511U, 1855902668U, 1823204291U, 1790677560U, 1758320682U, 1726131893U,
   1694109454U, 1662251657U, 1630556815U, 1599023271U, 1567649391U, 1536433567U,
   1505374214U, 1474469770U, 1443718700U, 1413119487U, 1382670639U, 1352370686U,
   1322218179U, 1292211689U, 1262349810U, 1232631153U, 1203054352U, 1173618059U,
   1144320946U, 1115161701U, 1086139034U, 1057251672U, 1028498358U, 999877854U,
   971388940U, 943030410U, 914801076U, 886699767U, 858725327U, 830876614U,
   803152505U, 775551890U, 748073672U, 720716771U, 693480120U, 666362667U,
   639363374U, 612481215U, 585715177U, 559064263U, 532527486U, 506103872U,
   479792461U, 453592303U, 427502463U, 401522014U, 375650043U, 349885648U,
   324227938U, 298676034U, 273229066U, 247886176U, 222646516U, 197509248U,
   172473545U, 147538590U, 122703574U, 97967701U, 73330182U, 48790236U,
   24347096U, 0U
#if 0
2135 2136 2137 2138
   /* The following are the values for 16-bit tables - these work fine for the
    * 8-bit conversions but produce very slightly larger errors in the 16-bit
    * log (about 1.2 as opposed to 0.7 absolute error in the final value).  To
    * use these all the shifts below must be adjusted appropriately.
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2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154
    */
   65166, 64430, 63700, 62976, 62257, 61543, 60835, 60132, 59434, 58741, 58054,
   57371, 56693, 56020, 55352, 54689, 54030, 53375, 52726, 52080, 51439, 50803,
   50170, 49542, 48918, 48298, 47682, 47070, 46462, 45858, 45257, 44661, 44068,
   43479, 42894, 42312, 41733, 41159, 40587, 40020, 39455, 38894, 38336, 37782,
   37230, 36682, 36137, 35595, 35057, 34521, 33988, 33459, 32932, 32408, 31887,
   31369, 30854, 30341, 29832, 29325, 28820, 28319, 27820, 27324, 26830, 26339,
   25850, 25364, 24880, 24399, 23920, 23444, 22970, 22499, 22029, 21562, 21098,
   20636, 20175, 19718, 19262, 18808, 18357, 17908, 17461, 17016, 16573, 16132,
   15694, 15257, 14822, 14390, 13959, 13530, 13103, 12678, 12255, 11834, 11415,
   10997, 10582, 10168, 9756, 9346, 8937, 8531, 8126, 7723, 7321, 6921, 6523,
   6127, 5732, 5339, 4947, 4557, 4169, 3782, 3397, 3014, 2632, 2251, 1872, 1495,
   1119, 744, 372
#endif
};

2155
PNG_STATIC png_int_32
2156
png_log8bit(unsigned int x)
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2157
{
2158
   unsigned int lg2 = 0;
G
[devel]  
Glenn Randers-Pehrson 已提交
2159 2160 2161 2162 2163 2164
   /* Each time 'x' is multiplied by 2, 1 must be subtracted off the final log,
    * because the log is actually negate that means adding 1.  The final
    * returned value thus has the range 0 (for 255 input) to 7.994 (for 1
    * input), return 7.99998 for the overflow (log 0) case - so the result is
    * always at most 19 bits.
    */
2165
   if ((x &= 0xff) == 0)
2166
      return 0xffffffff;
2167 2168

   if ((x & 0xf0) == 0)
2169
      lg2  = 4, x <<= 4;
2170 2171

   if ((x & 0xc0) == 0)
2172
      lg2 += 2, x <<= 2;
2173 2174

   if ((x & 0x80) == 0)
2175
      lg2 += 1, x <<= 1;
2176

2177
   /* result is at most 19 bits, so this cast is safe: */
2178
   return (png_int_32)((lg2 << 16) + ((png_8bit_l2[x-128]+32768)>>16));
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2179 2180
}

