| count | number | Yes | Number of steps. The value must be a positive integer.|
| count | number | Yes | Number of steps. The value must be a positive integer.<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the value **0**.|
| end | boolean | Yes | Whether jumping occurs when the interpolation ends.<br>- **true**: Jumping occurs when the interpolation ends.<br>- **false**: Jumping occurs when the interpolation starts.|
| x1 | number | Yes | X coordinate of the first point on the Bezier curve.<br>Value range: [0, 1]<br>**NOTE**<br>A value less than 0 evaluates to the value **0**. A value greater than 1 evaluates to the value **1**.|
| y1 | number | Yes | Y coordinate of the first point on the Bezier curve.<br>Value range: (-∞, +∞) |
| x2 | number | Yes | X coordinate of the second point on the Bezier curve.<br>Value range: [0, 1]<br>**NOTE**<br>A value less than 0 evaluates to the value **0**. A value greater than 1 evaluates to the value **1**.|
| y2 | number | Yes | Y coordinate of the second point on the Bezier curve.<br>Value range: (-∞, +∞) |
Creates a spring curve. The curve shape is subject to the spring parameters, and the animation duration is subject to the **duration** parameter in **animation** and **animateTo**.
| velocity | number | Yes | Initial velocity. It is applied by external factors to the elastic animation. It aims to help ensure the smooth transition from the previous motion state to the elastic animation.|
| mass | number | Yes | Mass, which influences the inertia in the spring system. The greater the mass, the greater the amplitude of the oscillation, and the slower the speed of restoring to the equilibrium position.|
| stiffness | number | Yes | Stiffness. It is the degree to which an object deforms by resisting the force applied. In an elastic system, the greater the stiffness, the stronger the ability to resist deformation, and the faster the speed of restoring to the equilibrium position.|
| damping | number | Yes | Damping. It is a pure number and has no real physical meaning. It is used to describe the oscillation and attenuation of the system after being disturbed. The larger the damping, the smaller the number of oscillations of elastic motion, and the smaller the oscillation amplitude.|
| velocity | number | Yes | Initial velocity. It is applied by external factors to the spring animation, designed to help ensure the smooth transition from the previous motion state.<br>Value range: (-∞, +∞)|
| mass | number | Yes | Mass, which influences the inertia in the spring system. The greater the mass, the greater the amplitude of the oscillation, and the slower the speed of restoring to the equilibrium position.<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the value **1**.|
| stiffness | number | Yes | Stiffness. It is the degree to which an object deforms by resisting the force applied. In an elastic system, the greater the stiffness, the stronger the ability to resist deformation, and the faster the speed of restoring to the equilibrium position.<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the value **1**.|
| damping | number | Yes | Damping. It is a pure number and has no real physical meaning. It is used to describe the oscillation and attenuation of the system after being disturbed. The larger the damping, the smaller the number of oscillations of elastic motion, and the smaller the oscillation amplitude.<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the value **1**.|
**Return value**
...
...
@@ -149,18 +148,19 @@ Creates a spring animation curve. If multiple spring animations are applied to t
| response | number | No | Duration of one complete oscillation, in seconds.<br>Default value: **0.55**|
| dampingFraction | number | No | Damping coefficient.<br>**0**: undamped. In this case, the spring oscillates forever.<br>> 0 and <1:underdamped.Inthiscase,thespringovershootstheequilibriumposition.<br>**1**: critically damped.<br>> 1: overdamped. In this case, the spring approaches equilibrium gradually.<br>Default value: **0.825**|
| overlapDuration | number | No | Duration for animations to overlap, in seconds. When animations overlap, if the **response** values of the two animations are different, they will transit smoothly over this duration.<br> Default value: **0**|
| response | number | No | Duration of one complete oscillation,<br>Default value: **0.55**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.55**.|
| dampingFraction | number | No | Damping coefficient.<br>**0**: undamped. In this case, the spring oscillates forever.<br>> 0 and < 1: underdamped. In this case, the spring overshoots the equilibrium position.<br>**1**: critically damped.<br>> 1: overdamped. In this case, the spring approaches equilibrium gradually.<br>Default value: **0.825**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.55**.|
| overlapDuration | number | No | Duration for animations to overlap, in seconds. When animations overlap, if the **response** values of the two animations are different, they will transit smoothly over this duration.<br><br>Default value: **0**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0**.<br>The spring animation curve is physics-based. Its duration depends on the **springMotion** parameters and the previous velocity, rather than the **duration** parameter in **[animation](../arkui-ts/ts-animatorproperty.md)** or **[animateTo](../arkui-ts/ts-explicit-animation.md)**. The time cannot be normalized. Therefore, the interpolation cannot be obtained by using the **[interpolate](#interpolate)** function of the curve.|
| [ICurve](#icurve)| Curve.<br>Note: The spring animation curve is physics-based. Its duration depends on the **springMotion** parameters and the previous velocity, rather than the **duration** parameter in **animation** or **animateTo**. The time cannot be normalized. Therefore, the interpolation cannot be obtained by using the [interpolate](#interpolate) function of the curve.|
| [ICurve](#icurve)| Curve.<br>**NOTE**<br>The spring animation curve is physics-based. Its duration depends on the **springMotion** parameters and the previous velocity, rather than the **duration** parameter in **animation** or **animateTo**. The time cannot be normalized. Therefore, the interpolation cannot be obtained by using the **[interpolate](#interpolate)** function of the curve.|
**Example**
...
...
