| Ease | The animation starts slowly, accelerates, and then slows down towards the end. The cubic-bezier curve (0.25, 0.1, 0.25, 1.0) is used.|
| EaseIn | The animation starts at a low speed and then picks up speed until the end. The cubic-bezier curve (0.42, 0.0, 1.0, 1.0) is used. |
| EaseOut | The animation ends at a low speed. The cubic-bezier curve (0.0, 0.0, 0.58, 1.0) is used. |
| EaseInOut | The animation starts and ends at a low speed. The cubic-bezier curve (0.42, 0.0, 0.58, 1.0) is used.|
| FastOutSlowIn | The animation uses the standard cubic-bezier curve (0.4, 0.0, 0.2, 1.0). |
| LinearOutSlowIn | The animation uses the deceleration cubic-bezier curve (0.0, 0.0, 0.2, 1.0). |
| FastOutLinearIn | The animation uses the acceleration cubic-bezier curve (0.4, 0.0, 1.0, 1.0). |
| ExtremeDeceleration | The animation uses the extreme deceleration cubic-bezier curve (0.0, 0.0, 0.0, 1.0). |
| Sharp | The animation uses the sharp cubic-bezier curve (0.33, 0.0, 0.67, 1.0). |
| Rhythm | The animation uses the rhythm cubic-bezier curve (0.7, 0.0, 0.2, 1.0). |
| Smooth | The animation uses the smooth cubic-bezier curve (0.4, 0.0, 0.4, 1.0). |
| Friction | The animation uses the friction cubic-bezier curve (0.2, 0.0, 0.2, 1.0). |
**Example**
```ts
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@@ -151,16 +173,16 @@ Creates a spring animation curve. If multiple spring animations are applied to t
| Name | Type | Mandatory | Description |
| --------- | ------ | ---- | ----- |
| response | number | No | Duration of one complete oscillation,<br>Default value: **0.55**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.55**.|
| response | number | No | Duration of one complete oscillation.<br>Default value: **0.55**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.55**.|
| dampingFraction | number | No | Damping coefficient.<br>**0**: undamped. In this case, the spring oscillates forever.<br>> 0 and < 1: underdamped. In this case, the spring overshoots the equilibrium position.<br>**1**: critically damped.<br>> 1: overdamped. In this case, the spring approaches equilibrium gradually.<br>Default value: **0.825**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.55**.|
| overlapDuration | number | No | Duration for animations to overlap, in seconds. When animations overlap, if the **response** values of the two animations are different, they will transit smoothly over this duration.<br><br>Default value: **0**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0**.<br>The spring animation curve is physics-based. Its duration depends on the **springMotion** parameters and the previous velocity, rather than the **duration** parameter in **[animation](../arkui-ts/ts-animatorproperty.md)** or **[animateTo](../arkui-ts/ts-explicit-animation.md)**. The time cannot be normalized. Therefore, the interpolation cannot be obtained by using the **[interpolate](#interpolate)** function of the curve.|
| overlapDuration | number | No | Duration for animations to overlap, in seconds. When animations overlap, the **response** values of these animations will transit smoothly over this duration if they are different.<br>Default value: **0**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0**.<br>The spring animation curve is physics-based. Its duration depends on the **springMotion** parameters and the previous velocity, rather than the **duration** parameter in [animation](../arkui-ts/ts-animatorproperty.md) or [animateTo](../arkui-ts/ts-explicit-animation.md). The time cannot be normalized. Therefore, the interpolation cannot be obtained using the **interpolate** function of the curve.|
| [ICurve](#icurve)| Curve.<br>**NOTE**<br>The spring animation curve is physics-based. Its duration depends on the **springMotion** parameters and the previous velocity, rather than the **duration** parameter in **animation** or **animateTo**. The time cannot be normalized. Therefore, the interpolation cannot be obtained by using the **[interpolate](#interpolate)** function of the curve.|
| [ICurve](#icurve)| Curve.<br>**NOTE**<br>The spring animation curve is physics-based. Its duration depends on the **springMotion** parameters and the previous velocity, rather than the **duration** parameter in [animation](../arkui-ts/ts-animatorproperty.md) or [animateTo](../arkui-ts/ts-explicit-animation.md). The time cannot be normalized. Therefore, the interpolation cannot be obtained using the [interpolate](#interpolate9) function of the curve.|
**Example**
...
