- 03 10月, 2012 2 次提交
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由 David Howells 提交于
Convert #include "..." to #include <path/...> in drivers/gpu/. Signed-off-by: NDavid Howells <dhowells@redhat.com> Acked-by: NDave Airlie <airlied@redhat.com> Acked-by: NArnd Bergmann <arnd@arndb.de> Acked-by: NThomas Gleixner <tglx@linutronix.de> Acked-by: NPaul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: NDave Jones <davej@redhat.com>
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由 David Howells 提交于
Remove redundant DRM UAPI header #inclusions from drivers/gpu/. Remove redundant #inclusions of core DRM UAPI headers (drm.h, drm_mode.h and drm_sarea.h). They are now #included via drmP.h and drm_crtc.h via a preceding patch. Without this patch and the patch to make include the UAPI headers from the core headers, after the UAPI split, the DRM C sources cannot find these UAPI headers because the DRM code relies on specific -I flags to make #include "..." work on headers in include/drm/ - but that does not work after the UAPI split without adding more -I flags. Signed-off-by: NDavid Howells <dhowells@redhat.com> Acked-by: NDave Airlie <airlied@redhat.com> Acked-by: NArnd Bergmann <arnd@arndb.de> Acked-by: NThomas Gleixner <tglx@linutronix.de> Acked-by: NPaul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: NDave Jones <davej@redhat.com>
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- 13 6月, 2012 1 次提交
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由 Daniel Vetter 提交于
For that to work we need to export the base address of the gtt mmio window from intel-gtt. Also replace all other uses of dev->agp by values we already have at hand. Reviewed-by: NJani Nikula <jani.nikula@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 03 5月, 2012 1 次提交
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由 Chris Wilson 提交于
Simplify object tracking by removing the inactive but pinned list. The only place where this was used is for counting the available memory, which is just as easy performed by checking all objects on the rare occasions it is required (application startup). For ease of debugging, we keep the reporting of pinned objects through the error-state and debugfs. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 21 10月, 2011 1 次提交
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由 Daniel Vetter 提交于
Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NKeith Packard <keithp@keithp.com>
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- 20 9月, 2011 1 次提交
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由 Akshay Joshi 提交于
Various issues involved with the space character were generating warnings in the checkpatch.pl file. This patch removes most of those warnings. Signed-off-by: NAkshay Joshi <me@akshayjoshi.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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- 07 2月, 2011 1 次提交
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由 Chris Wilson 提交于
A lot of minor tweaks to fix the tracepoints, improve the outputting for ftrace, and to generally make the tracepoints useful again. It is a start and enough to begin identifying performance issues and gaps in our coverage. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 24 11月, 2010 1 次提交
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由 Chris Wilson 提交于
A glorified s/obj_priv/obj/ with a net reduction of over a 100 lines and many characters! Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 30 9月, 2010 1 次提交
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由 Chris Wilson 提交于
... and check more regularly. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 29 9月, 2010 2 次提交
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由 Chris Wilson 提交于
Replaced by tracepoints. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> -
由 Chris Wilson 提交于
This has bitrotted through inuse and superseded by tracing and debugfs. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 20 4月, 2010 1 次提交
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由 Daniel Vetter 提交于
Luckily the change is quite a little bit less invasive than I've feared. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Acked-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 26 3月, 2010 1 次提交
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由 Daniel Vetter 提交于
This is a purely cosmetic change to make changes in this area easier. And hey, it's not only clearer and typechecked, but actually shorter, too! [anholt: To clarify, this is a change to let us later make drm_i915_gem_object subclass drm_gem_object, instead of having drm_gem_object have a pointer to i915's private data] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Acked-by: NDave Airlie <airlied@gmail.com> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 23 6月, 2009 2 次提交
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由 Krzysztof Halasa 提交于
Signed-off-by: NKrzysztof Halasa <khc@pm.waw.pl> Signed-off-by: NEric Anholt <eric@anholt.net>
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由 Krzysztof Halasa 提交于
Signed-off-by: NKrzysztof Halasa <khc@pm.waw.pl> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 02 4月, 2009 1 次提交
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由 Carl Worth 提交于
This is a baby-step in the direction of having finer-grained locking than the struct_mutex. Specifically, this will enable new debugging code to read the active list for printing out GPU state when the GPU is wedged, (while the struct_mutex is held, of course). Signed-off-by: NCarl Worth <cworth@cworth.org> [anholt: indentation fix] Signed-off-by: NEric Anholt <eric@anholt.net>
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- 18 10月, 2008 1 次提交
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由 Eric Anholt 提交于
GEM allows the creation of persistent buffer objects accessible by the graphics device through new ioctls for managing execution of commands on the device. The userland API is almost entirely driver-specific to ensure that any driver building on this model can easily map the interface to individual driver requirements. GEM is used by the 2d driver for managing its internal state allocations and will be used for pixmap storage to reduce memory consumption and enable zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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