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deca0290
编写于
7月 09, 2023
作者:
Z
zhanhang
浏览文件
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电子邮件补丁
差异文件
add changlog for low-latency mode
Signed-off-by:
N
zhanhang
<
zhanhang2@huawei.com
>
上级
86c07bb1
变更
3
隐藏空白更改
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Showing
3 changed file
with
269 addition
and
3 deletion
+269
-3
zh-cn/application-dev/media/using-ohaudio-for-playback.md
zh-cn/application-dev/media/using-ohaudio-for-playback.md
+1
-1
zh-cn/application-dev/reference/native-apis/_o_h_audio.md
zh-cn/application-dev/reference/native-apis/_o_h_audio.md
+0
-2
zh-cn/release-notes/changelogs/OpenHarmony_4.0.9.2/changelogs-multimedia.md
...s/changelogs/OpenHarmony_4.0.9.2/changelogs-multimedia.md
+268
-0
未找到文件。
zh-cn/application-dev/media/using-ohaudio-for-playback.md
浏览文件 @
deca0290
...
@@ -52,7 +52,7 @@ OH_AudioStreamBuilder_Destroy(builder);
...
@@ -52,7 +52,7 @@ OH_AudioStreamBuilder_Destroy(builder);
OH_AudioStreamBuilder_SetChannelCount(builder, channelCount);
OH_AudioStreamBuilder_SetChannelCount(builder, channelCount);
OH_AudioStreamBuilder_SetSampleFormat(builder, format);
OH_AudioStreamBuilder_SetSampleFormat(builder, format);
OH_AudioStreamBuilder_SetEncodingType(builder, encodingType);
OH_AudioStreamBuilder_SetEncodingType(builder, encodingType);
OH_AudioStreamBuilder_SetRendererInfo(builder, usage
, content
);
OH_AudioStreamBuilder_SetRendererInfo(builder, usage);
```
```
注意,播放的音频数据要通过回调接口写入,开发者要实现回调接口,使用`OH_AudioStreamBuilder_SetRendererCallback`设置回调函数。回调函数的声明请查看[OH_AudioRenderer_Callbacks](../reference/native-apis/_o_h_audio.md#oh_audiorenderer_callbacks) 。
注意,播放的音频数据要通过回调接口写入,开发者要实现回调接口,使用`OH_AudioStreamBuilder_SetRendererCallback`设置回调函数。回调函数的声明请查看[OH_AudioRenderer_Callbacks](../reference/native-apis/_o_h_audio.md#oh_audiorenderer_callbacks) 。
...
...
zh-cn/application-dev/reference/native-apis/_o_h_audio.md
浏览文件 @
deca0290
...
@@ -905,8 +905,6 @@ OH_AudioStream_Result OH_AudioRenderer_GetRendererInfo (OH_AudioRenderer * rende
...
@@ -905,8 +905,6 @@ OH_AudioStream_Result OH_AudioRenderer_GetRendererInfo (OH_AudioRenderer * rende
查询当前音频流工作场景类型。
查询当前音频流工作场景类型。
The rendere info includes
[
OH_AudioStream_Usage
](
#oh_audiostream_usage
)
value and
**OH_AudioStream_Content**
value.
**参数:**
**参数:**
| 名称 | 描述 |
| 名称 | 描述 |
...
...
zh-cn/release-notes/changelogs/OpenHarmony_4.0.9.2/changelogs-multimedia.md
浏览文件 @
deca0290
...
@@ -60,3 +60,271 @@ OH_AudioStreamBuilder* builder;
...
