提交 acf80470 编写于 作者: M Max Bruckner

Update Unity to version v2.4.2

Merge commit 'b7bfe1e9' into develop
......@@ -118,6 +118,17 @@ Another way of calling TEST_ASSERT_EQUAL_INT
Asserts that the actual value is within plus or minus delta of the expected value. This also comes in
size specific variants.
TEST_ASSERT_GREATER_THAN(threshold, actual)
Asserts that the actual value is greater than the threshold. This also comes in size specific variants.
TEST_ASSERT_LESS_THAN(threshold, actual)
Asserts that the actual value is less than the threshold. This also comes in size specific variants.
Arrays
------
......
......@@ -172,7 +172,7 @@ class UnityModuleGenerator
when 'camel' then part1
when 'snake' then part1.downcase
when 'caps' then part1.upcase
else part1.downcase
else part1
end
else
case (@options[:naming])
......@@ -180,7 +180,7 @@ class UnityModuleGenerator
when 'camel' then part1 + part2
when 'snake' then part1.downcase + '_' + part2.downcase
when 'caps' then part1.upcase + '_' + part2.upcase
else part1.downcase + '_' + part2.downcase
else part1 + '_' + part2
end
end
end
......@@ -290,7 +290,7 @@ if $0 == __FILE__
' -n"camel" sets the file naming convention.',
' bumpy - BumpyCaseFilenames.',
' camel - camelCaseFilenames.',
' snake - snake_case_filenames. (DEFAULT)',
' snake - snake_case_filenames.',
' caps - CAPS_CASE_FILENAMES.',
' -u update subversion too (requires subversion command line)',
' -y"my.yml" selects a different yaml config file for module generation',
......
......@@ -119,7 +119,7 @@ class UnityTestRunnerGenerator
source_index = 0
tests_and_line_numbers.size.times do |i|
source_lines[source_index..-1].each_with_index do |line, index|
next unless line =~ /#{tests_and_line_numbers[i][:test]}/
next unless line =~ /\s+#{tests_and_line_numbers[i][:test]}(?:\s|\()/
source_index += index
tests_and_line_numbers[i][:line_number] = source_index + 1
break
......
文件模式从 100644 更改为 100755
......@@ -290,6 +290,60 @@ Asserts the specified bit of the `actual` parameter is high.
Asserts the specified bit of the `actual` parameter is low.
### Integer Less Than / Greater Than
These assertions verify that the `actual` parameter is less than or greater
than `threshold` (exclusive). For example, if the threshold value is 0 for the
greater than assertion will fail if it is 0 or less.
##### `TEST_ASSERT_GREATER_THAN (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_INT (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_INT8 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_INT16 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_INT32 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_UINT (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_UINT8 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_UINT16 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_UINT32 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_HEX8 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_HEX16 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_HEX32 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_INT (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_INT8 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_INT16 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_INT32 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_UINT (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_UINT8 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_UINT16 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_UINT32 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_HEX8 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_HEX16 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_HEX32 (threshold, actual)`
### Integer Ranges (of all sizes)
......
......@@ -201,10 +201,12 @@
* `stdout` option. You decide to route your test result output to a custom
* serial `RS232_putc()` function you wrote like thus:
*/
/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
/* #define UNITY_OUTPUT_CHAR_HEADER_DECLARATION RS232_putc(int) */
/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
/* #define UNITY_OUTPUT_FLUSH_HEADER_DECLARATION RS232_flush(void) */
/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
/* For some targets, Unity can make the otherwise required `setUp()` and
* `tearDown()` functions optional. This is a nice convenience for test writers
......
......@@ -53,7 +53,7 @@ module RakefileHelpers
defines = if $cfg['compiler']['defines']['items'].nil?
''
else
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar'])
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar'] + ['UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar\(int\)'])
end
options = squash('', $cfg['compiler']['options'])
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
......
......@@ -6,6 +6,7 @@ endif
CFLAGS += -std=c99 -pedantic -Wall -Wextra -Werror
CFLAGS += $(DEBUG)
DEFINES = -D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar
DEFINES += -D UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar\(int\)
SRC = ../src/unity_fixture.c \
../../../src/unity.c \
unity_fixture_Test.c \
......