@@ -182,17 +182,18 @@ Creates a responsive spring animation curve. It is a special case of [springMoti
| response | number | No | See **response** in **springMotion**. Default value: **0.15**|
| dampingFraction | number | No | See **dampingFraction** in **springMotion**. Default value: **0.86**|
| overlapDuration | number | No | See **overlapDuration** in **springMotion**. Default value: **0.25**|
| response | number | No | See **response** in **springMotion**.<br>Default value: **0.15**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.15**.|
| dampingFraction | number | No | See **dampingFraction** in **springMotion**.<br>Default value: **0.86**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.86**.|
| overlapDuration | number | No | See **overlapDuration** in **springMotion**.<br>Default value: **0.25**<br>Unit: second<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value **0.25**.<br> To apply custom settings for a spring animation, you are advised to use **springMotion**. When using **responsiveSpringMotion**, you are advised to retain the default settings.<br>The duration of the responsive spring animation depends on the **responsiveSpringMotion** parameters and the previous velocity, rather than the **duration** parameter in **[animation](../arkui-ts/ts-animatorproperty.md)** or **[animateTo](../arkui-ts/ts-explicit-animation.md)**. In addition, the interpolation cannot be obtained by using the **[interpolate](#interpolate)** function of the curve.|
| [ICurve](#icurve)| Curve.<br>**NOTE**<br>1. To apply custom settings for a spring animation, you are advised to use **springMotion**. When using **responsiveSpringMotion**, you are advised to retain the default settings.<br>2. The duration of the responsive spring animation depends on the **responsiveSpringMotion** parameters and the previous velocity, rather than the **duration** parameter in **animation** or **animateTo**. In addition, the interpolation cannot be obtained by using the [interpolate](#interpolate) function of the curve.|
| [ICurve](#icurve)| Curve.<br>**NOTE**<br>1. To apply custom settings for a spring animation, you are advised to use **springMotion**. When using **responsiveSpringMotion**, you are advised to retain the default settings.<br>2. The duration of the responsive spring animation depends on the **responsiveSpringMotion** parameters and the previous velocity, rather than the **duration** parameter in **animation** or **animateTo**. In addition, the interpolation cannot be obtained by using the **interpolate** function of the curve.|
**Example**
...
...
@@ -202,6 +203,39 @@ Curves.responsiveSpringMotion() // Create a responsive spring animation curve wi
Creates an interpolating spring curve animated from 0 to 1. The actual animation value is calculated based on the curve. The animation duration is subject to the curve parameters, rather than the **duration** parameter in **animation** or **animateTo**.
| velocity | number | Yes | Initial velocity. It is applied by external factors to the spring animation, designed to help ensure the smooth transition from the previous motion state. The velocity is the normalized velocity, and its value is equal to the actual velocity at the beginning of the animation divided by the animation attribute change value.|
| mass | number | Yes | Mass, which influences the inertia in the spring system. The greater the mass, the greater the amplitude of the oscillation, and the slower the speed of restoring to the equilibrium position.|
| stiffness | number | Yes | Stiffness. It is the degree to which an object deforms by resisting the force applied. In an elastic system, the greater the stiffness, the stronger the ability to resist deformation, and the faster the speed of restoring to the equilibrium position.|
| damping | number | Yes | Damping. It is a pure number and has no real physical meaning. It is used to describe the oscillation and attenuation of the system after being disturbed. The larger the damping, the smaller the number of oscillations of elastic motion, and the smaller the oscillation amplitude.|
| fraction | number | Yes | Current normalized time.<br>Value range: [0, 1]<br>**NOTE**<br>A value less than 0 evaluates to the value **0**. A value greater than 1 evaluates to the value **1**.|
**Return value**
...
...
@@ -300,7 +334,7 @@ Creates a spring curve. This API is deprecated since API version 9. You are advi
| Name | Type | Mandatory | Description |
| --------- | ------ | ---- | ----- |
| velocity | number | Yes | Initial velocity. It is applied by external factors to the elastic animation. It aims to help ensure the smooth transition from the previous motion state to the elastic animation.|
| velocity | number | Yes | Initial velocity. It is applied by external factors to the spring animation, designed to help ensure the smooth transition from the previous motion state.|
| mass | number | Yes | Mass, which influences the inertia in the spring system. The greater the mass, the greater the amplitude of the oscillation, and the slower the speed of restoring to the equilibrium position.|
| stiffness | number | Yes | Stiffness. It is the degree to which an object deforms by resisting the force applied. In an elastic system, the greater the stiffness, the stronger the ability to resist deformation, and the faster the speed of restoring to the equilibrium position.|
| damping | number | Yes | Damping. It is a pure number and has no real physical meaning. It is used to describe the oscillation and attenuation of the system after being disturbed. The larger the damping, the smaller the number of oscillations of elastic motion, and the smaller the oscillation amplitude.|
| x | number | No | Scaling multiple along the x-axis. If the value is greater than 1, the image is scaled up along the x-axis. If the value is less than 1, the image is scaled down along the x-axis.<br>Default value: **1**<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value.|
| y | number | No | Scaling multiple along the y-axis. If the value is greater than 1, the image is scaled up along the y-axis. If the value is less than 1, the image is scaled down along the y-axis.<br>Default value: **1**<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value.|
| z | number | No | Scaling multiple along the z-axis. If the value is greater than 1, the image is scaled up along the z-axis. If the value is less than 1, the image is scaled down along the z-axis.<br>Default value: **1**<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 0 evaluates to the default value.|
| centerX | number | No | X coordinate of the center point.<br>Default value: **0**<br>Value range: (-∞, +∞) |
| centerY | number | No | Y coordinate of the center point.<br>Default value: **0**<br>Value range: (-∞, +∞) |
**Return value**
...
...
@@ -376,14 +376,14 @@ Rotates this matrix object along the x, y, and z axes.
