- 16 5月, 2007 1 次提交
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由 David S. Miller 提交于
Hypervisor interfaces need to be negotiated in order to use some API calls reliably. So add a small set of interfaces to request API versions and query current settings. This allows us to fix some bugs in the hypervisor console: 1) If we can negotiate API group CORE of at least major 1 minor 1 we can use con_read and con_write which can improve console performance quite a bit. 2) When we do a console write request, we should hold the spinlock around the whole request, not a byte at a time. What would happen is that it's easy for output from different cpus to get mixed with each other. 3) Use consistent udelay() based polling, udelay(1) each loop with a limit of 1000 polls to handle stuck hypervisor console. Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 20 3月, 2006 10 次提交
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由 David S. Miller 提交于
There were several bugs in the SUN4V cpu mondo dispatch code. In fact, if we ever got a EWOULDBLOCK or other error from the hypervisor call, we'd potentially send a cpu mondo multiple times to the same cpu and even worse we could loop until the timeout resending the same mondo over and over to such cpus. So let's bulletproof this thing as follows: 1) Implement cpu_mondo_send() and cpu_state() hypervisor calls in arch/sparc64/kernel/entry.S, add prototypes to asm/hypervisor.h 2) Don't build and update the cpulist using inline functions, this was causing the cpu mask to not get updated in the caller. 3) Disable interrupts during the entire mondo send, otherwise our cpu list and/or mondo block could get overwritten if we take an interrupt and do a cpu mondo send on the current cpu. 4) Check for all possible error return types from the cpu_mondo_send() hypervisor call. In particular: HV_EOK) Our work is done, all cpus have received the mondo. HV_CPUERROR) One or more of the cpus in the cpu list we passed to the hypervisor are in error state. Use cpu_state() calls over the entries in the cpu list to see which ones. Record them in "error_mask" and report this after we are done sending the mondo to cpus which are not in error state. HV_EWOULDBLOCK) We need to keep trying. Any other error we consider fatal, we report the event and exit immediately. 5) We only timeout if forward progress is not made. Forward progress is defined as having at least one cpu get the mondo successfully in a given cpu_mondo_send() call. Otherwise we bump a counter and delay a little. If the counter hits a limit, we signal an error and report the event. Also, smp_call_function_mask() error handling reports the number of cpus incorrectly. Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David S. Miller 提交于
Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David S. Miller 提交于
Call it from register_one_mondo(). Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David S. Miller 提交于
And check for errors at call sites. Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David S. Miller 提交于
Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David S. Miller 提交于
Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David S. Miller 提交于
It is not PCI specific, it is for all system interrupts. Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David S. Miller 提交于
For constructing hypervisor PCI TSB IDs. Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David S. Miller 提交于
Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David S. Miller 提交于
Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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