2181 2182
/* The above gives exact (to 16 binary places) log2 values for 8-bit images,
 * for 16-bit images we use the most significant 8 bits of the 16-bit value to
G
[devel]  
Glenn Randers-Pehrson 已提交
2183 2184
 * get an approximation then multiply the approximation by a correction factor
 * determined by the remaining up to 8 bits.  This requires an additional step
2185
 * in the 16-bit case.
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2186 2187 2188 2189 2190 2191 2192 2193
 *
 * We want log2(value/65535), we have log2(v'/255), where:
 *
 *    value = v' * 256 + v''
 *          = v' * f
 *
 * So f is value/v', which is equal to (256+v''/v') since v' is in the range 128
 * to 255 and v'' is in the range 0 to 255 f will be in the range 256 to less
2194 2195
 * than 258.  The final factor also needs to correct for the fact that our 8-bit
 * value is scaled by 255, whereas the 16-bit values must be scaled by 65535.
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2196 2197 2198 2199 2200 2201 2202 2203 2204
 *
 * This gives a final formula using a calculated value 'x' which is value/v' and
 * scaling by 65536 to match the above table:
 *
 *   log2(x/257) * 65536
 *
 * Since these numbers are so close to '1' we can use simple linear
 * interpolation between the two end values 256/257 (result -368.61) and 258/257
 * (result 367.179).  The values used below are scaled by a further 64 to give
2205
 * 16-bit precision in the interpolation:
G
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2206 2207 2208 2209 2210
 *
 * Start (256): -23591
 * Zero  (257):      0
 * End   (258):  23499
 */
2211
PNG_STATIC png_int_32
G
[devel]  
Glenn Randers-Pehrson 已提交
2212 2213
png_log16bit(png_uint_32 x)
{
2214
   unsigned int lg2 = 0;
G
[devel]  
Glenn Randers-Pehrson 已提交
2215 2216

   /* As above, but now the input has 16 bits. */
2217 2218 2219 2220
   if ((x &= 0xffff) == 0)
      return 0xffffffff;

   if ((x & 0xff00) == 0)
2221
      lg2  = 8, x <<= 8;
2222 2223

   if ((x & 0xf000) == 0)
2224
      lg2 += 4, x <<= 4;
2225 2226

   if ((x & 0xc000) == 0)
2227
      lg2 += 2, x <<= 2;
2228 2229

   if ((x & 0x8000) == 0)
2230
      lg2 += 1, x <<= 1;
G
[devel]  
Glenn Randers-Pehrson 已提交
2231

2232
   /* Calculate the base logarithm from the top 8 bits as a 28-bit fractional
G
[devel]  
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2233 2234
    * value.
    */
2235 2236
   lg2 <<= 28;
   lg2 += (png_8bit_l2[(x>>8)-128]+8) >> 4;
G
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2237 2238 2239 2240 2241 2242 2243 2244 2245 2246

   /* Now we need to interpolate the factor, this requires a division by the top
    * 8 bits.  Do this with maximum precision.
    */
   x = ((x << 16) + (x >> 9)) / (x >> 8);

   /* Since we divided by the top 8 bits of 'x' there will be a '1' at 1<<24,
    * the value at 1<<16 (ignoring this) will be 0 or 1; this gives us exactly
    * 16 bits to interpolate to get the low bits of the result.  Round the
    * answer.  Note that the end point values are scaled by 64 to retain overall
2247
    * precision and that 'lg2' is current scaled by an extra 12 bits, so adjust
G
[devel]  
Glenn Randers-Pehrson 已提交
2248 2249 2250
    * the overall scaling by 6-12.  Round at every step.
    */
   x -= 1U << 24;
2251

G
[devel]  
Glenn Randers-Pehrson 已提交
2252
   if (x <= 65536U) /* <= '257' */
2253
      lg2 += ((23591U * (65536U-x)) + (1U << (16+6-12-1))) >> (16+6-12);
2254

G
[devel]  
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2255
   else
2256
      lg2 -= ((23499U * (x-65536U)) + (1U << (16+6-12-1))) >> (16+6-12);
G
[devel]  
Glenn Randers-Pehrson 已提交
2257

2258
   /* Safe, because the result can't have more than 20 bits: */
2259
   return (png_int_32)((lg2 + 2048) >> 12);
G
[devel]  
Glenn Randers-Pehrson 已提交
2260 2261
}