| and | The **and** operator is used to combine multiple media features into one media query, in a logical AND operation. The query is valid only when all media features are true. It can also combine media types and media functions.<br>For example, **screen and (device-type: wearable) and (max-height: 600) ** evaluates to true when the device type is wearable and the maximum height of the application is 600 pixel units.|
| not | The **not** operator is used to perform a logical negation for a media query. **true** is returned if the query condition is not met. Otherwise, **false** is returned. In a media query list, logical negation is performed only for the media query using the **not** operator.<br>For example, **not screen and (min-height: 50) and (max-height: 600) ** evaluates to true when the height of the application is less than 50 pixel units or greater than 600 pixel units.<br>You must specify the media type when using the **not** operator.|
| and | The **and** operator is used to combine multiple media features into one media query, in a logical AND operation. The query is valid only when all media features are true. It can also combine media types and media functions.<br>For example, **screen and (device-type: wearable) and (max-height: 600)** evaluates to **true** when the device type is wearable and the maximum height of the application is 600 pixel units.|
| not | The **not** operator is used to perform a logical negation for a media query. **true** is returned if the query condition is not met. Otherwise, **false** is returned. In a media query list, logical negation is performed only for the media query using the **not** operator.<br>For example, **not screen and (min-height: 50) and (max-height: 600)** evaluates to **true** when the height of the application is less than 50 pixel units or greater than 600 pixel units.<br>You must specify the media type when using the **not** operator.|
| only | The **only** operator applies the selected style only when the entire expression is matched. It can be used to prevent ambiguity on browsers of earlier versions. The statements that contain both media types and media features produce ambiguity when they are received by some browsers of earlier versions. For example:<br>screen and (min-height: 50)<br>The browsers of earlier versions would mislead this sentence into **screen**, causing the fact that the specified style is applied when only the media type is matched. In this case, the **only** operator can be used to avoid this problem.<br>You must specify the media type when using the **only** operator.|
| ,(comma) | The **or** operator is used to combine multiple media features into one media query, in a logical OR operation. The query is valid if a media feature is true. The effect of a comma operator is equivalent to that of the **or** operator.<br>For example, **screen and (min-height: 1000), (round-screen: true) ** evaluates to true when the minimum height of the application is 1000 pixel units or the device screen is round.|
| or | The **or** operator is used to combine multiple media features into one media query, in a logical OR operation. The query is valid if a media feature is true.<br>For example, **screen and (max-height: 1000) or (round-screen: true)** evaluates to true when the maximum height of the application is 1000 pixel units or the device screen is round.|
| ,(comma) | The **or** operator is used to combine multiple media features into one media query, in a logical OR operation. The query is valid if a media feature is true. The effect of a comma operator is equivalent to that of the **or** operator.<br>For example, **screen and (min-height: 1000), (round-screen: true)** evaluates to **true** when the minimum height of the application is 1000 pixel units or the device screen is round.|
| or | The **or** operator is used to combine multiple media features into one media query, in a logical OR operation. The query is valid if a media feature is true.<br>For example, **screen and (max-height: 1000) or (round-screen: true)** evaluates to **true** when the maximum height of the application is 1000 pixel units or the device screen is round.|
At MediaQuery Level 4, range query is imported so that you can use the operators including <=, >=, <, and > besides the max- and min-operators.
| duration | number | No | Animation duration, in ms.<br>Default value: **1000**<br>Since API version 9, this API is supported in ArkTS widgets.<br>**NOTE**<br>The maximum animation duration on an ArkTS widget is 1000 ms. If the set value exceeds the limit, the value **1000** will be used. |
| tempo | number | No | Animation playback speed. A greater value indicates a higher animation playback speed.<br>The value **0** indicates that no animation is applied.<br>Default value: **1**|
| curve | string \|[Curve](ts-appendix-enums.md#curve)\| ICurve<sup>9+</sup> | No | Animation curve.<br>Default value: **Curve.Linear**<br>Since API version 9, this API is supported in ArkTS widgets. |
| delay | number | No | Delay of animation playback, in ms. The value **0** indicates that the playback is not delayed.<br>Default value: **0**|
| iterations | number | No | Number of times that the animation is played. The value **-1** indicates that the animation is played for an unlimited number of times.<br>Default value: **1**|
| duration | number | No | Animation duration, in ms.<br>Default value: **1000**<br>Unit: ms<br>Since API version 9, this API is supported in ArkTS widgets.<br>**NOTE**<br>- The maximum animation duration on an ArkTS widget is 1000 ms.<br>- A value less than 1 evaluates to the value **0**.<br>- If the value is of the floating point type, the value is rounded down. If the value is 1.2, the value **1** is used.|
| tempo | number | No | Animation playback speed. A larger value indicates a higher animation playback speed.<br>The value **0** indicates that no animation is applied.<br>Default value: **1**<br>**NOTE**<br>A value less than 1 evaluates to the value **1**.|
| curve | string \|[Curve](ts-appendix-enums.md#curve)\| ICurve<sup>9+</sup> | No | Animation curve. The default curve is linear.<br>Default value: **Curve.Linear**<br>Since API version 9, this API is supported in ArkTS widgets.|
| delay | number | No | Delay of animation playback, in ms. The value **0** indicates that the playback is not delayed.<br>Default value: **0**<br>Value range: [0, +∞)<br>**NOTE**<br>A value less than 1 evaluates to the value **0**. If the value is of the floating point type, the value is rounded down. If the value is 1.2, the value **1** is used.|
| iterations | number | No | Number of times that the animation is played.<br>Default value: **1**<br>Value range: [-1, +∞)<br>**NOTE**<br>The value **-1** indicates that the animation is played for an unlimited number of times. The value **0** indicates that no animation is applied.|
| playMode | [PlayMode](ts-appendix-enums.md#playmode) | No | Animation playback mode. By default, the animation is played from the beginning after the playback is complete.<br>Default value: **PlayMode.Normal**<br>Since API version 9, this API is supported in ArkTS widgets.|
| onFinish | () => void | No | Callback invoked when the animation playback is complete.<br>Since API version 9, this API is supported in ArkTS widgets.|
| onFinish | () => void | No | Callback invoked when the animation playback is complete.<br>Since API version 9, this API is supported in ArkTS widgets.<br>**NOTE**<br>This callback is not invoked when **iterations** is set to **-1**.|
| Auto | The default configuration in the flex container is used. |
| Start | The elements are in the flex container, top-aligned in the cross-axis direction. |
| Center | The elements are in the flex container, centered in the cross-axis direction. |
| End | The elements are in the flex container, bottom-aligned in the cross-axis direction. |
| Stretch | The elements are in the flex container, stretched and padded in the cross-axis direction. If the size is not set, the elements are stretched to the container size.|
| Baseline | The elements are in the flex container, text baseline aligned in the cross-axis direction. |
| Auto | The default configuration of the flex container is used. |
| Start | The items in the flex container are aligned with the cross-start edge. |
| Center | The items in the flex container are centered along the cross axis. |
| End | The items in the flex container are aligned with the cross-end edge. |
| Stretch | The items in the flex container are stretched and padded along the cross axis. If the flex container has the **Wrap** attribute set to **FlexWrap.Wrap** or **FlexWrap.WrapReverse**, the items are stretched to the cross size of the widest element on the current row or column. In other cases, the items with no size set are stretched to the container size.|
| Baseline | The items in the flex container are aligned in such a manner that their text baselines are aligned along the cross axis. |
## FlexDirection
...
...
@@ -520,30 +520,30 @@ Since API version 9, this API is supported in ArkTS widgets.
