提交 8168ac0c 编写于 作者: W wusongqing

update docs against 4576

Signed-off-by: Nwusongqing <wusongqing@huawei.com>
上级 ca56d099
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The ability assistant enables you to start applications, atomic services, and test cases and debug applications. By using this tool, you can send commands in the hdc shell to perform various system operations, such as starting abilities, forcibly stopping processes, and printing ability information.
## Development Guidelines
The ability assistant is pre-installed in the device environment. You can directly invoke the tool using commands.
### Query-related Commands
## Query-related Commands
- **help**
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aa help
```
### Ability-related Commands
## Ability-related Commands
- **start**
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- **dump**
Prints ability-related information.
Prints ability related information.
| Name | Level-2 Parameter | Description |
| ----------------- | -------------------- | ------------------------------------------------------------ |
| -h/--help | - | Prints help information. |
| -a/--all | - | Prints ability information in all missions. |
| -l/--mission-list | type (All logs are printed if this parameter is left unspecified.)| Prints mission stack information.<br>The following values are available for **type**:<br>- NORMAL <br>- DEFAULT_STANDARD<br>- DEFAULT_SINGLE<br>- LAUNCHER |
| -l/--mission-list | type (All logs are printed if this parameter is left unspecified.)| Prints mission stack information.<br>The following values are available for **type**:<br>NORMAL <br>DEFAULT_STANDARD<br>DEFAULT_SINGLE<br>LAUNCHER |
| -e/--extension | elementName | Prints extended component information. |
| -u/--userId | UserId | Prints stack information of a specified user ID. This parameter must be used together with other parameters.<br>Example commands: aa **dump -a -u 100** and **aa dump -d -u 100**|
| -u/--userId | UserId | Prints stack information of a specified user ID. This parameter must be used together with other parameters. Example commands: aa **dump -a -u 100** and **aa dump -d -u 100**.|
| -d/--data | | Prints Data ability information. |
| -i/--ability | AbilityRecord ID | Prints detailed information about a specified ability. |
| -c/--client | | Prints detailed ability information. This parameter must be used together with other parameters.<br>Example commands: **aa dump -a -c** and **aa dump -i 21 -c**|
| -c/--client | | Prints detailed ability information. This parameter must be used together with other parameters. Example commands: **aa dump -a -c** and **aa dump -i 21 -c**.|
**Method**
......
# Ability Framework Overview
An ability is the abstraction of a functionality that an application can provide. It is the minimum unit for the system to schedule applications. An application can contain one or more **Ability** instances.
An ability is the abstraction of a functionality that an application can provide. It is the minimum unit for the system to schedule applications. An application can contain one or more `Ability` instances.
The ability framework model has two forms.
- FA model, which applies to application development using API 8 and earlier versions. In the FA model, there are Feature Ability (FA) and Particle Ability (PA). The FA supports Page abilities, and the PA supports Service, Data, and Form abilities.
- Stage model, which is introduced since API 9. In the stage model, there are Ability and ExtensionAbility. The ExtensionAbility is further extended to ServiceExtensionAbility, FormExtensionAbility, DataShareExtensionAbility, and more.
- FA model, which applies to application development using API version 8 and earlier versions. In the FA model, there are Feature Ability (FA) and Particle Ability (PA). The FA supports Page abilities, and the PA supports Service, Data, and Form abilities.
- Stage model, which is introduced since API version 9. In the stage model, there are Ability and ExtensionAbility. The ExtensionAbility is further extended to ServiceExtensionAbility, FormExtensionAbility, DataShareExtensionAbility, and more.
The stage model is designed to make it easier to develop complex applications in the distributed environment. The table below lists the design differences between the two models.
| Item | FA Model | Stage Model |
| -------------- | ------------------------------------------------------------ | -------------------------------------------------------- |
| Development mode | Web-like APIs are provided. The UI development is the same as that of the stage model. | Object-oriented development mode is provided. The UI development is the same as that of the FA model. |
| Development mode | Web-like APIs are provided. The UI development is the same as that of the stage model. | Object-oriented development mode is provided. The UI development is the same as that of the FA model. |
| Engine instance | Each ability in a process exclusively uses a JS VM engine instance. | Multiple abilities in a process share one JS VM engine instance. |
| Intra-process object sharing| Not supported. | Supported. |
| Bundle description file | The **config.json** file is used to describe the HAP and component information. The component must use a fixed file name.| The **module.json** file is used to describe the HAP and component information. The entry file name can be specified.|
| Intra-process object sharing| Not supported | Supported |
| Bundle description file | The `config.json` file is used to describe the HAP and component information. Each component must use a fixed file name.| The `module.json` file is used to describe the HAP and component information. The entry file name can be specified.|
| Component | Four types of components are provided: Page ability (used for UI page display), Service ability (used to provide services), Data ability (used for data sharing), and Form ability (used to provide widgets).| Two types of components are provided: Ability (used for UI page display) and Extension (scenario-based service extension). |
In addition, the following differences exist in the development process:
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![lifecycle](figures/lifecycle.png)
For details about the two models, see [FA Model Overview](fa-brief.md) and [Stage Model Overview](stage-brief.md).
