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88b31b61
编写于
9月 09, 2022
作者:
O
openharmony_ci
提交者:
Gitee
9月 09, 2022
浏览文件
操作
浏览文件
下载
差异文件
!9324 master :windowmanager-相关示例代码规范及说明优化修改:需同步翻译
Merge pull request !9324 from 葛亚芳/master
上级
279c5ae3
c18d7854
变更
4
隐藏空白更改
内联
并排
Showing
4 changed file
with
25 addition
and
24 deletion
+25
-24
zh-cn/application-dev/windowmanager/application-window-fa.md
zh-cn/application-dev/windowmanager/application-window-fa.md
+12
-8
zh-cn/application-dev/windowmanager/application-window-stage.md
...application-dev/windowmanager/application-window-stage.md
+10
-10
zh-cn/application-dev/windowmanager/screenshot-guidelines.md
zh-cn/application-dev/windowmanager/screenshot-guidelines.md
+2
-3
zh-cn/application-dev/windowmanager/system-window-stage.md
zh-cn/application-dev/windowmanager/system-window-stage.md
+1
-3
未找到文件。
zh-cn/application-dev/windowmanager/application-window-fa.md
浏览文件 @
88b31b61
...
@@ -55,7 +55,7 @@
...
@@ -55,7 +55,7 @@
```
js
```
js
import
window
from
'
@ohos.window
'
;
import
window
from
'
@ohos.window
'
;
var
windowClass
=
null
;
let
windowClass
=
null
;
// 1.方式一:创建子窗口。
// 1.方式一:创建子窗口。
window
.
create
(
"
subWindow
"
,
window
.
WindowType
.
TYPE_APP
,
(
err
,
data
)
=>
{
window
.
create
(
"
subWindow
"
,
window
.
WindowType
.
TYPE_APP
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
...
@@ -162,13 +162,17 @@
...
@@ -162,13 +162,17 @@
1.
获取主窗口对象。
1.
获取主窗口对象。
沉浸式能力需要在成功获取应用主窗口对象的前提下进行。使用
`window.getTopWindow`
接口来获取得到主窗口。
> **说明:**
>
> 沉浸式能力需要在成功获取应用主窗口对象的前提下进行。
>
> 确保应用内最后显示的窗口为主窗口,然后再使用`window.getTopWindow`接口来获取得到主窗口。
```
js
```
js
import
window
from
'
@ohos.window
'
;
import
window
from
'
@ohos.window
'
;
var
mainWindowClass
=
null
;
let
mainWindowClass
=
null
;
// 1.获取主窗口
// 1.获取主窗口
window
.
getTopWindow
((
err
,
data
)
=>
{
window
.
getTopWindow
((
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
...
@@ -188,7 +192,7 @@
...
@@ -188,7 +192,7 @@
```
js
```
js
// 2.实现沉浸式效果。方式一:设置窗口全屏显示。
// 2.实现沉浸式效果。方式一:设置窗口全屏显示。
var
isFullScreen
=
true
;
let
isFullScreen
=
true
;
mainWindowClass
.
setFullScreen
(
isFullScreen
,
(
err
,
data
)
=>
{
mainWindowClass
.
setFullScreen
(
isFullScreen
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to enable the full-screen mode. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to enable the full-screen mode. Cause:
'
+
JSON
.
stringify
(
err
));
...
@@ -197,7 +201,7 @@
...
@@ -197,7 +201,7 @@
console
.
info
(
'
Succeeded in enabling the full-screen mode. Data:
'
+
JSON
.
stringify
(
data
));
console
.
info
(
'
Succeeded in enabling the full-screen mode. Data:
'
+
JSON
.
stringify
(
data
));
});
});
// 2.实现沉浸式效果。方式二:设置导航栏、状态栏不显示。
// 2.实现沉浸式效果。方式二:设置导航栏、状态栏不显示。
var
names
=
[];
let
names
=
[];
mainWindowClass
.
setSystemBarEnable
(
names
,
(
err
,
data
)
=>
{
mainWindowClass
.
setSystemBarEnable
(
names
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to set the system bar to be visible. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to set the system bar to be visible. Cause:
'
+
JSON
.
stringify
(
err
));
...
@@ -207,7 +211,7 @@
...
@@ -207,7 +211,7 @@
});
});
// 2.实现沉浸式效果。
// 2.实现沉浸式效果。
// 方式三:设置窗口为全屏布局,配合设置状态栏、导航栏的透明度、背景/文字颜色及高亮图标等属性,与主窗口显示保持协调一致。
// 方式三:设置窗口为全屏布局,配合设置状态栏、导航栏的透明度、背景/文字颜色及高亮图标等属性,与主窗口显示保持协调一致。
var
isLayoutFullScreen
=
true
;
let
isLayoutFullScreen
=
true
;
mainWindowClass
.
setLayoutFullScreen
(
isLayoutFullScreen
,
(
err
,
data
)
=>
{
mainWindowClass
.
setLayoutFullScreen
(
isLayoutFullScreen
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to set the window layout to full-screen mode. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to set the window layout to full-screen mode. Cause:
'
+
JSON
.
stringify
(
err
));
...
