提交 bc6c7ddf 编写于 作者: J jiao_yanlin

Sample code content modification

Signed-off-by: Njiao_yanlin <jiaoyanlin@huawei.com>
上级 90761a41
......@@ -1322,7 +1322,7 @@ Sets a device to the active state. This API uses an asynchronous callback to ret
**Example**
```
audioManager.setDeviceActive(audio.DeviceType.SPEAKER, true, (err) => {
audioManager.setDeviceActive(audio.ActiveDeviceType.SPEAKER, true, (err) => {
if (err) {
console.error('Failed to set the active status of the device. ${err.message}');
return;
......@@ -1356,7 +1356,7 @@ Sets a device to the active state. This API uses a promise to return the result.
```
audioManager.setDeviceActive(audio.DeviceType.SPEAKER, true).then(() => {
audioManager.setDeviceActive(audio.ActiveDeviceType.SPEAKER, true).then(() => {
console.log('Promise returned to indicate that the device is set to the active status.');
});
```
......@@ -1379,7 +1379,7 @@ Checks whether a device is active. This API uses an asynchronous callback to ret
**Example**
```
audioManager.isDeviceActive(audio.DeviceType.SPEAKER, (err, value) => {
audioManager.isDeviceActive(audio.ActiveDeviceType.SPEAKER, (err, value) => {
if (err) {
console.error('Failed to obtain the active status of the device. ${err.message}');
return;
......@@ -1412,7 +1412,7 @@ Checks whether a device is active. This API uses a promise to return the result.
**Example**
```
audioManager.isDeviceActive(audio.DeviceType.SPEAKER).then((value) => {
audioManager.isDeviceActive(audio.ActiveDeviceType.SPEAKER).then((value) => {
console.log('Promise returned to indicate that the active status of the device is obtained.' + value);
});
```
......@@ -1646,7 +1646,7 @@ var interAudioInterrupt = {
contentType:0,
pauseWhenDucked:true
};
this.audioManager.on('interrupt', interAudioInterrupt, (InterruptAction) => {
audioManager.on('interrupt', interAudioInterrupt, (InterruptAction) => {
if (InterruptAction.actionType === 0) {
console.log("An event to gain the audio focus starts.");
console.log("Focus gain event:" + JSON.stringify(InterruptAction));
......@@ -1682,7 +1682,7 @@ var interAudioInterrupt = {
contentType:0,
pauseWhenDucked:true
};
this.audioManager.off('interrupt', interAudioInterrupt, (InterruptAction) => {
audioManager.off('interrupt', interAudioInterrupt, (InterruptAction) => {
if (InterruptAction.actionType === 0) {
console.log("An event to release the audio focus starts.");
console.log("Focus release event:" + JSON.stringify(InterruptAction));
......@@ -1744,7 +1744,7 @@ This is a system API and cannot be called by third-party applications.
**Example**
```
audioManager.setAudioScene(audio.AudioSceneMode.AUDIO_SCENE_PHONE_CALL).then(() => {
audioManager.setAudioScene(audio.AudioScene.AUDIO_SCENE_PHONE_CALL).then(() => {
console.log('Promise returned to indicate a successful setting of the audio scene mode.');
}).catch ((err) => {
console.log('Failed to set the audio scene mode');
......@@ -1903,6 +1903,7 @@ Obtains the renderer information of this **AudioRenderer** instance. This API us
**Example**
```
var resultFlag = true;
audioRenderer.getRendererInfo().then((rendererInfo) => {
console.log('Renderer GetRendererInfo:');
console.log('Renderer content:' + rendererInfo.content);
......@@ -2349,13 +2350,11 @@ Obtains a reasonable minimum buffer size in bytes for rendering. This API uses a
**Example**
```
audioRenderer.getBufferSize((err, bufferSize) => {
var bufferSize = audioRenderer.getBufferSize(async(err, bufferSize) => {
if (err) {
console.error('getBufferSize error');
}
});
let buf = new ArrayBuffer(bufferSize);
ss.readSync(buf);
```
### getBufferSize<sup>8+</sup>
......@@ -2375,11 +2374,12 @@ Obtains a reasonable minimum buffer size in bytes for rendering. This API uses a
**Example**
```
audioRenderer.getBufferSize().then((bufferSize) => {
let buf = new ArrayBuffer(bufferSize);
ss.readSync(buf);
var bufferSize;
await audioRenderer.getBufferSize().then(async function (data) => {
console.info('AudioFrameworkRenderLog: getBufferSize :SUCCESS '+data);
bufferSize=data;
}).catch((err) => {
console.log('ERROR: '+err.message);
console.info('AudioFrameworkRenderLog: getBufferSize :ERROR : '+err.message);
});
```
......@@ -2504,7 +2504,9 @@ Subscribes to audio interruption events. This API uses a callback to get interru
**Example**
```
audioRenderer.on('interrupt', (interruptEvent) => {
var isPlay;
var started;
audioRenderer.on('interrupt', async(interruptEvent) => {
if (interruptEvent.forceType == audio.InterruptForceType.INTERRUPT_FORCE) {
switch (interruptEvent.hintType) {
case audio.InterruptHint.INTERRUPT_HINT_PAUSE:
......@@ -2520,11 +2522,30 @@ audioRenderer.on('interrupt', (interruptEvent) => {
switch (interruptEvent.hintType) {
case audio.InterruptHint.INTERRUPT_HINT_RESUME:
console.log('Resume force paused renderer or ignore');
startRenderer();
await audioRenderer.start().then(async function () {
console.info('AudioInterruptMusic: renderInstant started :SUCCESS ');
started = true;
}).catch((err) => {
console.info('AudioInterruptMusic: renderInstant start :ERROR : '+err.message);
started = false;
});
if (started) {
isPlay = true;
console.info('AudioInterruptMusic Renderer started : isPlay : '+isPlay);
} else {
console.error('AudioInterruptMusic Renderer start failed');
}
break;
case audio.InterruptHint.INTERRUPT_HINT_PAUSE:
console.log('Choose to pause or ignore');
pauseRenderer();
if (isPlay == true) {
isPlay == false;
console.info('AudioInterruptMusic: Media PAUSE : TRUE');
}
else {
isPlay = true;
console.info('AudioInterruptMusic: Media PLAY : TRUE');
}
break;
}
}
......@@ -2985,7 +3006,7 @@ audioCapturer.read(bufferSize, true, async(err, buffer) => {
if (!err) {
console.log("Success in reading the buffer data");
}
};
});
```
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册