未验证 提交 7accd9a5 编写于 作者: O openharmony_ci 提交者: Gitee

!20067 优化ArkTS卡片自定义绘制的Demo

Merge pull request !20067 from zhongjianfei/mm0621
......@@ -6,7 +6,7 @@ ArkTS卡片开放了自定义绘制的能力,在卡片上可以通过[Canvas](
```ts
@Entry
@Component
struct Card {
struct WidgetCard {
private canvasWidth: number = 0;
private canvasHeight: number = 0;
// 初始化CanvasRenderingContext2D和RenderingContextSettings
......@@ -26,9 +26,9 @@ struct Card {
this.canvasWidth = this.context.width;
this.canvasHeight = this.context.height;
// 绘制画布的背景
this.context.fillStyle = 'rgba(203, 154, 126, 1.00)';
this.context.fillStyle = '#EEF0FF';
this.context.fillRect(0, 0, this.canvasWidth, this.canvasHeight);
// 在画布的中心绘制一个红色的
// 在画布的中心绘制一个圆
this.context.beginPath();
let radius = this.context.width / 3;
let circleX = this.context.width / 2;
......@@ -36,35 +36,48 @@ struct Card {
this.context.moveTo(circleX - radius, circleY);
this.context.arc(circleX, circleY, radius, 2 * Math.PI, 0, true);
this.context.closePath();
this.context.fillStyle = 'red';
this.context.fillStyle = '#5A5FFF';
this.context.fill();
// 绘制笑脸的左眼
let leftR = radius / 4;
let leftX = circleX - (radius / 2);
let leftY = circleY - (radius / 3.5);
let leftR = radius / 13;
let leftX = circleX - (radius / 2.3);
let leftY = circleY - (radius / 4.5);
this.context.beginPath();
this.context.arc(leftX, leftY, leftR, 0, Math.PI, true);
this.context.strokeStyle = '#ffff00';
this.context.lineWidth = 10;
this.context.arc(leftX, leftY, leftR, 0, 2 * Math.PI, true);
this.context.strokeStyle = '#FFFFFF';
this.context.lineWidth = 15;
this.context.stroke();
// 绘制笑脸的右眼
let rightR = radius / 4;
let rightX = circleX + (radius / 2);
let rightY = circleY - (radius / 3.5);
let rightR = radius / 13;
let rightX = circleX + (radius / 2.3);
let rightY = circleY - (radius / 4.5);
this.context.beginPath();
this.context.arc(rightX, rightY, rightR, 0, Math.PI, true);
this.context.strokeStyle = '#ffff00';
this.context.lineWidth = 10;
this.context.arc(rightX, rightY, rightR, 0, 2 * Math.PI, true);
this.context.strokeStyle = '#FFFFFF';
this.context.lineWidth = 15;
this.context.stroke();
// 绘制笑脸的鼻子
let startX = circleX;
let startY = circleY - 20;
this.context.beginPath();
this.context.moveTo(startX, startY);
this.context.lineTo(startX - 8, startY + 40);
this.context.lineTo(startX + 8, startY + 40);
this.context.strokeStyle = '#FFFFFF';
this.context.lineWidth = 15;
this.context.lineCap = 'round'
this.context.lineJoin = 'round'
this.context.stroke();
// 绘制笑脸的嘴巴
let mouthR = radius / 2.5;
let mouthR = radius / 2;
let mouthX = circleX;
let mouthY = circleY + (radius / 3);
let mouthY = circleY + 10;
this.context.beginPath();
this.context.arc(mouthX, mouthY, mouthR, Math.PI, 0, true);
this.context.strokeStyle = '#ffff00';
this.context.lineWidth = 10;
this.context.arc(mouthX, mouthY, mouthR, Math.PI / 1.4, Math.PI / 3.4, true);
this.context.strokeStyle = '#FFFFFF';
this.context.lineWidth = 15;
this.context.stroke();
this.context.closePath();
})
}
}.height('100%').width('100%')
......@@ -73,4 +86,4 @@ struct Card {
```
运行效果如下图所示。
![WidgetCanvasDemo](figures/WidgetCanvasDemo.png)
![WidgetCanvasDemo](figures/WidgetCanvasDemo.jpeg)
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