2262
/* The 'exp()' case must invert the above, taking a 20-bit fixed point
2263
 * logarithmic value and returning a 16 or 8-bit number as appropriate.  In
G
[devel]  
Glenn Randers-Pehrson 已提交
2264 2265 2266
 * each case only the low 16 bits are relevant - the fraction - since the
 * integer bits (the top 4) simply determine a shift.
 *
2267
 * The worst case is the 16-bit distinction between 65535 and 65534, this
G
[devel]  
Glenn Randers-Pehrson 已提交
2268 2269 2270 2271 2272
 * requires perhaps spurious accuracty in the decoding of the logarithm to
 * distinguish log2(65535/65534.5) - 10^-5 or 17 bits.  There is little chance
 * of getting this accuracy in practice.
 *
 * To deal with this the following exp() function works out the exponent of the
2273
 * frational part of the logarithm by using an accurate 32-bit value from the
G
[devel]  
Glenn Randers-Pehrson 已提交
2274 2275 2276 2277 2278 2279 2280 2281
 * top four fractional bits then multiplying in the remaining bits.
 */
static png_uint_32
png_32bit_exp[16] =
{
#  if PNG_DO_BC
      for (i=0;i<16;++i) { .5 + e(-i/16*l(2))*2^32; }
#  endif
2282
   /* NOTE: the first entry is deliberately set to the maximum 32-bit value. */
G
[devel]  
Glenn Randers-Pehrson 已提交
2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304
   4294967295U, 4112874773U, 3938502376U, 3771522796U, 3611622603U, 3458501653U,
   3311872529U, 3171459999U, 3037000500U, 2908241642U, 2784941738U, 2666869345U,
   2553802834U, 2445529972U, 2341847524U, 2242560872U
};

/* Adjustment table; provided to explain the numbers in the code below. */
#if PNG_DO_BC
for (i=11;i>=0;--i){ print i, " ", (1 - e(-(2^i)/65536*l(2))) * 2^(32-i), "\n"}
   11 44937.64284865548751208448
   10 45180.98734845585101160448
    9 45303.31936980687359311872
    8 45364.65110595323018870784
    7 45395.35850361789624614912
    6 45410.72259715102037508096
    5 45418.40724413220722311168
    4 45422.25021786898173001728
    3 45424.17186732298419044352
    2 45425.13273269940811464704
    1 45425.61317555035558641664
    0 45425.85339951654943850496
#endif

2305
PNG_STATIC png_uint_32
2306
png_exp(png_fixed_point x)
G
[devel]  
Glenn Randers-Pehrson 已提交
2307
{
2308
   if (x > 0 && x <= 0xfffff) /* Else overflow or zero (underflow) */
G
[devel]  
Glenn Randers-Pehrson 已提交
2309
   {
2310
      /* Obtain a 4-bit approximation */
G
[devel]  
Glenn Randers-Pehrson 已提交
2311 2312 2313 2314
      png_uint_32 e = png_32bit_exp[(x >> 12) & 0xf];

      /* Incorporate the low 12 bits - these decrease the returned value by
       * multiplying by a number less than 1 if the bit is set.  The multiplier
2315
       * is determined by the above table and the shift. Notice that the values
G
[devel]  
Glenn Randers-Pehrson 已提交
2316 2317 2318
       * converge on 45426 and this is used to allow linear interpolation of the
       * low bits.
       */
2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335
      if (x & 0x800)
         e -= (((e >> 16) * 44938U) +  16U) >> 5;

      if (x & 0x400)
         e -= (((e >> 16) * 45181U) +  32U) >> 6;

      if (x & 0x200)
         e -= (((e >> 16) * 45303U) +  64U) >> 7;

      if (x & 0x100)
         e -= (((e >> 16) * 45365U) + 128U) >> 8;

      if (x & 0x080)
         e -= (((e >> 16) * 45395U) + 256U) >> 9;

      if (x & 0x040)
         e -= (((e >> 16) * 45410U) + 512U) >> 10;
G
[devel]  
Glenn Randers-Pehrson 已提交
2336 2337 2338 2339 2340 2341 2342 2343 2344

