提交 8154b12c 编写于 作者: H HelloCrease

update docs

Signed-off-by: NHelloCrease <lian15@huawei.com>
上级 fdda4fbd
......@@ -219,248 +219,3 @@ export default {
> alternate-reverse:动画反向交替循环播放,奇数次反向播放,偶数次正向播放。
## 添加事件和调用方法
animation对象支持动画事件和动画方法。可以通过添加开始和取消事件,调用播放、暂停、倒放和结束方法实现预期动画。
```html
<!-- xxx.hml -->
<div class="container">
<div id="content" style="width: 350px;height: 350px;margin-top: 100px;background: linear-gradient(pink, purple);">
</div>
<div class="row">
<button type="capsule" value="play" onclick="playAnimation"></button>
<button type="capsule" value="pause" onclick="pauseAnimation"></button>
</div>
<div class="row1">
<button type="capsule" value="reverse" onclick="reverseAnimation"></button>
<button type="capsule" value="cancel" onclick="cancelAnimation"></button>
</div>
</div>
```
```css
/* xxx.css */
.container {
flex-direction: column;
align-items: center;
justify-content: center;
width: 100%;
height: 100%;
}
button{
width: 200px;
}
.row{
width: 65%;
height: 100px;
align-items: center;
justify-content: space-between;
margin-top: 40px;
position: fixed;
top: 65%;
left: 120px;
}
.row1{
width: 65%;
height: 100px;
align-items: center;
justify-content: space-between;
margin-top: 30px;
position: fixed;
top: 75%;
left: 120px;
}
```
```js
// xxx.js
export default {
data: {
animation: '',
},
onShow() {
var options = {
duration: 1500,
easing:'ease-in',
delay:5,
direction:'normal',
iterations:2
};
var frames = [
{
transform: {
translate: '-150px -0px'
},
opacity: 0.1,
offset: 0.0,
width: 200,
height: 200,
},
{
transform: {
translate: '150px 0px'
},
opacity: 1.0,
offset: 1.0,
width: 300,
height: 300,
}
];
this.animation = this.$element('content').animate(frames, options);
this.animation.onstart = function() {
console.info('animation start')
} // 添加开始事件
this.animation.onrepeat = function() {
console.info('animation repeated')
} // 添加重播事件
this.animation.oncancel = function() {
console.info('animation canceled')
} // 添加取消事件
this.animation.onfinish = function() {
console.info('animation finish')
} // 添加完成事件
},
playAnimation() {
this.animation.play() // 调用播放开始的方法
},
pauseAnimation() {
this.animation.pause() // 调用播放暂停的方法
},
reverseAnimation() {
this.animation.reverse() // 调用播放倒放的方法
},
cancelAnimation() {
this.animation.cancel() // 调用播放取消的方法
}
}
```
![zh-cn_image_0000001220635011](figures/zh-cn_image_0000001220635011.gif)
通过改变playState的值实现动画状态的改变。
```html
<!-- xxx.hml -->
<div class="container">
<div id="content" style="width: 350px;height: 350px;margin-top: 100px;background: linear-gradient(pink, purple);">
</div>
<div class="row">
<button type="capsule" value="{{state}}" onclick="playStateClick"></button>
</div>
<div class="row1">
<button type="capsule" value="{{state1}}" onclick="playStateClick1"></button>
</div>
</div>
```
```css
/* xxx.css */
.container {
flex-direction: column;
align-items: center;
justify-content: center;
}
button{
width: 200px;
}
.row{
width: 65%;
height: 100px;
align-items: center;
justify-content: space-between;
margin-top: 50px;
margin-left: 260px;
position: fixed;
top: 65%;
}
.row1{
width: 65%;
height: 100px;
align-items: center;
justify-content: space-between;
margin-top: 50px;
margin-left: 260px;
position: fixed;
top: 75%;
}
```
```js
// xxx.js
import promptAction from '@ohos.promptAction';
export default {
data: {
animation: '',
state:'play',
state1:'play'
},
onInit() {
},
onShow() {
var options = {
duration: 1500,
easing:'ease-in',
elay:5,
direction:'normal',
iterations:2,
};
var frames = [
{
transform: {
translate: '-150px -0px'
},
opacity: 0.1,
offset: 0.0,
width: 200,
height: 200,
},
{
transform: {
translate: '150px 0px'
},
opacity: 1.0,
offset: 1.0,
width: 300,
height: 300,
}
];
this.animation = this.$element('content').animate(frames, options);
this.animation.onstart = function(){
promptAction.showToast({
message: "start"
});
};
this.animation.onrepeat = function(){
promptAction.showToast({
message: " repeated"
});
};
this.animation.onfinish = function(){
promptAction.showToast({
message: " finished"
});
};
},
playStateClick(){
if(this.animation.playState != 'running'){
this.animation.playState = 'running';//设置playState为running,动画运行。
this.state = 'pause'
}else{
this.animation.playState = 'paused';//设置playState为paused,动画暂停。
this.state = 'play'
}
},
playStateClick1(){
if(this.animation.playState != 'running'){
this.animation.playState = 'running';
this.state1 = 'finish'
}else{
this.animation.playState = 'finished';//设置playState为finished,动画结束。
this.state1 = 'play'
}
}
}
```
![zh-cn_image_0000001175075286](figures/zh-cn_image_0000001175075286.gif)
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