\ No newline at end of file
For details about the two models, see [FA Model Overview](fa-brief.md) and [Stage Model Overview](stage-brief.md).
## Samples
The following sample is provided to help you better understand how to develop abilities:
- [Intra- and Inter-page Navigation](https://gitee.com/openharmony/codelabs/tree/master/Ability/PageAbility)
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## Overall Architecture
The development of an OpenHarmony application is essentially the development of one or more abilities. By scheduling abilities and managing their lifecycle, OpenHarmony implements application scheduling.
The Feature Ability (FA) model applies to application development using API 8 and earlier versions. In this model, there are Page, Service, Data, and Form abilities.
The Feature Ability (FA) model applies to application development using API version 8 and earlier versions. In this model, there are Page, Service, Data, and Form abilities.
- The Page ability implements the ArkUI and provides the capability of interacting with users.
- The Service ability does not have a UI. It runs in the background and provides custom services for other abilities to invoke.
- The Data ability does not have a UI. It also runs in the background and enables other abilities to insert, delete, and query data.
- The Data ability does not have a UI. It runs in the background and enables other abilities to insert, delete, and query data.
- The Form ability provides a widget, which is a UI display mode.
## Application Package Structure
**The following figure shows the application package structure.**
![fa-package-info](figures/fa-package-info.png)
For details about the application package structure, see [Description of the Application Package Structure Configuration File](../quick-start/package-structure.md).
## Lifecycle
Among all abilities, the Page ability has the most complex lifecycle, because it has a UI and is the interaction entry of applications.
Among all abilities, the Page ability has the most complex lifecycle, because it has a UI and acts as a touchpoint for interacting with users.
**The following figure shows the lifecycle of the Page ability.**
![fa-pageAbility-lifecycle](figures/fa-pageAbility-lifecycle.png)
......@@ -30,6 +23,20 @@ Currently, the **app.js** file provides only the **onCreate** and **onDestroy**
## Process and Thread Model
An application exclusively uses an independent process, and an ability exclusively uses an independent thread. An application process is created when an ability is started for the first time, and a thread is created for this ability too. After the application is started, other abilities in the application are started, and a thread is created for every of these started abilities. Each ability is bound to an independent JSRuntime instance. Therefore, abilities are isolated from each other.
An application exclusively uses an independent process, and an ability exclusively uses an independent thread. When an ability is started for the first time, an application process as well as a thread for this ability is created. After the application is started, other abilities in the application are started, and a thread is created for every of these started abilities. Each ability is bound to an independent JSRuntime instance. In this way, abilities are isolated from each other.
![fa-threading-model](figures/fa-threading-model.png)
## Samples
The following sample is provided to help you better understand how to develop abilities:
- [`DistributeCalc`: Distributed Calculator (eTS, API version 8)](https://gitee.com/openharmony/app_samples/tree/master/Preset/DistributeCalc)
- [`DistributeGraffiti`: Distributed Graffiti (eTS, API version 8)](https://gitee.com/openharmony/app_samples/tree/master/ability/DistributedGraffiti)
- [Remote FA Startup](https://gitee.com/openharmony/codelabs/tree/master/Distributed/RemoteStartFA)
- [Distributed News App](https://gitee.com/openharmony/codelabs/tree/master/Distributed/NewsDemo)
- [Synced Sketchpad (eTS)](https://gitee.com/openharmony/codelabs/tree/master/Distributed/DistributeDatabaseDrawEts)
- [Distributed Authentication (JS)](https://gitee.com/openharmony/codelabs/tree/master/Distributed/GameAuthOpenH)
- [Distributed Game Controller (eTS)](https://gitee.com/openharmony/codelabs/tree/master/Distributed/HandleGameApplication)
- [Distributed Mail System (eTS)](https://gitee.com/openharmony/codelabs/tree/master/Distributed/OHMailETS)
- [Distributed Jigsaw Puzzle (eTS)](https://gitee.com/openharmony/codelabs/tree/master/Distributed/OpenHarmonyPictureGame)
- [Distributed Control (eTS)](https://gitee.com/openharmony/codelabs/tree/master/Distributed/RemoteControllerETS)
# Stage Model Overview
### Design Ideas
## Design Ideas
The stage model is designed to make it easier to develop complex applications in the distributed environment.
......@@ -8,7 +8,7 @@ The following figure shows the design ideas of the stage model.
![stagedesign](figures/stagedesign.png)
The stage model is designed based on the following considerations:
The stage model is designed based on the following considerations:
- **Balance between application capabilities and overall system power consumption**
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- **Support for multiple device types and window forms**
To support multiple device types and facilitate the implementation of different window forms, the component manager and window manager must be decoupled at the architecture layer for easier tailoring. To achieve this goal, the stage model redefines the ability lifecycle and implements unidirectional dependency of the component manager and window manager.