......@@ -27,6 +27,8 @@ static const char UnityStrNull[] = "NULL";
static const char UnityStrSpacer[] = ". ";
static const char UnityStrExpected[] = " Expected ";
static const char UnityStrWas[] = " Was ";
static const char UnityStrGt[] = " to be greater than ";
static const char UnityStrLt[] = " to be less than ";
static const char UnityStrElement[] = " Element ";
static const char UnityStrByte[] = " Byte ";
static const char UnityStrMemory[] = " Memory Mismatch.";
......@@ -235,95 +237,97 @@ void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
static void UnityPrintDecimalAndNumberWithLeadingZeros(UNITY_INT32 fraction_part, UNITY_INT32 divisor)
{
UNITY_OUTPUT_CHAR('.');
while (divisor > 0)
{
UNITY_OUTPUT_CHAR('0' + fraction_part / divisor);
fraction_part %= divisor;
divisor /= 10;
if (fraction_part == 0) break; /* Truncate trailing 0's */
}
}
#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
/* If rounds up && remainder 0.5 && result odd && below cutoff for double precision issues */
#define ROUND_TIES_TO_EVEN(orig, num_int, num) \
if (num_int > (num) && (num) - (num_int-1) <= 0.5 && (num_int & 1) == 1 && orig < 1e22) \
num_int -= 1 /* => a tie to round down to even */
#else
#define ROUND_TIES_TO_EVEN(orig, num_int, num) /* Remove macro */
#endif
/* Printing floating point numbers is hard. Some goals of this implementation: works for embedded
* systems, floats or doubles, and has a reasonable format. The key paper in this area,
* 'How to Print Floating-Point Numbers Accurately' by Steele & White, shows an approximation by
* scaling called Dragon 2. This code uses a similar idea. The other core algorithm uses casts and
* floating subtraction to give exact remainders after the decimal, to be scaled into an integer.
* Extra trailing 0's are excluded. The output defaults to rounding to nearest, ties to even. You
* can enable rounding ties away from zero. Note: UNITY_DOUBLE param can typedef to float or double
* The old version required compiling in snprintf. For reference, with a similar format as now:
* char buf[19];
* if (number > 4294967296.0 || -number > 4294967296.0) snprintf(buf, sizeof buf, "%.8e", number);
* else snprintf(buf, sizeof buf, "%.6f", number);
* UnityPrint(buf);
*/
/* This function prints a floating-point value in a format similar to
* printf("%.6g"). It can work with either single- or double-precision,
* but for simplicity, it prints only 6 significant digits in either case.
* Printing more than 6 digits accurately is hard (at least in the single-
* precision case) and isn't attempted here. */
void UnityPrintFloat(const UNITY_DOUBLE input_number)
{
UNITY_DOUBLE number;
UNITY_DOUBLE number = input_number;
if (input_number < 0)
/* print minus sign (including for negative zero) */
if (number < 0.0f || (number == 0.0f && 1.0f / number < 0.0f))
{
UNITY_OUTPUT_CHAR('-');
number = -input_number;
} else
{
number = input_number;
number = -number;
}
if (isnan(number)) UnityPrint(UnityStrNaN);
else if (isinf(number)) UnityPrintLen(UnityStrInf, 3);
else if (number <= 0.0000005 && number > 0) UnityPrint("0.000000..."); /* Small number */
else if (number < 4294967295.9999995) /* Rounded result fits in 32 bits, "%.6f" format */
/* handle zero, NaN, and +/- infinity */
if (number == 0.0f) UnityPrint("0");
else if (isnan(number)) UnityPrint("nan");
else if (isinf(number)) UnityPrint("inf");
else
{
const UNITY_INT32 divisor = 1000000/10;
UNITY_UINT32 integer_part = (UNITY_UINT32)number;
UNITY_INT32 fraction_part = (UNITY_INT32)((number - (UNITY_DOUBLE)integer_part)*1000000.0 + 0.5);
/* Double precision calculation gives best performance for six rounded decimal places */
ROUND_TIES_TO_EVEN(number, fraction_part, (number - (UNITY_DOUBLE)integer_part)*1000000.0);
int exponent = 0;
int decimals, digits;
UNITY_INT32 n;
char buf[16];
/* scale up or down by powers of 10 */
while (number < 100000.0f / 1e6f) { number *= 1e6f; exponent -= 6; }
while (number < 100000.0f) { number *= 10.0f; exponent--; }
while (number > 1000000.0f * 1e6f) { number /= 1e6f; exponent += 6; }
while (number > 1000000.0f) { number /= 10.0f; exponent++; }
if (fraction_part == 1000000) /* Carry across the decimal point */
/* round to nearest integer */
n = ((UNITY_INT32)(number + number) + 1) / 2;
if (n > 999999)
{
fraction_part = 0;