      /* And handle the low 6 bits in a single block. */
      e -= (((e >> 16) * 355U * (x & 0x3fU)) + 256U) >> 9;

      /* Handle the upper bits of x. */
      e >>= x >> 16;
      return e;
   }

2345 2346 2347 2348 2349
   /* Check for overflow */
   if (x <= 0)
      return png_32bit_exp[0];

   /* Else underflow */
G
[devel]  
Glenn Randers-Pehrson 已提交
2350 2351 2352
   return 0;
}

2353
PNG_STATIC png_byte
2354
png_exp8bit(png_fixed_point lg2)
G
[devel]  
Glenn Randers-Pehrson 已提交
2355
{
2356
   /* Get a 32-bit value: */
2357
   png_uint_32 x = png_exp(lg2);
G
[devel]  
Glenn Randers-Pehrson 已提交
2358

2359
   /* Convert the 32-bit value to 0..255 by multiplying by 256-1, note that the
G
[devel]  
Glenn Randers-Pehrson 已提交
2360 2361 2362 2363
    * second, rounding, step can't overflow because of the first, subtraction,
    * step.
    */
   x -= x >> 8;
2364
   return (png_byte)((x + 0x7fffffU) >> 24);
G
[devel]  
Glenn Randers-Pehrson 已提交
2365 2366
}

2367
PNG_STATIC png_uint_16
2368
png_exp16bit(png_fixed_point lg2)
G
[devel]  
Glenn Randers-Pehrson 已提交
2369
{
2370
   /* Get a 32-bit value: */
2371
   png_uint_32 x = png_exp(lg2);
G
[devel]  
Glenn Randers-Pehrson 已提交
2372

2373
   /* Convert the 32-bit value to 0..65535 by multiplying by 65536-1: */
G
[devel]  
Glenn Randers-Pehrson 已提交
2374
   x -= x >> 16;
2375
   return (png_uint_16)((x + 32767U) >> 16);
G
[devel]  
Glenn Randers-Pehrson 已提交
2376 2377 2378 2379
}
#endif /* FLOATING_ARITHMETIC */

png_byte
2380
png_gamma_8bit_correct(unsigned int value, png_fixed_point gamma_val)
G
[devel]  
Glenn Randers-Pehrson 已提交
2381 2382 2383 2384
{
   if (value > 0 && value < 255)
   {
#     ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
2385
         double r = floor(255*pow(value/255.,gamma_val*.00001)+.5);
2386
         return (png_byte)r;
G
[devel]  
Glenn Randers-Pehrson 已提交
2387
#     else
2388
         png_int_32 lg2 = png_log8bit(value);
2389
         png_fixed_point res;
2390

2391
         if (png_muldiv(&res, gamma_val, lg2, PNG_FP_1))
2392
            return png_exp8bit(res);
G
[devel]  
Glenn Randers-Pehrson 已提交
2393

2394 2395
         /* Overflow. */
         value = 0;
2396
#     endif
G
[devel]  
Glenn Randers-Pehrson 已提交
2397 2398
   }

2399
   return (png_byte)value;
G
[devel]  
Glenn Randers-Pehrson 已提交
2400 2401 2402
}

png_uint_16
2403
png_gamma_16bit_correct(unsigned int value, png_fixed_point gamma_val)
G
[devel]  
Glenn Randers-Pehrson 已提交
2404 2405 2406 2407
{
   if (value > 0 && value < 65535)
   {
#     ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
2408
         double r = floor(65535*pow(value/65535.,gamma_val*.00001)+.5);
2409
         return (png_uint_16)r;
G
[devel]  
Glenn Randers-Pehrson 已提交
2410
#     else
2411
         png_int_32 lg2 = png_log16bit(value);
2412
         png_fixed_point res;
2413

2414
         if (png_muldiv(&res, gamma_val, lg2, PNG_FP_1))
2415
            return png_exp16bit(res);
G
[devel]  
Glenn Randers-Pehrson 已提交
2416

2417 2418
         /* Overflow. */
         value = 0;
2419
#     endif
G
[devel]  
Glenn Randers-Pehrson 已提交
2420 2421
   }