This API is supported in ArkTS widgets.
| Name| Description|
| ------- | ---------- |
| Thin | Thin material. |
| Regular | Regular material. |
| Thick | Thick material. |
| BackgroundThin | Material that creates the minimum depth of field effect.|
| BackgroundRegular | Material that creates a medium shallow depth of field effect.|
| BackgroundThick | Material that creates a high shallow depth of field effect.|
| BackgroundUltraThick | Material that creates the maximum depth of field effect.|
| Name| Description|
| ------- | ---------- |
| Thin | Thin material. |
| Regular | Regular material. |
| Thick | Thick material. |
| BackgroundThin | Material that creates the minimum depth of field effect.|
| BackgroundRegular | Material that creates a medium shallow depth of field effect.|
| BackgroundThick | Material that creates a high shallow depth of field effect.|
| BackgroundUltraThick | Material that creates the maximum depth of field effect.|
## ThemeColorMode<sup>10+</sup>
| Name | Description |
| ------- | ---------- |
| System | Following the system color mode.|
| Light | Light color mode.|
| Dark | Dark color mode.|
| Name | Description |
| ------- | ---------- |
| System | Following the system color mode.|
| Light | Light color mode.|
| Dark | Dark color mode.|
## AdaptiveColor<sup>10+</sup>
| Name | Description |
| ------- | ----------- |
| Default | Adaptive color mode is not used. The default color is used as the mask color.|
| Average | Adaptive color mode is used. The average color value of the color picking area is used as the mask color.|
| Name | Description |
| ------- | ----------- |
| Default | Adaptive color mode is not used. The default color is used as the mask color.|
| Average | Adaptive color mode is used. The average color value of the color picking area is used as the mask color.|
@@ -47,7 +47,7 @@ Since API version 9, this API is supported in ArkTS widgets.
| stateEffect | boolean | Whether to enable the pressed effect on the click of the button. The value **false** means to disable the pressed effect.<br>Default value: **true**<br>Since API version 9, this API is supported in ArkTS widgets.|
| labelStyle<sup>10+</sup> | [LabelStyle](#labelstyle10) | Label style of the button.|
## ButtonType enums
## ButtonType
Since API version 9, this API is supported in ArkTS widgets.
| fingers | number | No| Minimum number of fingers to trigger a pan gesture. The value ranges from 1 to 10.<br>Default value: **1**|
| fingers | number | No| Minimum number of fingers to trigger a pan gesture. The value ranges from 1 to 10.<br>Default value: **1**<br>Value range: 1 to 10<br>**NOTE**<br>If the value is less than 1 or is not set, the default value is used.|
| direction | PanDirection | No| Pan direction. The enumerated value supports the AND (&) and OR (\|) operations.<br>Default value: **PanDirection.All**|
| distance | number | No| Minimum pan distance to trigger the gesture, in vp.<br>Default value: **5**<br>**NOTE**<br>If a pan gesture and [tab](ts-container-tabs.md) swipe occur at the same time, set **distance** to **1** so that the gesture can be more easily recognized.|
| count | number | No| Number of consecutive taps. If this parameter is set to a value less than **1**, the default value will be used.<br>Default value: **1**<br>> **NOTE**<br>> If multi-tap is configured, the timeout interval between a lift and the next tap is 300 ms.|
| fingers | number | No| Number of fingers required to trigger a tap. The value ranges from 1 to 10.<br>Default value: **1**<br>> **NOTE**<br>> 1. When multi-finger is configured, the gesture will fail to be recognized if the number of fingers used for tapping is less than the configured number within 300 ms of tapping by the first finger.<br>> 2. The gesture will fail to be recognized if the number of fingers used for tapping exceeds the configured number.|
| count | number | No| Number of consecutive taps. If the value is less than 1 or is not set, the default value is used.<br>Default value: **1**<br>**NOTE**<br>If multi-tap is configured, the timeout interval between a lift and the next tap is 300 ms.|
| fingers | number | No| Number of fingers required to trigger a tap. The value ranges from 1 to 10. If the value is less than 1 or is not set, the default value is used.<br>Default value: **1**<br>**NOTE**<br>1. When multi-finger is configured, if the number of fingers used for tap does not reach the specified number within 300 ms after the first finger is tapped, the gesture fails to be recognized.<br>2. Gesture recognition fails if the number of fingers used for tap exceeds the configured number.|
| alignItems<sup>10+</sup> | [ItemAlign](ts-appendix-enums.md#itemalign) | Alignment mode of the **\<GridCol>** cross axis.<br>Default value: **ItemAlign.Start**<br>**NOTE**<br>The alignment mode of the **\<GridCol>** component can also be set using **alignSelf([ItemAlign](ts-appendix-enums.md#itemalign))**. If both of the preceding methods are used, the setting of **alignSelf(ItemAlign)** prevails.<br>Since API version 10, this API is supported in ArkTS widgets.|
@@ -11,7 +11,7 @@ The motion path animation is used to animate a component along a custom path.
| Name| Type| Default Value| Description|
| -------- | -------- | -------- | -------- |
| motionPath | {<br>path: string,<br>from?: number,<br>to?: number,<br>rotatable?: boolean<br>}<br>**NOTE**<br>In a path, **start** and **end** can be used to replace the start point and end point. Example:<br>'Mstart.x start.y L50 50 Lend.x end.y Z'<br>For more information, see [Path Drawing](../../ui/ui-js-components-svg-path.md).| {<br>'',<br>0.0,<br>1.0,<br>false<br>} | Motion path of the component.<br>- **path**: motion path of the translation animation. The value is an SVG path string.<br>- **from**: start point of the motion path. The default value is **0.0**.<br>- **to**: end point of the motion path. The default value is **1.0**.<br>- **rotatable**: whether to rotate along the path.|
| motionPath | {<br>path: string,<br>from?: number,<br>to?: number,<br>rotatable?: boolean<br>}<br>**NOTE**<br>In a path, **start** and **end** can be used to replace the start point and end point. Example:<br>'Mstart.x start.y L50 50 Lend.x end.y Z'<br>For more information, see [Path Drawing](../../ui/ui-js-components-svg-path.md).| {<br>'',<br>0.0,<br>1.0,<br>false<br>} | Motion path of the component.<br>- **path**: motion path of the translation animation. The value is an SVG path string.<br>- **from**: start point of the motion path.<br>Default value: **0.0**<br>Value range: [0, 1]<br>A value less than 0 evaluates to the value **0**. A value greater than 1 evaluates to the value **1**.<br>- **to**: end point of the motion path.<br>Default value: **1.0**<br>Value range: [0, 1]<br>A value less than 0 evaluates to the value **0**. A value larger than 1 evaluates to the value **1**.<br>- **rotatable**: whether to rotate along the path. |
The page transition navigates users between pages. You can customize page transitions by configuring the page entrance and exit components in the global **pageTransition** API.
