| ArkUI | [MouseEvent](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/ETSUI/MouseEvent) | This sample simulates a minesweeper game that calls mouse event-related APIs.| ArkTS |
| ArkUI | [Vibrator](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/DeviceManagement/Vibrator) | This sample simulates the countdown scenario to show the use of the vibrator APIs.| ArkTS |
| ArkUI | [Vibrator](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/device/Vibrator) | This sample simulates the countdown scenario to show the use of the vibrator APIs.| ArkTS |
| DFX | [FaultLogger](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/DFX/FaultLogger) | This sample illustrates how to obtain fault information of an application in ArkTS.| ArkTS |
| DFX | [FaultLogger](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/DFX/FaultLogger) | This sample illustrates how to obtain fault information of an application in ArkTS.| ArkTS |
| ArkUI | [Clock](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/Solutions/Tools/ArkTSClock) | This sample exemplifies how to implement a simple clock application using the ArkTS UI capability.| ArkTS |
| ArkUI | [Gallery](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/ETSUI/Gallery) | This sample demonstrates the functions of different components such as universal events, universal attributes, and gestures.| ArkTS |
| Network management| [Http](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/Connectivity/Http) | This sample simulates Postman, which requires the input of an API address and outputs the data obtained, to show the use of the data request APIs.| ArkTS |
| Graphics| [JsWebGL](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/Graphics/JsWebGL) | This sample shows how to use WebGL APIs to draw pentagrams and rectangles by invoking GPU resources.| JS |
| Distributed data management| [DistributedRdb](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/SuperFeature/DistributedAppDev/DistributedRdb) | This sample shows how to add, delete, modify, query, and synchronize data in the distributed relational database with ArkTS.| ArkTS |
| ArkUI | [Clock](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/Preset/Clock) | This sample exemplifies how to implement a simple clock application using the ArkTS UI capability.| ArkTS |
| Ability| [ArkTSDistributeCalc](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/SuperFeature/DistributedAppDev/ArkTSDistributedCalc) | This sample implements a simple calculator application using JS distributed features. The calculator can perform simple numerical calculations and start a remote calculator FA to perform collaborative calculation.| ArkTS |
| Network management| [Http](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/Network/Http) | This sample simulates Postman, which requires the input of an API address and outputs the data obtained, to show the use of the data request APIs.| ArkTS |
| Web | [Browser](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/Web/Browser) | This sample uses the stage model and related APIs to show a simple browser.| ArkTS |
| Network management| [Socket](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/Network/Socket) | This sample demonstrates the application of Socket in network communication, including connection authentication and chat communication between two devices.| ArkTS |
| Ability| [DeviceUsageStatistics](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/DeviceUsageStatistics/DeviceUsageStatistics) | This sample shows the device usage statistics.| ArkTS |
| Distributed data management| [DistributedRdb](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/data/DistributedRdb) | This sample shows how to add, delete, modify, query, and synchronize data in the distributed relational database with ArkTS.| ArkTS |
| ArkUI | [AdaptiveCapabilities](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/SuperFeature/MultiDeviceAppDev/AdaptiveCapabilities) | This sample shows multi-device adaptation in ArkTS, including resource qualifiers, atomic layouts, and responsive layouts.| ArkTS |
| Ability| [BackgroundTaskManager](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/ResourcesSchedule/BackgroundTaskManager) | This sample simulates the download function. Being processed by the background task management, a download task can continue after the application exits. It stops until the download is complete.| ArkTS |
| ArkUI | [Game2048](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/Solutions/Game/Game2048) | This sample shows how to develop a 2048 game using the **\<Grid>** component.| ArkTS |
| Ability| [BringApp](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/ETSUI/BringApp) | This sample uses the **FeatureAbility** APIs to start a system application based on the application's bundle name and ability name.| ArkTS |
| Window manager| [WindowManage](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/WindowManagement/WindowManage) | This sample shows how to create a window, display an application over another application in the form of a floating window, and display an application on split screens.| ArkTS |
| Media| [VideoPlayer](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/media/VideoPlayer) | This sample shows how to play a video using the **VideoPlayer** APIs in ArkTS. It also provides an ability that can be invoked by other applications to play the video.| ArkTS |
| Distributed data management| [Preference](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/DataManagement/Preferences) | This sample shows the theme switching function of preferences.| ArkTS |
| Ability| [DistributeCalc](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/Preset/DistributeCalc) | This sample implements a simple calculator application using JS distributed features. The calculator can perform simple numerical calculations and start a remote calculator FA to perform collaborative calculation.| ArkTS |
| Globalization| [International](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/SystemFeature/Internationalnation/International) | This sample shows how to use APIs related to i18n, intl, and resourceManager in ArkTS to set the system language, region, time, and time zone. It also provides locale setting examples.| ArkTS |
| Web | [Browser](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/device/Browser) | This sample uses the stage model and related APIs to show a simple browser.| ArkTS |
| Ability| [DeviceUsageStatistics](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/device/DeviceUsageStatistics) | This sample shows the device usage statistics.| ArkTS |
| ArkUI | [AdaptiveCapabilities](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/MultiDeviceAppDev/AdaptiveCapabilities) | This sample shows multi-device adaptation in ArkTS, including resource qualifiers, atomic layouts, and responsive layouts.| ArkTS |
| ArkUI | [Game2048](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/ETSUI/Game2048) | This sample shows how to develop a 2048 game using the **\<Grid>** component.| ArkTS |
| Window manager| [Window](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/Graphics/Window) | This sample shows how to create a window, display an application over another application in the form of a floating window, and display an application on split screens.| ArkTS |
| Distributed data management| [Preference](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/data/Preferences) | This sample shows the theme switching function of preferences.| ArkTS |
| Globalization| [International](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/common/International) | This sample shows how to use APIs related to i18n, intl, and resourceManager in ArkTS to set the system language, region, time, and time zone. It also provides locale setting examples.| ArkTS |
For more information, visit [Samples](https://gitee.com/openharmony/applications_app_samples).