integer_part += 1;
n = 100000;
exponent++;
}
UnityPrintNumberUnsigned(integer_part);
UnityPrintDecimalAndNumberWithLeadingZeros(fraction_part, divisor);
}
else /* Number is larger, use exponential format of 9 digits, "%.8e" */
{
const UNITY_INT32 divisor = 1000000000/10;
UNITY_INT32 integer_part;
UNITY_DOUBLE_TYPE divide = 10.0;
int exponent = 9;
/* determine where to place decimal point */
decimals = (exponent <= 0 && exponent >= -9) ? -exponent : 5;
exponent += decimals;
while (number / divide >= 1000000000.0 - 0.5)
/* truncate trailing zeroes after decimal point */
while (decimals > 0 && n % 10 == 0)
{
divide *= 10;
exponent++;
n /= 10;
decimals--;
}
/* build up buffer in reverse order */
digits = 0;
while (n != 0 || digits < decimals + 1)
{
buf[digits++] = (char)('0' + n % 10);
n /= 10;
}
while (digits > 0)
{
if(digits == decimals) UNITY_OUTPUT_CHAR('.');
UNITY_OUTPUT_CHAR(buf[--digits]);
}
integer_part = (UNITY_INT32)(number / divide + 0.5);
/* Double precision calculation required for float, to produce 9 rounded digits */
ROUND_TIES_TO_EVEN(number, integer_part, number / divide);
UNITY_OUTPUT_CHAR('0' + integer_part / divisor);
UnityPrintDecimalAndNumberWithLeadingZeros(integer_part % divisor, divisor / 10);
UNITY_OUTPUT_CHAR('e');
UNITY_OUTPUT_CHAR('+');
if (exponent < 10) UNITY_OUTPUT_CHAR('0');
UnityPrintNumber(exponent);
/* print exponent if needed */
if (exponent != 0)
{
UNITY_OUTPUT_CHAR('e');
if(exponent < 0)
{
UNITY_OUTPUT_CHAR('-');
exponent = -exponent;
}
else
{
UNITY_OUTPUT_CHAR('+');
}
digits = 0;
while (exponent != 0 || digits < 2)
{
buf[digits++] = (char)('0' + exponent % 10);
exponent /= 10;
}
while (digits > 0)
{
UNITY_OUTPUT_CHAR(buf[--digits]);
}
}
}
}
#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
......@@ -526,6 +530,50 @@ void UnityAssertEqualNumber(const UNITY_INT expected,
}
}
/*-----------------------------------------------*/
void UnityAssertGreaterNumber(const UNITY_INT threshold,
const UNITY_INT actual,
const char *msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
RETURN_IF_FAIL_OR_IGNORE;
if (!(actual > threshold))
{
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrExpected);
UnityPrintNumberByStyle(actual, style);
UnityPrint(UnityStrGt);
UnityPrintNumberByStyle(threshold, style);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
}
/*-----------------------------------------------*/
void UnityAssertSmallerNumber(const UNITY_INT threshold,
const UNITY_INT actual,
const char *msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
RETURN_IF_FAIL_OR_IGNORE;
if (!(actual < threshold))
{
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrExpected);
UnityPrintNumberByStyle(actual, style);
UnityPrint(UnityStrLt);
UnityPrintNumberByStyle(threshold, style);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
}
#define UnityPrintPointlessAndBail() \
{ \
UnityTestResultsFailBegin(lineNumber); \
......@@ -1025,7 +1073,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
{
UNITY_UINT32 i = 0;
UNITY_UINT32 j = 0;
const char* exp = NULL;
const char* expd = NULL;
const char* act = NULL;
RETURN_IF_FAIL_OR_IGNORE;
......@@ -1048,7 +1096,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
if (flags != UNITY_ARRAY_TO_ARRAY)
{
exp = (const char*)expected;
expd = (const char*)expected;
}
do
......@@ -1056,15 +1104,15 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
act = actual[j];
if (flags == UNITY_ARRAY_TO_ARRAY)
{
exp = ((const char* const*)expected)[j];
expd = ((const char* const*)expected)[j];
}
/* if both pointers not null compare the strings */
if (exp && act)
if (expd && act)
{
for (i = 0; exp[i] || act[i]; i++)
for (i = 0; expd[i] || act[i]; i++)
{
if (exp[i] != act[i])
if (expd[i] != act[i])
{
Unity.CurrentTestFailed = 1;
break;
......@@ -1073,7 +1121,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
}
else
{ /* handle case of one pointers being null (if both null, test should pass) */
if (exp != act)
if (expd != act)
{
Unity.CurrentTestFailed = 1;
}
......@@ -1087,7 +1135,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
UnityPrint(UnityStrElement);
UnityPrintNumberUnsigned(j);
}
UnityPrintExpectedAndActualStrings(exp, act);
UnityPrintExpectedAndActualStrings(expd, act);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
......