@@ -60,3 +60,271 @@ OH_AudioStreamBuilder* builder;
OH_AudioStreamBuilder_Create(&builder, AUDIOSTREAM_TYPE_RENDERER);
OH_AudioStreamBuilder_Create(&builder, AUDIOSTREAM_TYPE_RENDERER);
```
```
## cl.multimedia.2 移除OH_AudioStream_Content
对于在API10中已经新增的音频C接口,音频输出流属性中将删除掉OH_AudioStream_Content。
**变更影响**
对于已发布的C接口,可能影响三方应用的兼容性。
**关键的接口/组件变更**
-
native_audiostream_base.h 文件
修改前的接口原型:
```
C
typedef enum {
AUDIOSTREAM_CONTENT_TYPE_UNKNOWN = 0,
AUDIOSTREAM_CONTENT_TYPE_SPEECH = 1,
AUDIOSTREAM_CONTENT_TYPE_MUSIC = 2,
AUDIOSTREAM_CONTENT_TYPE_MOVIE = 3,
} OH_AudioStream_Content;
```
修改后
删除OH_AudioStream_Content枚举定义
-
native_audiostreambuilder.h 文件
修改前
```
C
OH_AudioStream_Result OH_AudioStreamBuilder_SetRendererInfo(OH_AudioStreamBuilder* builder,
OH_AudioStream_Usage usage, OH_AudioStream_Content content);
```
修改后
```
C
OH_AudioStream_Result OH_AudioStreamBuilder_SetRendererInfo(OH_AudioStreamBuilder* builder,
OH_AudioStream_Usage usage);
```
-
native_audiorenderer.h 文件
修改前
```
C
OH_AudioStream_Result OH_AudioRenderer_GetRendererInfo(OH_AudioRenderer* renderer,
OH_AudioStream_Usage* usage, OH_AudioStream_Content* content);
```
修改后
```
C
OH_AudioStream_Result OH_AudioRenderer_GetRendererInfo(OH_AudioRenderer* renderer,
OH_AudioStream_Usage* usage);
```
**适配指导**
对于OH_AudioStreamBuilder_SetRendererInfo接口,开发者按照所属场景,原本设置的OH_AudioStream_Content类型可对比下表,使用对应的OH_AudioStream_Usage类型。
| OH_AudioStream_Content | OH_AudioStream_Usage |
| ------------------------------- | ------------------------------------- |
| AUDIOSTREAM_CONTENT_TYPE_SPEECH | AUDIOSTREAM_USAGE_VOICE_COMMUNICATION |
| AUDIOSTREAM_CONTENT_TYPE_MUSIC | AUDIOSTREAM_USAGE_MUSIC |
| AUDIOSTREAM_CONTENT_TYPE_MOVIE | AUDIOSTREAM_USAGE_MOVIE |
对于OH_AudioRenderer_GetRendererInfo接口,开发者使用新的接口只能获取到OH_AudioStream_Usage属性,不能获取OH_AudioStream_Content属性。
## cl.multimedia.3 OH_AudioStream_Usage变更
API10的音频C接口native_audiostream_base.h 文件中,在OH_AudioStream_Usage枚举中删除了AUDIOSTREAM_USAGE_MEDIA枚举值,将AUDIOSTREAM_USAGE_COMMUNICATION枚举值变更为AUDIOSTREAM_USAGE_VOICE_COMMUNICATION和AUDIOSTREAM_USAGE_VOICE_ASSISTANT。
**变更影响**
对于已发布的C接口,可能影响三方应用的兼容性。如果开发者使用AUDIOSTREAM_USAGE_MEDIA和AUDIOSTREAM_USAGE_COMMUNICATION枚举值,会有兼容性问题。
**关键的接口/组件变更**
修改前
```
C
typedef enum {
AUDIOSTREAM_USAGE_UNKNOWN = 0,
AUDIOSTREAM_USAGE_MEDIA = 1,
AUDIOSTREAM_USAGE_COMMUNICATION = 2,
} OH_AudioStream_Usage;
```
修改后
```
C
typedef enum {
/**
* Unknown usage.
*/
AUDIOSTREAM_USAGE_UNKNOWN = 0,
/**
* Music usage.
*/
AUDIOSTREAM_USAGE_MUSIC = 1,
/**
* Voice communication usage.
*/
AUDIOSTREAM_USAGE_VOICE_COMMUNICATION = 2,
/**
* Voice assistant usage.
*/
AUDIOSTREAM_USAGE_VOICE_ASSISTANT = 3,
/**
* Movie or video usage.