2422
   return (png_uint_16)value;
G
[devel]  
Glenn Randers-Pehrson 已提交
2423 2424 2425
}

/* This does the right thing based on the bit_depth field of the
2426 2427 2428
 * png_struct, interpreting values as 8-bit or 16-bit.  While the result
 * is nominally a 16-bit value if bit depth is 8 then the result is
 * 8-bit (as are the arguments.)
G
[devel]  
Glenn Randers-Pehrson 已提交
2429 2430
 */
png_uint_16 /* PRIVATE */
2431
png_gamma_correct(png_structp png_ptr, unsigned int value,
2432
    png_fixed_point gamma_val)
G
[devel]  
Glenn Randers-Pehrson 已提交
2433 2434
{
   if (png_ptr->bit_depth == 8)
2435
      return png_gamma_8bit_correct(value, gamma_val);
2436

G
[devel]  
Glenn Randers-Pehrson 已提交
2437
   else
2438
      return png_gamma_16bit_correct(value, gamma_val);
G
[devel]  
Glenn Randers-Pehrson 已提交
2439 2440 2441 2442 2443 2444
}

/* This is the shared test on whether a gamma value is 'significant' - whether
 * it is worth doing gamma correction.
 */
int /* PRIVATE */
2445
png_gamma_significant(png_fixed_point gamma_val)
G
[devel]  
Glenn Randers-Pehrson 已提交
2446
{
2447 2448
   return gamma_val < PNG_FP_1 - PNG_GAMMA_THRESHOLD_FIXED ||
       gamma_val > PNG_FP_1 + PNG_GAMMA_THRESHOLD_FIXED;
G
[devel]  
Glenn Randers-Pehrson 已提交
2449 2450
}

2451
/* Internal function to build a single 16-bit table - the table consists of
G
[devel]  
Glenn Randers-Pehrson 已提交
2452 2453 2454
 * 'num' 256 entry subtables, where 'num' is determined by 'shift' - the amount
 * to shift the input values right (or 16-number_of_signifiant_bits).
 *
2455
 * The caller is responsible for ensuring that the table gets cleaned up on
G
[devel]  
Glenn Randers-Pehrson 已提交
2456 2457 2458 2459 2460
 * png_error (i.e. if one of the mallocs below fails) - i.e. the *table argument
 * should be somewhere that will be cleaned.
 */
static void
png_build_16bit_table(png_structp png_ptr, png_uint_16pp *ptable,
2461
   PNG_CONST unsigned int shift, PNG_CONST png_fixed_point gamma_val)
G
[devel]  
Glenn Randers-Pehrson 已提交
2462 2463
{
   /* Various values derived from 'shift': */
2464 2465 2466 2467
   PNG_CONST unsigned int num = 1U << (8U - shift);
   PNG_CONST unsigned int max = (1U << (16U - shift))-1U;
   PNG_CONST unsigned int max_by_2 = 1U << (15U-shift);
   unsigned int i;
G
[devel]  
Glenn Randers-Pehrson 已提交
2468 2469

   png_uint_16pp table = *ptable =
2470
       (png_uint_16pp)png_calloc(png_ptr, num * png_sizeof(png_uint_16p));
G
[devel]  
Glenn Randers-Pehrson 已提交
2471 2472 2473 2474

   for (i = 0; i < num; i++)
   {
      png_uint_16p sub_table = table[i] =
2475
          (png_uint_16p)png_malloc(png_ptr, 256 * png_sizeof(png_uint_16));
G
[devel]  
Glenn Randers-Pehrson 已提交
2476 2477