To support multiple device types and facilitate the implementation of different window forms, the component manager and window manager must be decoupled at the architecture layer for easier tailoring. To achieve this goal, the stage model redefines the ability lifecycle and implements unidirectional dependency for the component manager and window manager.
### Basic Concepts
## Basic Concepts
The following figure shows the basic concepts in the stage model.
......@@ -33,24 +33,24 @@ The following figure shows the basic concepts in the stage model.
- **Bundle**: an OpenHarmony application identified by **appid**. A bundle can contain multiple HAP files. Each application has a **bundleName**. However, **bundleName** must be used together with **appid** and other information to uniquely identify an application.
- **AbilityStage**: runtime class of an HAP. It is created when the HAP is loaded to the process for the first time and is visible to developers in the runtime.
- **Application**: runtime class of a bundle, which is invisible to developers in the runtime.
- **Context**: provides various capabilities that can be invoked by developers during the runtime. The **Ability** and **ExtensionAbility** classes have their own context classes, which inherit the base class **Context**. The base class provides information such as the bundle name, module name, and path.
- **Ability**: provides lifecycle callback, holds the **AbilityContext** class, and supports component continuation and collaboration.
- **Context**: base class that the context classes of **Ability** and **ExtensionAbility** classes inherit. This class provides various capabilities that can be invoked by developers in the runtime, and various information such as the bundle name, module name, and path.
- **Ability**: class that provides lifecycle callbacks, holds the **AbilityContext** class, and supports component continuation and collaboration.
- **ExtensionAbility**: general name of scenario-based service extension abilities. The system defines multiple scenario-based **ExtensionAbility** classes, each of which has its own **ExtensionContext**.
- **WindowStage**: local window manager.
- **Window**: basic unit managed by the window manager. It has an ArkUI engine instance.
- **ArkUI Page**: displays declarative ArkUI.
- **ArkUI Page**: ArkUI development framework page.
### Lifecycle
## Lifecycle
The ability and ability stage lifecycles are the most important concepts in the basic process of an application. The comparison between the FA model lifecycle and stage model lifecycle is provided in [Ability Framework Overview](ability-brief.md). This section focuses on the ability lifecycle transition and the scheduling relationships between the ability, ability stage, and window stage.
The ability and ability stage lifecycles are the rudiments of the basic process of an application. For details about how these lifecycles differ from those in the FA model, see [Ability Framework Overview](ability-brief.md). This section focuses on the ability lifecycle transition and the scheduling relationships between the ability, ability stage, and window stage.
![stageabilitylifecyclecallback](figures/stageabilitylifecyclecallback.png)
To implement multi-device-form tailoring and multi-window scalability, OpenHarmony decouples the component manager from the window manager. The ability lifecycle defined in the stage model includes only the creation, destruction, foreground, and background states. The gain focus and lose focus states that are closely related to UI content are defined in the window stage. This implements weak coupling between the abilities and windows. On the service side, the window manager notifies the component manager of the foreground and background changes, so the component manager only senses the foreground and background changes but not the focus changes.
To implement device-specific tailoring and multi-window scalability, OpenHarmony decouples the component manager from the window manager. The ability lifecycle defined in the stage model includes only the creation, destruction, foreground, and background states. The gain focus and lose focus states that are closely related to UI content are defined in the window stage. This implements weak coupling between the abilities and windows. On the service side, the window manager notifies the component manager of the foreground and background changes, so the component manager only senses the foreground and background changes but not the focus changes.
### Ability Instances and Missions
## Ability Instances and Missions
Abilities can be started in any of the following modes:
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Each ability instance corresponds to a mission in **Launcher Recent**.
The mission corresponding to each ability instance has a snapshot of the ability instance. After the ability instance is destroyed, the ability class information and snapshot are retained in the mission until the user deletes the information or the storage space exceeds the upper limit.
The mission corresponding to an ability instance has a snapshot of the ability instance. After the ability instance is destroyed, the ability class information and snapshot are retained in the mission until the user deletes the information or the storage space reaches the upper limit.
![AbilityComponentInstanceMission](figures/AbilityComponentInstanceMission.png)
### ExtensionAbility Mechanism
## ExtensionAbility Mechanism
Different from the ability used for page display, the extension ability provides a restricted service running environment. It has the following features:
......@@ -82,9 +82,9 @@ The following figure uses the widget scenario as an example. You can inherit fro
![ExtensionAbility](figures/ExtensionAbility.png)
### Process Model
## Process Model
All OpenHarmony applications are designed to meet the single-process model. In the single-process model, an application is not allowed to configure multiple processes, and all processes in the application are created and managed by the system. Each application supports a maximum of three types of processes:
All OpenHarmony applications are designed to meet the single-process model. In the single-process model, all processes in the application are created and managed by the system. Each application supports a maximum of three types of processes:
- Main process: runs all ability components, pages, and service logic.
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