@@ -215,7 +219,7 @@
...
@@ -215,7 +219,7 @@
}
}
console
.
info
(
'
Succeeded in setting the window layout to full-screen mode. Data:
'
+
JSON
.
stringify
(
data
));
console
.
info
(
'
Succeeded in setting the window layout to full-screen mode. Data:
'
+
JSON
.
stringify
(
data
));
});
});
var
SystemBarPropertie
s
=
{
let
sysBarProp
s
=
{
statusBarColor
:
'
#ff00ff
'
,
statusBarColor
:
'
#ff00ff
'
,
navigationBarColor
:
'
#00ff00
'
,
navigationBarColor
:
'
#00ff00
'
,
// 以下两个属性从API Version7开始支持
// 以下两个属性从API Version7开始支持
...
@@ -225,7 +229,7 @@
...
@@ -225,7 +229,7 @@
statusBarContentColor
:
'
#ffffff
'
,
statusBarContentColor
:
'
#ffffff
'
,
navigationBarContentColor
:
'
#ffffff
'
navigationBarContentColor
:
'
#ffffff
'
};
};
mainWindowClass
.
setSystemBarProperties
(
SystemBarPropertie
s
,
(
err
,
data
)
=>
{
mainWindowClass
.
setSystemBarProperties
(
sysBarProp
s
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to set the system bar properties. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to set the system bar properties. Cause:
'
+
JSON
.
stringify
(
err
));
return
;
return
;
...
...
zh-cn/application-dev/windowmanager/application-window-stage.md
浏览文件 @
88b31b61
...
@@ -73,7 +73,7 @@ import Ability from '@ohos.application.Ability'
...
@@ -73,7 +73,7 @@ import Ability from '@ohos.application.Ability'
class
MainAbility
extends
Ability
{
class
MainAbility
extends
Ability
{
onWindowStageCreate
(
windowStage
)
{
onWindowStageCreate
(
windowStage
)
{
// 1.获取应用主窗口。
// 1.获取应用主窗口。
var
windowClass
=
null
;
let
windowClass
=
null
;
windowStage
.
getMainWindow
((
err
,
data
)
=>
{
windowStage
.
getMainWindow
((
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to obtain the main window. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to obtain the main window. Cause:
'
+
JSON
.
stringify
(
err
));
...
@@ -82,7 +82,7 @@ class MainAbility extends Ability {
...
@@ -82,7 +82,7 @@ class MainAbility extends Ability {
windowClass
=
data
;
windowClass
=
data
;
console
.
info
(
'
Succeeded in obtaining the main window. Data:
'
+
JSON
.
stringify
(
data
));
console
.
info
(
'
Succeeded in obtaining the main window. Data:
'
+
JSON
.
stringify
(
data
));
// 2.设置主窗口属性。以设置"是否可触"属性为例。
// 2.设置主窗口属性。以设置"是否可触"属性为例。
var
isTouchable
=
true
;
let
isTouchable
=
true
;
windowClass
.
setTouchable
(
isTouchable
,
(
err
,
data
)
=>
{
windowClass
.
setTouchable
(
isTouchable
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to set the window to be touchable. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to set the window to be touchable. Cause:
'
+
JSON
.
stringify
(
err
));
...
@@ -132,7 +132,7 @@ class MainAbility extends Ability {
...
@@ -132,7 +132,7 @@ class MainAbility extends Ability {
class
MainAbility
extends
Ability
{
class
MainAbility
extends
Ability
{
onWindowStageCreate
(
windowStage
)
{
onWindowStageCreate
(
windowStage
)
{
// 1.创建应用子窗口。
// 1.创建应用子窗口。
var
sub_windowClass
=
null
;
let
sub_windowClass
=
null
;
windowStage
.
createSubWindow
(
"
mySubWindow
"
,
(
err
,
data
)
=>
{
windowStage
.
createSubWindow
(
"
mySubWindow
"
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to create the subwindow. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to create the subwindow. Cause:
'
+
JSON
.
stringify
(
err
));
...
@@ -222,7 +222,7 @@ class MainAbility extends Ability {
...