      /* The 'threshold' test is repeated here because it can arise for one of
2478
       * the 16-bit tables even if the others don't hit it.
G
[devel]  
Glenn Randers-Pehrson 已提交
2479
       */
2480
      if (png_gamma_significant(gamma_val))
G
[devel]  
Glenn Randers-Pehrson 已提交
2481
      {
2482 2483 2484 2485 2486 2487 2488 2489
         /* The old code would overflow at the end and this would cause the
          * 'pow' function to return a result >1, resulting in an
          * arithmetic error.  This code follows the spec exactly; ig is
          * the recovered input sample, it always has 8-16 bits.
          *
          * We want input * 65535/max, rounded, the arithmetic fits in 32
          * bits (unsigned) so long as max <= 32767.
          */
2490
         unsigned int j;
2491 2492
         for (j = 0; j < 256; j++)
         {
2493
            png_uint_32 ig = (j << (8-shift)) + i;
G
[devel]  
Glenn Randers-Pehrson 已提交
2494
#           ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
2495
               /* Inline the 'max' scaling operation: */
2496
               double d = floor(65535*pow(ig/(double)max, gamma_val*.00001)+.5);
2497
               sub_table[j] = (png_uint_16)d;
G
[devel]  
Glenn Randers-Pehrson 已提交
2498
#           else
2499
               if (shift)
2500
                  ig = (ig * 65535U + max_by_2)/max;
2501

2502
               sub_table[j] = png_gamma_16bit_correct(ig, gamma_val);
G
[devel]  
Glenn Randers-Pehrson 已提交
2503
#           endif
2504
         }
G
[devel]  
Glenn Randers-Pehrson 已提交
2505 2506 2507 2508
      }
      else
      {
         /* We must still build a table, but do it the fast way. */
2509
         unsigned int j;
2510

2511 2512 2513
         for (j = 0; j < 256; j++)
         {
            png_uint_32 ig = (j << (8-shift)) + i;
2514

2515 2516
            if (shift)
               ig = (ig * 65535U + max_by_2)/max;
2517

2518
            sub_table[j] = (png_uint_16)ig;
2519
         }
G
[devel]  
Glenn Randers-Pehrson 已提交
2520 2521 2522 2523 2524 2525 2526 2527 2528
      }
   }
}

/* NOTE: this function expects the *inverse* of the overall gamma transformation
 * required.
 */
static void
png_build_16to8_table(png_structp png_ptr, png_uint_16pp *ptable,
2529
   PNG_CONST unsigned int shift, PNG_CONST png_fixed_point gamma_val)
G
[devel]  
Glenn Randers-Pehrson 已提交
2530
{
2531 2532 2533
   PNG_CONST unsigned int num = 1U << (8U - shift);
   PNG_CONST unsigned int max = (1U << (16U - shift))-1U;
   unsigned int i;
G
[devel]  
Glenn Randers-Pehrson 已提交
2534 2535 2536
   png_uint_32 last;

   png_uint_16pp table = *ptable =
2537
       (png_uint_16pp)png_calloc(png_ptr, num * png_sizeof(png_uint_16p));
G
[devel]  
Glenn Randers-Pehrson 已提交
2538 2539

   /* 'num' is the number of tables and also the number of low bits of low
2540
    * bits of the input 16-bit value used to select a table.  Each table is
G
[devel]  
Glenn Randers-Pehrson 已提交
2541 2542 2543 2544
    * itself index by the high 8 bits of the value.
    */
   for (i = 0; i < num; i++)
      table[i] = (png_uint_16p)png_malloc(png_ptr,
2545
          256 * png_sizeof(png_uint_16));
G
[devel]  
Glenn Randers-Pehrson 已提交
2546

2547
   /* 'gamma_val' is set to the reciprocal of the value calculated above, so
G
[devel]  
Glenn Randers-Pehrson 已提交
2548 2549
    * pow(out,g) is an *input* value.  'last' is the last input value set.
    *
2550 2551
    * In the loop 'i' is used to find output values.  Since the output is
    * 8-bit there are only 256 possible values.  The tables are set up to
G
[devel]  
Glenn Randers-Pehrson 已提交
2552 2553 2554 2555 2556
    * select the closest possible output value for each input by finding
    * the input value at the boundary between each pair of output values
    * and filling the table up to that boundary with the lower output
    * value.
    *
2557
    * The boundary values are 0.5,1.5..253.5,254.5.  Since these are 9-bit
2558
    * values the code below uses a 16-bit value in i; the values start at
G
[devel]  
Glenn Randers-Pehrson 已提交
2559 2560 2561 2562 2563
    * 128.5 (for 0.5) and step by 257, for a total of 254 values (the last
    * entries are filled with 255).  Start i at 128 and fill all 'last'
    * table entries <= 'max'
    */
   last = 0;
2564
   for (i = 0; i < 255; ++i) /* 8-bit output value */
G
[devel]  
Glenn Randers-Pehrson 已提交
2565 2566
   {
      /* Find the corresponding maximum input value */
2567
      png_uint_16 out = (png_uint_16)(i * 257U); /* 16-bit output value */
2568