......@@ -114,6 +114,35 @@ void tearDown(void);
#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, NULL)
#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, NULL)
/* Integer Greater Than/ Less Than (of all sizes) */
#define TEST_ASSERT_GREATER_THAN(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
/* Integer Ranges (of all sizes) */
#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
......@@ -157,6 +186,8 @@ void tearDown(void);
#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, NULL)
/* Arrays Compared To Single Value */
#define TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, NULL)
......@@ -241,6 +272,35 @@ void tearDown(void);
#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, (message))
/* Integer Greater Than/ Less Than (of all sizes) */
#define TEST_ASSERT_GREATER_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message))
/* Integer Ranges (of all sizes) */
#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
......
......@@ -244,8 +244,8 @@ typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
#define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
#else
/* If defined as something else, make sure we declare it here so it's ready for use */
#ifndef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
extern void UNITY_OUTPUT_CHAR(int);
#ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION
extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION;
#endif
#endif
......@@ -253,22 +253,22 @@ extern void UNITY_OUTPUT_CHAR(int);
#ifdef UNITY_USE_FLUSH_STDOUT
/* We want to use the stdout flush utility */
#include <stdio.h>
#define UNITY_OUTPUT_FLUSH (void)fflush(stdout)
#define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
#else
/* We've specified nothing, therefore flush should just be ignored */
#define UNITY_OUTPUT_FLUSH
#define UNITY_OUTPUT_FLUSH()
#endif
#else
/* We've defined flush as something else, so make sure we declare it here so it's ready for use */
#ifndef UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION
extern void UNITY_OUTPUT_FLUSH(void);
#ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION
extern void UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION;
#endif
#endif
#ifndef UNITY_OUTPUT_FLUSH
#define UNITY_FLUSH_CALL()
#else
#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH
#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH()
#endif
#ifndef UNITY_PRINT_EOL
......@@ -453,6 +453,18 @@ void UnityAssertEqualNumber(const UNITY_INT expected,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertGreaterNumber(const UNITY_INT threshold,
const UNITY_INT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertSmallerNumber(const UNITY_INT threshold,
const UNITY_INT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
UNITY_INTERNAL_PTR actual,
const UNITY_UINT32 num_elements,
......@@ -650,6 +662,34 @@ int UnityTestMatches(void);
#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
......
......@@ -14,6 +14,7 @@ CFLAGS += -Wbad-function-cast -Wcast-qual -Wold-style-definition -Wshadow -Wstri
#DEBUG = -O0 -g
CFLAGS += $(DEBUG)
DEFINES = -D UNITY_OUTPUT_CHAR=putcharSpy
DEFINES += -D UNITY_OUTPUT_CHAR_HEADER_DECLARATION=putcharSpy\(int\)
DEFINES += -D UNITY_SUPPORT_64 -D UNITY_INCLUDE_DOUBLE
SRC = ../src/unity.c tests/testunity.c build/testunityRunner.c
INC_DIR = -I ../src
......
......@@ -91,7 +91,7 @@ module RakefileHelpers
defines = if $cfg['compiler']['defines']['items'].nil?
''
else
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=putcharSpy'] + inject_defines)
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=putcharSpy'] + ['UNITY_OUTPUT_CHAR_HEADER_DECLARATION=putcharSpy\(int\)'] + inject_defines)
end
options = squash('', $cfg['compiler']['options'])
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
......
此差异已折叠。
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