@@ -222,7 +222,7 @@ class MainAbility extends Ability {
class
MainAbility
extends
Ability
{
class
MainAbility
extends
Ability
{
onWindowStageCreate
(
windowStage
)
{
onWindowStageCreate
(
windowStage
)
{
// 1.获取应用主窗口。
// 1.获取应用主窗口。
var
windowClass
=
null
;
let
windowClass
=
null
;
windowStage
.
getMainWindow
((
err
,
data
)
=>
{
windowStage
.
getMainWindow
((
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to obtain the main window. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to obtain the main window. Cause:
'
+
JSON
.
stringify
(
err
));
...
@@ -232,7 +232,7 @@ class MainAbility extends Ability {
...
@@ -232,7 +232,7 @@ class MainAbility extends Ability {
console
.
info
(
'
Succeeded in obtaining the main window. Data:
'
+
JSON
.
stringify
(
data
));
console
.
info
(
'
Succeeded in obtaining the main window. Data:
'
+
JSON
.
stringify
(
data
));
// 2.实现沉浸式效果。方式一:设置应用主窗口为全屏显示。
// 2.实现沉浸式效果。方式一:设置应用主窗口为全屏显示。
var
isFullScreen
=
true
;
let
isFullScreen
=
true
;
windowClass
.
setFullScreen
(
isFullScreen
,
(
err
,
data
)
=>
{
windowClass
.
setFullScreen
(
isFullScreen
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to enable the full-screen mode. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to enable the full-screen mode. Cause:
'
+
JSON
.
stringify
(
err
));
...
@@ -241,7 +241,7 @@ class MainAbility extends Ability {
...
@@ -241,7 +241,7 @@ class MainAbility extends Ability {
console
.
info
(
'
Succeeded in enabling the full-screen mode. Data:
'
+
JSON
.
stringify
(
data
));
console
.
info
(
'
Succeeded in enabling the full-screen mode. Data:
'
+
JSON
.
stringify
(
data
));
});
});
// 2.实现沉浸式效果。方式二:设置导航栏、状态栏不显示。
// 2.实现沉浸式效果。方式二:设置导航栏、状态栏不显示。
var
names
=
[];
let
names
=
[];
windowClass
.
setSystemBarEnable
(
names
,
(
err
,
data
)
=>
{
windowClass
.
setSystemBarEnable
(
names
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to set the system bar to be visible. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to set the system bar to be visible. Cause:
'
+
JSON
.
stringify
(
err
));
...
@@ -250,7 +250,7 @@ class MainAbility extends Ability {
...
@@ -250,7 +250,7 @@ class MainAbility extends Ability {
console
.
info
(
'
Succeeded in setting the system bar to be visible. Data:
'
+
JSON
.
stringify
(
data
));
console
.
info
(
'
Succeeded in setting the system bar to be visible. Data:
'
+
JSON
.
stringify
(
data
));
});
});
// 2.实现沉浸式效果。方式三:设置窗口为全屏布局,配合设置导航栏、状态栏的透明度、背景/文字颜色及高亮图标等属性,与主窗口显示保持协调一致。
// 2.实现沉浸式效果。方式三:设置窗口为全屏布局,配合设置导航栏、状态栏的透明度、背景/文字颜色及高亮图标等属性,与主窗口显示保持协调一致。
var
isLayoutFullScreen
=
true
;
let
isLayoutFullScreen
=
true
;
windowClass
.
setLayoutFullScreen
(
isLayoutFullScreen
,
(
err
,
data
)
=>
{
windowClass
.
setLayoutFullScreen
(
isLayoutFullScreen
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to set the window layout to full-screen mode. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to set the window layout to full-screen mode. Cause:
'
+
JSON
.
stringify
(
err
));
...
@@ -258,7 +258,7 @@ class MainAbility extends Ability {
...
@@ -258,7 +258,7 @@ class MainAbility extends Ability {
}
}
console
.
info
(
'
Succeeded in setting the window layout to full-screen mode. Data:
'
+
JSON
.
stringify
(
data
));
console
.
info
(
'
Succeeded in setting the window layout to full-screen mode. Data:
'
+
JSON
.
stringify
(
data
));
});
});
var
SystemBarPropertie
s
=
{
let
sysBarProp
s
=
{
statusBarColor
:
'
#ff00ff
'
,
statusBarColor
:
'
#ff00ff
'
,
navigationBarColor
:
'
#00ff00
'
,
navigationBarColor
:
'
#00ff00
'
,
// 以下两个属性从API Version 7开始支持
// 以下两个属性从API Version 7开始支持
...
@@ -268,7 +268,7 @@ class MainAbility extends Ability {
...