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@@ -187,13 +209,13 @@ Creates a responsive spring animation curve. It is a special case of [springMoti
| --------- | ------ | ---- | ----- |
| response | number | No | See **response** in **springMotion**.<br>Default value: **0.15**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.15**.|
| dampingFraction | number | No | See **dampingFraction** in **springMotion**.<br>Default value: **0.86**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.86**.|
| overlapDuration | number | No | See **overlapDuration** in **springMotion**.<br>Default value: **0.25**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.25**.<br> To apply custom settings for a spring animation, you are advised to use **springMotion**. When using **responsiveSpringMotion**, you are advised to retain the default settings.<br>The duration of the responsive spring animation depends on the **responsiveSpringMotion** parameters and the previous velocity, rather than the **duration** parameter in **[animation](../arkui-ts/ts-animatorproperty.md)** or **[animateTo](../arkui-ts/ts-explicit-animation.md)**. In addition, the interpolation cannot be obtained by using the **[interpolate](#interpolate)** function of the curve.|
| overlapDuration | number | No | See **overlapDuration** in **springMotion**.<br>Default value: **0.25**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.25**.<br> To apply custom settings for a spring animation, you are advised to use **springMotion**. When using **responsiveSpringMotion**, you are advised to retain the default settings.<br>The duration of the responsive spring animation depends on the **responsiveSpringMotion** parameters and the previous velocity, rather than the **duration** parameter in [animation](../arkui-ts/ts-animatorproperty.md) or [animateTo](../arkui-ts/ts-explicit-animation.md). In addition, the interpolation cannot be obtained using the **interpolate** function of the curve.|
| [ICurve](#icurve)| Curve.<br>**NOTE**<br>1. To apply custom settings for a spring animation, you are advised to use **springMotion**. When using **responsiveSpringMotion**, you are advised to retain the default settings.<br>2. The duration of the responsive spring animation depends on the **responsiveSpringMotion** parameters and the previous velocity, rather than the **duration** parameter in **animation** or **animateTo**. In addition, the interpolation cannot be obtained by using the **interpolate** function of the curve.|
| [ICurve](#icurve)| Curve.<br>**NOTE**<br>1. To apply custom settings for a spring animation, you are advised to use **springMotion**. When using **responsiveSpringMotion**, you are advised to retain the default settings.<br>2. The duration of the responsive spring animation depends on the **responsiveSpringMotion** parameters and the previous velocity, rather than the **duration** parameter in **animation** or **animateTo**. In addition, the interpolation cannot be obtained using the [interpolate](#interpolate9) function of the curve.|
**Example**
...
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@@ -206,7 +228,7 @@ Curves.responsiveSpringMotion() // Create a responsive spring animation curve wi
## ICurve
### interpolate
### interpolate<sup>9+</sup>
interpolate(fraction: number): number
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@@ -248,9 +270,9 @@ Implements initialization to create a curve. This API is deprecated since API ve
**Parameters**
| Name| Type | Mandatory| Default Value | Description |
| option | [number,number,number,number,number,number,number,number,number,number,number,number,number,number,number,number] | Yes | A number array whose length is 16 (4 x 4). For details, see **Description of a 4 x 4 matrix**.<br>Default value:<br>[1, 0, 0, 0,<br>0, 1, 0, 0,<br>0, 0, 1, 0,<br>0, 0, 0, 1] |
| option | [number,number,number,number,<br>number,number,number,number,<br>number,number,number,number,<br>number,number,number,number] | Yes | A number array whose length is 16 (4 x 4). For details, see **Description of a 4 x 4 matrix**.<br>Default value:<br>[1, 0, 0, 0,<br>0, 1, 0, 0,<br>0, 0, 1, 0,<br>0, 0, 0, 1] |
@@ -50,7 +50,7 @@ Creates a **PasteData** object of a custom type.
| Name| Type| Mandatory| Description|
| -------- | -------- | -------- | -------- |
| mimeType | string | Yes| MIME type of custom data.|
| mimeType | string | Yes| MIME type of custom data. The value can a predefined MIME type listed in [Constants](#constants), including HTML, WANT, plain text, URI, and pixel map, or a custom MIME type.|
| value | [ValueType](#valuetype9) | Yes| Content of custom data.|
**Return value**
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@@ -59,12 +59,20 @@ Creates a **PasteData** object of a custom type.
@@ -78,7 +86,7 @@ Creates a **PasteDataRecord** object of the custom type.
| Name| Type| Mandatory| Description|
| -------- | -------- | -------- | -------- |
| mimeType | string | Yes| MIME type of custom data.|
| mimeType | string | Yes| MIME type of custom data. The value can a predefined MIME type listed in [Constants](#constants), including HTML, WANT, plain text, URI, and pixel map, or a custom MIME type. |
| value | [ValueType](#valuetype9) | Yes| Content of custom data.|
**Return value**
...
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@@ -87,12 +95,19 @@ Creates a **PasteDataRecord** object of the custom type.
| -------- | -------- |
| [PasteDataRecord](#pastedatarecord7) | New **PasteDataRecord** object of the custom type.|