- 30 7月, 2019 2 次提交
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由 Ebrahim Byagowi 提交于
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由 Ebrahim Byagowi 提交于
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- 01 5月, 2019 1 次提交
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由 Ebrahim Byagowi 提交于
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- 22 1月, 2019 1 次提交
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- 18 1月, 2019 1 次提交
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由 Behdad Esfahbod 提交于
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- 22 12月, 2018 1 次提交
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由 Behdad Esfahbod 提交于
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- 18 12月, 2018 1 次提交
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由 Ebrahim Byagowi 提交于
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- 17 12月, 2018 1 次提交
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由 Ebrahim Byagowi 提交于
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- 30 11月, 2018 1 次提交
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由 Behdad Esfahbod 提交于
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- 24 11月, 2018 1 次提交
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由 Behdad Esfahbod 提交于
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- 11 11月, 2018 1 次提交
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由 Ebrahim Byagowi 提交于
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- 23 10月, 2018 4 次提交
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由 Behdad Esfahbod 提交于
Doesn't matter, but matches the description.
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由 Behdad Esfahbod 提交于
COLR table has one function: return layers for a glyph, and we expose exactly that, so should just wire it through. Also use sub_array() for verifiable safety. Also, BaseGlyphRecord's null object is enough. We don't need to special-case the not-found.
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由 Behdad Esfahbod 提交于
Implement has_data() for realz.
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由 Behdad Esfahbod 提交于
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- 22 10月, 2018 5 次提交
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由 Behdad Esfahbod 提交于
Not sure if MSVC would be unhappy about this.
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由 Behdad Esfahbod 提交于
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由 Behdad Esfahbod 提交于
Sanitize always comes just before data member definitions, so it's easy to cross-check.
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由 Behdad Esfahbod 提交于
When a struct is plain old data with no references, etc, it's okay to mark its members public.
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由 Khaled Hosny 提交于
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- 16 9月, 2018 1 次提交
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由 Behdad Esfahbod 提交于
...like UnsizedArrayOf<>. This fixes a class of crasher bugs, mostly with color and AAT tables. We cannot use nullable offsets to varsized data that does not declare min_size, because it's nost safe to use our fixed-size null pool for types that have their size external. So, use non_null'able offsets for these. A further enhancement would be to make use of min_size in Null<> itself. Will try that after.
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- 26 8月, 2018 1 次提交
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由 Behdad Esfahbod 提交于
Sorry for the noise, downstream custom builders. Please adjust.
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- 18 4月, 2018 1 次提交
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由 Ebrahim Byagowi 提交于
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- 17 4月, 2018 1 次提交
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由 Behdad Esfahbod 提交于
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- 12 4月, 2018 1 次提交
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由 Ebrahim Byagowi 提交于
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- 10 4月, 2018 1 次提交
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由 Ebrahim Byagowi 提交于
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- 15 3月, 2018 4 次提交
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由 Behdad Esfahbod 提交于
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由 Behdad Esfahbod 提交于
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由 Behdad Esfahbod 提交于
Bad bad bad bad code. Don't do that. If compiler's not happy, understand why.
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由 Behdad Esfahbod 提交于
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- 07 3月, 2018 1 次提交
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由 Behdad Esfahbod 提交于
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- 06 3月, 2018 1 次提交
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由 Ebrahim Byagowi 提交于
* Implemented a bsearch on get_base_glyph_record * Made get_color_record_argb actually work
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- 04 3月, 2018 2 次提交
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由 Ebrahim Byagowi 提交于
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由 Ebrahim Byagowi 提交于
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- 03 3月, 2018 1 次提交
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由 Ebrahim Byagowi 提交于
That sanitization wasn't right, firstLayerIndex is an index from beginning of the Layer Records not the table itself.
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- 02 3月, 2018 1 次提交
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由 Ebrahim Byagowi 提交于
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- 28 2月, 2018 1 次提交
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由 Ebrahim Byagowi 提交于
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