提交 ad5abf4c 编写于 作者: M Max Bruckner

Update unity with fixes for compiler warnings

......@@ -194,7 +194,7 @@ void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
while (nibbles > 0)
{
nibbles--;
nibble = (number >> (nibbles * 4)) & 0x0F;
nibble = (int)(number >> (nibbles * 4)) & 0x0F;
if (nibble <= 9)
{
UNITY_OUTPUT_CHAR((char)('0' + nibble));
......@@ -669,7 +669,7 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrElement);
UnityPrintNumberUnsigned(num_elements - elements - 1);
UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
......@@ -691,7 +691,7 @@ void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
if (!UnityFloatsWithin(delta, expected, actual))
{
UnityTestResultsFailBegin(lineNumber);
UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
......@@ -746,7 +746,7 @@ void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
UnityPrint(trait_names[trait_index]);
UnityPrint(UnityStrWas);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
UnityPrintFloat(actual);
UnityPrintFloat((UNITY_DOUBLE)actual);
#else
if (should_be_trait)
UnityPrint(UnityStrNot);
......
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