For more information, visit [Samples](https://gitee.com/openharmony/applications_app_samples).
| ArkUI development framework| [HealthyDiet](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/ETSUI/HealthyDiet)| This sample app helps you keep food records and view food information. After you add food records, including the food type, weight, and meal time, the app can calculate nutrition data (calories, proteins, fats, and carbon water) for the meals and display the data in a bar chart.| ArkTS |
| ArkUI development framework| [HealthyDiet](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/SuperFeature/MultiDeviceAppDev/HealthyDiet)| This sample app helps you keep food records and view food information. After you add food records, including the food type, weight, and meal time, the app can calculate nutrition data (calories, proteins, fats, and carbon water) for the meals and display the data in a bar chart.| ArkTS |
| ArkUI development framework| [MusicAlbum](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/MultiDeviceAppDev/MusicAlbum)| This sample shows the home page of a music album app. The adaptive layout and responsive layout are used to ensure that the app can be properly displayed on devices irrespective of screen sizes.| ArkTS |
| ArkUI development framework| [MusicAlbum](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/SuperFeature/MultiDeviceAppDev/MusicAlbum)| This sample shows the home page of a music album app. The adaptive layout and responsive layout are used to ensure that the app can be properly displayed on devices irrespective of screen sizes.| ArkTS |
| Ability framework and file management subsystem| [Share](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/Share/Share)| Using this sample app, you can share texts, links, and images with third-party applications and display them in these applications.| ArkTS |
| Ability framework and file management subsystem| [CustomShare](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/ApplicationModels/CustomShare)| Using this sample app, you can share texts, links, and images with third-party applications and display them in these applications.| ArkTS |
| Ability framework| [GalleryForm](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/ability/GalleryForm)| This sample demonstrates the display of **Gallery** images in a widget and periodic update of the widget.| ArkTS |
| ArkUI development framework| [AppMarket](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/SuperFeature/MultiDeviceAppDev/AppMarket)| This sample shows the home page of an application market, which contains the tab bar, banner, featured apps, and featured games.| ArkTS |
| ArkUI development framework| [AppMarket](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/MultiDeviceAppDev/AppMarket)| This sample shows the home page of an application market, which contains the tab bar, banner, featured apps, and featured games.| ArkTS |
| ArkUI development framework| [Weather](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/SuperFeature/MultiDeviceAppDev/Weather)| This sample demonstrates one-time development for multi-device deployment by showing how to develop a weather app and deploy it across different devices. The demo app includes the following: home page, **Manage City** page, **Add City** page, and **Update Time** page.| ArkTS |
| ArkUI development framework| [Weather](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/MultiDeviceAppDev/Weather)| This sample demonstrates one-time development for multi-device deployment by showing how to develop a weather app and deploy it across different devices. The demo app includes the following: home page, **Manage City** page, **Add City** page, and **Update Time** page.| ArkTS |
| Multimedia subsystem| [MediaCollections](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/FileManagement/MediaCollections)| This sample shows the capabilities of online streaming, audio and video playback control, and volume adjustment.| ArkTS |
| Multimedia subsystem| [MediaCollections](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/media/MediaCollections)| This sample shows the capabilities of online streaming, audio and video playback control, and volume adjustment.| ArkTS |
For more information, visit [Samples](https://gitee.com/openharmony/applications_app_samples).
For more information, visit [Samples](https://gitee.com/openharmony/applications_app_samples).
@@ -196,9 +196,8 @@ The following samples written in ArkTS are added.
...
@@ -196,9 +196,8 @@ The following samples written in ArkTS are added.
| Subsystem | Name| Introduction|
| Subsystem | Name| Introduction|
| -------- | -------- | -------- |
| -------- | -------- | -------- |
| Common event and notification subsystem| [Emitter: Prcessing In-Process Events](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/Notification/Emitter) | This sample shows the in-process event notification. After a user selects an offering and submits an order, the selected offering is displayed in the order list.|
| Common event and notification subsystem| [CustomEmitter: Prcessing In-Process Events](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/Notification/CustomEmitter) | This sample shows the in-process event notification. After a user selects an offering and submits an order, the selected offering is displayed in the order list.|
| Resource scheduler subsystem| [AlarmClock: Agent-Powered Scheduled Reminder](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/Notification/AlarmClock)| This sample uses agent-powered scheduled reminder to create an alarm clock. Agent-powered scheduled reminder ensures that the timing and pop-up notification functions will be performed by the system service agent in the background when the application is frozen or exits. |
| Window manager| [WindowManage](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/code/BasicFeature/WindowManagement/WindowManage)| This sample shows how to create a window and display an app in a floating window or split-screen mode.|
| Window manager| [Window](https://gitee.com/openharmony/applications_app_samples/tree/OpenHarmony-3.2-Release/Graphics/Window)| This sample shows how to create a window and display an app in a floating window or split-screen mode.|
For more information, visit [Samples](https://gitee.com/openharmony/applications_app_samples).
For more information, visit [Samples](https://gitee.com/openharmony/applications_app_samples).