The page transition navigates users between pages. You can customize page transitions by configuring the page entrance and exit components in the **pageTransition** API.
> **NOTE**
>
...
...
@@ -8,12 +8,12 @@ The page transition navigates users between pages. You can customize page transi
| PageTransitionEnter | {<br>type?: RouteType,<br>duration?: number,<br>curve?: [Curve](ts-appendix-enums.md#curve)\| string,<br>delay?: number<br>} | Page entrance animation.<br>- **type**: route type for the page transition effect to take effect.<br>Default value: **RouteType.None**<br>**Note**: If no match is found, the default page transition effect is used (which may vary according to the device). To disable the default page transition effect, set **duration** to **0**.<br>- **duration**: animation duration, in milliseconds.<br>- **curve**: animation curve. The value of the string type can be any of the following: "ease", "ease-in", "ease-out", "ease-in-out", "extreme-deceleration", "fast-out-linear-in", "fast-out-slow-in", "friction", "linear", "linear-out-slow-in", "rhythm", "sharp", "smooth".<br>Default value: **Curve.Linear**<br>- **delay**: animation delay, in milliseconds. By default, the animation is played without delay.|
| PageTransitionExit | {<br>type?: RouteType,<br>duration?: number,<br>curve?: [Curve](ts-appendix-enums.md#curve)\| string,<br>delay?: number<br>} | Page exit animation.<br>- **type**: route type for the page transition effect to take effect.<br>Default value: **RouteType.None**<br>**Note**: If no match is found, the default page transition effect is used (which may vary according to the device). To disable the default page transition effect, set **duration** to **0**.<br>- **duration**: animation duration, in milliseconds.<br>- **curve**: animation curve. The value range of the string type is the same as that of **PageTransitionEnter**.<br>Default value: **Curve.Linear**<br>- **delay**: animation delay, in milliseconds. By default, the animation is played without delay.|
| PageTransitionEnter | {<br>type?: RouteType,<br>duration?: number,<br>curve?: [Curve](ts-appendix-enums.md#curve)\| string,<br>delay?: number<br>} | No | Page entrance animation.<br>- **type**: route type for the page transition effect to take effect.<br>Default value: **RouteType.None**<br>**NOTE**<br>If no match is found, the default page transition effect is used (which may vary according to the device). To disable the default page transition effect, set **duration** to **0**.<br>- **duration**: animation duration.<br>Unit: ms<br>- **curve**: animation curve. The value of the string type can be any of the following: "ease", "ease-in", "ease-out", "ease-in-out", "extreme-deceleration", "fast-out-linear-in", "fast-out-slow-in", "friction", "linear", "linear-out-slow-in", "rhythm", "sharp", "smooth".<br>Default value: **Curve.Linear**<br>- **delay**: animation delay.<br>Default value: **0**<br>Unit: ms|
| PageTransitionExit | {<br>type?: RouteType,<br>duration?: number,<br>curve?: [Curve](ts-appendix-enums.md#curve)\| string,<br>delay?: number<br>} | No | Page exit animation.<br>- **type**: route type for the page transition effect to take effect.<br>Default value: **RouteType.None**<br>**NOTE**<br>If no match is found, the default page transition effect is used (which may vary according to the device). To disable the default page transition effect, set **duration** to **0**.<br>- **duration**: animation duration, in milliseconds.<br>- **curve**: animation curve. The value range of the string type is the same as that of **PageTransitionEnter**.<br>Default value: **Curve.Linear**<br>- **delay**: animation delay.<br>Default value: **0**<br>Unit: ms|
| slide | [SlideEffect](#slideeffect) | No | Slide effect during page transition.<br>Default value: **SlideEffect.Right**|
| translate | {<br>x? : number \| string,<br>y? : number \| string,<br>z? : number \| string<br>} | No | Translation effect during page transition, which is the value of the start point of entrance and the end point of exit. When this parameter is set together with **slide**, the latter takes effect by default.<br>- **x**: translation distance along the x-axis.<br>- **y**: translation distance along the y-axis.<br>- **z**: translation distance along the y-axis.|
| scale | {<br>x? : number,<br>y? : number,<br>z? : number,<br>centerX? : number \| string,<br>centerY? : number \| string<br>} | No | Scaling effect during page transition, which is the value of the start point of entrance and the end point of exit.<br>- **x**: scale ratio along the x-axis.<br>- **y**: scale ratio along the y-axis.<br>- **z**: scale ratio along the z-axis.<br>- **centerX** and **centerY**: scale center point.<br>- If the center point is 0, it refers to the upper left corner of the component.<br>|
| scale | {<br>x? : number,<br>y? : number,<br>z? : number,<br>centerX? : number \| string,<br>centerY? : number \| string<br>} | No | Scaling effect during page transition, which is the value of the start point of entrance and the end point of exit.<br>- **x**: scale ratio along the x-axis.<br>- **y**: scale ratio along the y-axis.<br>- **z**: scale ratio along the z-axis.<br>- **centerX** and **centerY**: scale center point.<br>- If the center point is 0, it refers to the upper left corner of the component.|
| opacity | number | No | Opacity, which is the opacity value of the start point of entrance or the end point of exit.<br>Default value: **1**|
## SlideEffect
...
...
