提交 a4d78b7f 编写于 作者: E ester.zhou

Update docs (14629)

Signed-off-by: Nester.zhou <ester.zhou@huawei.com>
上级 3d03fa7e
......@@ -683,7 +683,7 @@ Fills a rectangle on the canvas.
.height('100%')
.backgroundColor('#ffff00')
.onReady(() =>{
this.context.fillRect(0,30,100,100)
this.context.fillRect(30,30,100,100)
})
}
.width('100%')
......@@ -1666,10 +1666,15 @@ struct Clip {
.backgroundColor('#ffff00')
.onReady(() =>{
let region = new Path2D()
region.rect(80,10,20,130)
region.rect(40,50,100,50)
region.moveTo(30, 90)
region.lineTo(110, 20)
region.lineTo(240, 130)
region.lineTo(60, 130)
region.lineTo(190, 20)
region.lineTo(270, 90)
region.closePath()
this.context.clip(region,"evenodd")
this.context.fillStyle = "rgb(255,0,0)"
this.context.fillStyle = "rgb(0,255,0)"
this.context.fillRect(0, 0, this.context.width, this.context.height)
})
}
......@@ -1918,6 +1923,8 @@ setTransform(transform?: Matrix2D): void
Resets the current transformation to the identity matrix, and then creates a new transformation matrix based on the specified **Matrix2D** object. This API is a void API.
Since API version 9, this API can be used for ArkTS widgets.
### translate
......
......@@ -727,7 +727,7 @@ Fills a rectangle on the canvas.
.height('100%')
.backgroundColor('#ffff00')
.onReady(() =>{
this.offContext.fillRect(0,30,100,100)
this.offContext.fillRect(30,30,100,100)
var image = this.offContext.transferToImageBitmap()
this.context.transferFromImageBitmap(image)
})
......@@ -1767,10 +1767,15 @@ struct Clip {
.backgroundColor('#ffff00')
.onReady(() =>{
let region = new Path2D()
region.rect(80,10,20,130)
region.rect(40,50,100,50)
region.moveTo(30, 90)
region.lineTo(110, 20)
region.lineTo(240, 130)
region.lineTo(60, 130)
region.lineTo(190, 20)
region.lineTo(270, 90)
region.closePath()
this.offContext.clip(region,"evenodd")
this.offContext.fillStyle = "rgb(255,0,0)"
this.offContext.fillStyle = "rgb(0,255,0)"
this.offContext.fillRect(0, 0, 600, 600)
var image = this.offContext.transferToImageBitmap()
this.context.transferFromImageBitmap(image)
......
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