@@ -268,7 +268,7 @@ class MainAbility extends Ability {
statusBarContentColor
:
'
#ffffff
'
,
statusBarContentColor
:
'
#ffffff
'
,
navigationBarContentColor
:
'
#ffffff
'
navigationBarContentColor
:
'
#ffffff
'
};
};
windowClass
.
setSystemBarProperties
(
SystemBarPropertie
s
,
(
err
,
data
)
=>
{
windowClass
.
setSystemBarProperties
(
sysBarProp
s
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to set the system bar properties. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to set the system bar properties. Cause:
'
+
JSON
.
stringify
(
err
));
return
;
return
;
...
@@ -350,7 +350,7 @@ class MainAbility extends Ability {
...
@@ -350,7 +350,7 @@ class MainAbility extends Ability {
class
MainAbility
extends
Ability
{
class
MainAbility
extends
Ability
{
onWindowStageCreate
(
windowStage
)
{
onWindowStageCreate
(
windowStage
)
{
// 2. 创建悬浮窗。
// 2. 创建悬浮窗。
var
windowClass
=
null
;
let
windowClass
=
null
;
window
.
create
(
this
.
context
,
"
floatWindow
"
,
window
.
WindowType
.
TYPE_FLOAT
,
(
err
,
data
)
=>
{
window
.
create
(
this
.
context
,
"
floatWindow
"
,
window
.
WindowType
.
TYPE_FLOAT
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to create the floatWindow. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to create the floatWindow. Cause:
'
+
JSON
.
stringify
(
err
));
...
...
zh-cn/application-dev/windowmanager/screenshot-guidelines.md
浏览文件 @
88b31b61
...
@@ -16,7 +16,7 @@
...
@@ -16,7 +16,7 @@
import
screenshot
from
'
@ohos.screenshot
'
// 导入模块
import
screenshot
from
'
@ohos.screenshot
'
// 导入模块
// 设置屏幕截图参数
// 设置屏幕截图参数
var
ScreenshotOption
s
=
{
let
screenshotOp
s
=
{
"
screenRect
"
:
{
"
screenRect
"
:
{
"
left
"
:
200
,
"
left
"
:
200
,
"
top
"
:
100
,
"
top
"
:
100
,
...
@@ -28,8 +28,7 @@ var ScreenshotOptions = {
...
@@ -28,8 +28,7 @@ var ScreenshotOptions = {
"
rotation
"
:
0
"
rotation
"
:
0
};
};
let
image
;
// image用来保存屏幕截图
screenshot
.
save
(
screenshotOps
).
then
((
image
)
=>
{
screenshot
.
save
(
ScreenshotOptions
).
then
((
image
)
=>
{
console
.
log
(
'
screenshot.save success, screenshot image :
'
+
JSON
.
stringify
(
image
));
console
.
log
(
'
screenshot.save success, screenshot image :
'
+
JSON
.
stringify
(
image
));
},
(
err
)
=>
{
},
(
err
)
=>
{
console
.
log
(
'
screenshot.save failed, error :
'
+
JSON
.
stringify
(
err
));
console
.
log
(
'
screenshot.save failed, error :
'
+
JSON
.
stringify
(
err
));
...
...
zh-cn/application-dev/windowmanager/system-window-stage.md
浏览文件 @
88b31b61
...
@@ -47,14 +47,12 @@
...
@@ -47,14 +47,12 @@
import
ExtensionContext
from
'
@ohos.application.ServiceExtensionAbility
'
;
import
ExtensionContext
from
'
@ohos.application.ServiceExtensionAbility
'
;
import
window
from
'
@ohos.window
'
;
import
window
from
'
@ohos.window
'
;
var
windowClass
=
null
;
export
default
class
ServiceExtensionAbility1
extends
ExtensionContext
{
export
default
class
ServiceExtensionAbility1
extends
ExtensionContext
{
onCreate
(
want
)
{
onCreate
(
want
)
{
console
.
log
(
"
[Demo] MainAbility onCreate
"
)
console
.
log
(
"
[Demo] MainAbility onCreate
"
)
globalThis
.
abilityWant
=
want
;
globalThis
.
abilityWant
=
want
;
// 1.创建音量条窗口。
// 1.创建音量条窗口。
var
windowClass
=
null
;
let
windowClass
=
null
;
window
.
create
(
this
.
context
,
"
volume
"
,
window
.
WindowType
.
TYPE_VOLUME_OVERLAY
,
(
err
,
data
)
=>
{
window
.
create
(
this
.
context
,
"
volume
"
,
window
.
WindowType
.
TYPE_VOLUME_OVERLAY
,
(
err
,
data
)
=>
{
if
(
err
.
code
)
{
if
(
err
.
code
)
{
console
.
error
(
'
Failed to create the volume window. Cause:
'
+
JSON
.
stringify
(
err
));
console
.
error
(
'
Failed to create the volume window. Cause:
'
+
JSON
.
stringify
(
err
));
...
...
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