@@ -43,10 +43,10 @@ The page transition navigates users between pages. You can customize page transi
| onEnter(event: (type?: RouteType, progress?: number) => void) | The callback input parameter is the normalized progress of the current entrance animation. The value range is 0–1.<br>- **type**: route type.<br>- **progress**: current progress.|
| onExit(event: (type?: RouteType, progress?: number) => void) | The callback input parameter is the normalized progress of the current exit animation. The value range is 0–1.<br>- **type**: route type.<br>- **progress**: current progress.|
| onEnter(event: (type?: RouteType, progress?: number) => void) | Invoked once every animation frame until the entrance animation ends, when the value of **progress** changes from 0 to 1. The input parameter is the normalized progress of the current entrance animation. The value range is 0–1.<br>- **type**: route type.<br>- **progress**: current progress. |
| onExit(event: (type?: RouteType, progress?: number) => void) | Invoked once every animation frame until the exit animation ends, when the value of **progress** changes from 0 to 1. The input parameter is the normalized progress of the current exit animation. The value range is 0–1.<br>- **type**: route type.<br>- **progress**: current progress. |
@@ -12,17 +12,17 @@ Configure the component transition animations for when a component is inserted o
| Name| Type| Description|
| -------- | -------- | -------- |
| transition | TransitionOptions | Transition parameters, which are all optional. For details, see **TransitionOptions**.|
| transition | TransitionOptions | Transition effects when the component is inserted, displayed, deleted, or hidden.<br>If no transition effect is set, an opacity transition from 0 to 1 is applied. <br>Since API version 9, this API is supported in ArkTS widgets.<br>**NOTE**<br>Transition parameters, which are all optional. For details, see **TransitionOptions**.|
## TransitionOptions
| Name| Type| Mandatory| Description|
| -------- | -------- | -------- | -------- |
| type | [TransitionType](ts-appendix-enums.md#transitiontype) | No| Transition type, which includes component addition and deletion by default.<br>Default value: **TransitionType.All**<br>**NOTE**<br>If **type** is not specified, insertion and deletion use the same transition type.|
| opacity | number | No| Opacity of the component during transition, which is the value of the start point of insertion and the end point of deletion.<br>Default value: **1**|
| translate | {<br>x? : number \| string,<br>y? : number \| string,<br>z? : number \| string<br>} | No| Translation of the component during transition, which is the value of the start point of insertion and the end point of deletion.<br>-**x**: distance to translate along the x-axis.<br>-**y**: distance to translate along the y-axis.<br>-**z**: distance to translate along the z-axis.|
| scale | {<br>x? : number,<br>y? : number,<br>z? : number,<br>centerX? : number \| string,<br>centerY? : number \| string<br>} | No| Scaling of the component during transition, which is the value of the start point of insertion and the end point of deletion.<br>- **x**: scale factor along the x-axis.<br>- **y**: scale factor along the y-axis.<br>- **z**: scale factor along the z-axis.<br>- **centerX** and **centerY**: x coordinate and y coordinate of the scale center, respectively. The default values are both **"50%"**.<br>- If the center point is 0, it indicates the upper left corner of the component.<br>|
| rotate | {<br>x?: number,<br>y?: number,<br>z?: number,<br>angle?: number \| string,<br>centerX?: number \| string,<br>centerY?: number \| string<br>} | No| Rotation of the component during transition, which is the value of the start point of insertion and the end point of deletion.<br>- **x**: rotation vector along the x-axis.<br>- **y**: rotation vector along the y-axis.<br>- **z**: rotation vector along the z-axis.<br>- **centerX** and **centerY**: x coordinate and y coordinate of the rotation center, respectively. The default values are both **"50%"**.<br>- If the center point is (0, 0), it indicates the upper left corner of the component.|
| type | [TransitionType](ts-appendix-enums.md#transitiontype) | No| Transition type, which includes component addition and deletion by default.<br>Default value: **TransitionType.All**<br>Since API version 9, this API is supported in ArkTS widgets.<br>**NOTE**<br>If **type** is not specified, insertion and deletion use the same transition type.|
| opacity | number | No| Opacity of the component during transition, which is the value of the start point of insertion and the end point of deletion.<br>Default value: **1**<br>Value range: [0, 1]<br>Since API version 9, this API is supported in ArkTS widgets.<br>**NOTE**<br>A value less than 0 evaluates to the value **0**. A value greater than 1 evaluates to the value **1**.|
| translate | {<br>x? : number \| string,<br>y? : number \| string,<br>z? : number \| string<br>} | No| Translation of the component during transition, which is the value of the start point of insertion and the end point of deletion.<br>-**x**: distance to translate along the x-axis.<br>-**y**: distance to translate along the y-axis.<br>-**z**: distance to translate along the z-axis.<br>Since API version 9, this API is supported in ArkTS widgets.|
| scale | {<br>x? : number,<br>y? : number,<br>z? : number,<br>centerX? : number \| string,<br>centerY? : number \| string<br>} | No| Scaling of the component during transition, which is the value of the start point of insertion and the end point of deletion.<br>- **x**: scale factor along the x-axis.<br>- **y**: scale factor along the y-axis.<br>- **z**: scale factor along the z-axis.<br>- **centerX** and **centerY**: x coordinate and y coordinate of the scale center, respectively. The default values are both **"50%"**.<br>- If the center point is 0, it indicates the upper left corner of the component.<br>Since API version 9, this API is supported in ArkTS widgets.|
| rotate | {<br>x?: number,<br>y?: number,<br>z?: number,<br>angle?: number \| string,<br>centerX?: number \| string,<br>centerY?: number \| string<br>} | No| Rotation of the component during transition, which is the value of the start point of insertion and the end point of deletion.<br>- **x**: rotation vector along the x-axis.<br>- **y**: rotation vector along the y-axis.<br>- **z**: rotation vector along the z-axis.<br>- **centerX** and **centerY**: x coordinate and y coordinate of the rotation center, respectively. The default values are both **"50%"**.<br>- If the center point is (0, 0), it indicates the upper left corner of the component.<br>Since API version 9, this API is supported in ArkTS widgets.|
Shared element transition can be used for transition between pages, for example, transition from an image on the current page to the next page.
A shared element transition is a transition animation applied to a component that is present on two pages. This component is called the shared element and can be set in the **sharedTransition** attribute.
> **NOTE**
>
...
...
