1. 19 6月, 2012 1 次提交
  2. 12 6月, 2012 1 次提交
  3. 20 5月, 2012 5 次提交
  4. 19 5月, 2012 1 次提交
  5. 15 5月, 2012 10 次提交
  6. 14 5月, 2012 5 次提交
  7. 11 5月, 2012 1 次提交
  8. 08 5月, 2012 1 次提交
  9. 05 5月, 2012 2 次提交
    • L
      seqlock: add 'raw_seqcount_begin()' function · 4f988f15
      Linus Torvalds 提交于
      The normal read_seqcount_begin() function will wait for any current
      writers to exit their critical region by looping until the sequence
      count is even.
      
      That "wait for sequence count to stabilize" is the right thing to do if
      the read-locker will just retry the whole operation on contention: no
      point in doing a potentially expensive reader sequence if we know at the
      beginning that we'll just end up re-doing it all.
      
      HOWEVER.  Some users don't actually retry the operation, but instead
      will abort and do the operation with proper locking.  So the sequence
      count case may be the optimistic quick case, but in the presense of
      writers you may want to do full locking in order to guarantee forward
      progress.  The prime example of this would be the RCU name lookup.
      
      And in that case, you may well be better off without the "retry early",
      and are in a rush to instead get to the failure handling.  Thus this
      "raw" interface that just returns the sequence number without testing it
      - it just forces the low bit to zero so that read_seqcount_retry() will
      always fail such a "active concurrent writer" scenario.
      Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
      4f988f15
    • L
      Fix __read_seqcount_begin() to use ACCESS_ONCE for sequence value read · 2f624278
      Linus Torvalds 提交于
      We really need to use a ACCESS_ONCE() on the sequence value read in
      __read_seqcount_begin(), because otherwise the compiler might end up
      reloading the value in between the test and the return of it.  As a
      result, it might end up returning an odd value (which means that a write
      is in progress).
      
      If the reader is then fast enough that that odd value is still the
      current one when the read_seqcount_retry() is done, we might end up with
      a "successful" read sequence, even despite the concurrent write being
      active.
      
      In practice this probably never really happens - there just isn't
      anything else going on around the read of the sequence count, and the
      common case is that we end up having a read barrier immediately
      afterwards.
      
      So the code sequence in which gcc might decide to reaload from memory is
      small, and there's no reason to believe it would ever actually do the
      reload.  But if the compiler ever were to decide to do so, it would be
      incredibly annoying to debug.  Let's just make sure.
      
      Cc: stable@kernel.org
      Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
      2f624278
  10. 01 5月, 2012 2 次提交
  11. 30 4月, 2012 1 次提交
    • L
      pipes: add a "packetized pipe" mode for writing · 9883035a
      Linus Torvalds 提交于
      The actual internal pipe implementation is already really about
      individual packets (called "pipe buffers"), and this simply exposes that
      as a special packetized mode.
      
      When we are in the packetized mode (marked by O_DIRECT as suggested by
      Alan Cox), a write() on a pipe will not merge the new data with previous
      writes, so each write will get a pipe buffer of its own.  The pipe
      buffer is then marked with the PIPE_BUF_FLAG_PACKET flag, which in turn
      will tell the reader side to break the read at that boundary (and throw
      away any partial packet contents that do not fit in the read buffer).
      
      End result: as long as you do writes less than PIPE_BUF in size (so that
      the pipe doesn't have to split them up), you can now treat the pipe as a
      packet interface, where each read() system call will read one packet at
      a time.  You can just use a sufficiently big read buffer (PIPE_BUF is
      sufficient, since bigger than that doesn't guarantee atomicity anyway),
      and the return value of the read() will naturally give you the size of
      the packet.
      
      NOTE! We do not support zero-sized packets, and zero-sized reads and
      writes to a pipe continue to be no-ops.  Also note that big packets will
      currently be split at write time, but that the size at which that
      happens is not really specified (except that it's bigger than PIPE_BUF).
      Currently that limit is the system page size, but we might want to
      explicitly support bigger packets some day.
      
      The main user for this is going to be the autofs packet interface,
      allowing us to stop having to care so deeply about exact packet sizes
      (which have had bugs with 32/64-bit compatibility modes).  But user
      space can create packetized pipes with "pipe2(fd, O_DIRECT)", which will
      fail with an EINVAL on kernels that do not support this interface.
      Tested-by: NMichael Tokarev <mjt@tls.msk.ru>
      Cc: Alan Cox <alan@lxorguk.ukuu.org.uk>
      Cc: David Miller <davem@davemloft.net>
      Cc: Ian Kent <raven@themaw.net>
      Cc: Thomas Meyer <thomas@m3y3r.de>
      Cc: stable@kernel.org  # needed for systemd/autofs interaction fix
      Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
      9883035a
  12. 28 4月, 2012 1 次提交
  13. 27 4月, 2012 1 次提交
  14. 26 4月, 2012 1 次提交
  15. 25 4月, 2012 1 次提交
    • A
      USB: EHCI: fix crash during suspend on ASUS computers · 151b6128
      Alan Stern 提交于
      This patch (as1545) fixes a problem affecting several ASUS computers:
      The machine crashes or corrupts memory when going into suspend if the
      ehci-hcd driver is bound to any controllers.  Users have been forced
      to unbind or unload ehci-hcd before putting their systems to sleep.
      
      After extensive testing, it was determined that the machines don't
      like going into suspend when any EHCI controllers are in the PCI D3
      power state.  Presumably this is a firmware bug, but there's nothing
      we can do about it except to avoid putting the controllers in D3
      during system sleep.
      
      The patch adds a new flag to indicate whether the problem is present,
      and avoids changing the controller's power state if the flag is set.
      Runtime suspend is unaffected; this matters only for system suspend.
      However as a side effect, the controller will not respond to remote
      wakeup requests while the system is asleep.  Hence USB wakeup is not
      functional -- but of course, this is already true in the current state
      of affairs.
      
      This fixes Bugzilla #42728.
      Signed-off-by: NAlan Stern <stern@rowland.harvard.edu>
      Tested-by: NSteven Rostedt <rostedt@goodmis.org>
      Tested-by: NAndrey Rahmatullin <wrar@wrar.name>
      Tested-by: NOleksij Rempel (fishor) <bug-track@fisher-privat.net>
      Cc: stable <stable@vger.kernel.org>
      Signed-off-by: NGreg Kroah-Hartman <gregkh@linuxfoundation.org>
      151b6128
  16. 24 4月, 2012 1 次提交
  17. 23 4月, 2012 4 次提交
  18. 21 4月, 2012 1 次提交