*/
AUDIOSTREAM_USAGE_MOVIE = 10,
} OH_AudioStream_Usage;
```
**适配指导**
用户通过OH_AudioStreamBuilder_SetRendererInfo接口不能再设置OH_AudioStream_Usage值为AUDIOSTREAM_USAGE_MEDIA,改为使用AUDIOSTREAM_USAGE_MUSIC或者AUDIOSTREAM_USAGE_MOVIE。
修改前
```
C
OH_AudioStreamBuilder_SetRendererInfo(builder, AUDIOSTREAM_USAGE_MEDIA);
```
修改后
```
C
OH_AudioStreamBuilder_SetRendererInfo(builder, AUDIOSTREAM_USAGE_MUSIC); // 音乐场景
```
或者
```
C
OH_AudioStreamBuilder_SetRendererInfo(builder, AUDIOSTREAM_USAGE_MOVIE); // 视频场景
```
用户通过OH_AudioStreamBuilder_SetRendererInfo接口不能再设置OH_AudioStream_Usage值为AUDIOSTREAM_USAGE_COMMUNICATION,改为使用AUDIOSTREAM_USAGE_VOICE_COMMUNICATION或者AUDIOSTREAM_USAGE_VOICE_ASSISTANT。
修改前
```
C
OH_AudioStreamBuilder_SetRendererInfo(builder, AUDIOSTREAM_USAGE_COMMUNICATION);
```
修改后
```
C
OH_AudioStreamBuilder_SetRendererInfo(builder, AUDIOSTREAM_USAGE_VOICE_COMMUNICATION); // 通话场景
```
或者
```
C
OH_AudioStreamBuilder_SetRendererInfo(builder, AUDIOSTREAM_USAGE_VOICE_ASSISTANT); // 语音场景
```
## cl.multimedia.4 OH_AudioStream_SampleFormat变更,删除AUDIOSTREAM_SAMPLE_F32LE
API10的音频C接口native_audiostream_base.h 文件中,在OH_AudioStream_SampleFormat枚举中删除了AUDIOSTREAM_SAMPLE_F32LE枚举值。
**变更影响**
对于已发布的C接口,可能影响三方应用的兼容性。如果开发者使用AUDIOSTREAM_SAMPLE_F32LE会有兼容性问题。
**关键的接口/组件变更**
修改前
```
C
typedef enum {
AUDIOSTREAM_SAMPLE_U8 = 0,
AUDIOSTREAM_SAMPLE_S16LE = 1,
AUDIOSTREAM_SAMPLE_S24LE = 2,
AUDIOSTREAM_SAMPLE_S32LE = 3,
AUDIOSTREAM_SAMPLE_F32LE = 4,
} OH_AudioStream_SampleFormat;
```
修改后
```
C
typedef enum {
/**
* Unsigned 8 format.
*/
AUDIOSTREAM_SAMPLE_U8 = 0,
/**
* Signed 16 bit integer, little endian.
*/
AUDIOSTREAM_SAMPLE_S16LE = 1,
/**
* Signed 24 bit integer, little endian.
*/
AUDIOSTREAM_SAMPLE_S24LE = 2,
/**
* Signed 32 bit integer, little endian.
*/
AUDIOSTREAM_SAMPLE_S32LE = 3,
} OH_AudioStream_SampleFormat;
```
**适配指导**
修改后用户不能再设置采样格式为AUDIOSTREAM_SAMPLE_F32LE枚举值。
## cl.multimedia.5 OH_AudioStream_Result添加枚举值
API10的音频C接口native_audiostream_base.h 文件中,在OH_AudioStream_Result枚举中给枚举值定义数值。
**变更影响**
无影响
**关键的接口/组件变更**
修改前
```
C
typedef enum {
/**
* The call was successful.
*/
AUDIOSTREAM_SUCCESS,
/**
* This means that the function was executed with an invalid input parameter.
*/
AUDIOSTREAM_ERROR_INVALID_PARAM,
/**
* Execution status exception.
*/
AUDIOSTREAM_ERROR_ILLEGAL_STATE,
/**
* An system error has occurred.
*/
AUDIOSTREAM_ERROR_SYSTEM
} OH_AudioStream_Result;
```
修改后
```
C
typedef enum {
/**
* The call was successful.
*/
AUDIOSTREAM_SUCCESS = 0,
/**
* This means that the function was executed with an invalid input parameter.
*/
AUDIOSTREAM_ERROR_INVALID_PARAM = 1,
/**
* Execution status exception.
*/
AUDIOSTREAM_ERROR_ILLEGAL_STATE = 2,
/**
* An system error has occurred.
*/
AUDIOSTREAM_ERROR_SYSTEM = 3
} OH_AudioStream_Result;
```
**适配指导**
无兼容性影响,不涉及。
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