@@ -10,14 +10,14 @@ Shared element transition can be used for transition between pages, for example,
| sharedTransition | id: string,<br>{<br> duration?: number,<br> curve?: Curve \| string,<br> delay?: number,<br> motionPath?: <br>{<br> path: string,<br> form?: number,<br> to?: number,<br> rotatable?: boolean<br>},<br>zIndex?: number,<br>type?: [SharedTransitionEffectType](ts-appendix-enums.md#sharedtransitioneffecttype)<br>} | Transition of the shared element. If the same **id** value is configured for a component on the two pages, this component is considered as a shared element of the pages. If the **id** value is an empty string, no transition will be applied to the component.<br>- **id**: component ID.<br>- **duration**: animation duration, in ms. The default duration is 1000 ms.<br>- **curve**: animation curve. The default curve is **Linear**. For details about the valid values, see [Curve](ts-animatorproperty.md).<br>- **delay**: Delay of animation playback, in ms. By default, the playback is not delayed.<br>- **motionPath**: motion path information. For details, see [Motion Path Animation](ts-motion-path-animation.md).<br>- **path**: path.<br>- **from**: start value.<br>- **to**: end value.<br>- **rotatable**: whether to rotate.<br>- **zIndex**: z-axis.<br>- **type**: animation type.|
| sharedTransition | id: string,<br>{<br> duration?: number,<br> curve?: Curve \| string,<br> delay?: number,<br> motionPath?: <br>{<br> path: string,<br> form?: number,<br> to?: number,<br> rotatable?: boolean<br>},<br>zIndex?: number,<br>type?: [SharedTransitionEffectType](ts-appendix-enums.md#sharedtransitioneffecttype)<br>} | Transition of the shared element. If the same **id** value is configured for a component on the two pages, this component is considered as a shared element of the pages. If the **id** value is an empty string, no transition will be applied to the component.<br>- **id**: component ID.<br>- **duration**: animation duration.<br>Default value: **1000**<br>Unit: ms<br>Value range: [0, +∞)<br>The value **0** indicates that no animation is applied. A value less than 0 evaluates to the value **0**.<br>- **curve**: animation curve. The default curve is **Linear**. For details about the valid values, see [Curve](ts-animatorproperty.md).<br>- **delay**: animation delay.<br>Default value: **0**<br>Unit: ms<br>Value range: [0, +∞)<br>A value less than 0 evaluates to the value **0**.<br>- **motionPath**: motion path information. For details, see [Motion Path Animation](ts-motion-path-animation.md).<br>- **path**: path.<br>- **from**: start value.<br>- **to**: end value.<br>- **rotatable**: whether to rotate.<br>- **zIndex**: z-axis.<br>- **type**: animation type.|
## Example
The example implements the custom transition of a shared image during redirection from one page to another, which is triggered by a click on the image.
This example implements the custom transition of a shared image during redirection from one page to another, which is triggered by a click on the image.
@@ -14,7 +14,7 @@ The location attributes set the alignment mode, layout direction, and position o
| -------- | -------- | -------- |
| align | [Alignment](ts-appendix-enums.md#alignment) | Alignment mode of the component content in the drawing area.<br>Default value: **Alignment.Center**<br>Since API version 9, this API is supported in ArkTS widgets.|
| direction | [Direction](ts-appendix-enums.md#direction) | Horizontal layout of the component.<br>Default value: **Direction.Auto**<br>Since API version 9, this API is supported in ArkTS widgets.|
| position | [Position](ts-types.md#position8) | Offset of the component's upper left corner relative to the parent component's upper left corner. This offset is expressed using absolute values. When laying out components, this attribute does not affect the layout of the parent component. It only adjusts the component position during drawing.<br>Since API version 9, this API is supported in ArkTS widgets.|
| position | [Position](ts-types.md#position8) | Offset of the component's upper left corner relative to the parent component's upper left corner. This offset is expressed using absolute values. When laying out components, this attribute does not affect the layout of the parent component. It only adjusts the component position during drawing.<br>This attribute is applicable to scenarios where the component is fixed at a position in the parent container, for example, where it is pinned to top or floating above the UI.<br>Since API version 9, this API is supported in ArkTS widgets.|
| markAnchor | [Position](ts-types.md#position8) | Anchor point of the component for positioning. The upper left corner of the component is used as the reference point for offset. Generally, this attribute is used together with the **position** and **offset** attributes. When used independently, this attribute is similar to **offset**.<br>Default value:<br>{<br>x: 0,<br>y: 0<br>}<br>Since API version 9, this API is supported in ArkTS widgets.|
| offset | [Position](ts-types.md#position8) | Offset of the component relative to itself. This offset is expressed using relative values. This attribute does not affect the layout of the parent component. It only adjusts the component position during drawing.<br>Default value:<br>{<br>x: 0,<br>y: 0<br>}<br>Since API version 9, this API is supported in ArkTS widgets.|
| alignRules<sup>9+</sup> | {<br>left?: { anchor: string, align: [HorizontalAlign](ts-appendix-enums.md#horizontalalign) };<br>right?: { anchor: string, align: [HorizontalAlign](ts-appendix-enums.md#horizontalalign) };<br>middle?: { anchor: string, align: [HorizontalAlign](ts-appendix-enums.md#horizontalalign) };<br>top?: { anchor: string, align: [VerticalAlign](ts-appendix-enums.md#verticalalign) };<br>bottom?: { anchor: string, align: [VerticalAlign](ts-appendix-enums.md#verticalalign) };<br>center?: { anchor: string, align: [VerticalAlign](ts-appendix-enums.md#verticalalign) }<br>} | Alignment rules relative to the container. This attribute is valid only when the container is [\<RelativeContainer>](ts-container-relativecontainer.md).<br>- **left**: left-aligned.<br>- **right**: right-aligned.<br>- **middle**: center-aligned.<br>- **top**: top-aligned.<br>- **bottom**: bottom-aligned.<br>- **center**: center-aligned.<br>This API is supported in ArkTS widgets.<br>**NOTE**<br>- **anchor**: ID of the component that functions as the anchor point.<br>- **align**: alignment mode relative to the anchor component.|
| message | string | Yes | Content of the popup message. |
| placementOnTop | boolean | No | Whether to display the popup above the component.<br/>Default value: **false** |
| primaryButton | {<br>value: string,<br>action: () => void<br>} | No | Primary button.<br>**value**: text of the primary button in the popup.<br>**action**: callback for clicking the primary button.|
| secondaryButton | {<br>value: string,<br>action: () => void<br>} | No | Secondary button.<br>**value**: text of the secondary button in the popup.<br>**action**: callback for clicking the secondary button.|
| onStateChange | (event: { isVisible: boolean }) => void | No | Callback for the popup status change event.<br/>**isVisible**: whether the popup is visible. |