G
[devel]  
Glenn Randers-Pehrson 已提交
2569
      /* Find the boundary value in 16 bits: */
2570
      png_uint_32 bound = png_gamma_16bit_correct(out+128U, gamma_val);
2571

G
[devel]  
Glenn Randers-Pehrson 已提交
2572
      /* Adjust (round) to (16-shift) bits: */
2573
      bound = (bound * max + 32768U)/65535U + 1U;
G
[devel]  
Glenn Randers-Pehrson 已提交
2574

2575
      while (last < bound)
G
[devel]  
Glenn Randers-Pehrson 已提交
2576
      {
2577 2578
         table[last & (0xffU >> shift)][last >> (8U - shift)] = out;
         last++;
G
[devel]  
Glenn Randers-Pehrson 已提交
2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589
      }
   }

   /* And fill in the final entries. */
   while (last < (num << 8))
   {
      table[last & (0xff >> shift)][last >> (8U - shift)] = 65535U;
      last++;
   }
}

2590
/* Build a single 8-bit table: same as the 16-bit case but much simpler (and
G
[devel]  
Glenn Randers-Pehrson 已提交
2591 2592 2593 2594 2595
 * typically much faster).  Note that libpng currently does no sBIT processing
 * (apparently contrary to the spec) so a 256 entry table is always generated.
 */
static void
png_build_8bit_table(png_structp png_ptr, png_bytepp ptable,
2596
   PNG_CONST png_fixed_point gamma_val)
G
[devel]  
Glenn Randers-Pehrson 已提交
2597
{
2598
   unsigned int i;
G
[devel]  
Glenn Randers-Pehrson 已提交
2599 2600
   png_bytep table = *ptable = (png_bytep)png_malloc(png_ptr, 256);

2601 2602
   if (png_gamma_significant(gamma_val)) for (i=0; i<256; i++)
      table[i] = png_gamma_8bit_correct(i, gamma_val);
2603

2604 2605
   else for (i=0; i<256; ++i)
      table[i] = (png_byte)i;
G
[devel]  
Glenn Randers-Pehrson 已提交
2606 2607 2608 2609 2610 2611 2612 2613
}

/* We build the 8- or 16-bit gamma tables here.  Note that for 16-bit
 * tables, we don't make a full table if we are reducing to 8-bit in
 * the future.  Note also how the gamma_16 tables are segmented so that
 * we don't need to allocate > 64K chunks for a full 16-bit table.
 */
void /* PRIVATE */
2614
png_build_gamma_table(png_structp png_ptr, int bit_depth)
G
[devel]  
Glenn Randers-Pehrson 已提交
2615 2616 2617 2618 2619 2620
{
  png_debug(1, "in png_build_gamma_table");

  if (bit_depth <= 8)
  {
     png_build_8bit_table(png_ptr, &png_ptr->gamma_table,
2621 2622
         png_ptr->screen_gamma > 0 ?  png_reciprocal2(png_ptr->gamma,
         png_ptr->screen_gamma) : PNG_FP_1);
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#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
2625
   defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
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   defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
2627
     if (png_ptr->transformations & (PNG_COMPOSE | PNG_RGB_TO_GRAY))
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     {
        png_build_8bit_table(png_ptr, &png_ptr->gamma_to_1,
2630
            png_reciprocal(png_ptr->gamma));
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        png_build_8bit_table(png_ptr, &png_ptr->gamma_from_1,
2633 2634
            png_ptr->screen_gamma > 0 ?  png_reciprocal(png_ptr->screen_gamma) :
            png_ptr->gamma/* Probably doing rgb_to_gray */);
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     }
2636
#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
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  }
  else
  {
     png_byte shift, sig_bit;

     if (png_ptr->color_type & PNG_COLOR_MASK_COLOR)
     {
        sig_bit = png_ptr->sig_bit.red;

        if (png_ptr->sig_bit.green > sig_bit)
           sig_bit = png_ptr->sig_bit.green;

        if (png_ptr->sig_bit.blue > sig_bit)
           sig_bit = png_ptr->sig_bit.blue;
     }
     else
        sig_bit = png_ptr->sig_bit.gray;

