diff --git a/en/application-dev/reference/apis/js-apis-audio.md b/en/application-dev/reference/apis/js-apis-audio.md index 3e1071581b34df1b3896b8605bab5f00732f588d..bd47176d4680b7a72b3b834dce75d96039b4c810 100644 --- a/en/application-dev/reference/apis/js-apis-audio.md +++ b/en/application-dev/reference/apis/js-apis-audio.md @@ -1322,7 +1322,7 @@ Sets a device to the active state. This API uses an asynchronous callback to ret **Example** ``` -audioManager.setDeviceActive(audio.DeviceType.SPEAKER, true, (err) => { +audioManager.setDeviceActive(audio.ActiveDeviceType.SPEAKER, true, (err) => { if (err) { console.error('Failed to set the active status of the device. ${err.message}'); return; @@ -1356,7 +1356,7 @@ Sets a device to the active state. This API uses a promise to return the result. ``` -audioManager.setDeviceActive(audio.DeviceType.SPEAKER, true).then(() => { +audioManager.setDeviceActive(audio.ActiveDeviceType.SPEAKER, true).then(() => { console.log('Promise returned to indicate that the device is set to the active status.'); }); ``` @@ -1379,7 +1379,7 @@ Checks whether a device is active. This API uses an asynchronous callback to ret **Example** ``` -audioManager.isDeviceActive(audio.DeviceType.SPEAKER, (err, value) => { +audioManager.isDeviceActive(audio.ActiveDeviceType.SPEAKER, (err, value) => { if (err) { console.error('Failed to obtain the active status of the device. ${err.message}'); return; @@ -1412,7 +1412,7 @@ Checks whether a device is active. This API uses a promise to return the result. **Example** ``` -audioManager.isDeviceActive(audio.DeviceType.SPEAKER).then((value) => { +audioManager.isDeviceActive(audio.ActiveDeviceType.SPEAKER).then((value) => { console.log('Promise returned to indicate that the active status of the device is obtained.' + value); }); ``` @@ -1646,7 +1646,7 @@ var interAudioInterrupt = { contentType:0, pauseWhenDucked:true }; -this.audioManager.on('interrupt', interAudioInterrupt, (InterruptAction) => { +audioManager.on('interrupt', interAudioInterrupt, (InterruptAction) => { if (InterruptAction.actionType === 0) { console.log("An event to gain the audio focus starts."); console.log("Focus gain event:" + JSON.stringify(InterruptAction)); @@ -1682,7 +1682,7 @@ var interAudioInterrupt = { contentType:0, pauseWhenDucked:true }; -this.audioManager.off('interrupt', interAudioInterrupt, (InterruptAction) => { +audioManager.off('interrupt', interAudioInterrupt, (InterruptAction) => { if (InterruptAction.actionType === 0) { console.log("An event to release the audio focus starts."); console.log("Focus release event:" + JSON.stringify(InterruptAction)); @@ -1744,7 +1744,7 @@ This is a system API and cannot be called by third-party applications. **Example** ``` -audioManager.setAudioScene(audio.AudioSceneMode.AUDIO_SCENE_PHONE_CALL).then(() => { +audioManager.setAudioScene(audio.AudioScene.AUDIO_SCENE_PHONE_CALL).then(() => { console.log('Promise returned to indicate a successful setting of the audio scene mode.'); }).catch ((err) => { console.log('Failed to set the audio scene mode'); @@ -1903,6 +1903,7 @@ Obtains the renderer information of this **AudioRenderer** instance. This API us **Example** ``` +var resultFlag = true; audioRenderer.getRendererInfo().then((rendererInfo) => { console.log('Renderer GetRendererInfo:'); console.log('Renderer content:' + rendererInfo.content); @@ -2349,13 +2350,11 @@ Obtains a reasonable minimum buffer size in bytes for rendering. This API uses a **Example** ``` -audioRenderer.getBufferSize((err, bufferSize) => { +var bufferSize = audioRenderer.getBufferSize(async(err, bufferSize) => { if (err) { console.error('getBufferSize error'); } }); -let buf = new ArrayBuffer(bufferSize); -ss.readSync(buf); ``` ### getBufferSize8+ @@ -2375,11 +2374,12 @@ Obtains a reasonable minimum buffer size in bytes for rendering. This API uses a **Example** ``` -audioRenderer.getBufferSize().then((bufferSize) => { - let buf = new ArrayBuffer(bufferSize); - ss.readSync(buf); +var bufferSize; +await audioRenderer.getBufferSize().then(async function (data) => { + console.info('AudioFrameworkRenderLog: getBufferSize :SUCCESS '+data); + bufferSize=data; }).catch((err) => { - console.log('ERROR: '+err.message); + console.info('AudioFrameworkRenderLog: getBufferSize :ERROR : '+err.message); }); ``` @@ -2504,7 +2504,9 @@ Subscribes to audio interruption events. This API uses a callback to get interru **Example** ``` -audioRenderer.on('interrupt', (interruptEvent) => { +var isPlay; +var started; +audioRenderer.on('interrupt', async(interruptEvent) => { if (interruptEvent.forceType == audio.InterruptForceType.INTERRUPT_FORCE) { switch (interruptEvent.hintType) { case audio.InterruptHint.INTERRUPT_HINT_PAUSE: @@ -2517,14 +2519,33 @@ audioRenderer.on('interrupt', (interruptEvent) => { break; } } else if (interruptEvent.forceType == audio.InterruptForceType.INTERRUPT_SHARE) { - switch (interruptEvent.hintType) { + switch (interruptEvent.hintType) { case audio.InterruptHint.INTERRUPT_HINT_RESUME: console.log('Resume force paused renderer or ignore'); - startRenderer(); + await audioRenderer.start().then(async function () { + console.info('AudioInterruptMusic: renderInstant started :SUCCESS '); + started = true; + }).catch((err) => { + console.info('AudioInterruptMusic: renderInstant start :ERROR : '+err.message); + started = false; + }); + if (started) { + isPlay = true; + console.info('AudioInterruptMusic Renderer started : isPlay : '+isPlay); + } else { + console.error('AudioInterruptMusic Renderer start failed'); + } break; case audio.InterruptHint.INTERRUPT_HINT_PAUSE: console.log('Choose to pause or ignore'); - pauseRenderer(); + if (isPlay == true) { + isPlay == false; + console.info('AudioInterruptMusic: Media PAUSE : TRUE'); + } + else { + isPlay = true; + console.info('AudioInterruptMusic: Media PLAY : TRUE'); + } break; } } @@ -2985,7 +3006,7 @@ audioCapturer.read(bufferSize, true, async(err, buffer) => { if (!err) { console.log("Success in reading the buffer data"); } -}; +}); ```