| arrowOffset<sup>9+</sup> | [Length](ts-types.md#length) | No | Offset of the popup arrow relative to the popup. <br>When the arrow is at the top or bottom of the popup: The value **0** indicates that the arrow is located on the leftmost, and any other value indicates the distance from the arrow to the leftmost; the arrow is centered by default. <br/>When the arrow is on the left or right side of the popup: The value indicates the distance from the arrow to the top; the arrow is centered by default. <br/>When the popup is displayed on either edge of the screen, it will automatically deviate leftward or rightward to stay within the safe area. When the value is **0**, the arrow always points to the bound component. |
| showInSubWindow<sup>9+</sup> | boolean | No | Whether to show the popup in the subwindow. <br/>Default value: **false** |
| mask<sup>10+</sup> | boolean \|[ResourceColor](ts-types.md#resourcecolor) | No | Whether to apply a mask to the popup. The value **true** means to apply a transparent mask to the popup, **false** means not to apply a mask to the popup, and a color value means to apply a mask in the corresponding color to the popup.|
| message | string | Yes | Content of the popup message. |
| placementOnTop | boolean | No | Whether to display the popup above the component.<br/>Default value: **false** |
| primaryButton | {<br>value: string,<br>action: () => void<br>} | No | Primary button.<br>**value**: text of the primary button in the popup.<br>**action**: callback for clicking the primary button.|
| secondaryButton | {<br>value: string,<br>action: () => void<br>} | No | Secondary button.<br>**value**: text of the secondary button in the popup.<br>**action**: callback for clicking the secondary button.|
| onStateChange | (event: { isVisible: boolean }) => void | No | Callback for the popup status change event.<br/>**isVisible**: whether the popup is visible. |
| arrowOffset<sup>9+</sup> | [Length](ts-types.md#length) | No | Offset of the popup arrow relative to the popup. <br>When the arrow is at the top or bottom of the popup: The value **0** indicates that the arrow is located on the leftmost, and any other value indicates the distance from the arrow to the leftmost; the arrow is centered by default. <br/>When the arrow is on the left or right side of the popup: The value indicates the distance from the arrow to the top; the arrow is centered by default. <br/>When the popup is displayed on either edge of the screen, it will automatically deviate leftward or rightward to stay within the safe area. When the value is **0**, the arrow always points to the bound component. |
| showInSubWindow<sup>9+</sup> | boolean | No | Whether to show the popup in the subwindow. <br/>Default value: **false** |
| mask<sup>10+</sup> | boolean \|[ResourceColor](ts-types.md#resourcecolor) | No | Whether to apply a mask to the popup. The value **true** means to apply a transparent mask to the popup, **false** means not to apply a mask to the popup, and a color value means to apply a mask in the corresponding color to the popup.|
| messageOptions<sup>10+</sup> | [PopupMessageOptions](#popupmessageoptions10) | No | Parameters of the popup message.|
| targetSpace<sup>10+</sup> | [Length](ts-types.md#length) | No | Space between the popup and the target.|
| placement | [Placement](ts-appendix-enums.md#placement8) | No | Preferred position of the popup. If the set position is insufficient for holding the popup, it will be automatically adjusted.<br>Default value: **Placement.Bottom** |
| popupColor | [ResourceColor](ts-types.md#resourcecolor) | No | Color of the popup. |
| enableArrow | boolean | No | Whether to display an arrow.<br>Since API version 9, if the position set for the popup is not large enough, the arrow will not be displayed. For example, if **placement** is set to **Left** but the popup height is less than twice the arrow width (64 vp), the arrow will not be displayed.<br>Default value: **true**|
| enableArrow | boolean | No | Whether to display an arrow.<br>Since API version 9, if the position set for the popup is not large enough, the arrow will not be displayed. For example, if **placement** is set to **Left**, but the popup height (80 vp) is less than the sum of the arrow width (32 vp) and diameter of popup rounded corner (48 vp), the arrow will not be displayed.<br>Default value: **true**|
| autoCancel | boolean | No | Whether to automatically close the popup when an operation is performed on the page.<br>Default value: **true** |
| onStateChange | (event: { isVisible: boolean }) => void | No | Callback for the popup status change event.<br>**isVisible**: whether the popup is visible. |
| arrowOffset<sup>9+</sup> | [Length](ts-types.md#length) | No | Offset of the popup arrow relative to the popup. <br/>When the arrow is at the top or bottom of the popup: The value **0** indicates that the arrow is located on the leftmost, and any other value indicates the distance from the arrow to the leftmost; the arrow is centered by default. <br/>When the arrow is on the left or right side of the popup: The value indicates the distance from the arrow to the top; the arrow is centered by default. <br/>When the popup is displayed on either edge of the screen, it will automatically deviate leftward or rightward to stay within the safe area. When the value is **0**, the arrow always points to the bound component. |
| showInSubWindow<sup>9+</sup> | boolean | No | Whether to show the popup in the subwindow.<br/>Default value: **false** |
| mask<sup>10+</sup> | boolean \|[ResourceColor](ts-types.md#resourcecolor) | No| Whether to apply a mask to the popup. The value **true** means to apply a transparent mask to the popup, **false** means not to apply a mask to the popup, and a color value means to apply a mask in the corresponding color to the popup.|
| targetSpace<sup>10+</sup> | [Length](ts-types.md#length) | No| Space between the popup and the target.|
> This topic describes only module-specific error codes. For details about universal error codes, see [Universal Error Codes](errorcode-universal.md).
## 17100001 WebviewController Not Associated with a Web Component
**Error Message**
...
...
@@ -229,3 +228,41 @@ The related JS database API is not used.
1. Check whether the JS database API is used.
2. If the JS database API is used, find out the failure cause, for example, check whether **databaseAccess** is enabled.
## 17100013 Memory Allocation Failure
**Error Message**
New failed, out of memeory.
**Description**
Memory allocation failed due to insufficient memory.
**Possible Causes**
The data to send is too large.
**Solution**
Check the length of the data to be sent.
## 17100014 Type and Value Mismatch
**Error Message**
The type does not match with the value of the message.
**Description**
The type and value of the message do not match.
**Possible Causes**
The value of the obtained message does not match the type of the message.
**Solution**
Call the API based on the message type to obtain the message value. For example, if the type is **BOOLEAN**, call the **GetBoolean** API to obtain the Boolean value.