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588a87ab
编写于
2月 16, 2022
作者:
E
ester.zhou
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差异文件
update docs
Signed-off-by:
N
ester.zhou
<
ester.zhou@huawei.com
>
上级
525141cf
变更
6
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Showing
6 changed file
with
150 addition
and
166 deletion
+150
-166
en/application-dev/reference/arkui-ts/ts-canvasrenderingcontext2d.md
...ion-dev/reference/arkui-ts/ts-canvasrenderingcontext2d.md
+68
-80
en/application-dev/reference/arkui-ts/ts-components-canvas-canvas.md
...ion-dev/reference/arkui-ts/ts-components-canvas-canvas.md
+1
-1
en/application-dev/reference/arkui-ts/ts-components-canvas-canvasgradient.md
...reference/arkui-ts/ts-components-canvas-canvasgradient.md
+4
-5
en/application-dev/reference/arkui-ts/ts-components-canvas-imagebitmap.md
...ev/reference/arkui-ts/ts-components-canvas-imagebitmap.md
+1
-1
en/application-dev/reference/arkui-ts/ts-components-canvas-path2d.md
...ion-dev/reference/arkui-ts/ts-components-canvas-path2d.md
+12
-13
en/application-dev/reference/arkui-ts/ts-offscreencanvasrenderingcontext2d.md
...eference/arkui-ts/ts-offscreencanvasrenderingcontext2d.md
+64
-66
未找到文件。
en/application-dev/reference/arkui-ts/ts-canvasrenderingcontext2d.md
浏览文件 @
588a87ab
此差异已折叠。
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en/application-dev/reference/arkui-ts/ts-components-canvas-canvas.md
浏览文件 @
588a87ab
...
...
@@ -80,7 +80,7 @@ In addition to [universal events](ts-universal-events-click.md), the following
@Entry
@Component
struct CanvasExample {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
build() {
...
...
en/application-dev/reference/arkui-ts/ts-components-canvas-canvasgradient.md
浏览文件 @
588a87ab
...
...
@@ -57,7 +57,7 @@ Adds a color stop for the **CanvasGradient** object based on the specified off
@Entry
@Component
struct Page45 {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private gra:CanvasGradient = new CanvasGradient()
...
...
@@ -69,9 +69,9 @@ Adds a color stop for the **CanvasGradient** object based on the specified off
.backgroundColor('#ffff00')
.onReady(() =>{
var grad = this.context.createLinearGradient(50,0, 300,100)
this.
gra.addColorStop(0.0, 'red')
this.
gra.addColorStop(0.5, 'white')
this.
gra.addColorStop(1.0, 'green')
gra.addColorStop(0.0, 'red')
gra.addColorStop(0.5, 'white')
gra.addColorStop(1.0, 'green')
this.context.fillStyle = grad
this.context.fillRect(0, 0, 500, 500)
})
...
...
@@ -84,4 +84,3 @@ Adds a color stop for the **CanvasGradient** object based on the specified off
![](figures/en-us_image_0000001192915130.png)
en/application-dev/reference/arkui-ts/ts-components-canvas-imagebitmap.md
浏览文件 @
588a87ab
...
...
@@ -85,7 +85,7 @@ Example
@Entry
@Component
struct DrawImageExample {
private settings:RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings:RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private img:ImageBitmap = new ImageBitmap("common/images/example.jpg")
...
...
en/application-dev/reference/arkui-ts/ts-components-canvas-path2d.md
浏览文件 @
588a87ab
...
...
@@ -46,7 +46,7 @@ Adds a path to this path.
@Entry
@Component
struct AddPath {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private path2Da: Path2D = new Path2D("M250 150 L150 350 L350 350 Z")
...
...
@@ -84,7 +84,7 @@ Moves the current point of the path back to the start point of the path, and dra
@Entry
@Component
struct ClosePath {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private path2Db: Path2D = new Path2D()
...
...
@@ -163,7 +163,7 @@ Moves the current coordinate point of the path to the target point, without draw
@Entry
@Component
struct MoveTo {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private path2Db: Path2D = new Path2D()
...
...
@@ -242,7 +242,7 @@ Draws a straight line from the current point to the target point.
@Entry
@Component
struct LineTo {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private path2Db: Path2D = new Path2D()
...
...
@@ -367,7 +367,7 @@ Draws a cubic bezier curve on the canvas.
@Entry
@Component
struct BezierCurveTo {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private path2Db: Path2D = new Path2D()
...
...
@@ -465,7 +465,7 @@ Draws a quadratic curve on the canvas.
@Entry
@Component
struct QuadraticCurveTo {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private path2Db: Path2D = new Path2D()
...
...
@@ -586,7 +586,7 @@ Draws an arc on the canvas.
@Entry
@Component
struct Arc {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private path2Db: Path2D = new Path2D()
...
...
@@ -694,7 +694,7 @@ Draws an arc based on the radius and points on the arc.
@Entry
@Component
struct ArcTo {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private path2Db: Path2D = new Path2D()
...
...
@@ -835,8 +835,8 @@ Draws an ellipse in the specified rectangular region.
```
@Entry
@Component
struct
Ellips
e {
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
struct
CanvasExampl
e {
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private path2Db: Path2D = new Path2D()
...
...
@@ -933,8 +933,8 @@ Creates a rectangle.
```
@Entry
@Component
struct
Rect
{
private settings: RenderingContextSettings = new RenderingContextSettings(true
,true
)
struct
CanvasExample
{
private settings: RenderingContextSettings = new RenderingContextSettings(true)
private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
private path2Db: Path2D = new Path2D()
...
...
@@ -956,4 +956,3 @@ Creates a rectangle.
![](figures/en-us_image_0000001192755174.png)
en/application-dev/reference/arkui-ts/ts-offscreencanvasrenderingcontext2d.md
浏览文件 @
588a87ab
此差异已折叠。
点击以展开。
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