2655
     /* 16-bit gamma code uses this equation:
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      *
      *   ov = table[(iv & 0xff) >> gamma_shift][iv >> 8]
      *
      * Where 'iv' is the input color value and 'ov' is the output value -
      * pow(iv, gamma).
      *
      * Thus the gamma table consists of up to 256 256 entry tables.  The table
      * is selected by the (8-gamma_shift) most significant of the low 8 bits of
      * the color value then indexed by the upper 8 bits:
      *
      *   table[low bits][high 8 bits]
      *
      * So the table 'n' corresponds to all those 'iv' of:
      *
2670
      *   <all high 8-bit values><n << gamma_shift>..<(n+1 << gamma_shift)-1>
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      *
      */
2673 2674
     if (sig_bit > 0 && sig_bit < 16U)
        shift = (png_byte)(16U - sig_bit); /* shift == insignificant bits */
2675

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     else
        shift = 0; /* keep all 16 bits */

2679
     if (png_ptr->transformations & (PNG_16_TO_8 | PNG_SCALE_16_TO_8))
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     {
2681 2682 2683 2684
        /* PNG_MAX_GAMMA_8 is the number of bits to keep - effectively
         * the significant bits in the *input* when the output will
         * eventually be 8 bits.  By default it is 11.
         */
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        if (shift < (16U - PNG_MAX_GAMMA_8))
           shift = (16U - PNG_MAX_GAMMA_8);
     }

     if (shift > 8U)
        shift = 8U; /* Guarantees at least one table! */

     png_ptr->gamma_shift = shift;

2694
#ifdef PNG_16BIT_SUPPORTED
2695
     /* NOTE: prior to 1.5.4 this test used to include PNG_BACKGROUND (now
2696
      * PNG_COMPOSE).  This effectively smashed the background calculation for
2697
      * 16-bit output because the 8-bit table assumes the result will be reduced
2698 2699
      * to 8 bits.
      */
2700
     if (png_ptr->transformations & (PNG_16_TO_8 | PNG_SCALE_16_TO_8))
2701
#endif
2702 2703 2704 2705
         png_build_16to8_table(png_ptr, &png_ptr->gamma_16_table, shift,
         png_ptr->screen_gamma > 0 ? png_product2(png_ptr->gamma,
         png_ptr->screen_gamma) : PNG_FP_1);

2706
#ifdef PNG_16BIT_SUPPORTED
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     else
2708 2709 2710
         png_build_16bit_table(png_ptr, &png_ptr->gamma_16_table, shift,
         png_ptr->screen_gamma > 0 ? png_reciprocal2(png_ptr->gamma,
         png_ptr->screen_gamma) : PNG_FP_1);
2711
#endif
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#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
2714
   defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
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   defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
2716
     if (png_ptr->transformations & (PNG_COMPOSE | PNG_RGB_TO_GRAY))
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     {
2718
        png_build_16bit_table(png_ptr, &png_ptr->gamma_16_to_1, shift,
2719
            png_reciprocal(png_ptr->gamma));
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2721
        /* Notice that the '16 from 1' table should be full precision, however
2722
         * the lookup on this table still uses gamma_shift, so it can't be.
2723 2724
         * TODO: fix this.
         */
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2725
        png_build_16bit_table(png_ptr, &png_ptr->gamma_16_from_1, shift,
2726 2727
            png_ptr->screen_gamma > 0 ? png_reciprocal(png_ptr->screen_gamma) :
            png_ptr->gamma/* Probably doing rgb_to_gray */);
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     }
2729
#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
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  }
}
#endif /* READ_GAMMA */
2733
#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */