- 26 1月, 2012 1 次提交
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由 Eric Anholt 提交于
Older specs claimed this was bit 11, but newer specs and the actual simulator code say it was bit 12. Regardless, we don't use MI_FLUSH, or try to enable it any more. Signed-off-by: NEric Anholt <eric@anholt.net> Reviewed-by: NKenneth Graunke <kenneth@whitecape.org> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> [danvet: Anyone trying to use this bit, please read all the relevant discussions, it's epic.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 25 1月, 2012 2 次提交
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由 Eric Anholt 提交于
We have always been using the wrong bit -- it's bit 12. However, the bit also doesn't do anything -- hardware has always accepted the MI_FLUSH command even when it was specced not to. Given that there is only one MI_FLUSH emitted in all of the driver stack on gen6+ (in i965_video.c of the 2d driver, and it should be using other code to do its flush instead), just remove the MI_FLUSH enable instead of trying to fix it. Signed-off-by: NEric Anholt <eric@anholt.net> Reviewed-by: NKenneth Graunke <kenneth@whitecape.org> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
This was completely spamming dmesg on my i855gm. This issue was just shortly introduced with: commit 931872fc Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Mon Jan 16 23:01:13 2012 +0000 drm/i915: Check that plane/pipe is disabled before removing the fb Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 22 1月, 2012 3 次提交
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由 Eugeni Dodonov 提交于
Otherwise, we are left with pretty bogus message saying that the pixel format is not supported while leaving the details to the telepatic powers. v2: use DRM_DEBUG_KMS instead of DRM_ERROR Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Jesse Barnes 提交于
Now that we're using the sprite WM fields, we need to take care not to clobber them in the main update_wm functions. While we're at it, make sure we mask out the old sprite wm value before or'ing in the new one when the sprite wm is updated. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NKeith Packard <keithp@keithp.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
I've reviewed gen2 pageflip code to hunt down multiple prepare pageflip issues. The only thing I've found is a slight but functionally meaningless confusion about the length of the mi cmd. Fix it up and add a comment about what this dword should be (according to docs at least). Reviewed-by: NEric Anholt <eric@anholt.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 18 1月, 2012 3 次提交
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由 Eugeni Dodonov 提交于
LLC is not SNB/IVB-specific, so we should check for it in a more generic way. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NEric Anholt <eric@anholt.net> Reviewed-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Some decent history digging indicates that this was to be used for the GLX_MESA_allocate_memory extension but never actually implemented for any released i915 userspace code. So just rip it out. v2: Fixup the Makefile. Acked-by: NDave Airlie <airlied@gmail.com> Cc: Keith Whitwell <keithw@vmware.com> Reviewed-by: NEric Anholt <eric@anholt.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Thomas Meyer 提交于
The advantage of kcalloc is, that will prevent integer overflows which could result from the multiplication of number of elements and size and it is also a bit nicer to read. The semantic patch that makes this change is available in https://lkml.org/lkml/2011/11/25/107Signed-off-by: NThomas Meyer <thomas@m3y3r.de> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 17 1月, 2012 14 次提交
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由 Adam Jackson 提交于
This is paranoid, but I am entirely willing to believe the hardware could come up with a condition where I get a status with both the 'done' and 'receive error' bits set. Signed-off-by: NAdam Jackson <ajax@redhat.com> Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Adam Jackson 提交于
The default in the Sandybridge docs is 5, as on Ironlake, and I have no reason to believe 3 would work any better. Signed-off-by: NAdam Jackson <ajax@redhat.com> Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Adam Jackson 提交于
Matches the advice in the Sandybridge documentation. Signed-off-by: NAdam Jackson <ajax@redhat.com> Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Adam Jackson 提交于
Signed-off-by: NAdam Jackson <ajax@redhat.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Adam Jackson 提交于
Signed-off-by: NAdam Jackson <ajax@redhat.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Adam Jackson 提交于
Signed-off-by: NAdam Jackson <ajax@redhat.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Simon Que 提交于
There is an error in i915_read_blc_pwm_ctl, where the register values are not being copied correctly. BLC_PWM_CTL and BLC_PWM_CTL2 are getting mixed up. This patch fixes that so that saveBLC_PWM_CTL2 and not saveBLC_PWM_CTL is copied to the BLC_PWM_CTL2 register. Signed-off-by: NSimon Que <sque@chromium.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
Staring at an error state such as: PGTBL_ER: 0x00000400 Display B: Invalid tiling fence[0] = 05001001 valid, x-tiled, pitch: 512, start: 0x05000000, size: 1048576 Pinned [2]: 00000000 131072 0001 0001 00000000 P uncached 00020000 4096000 0041 0000 00000000 P uncached (name: 1) Plane [1]: CNTR: c0000000 # enabled | gamma STRIDE: 00001400 SIZE: 03ff04ff POS: 00000000 ADDR: 05000000 Suggests that we did not clear the DSPBCNTR prior to unpinning the framebuffer and reusing the GTT space. Impossible! Unless our DPMS bookkeeping ran afoul again... In the meantime add an assertion that the plane is decoupled from the framebuffer prior to release. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Eugeni Dodonov 提交于
Fix function name in comments, a left-over from when i965_reset was renamed to i915_reset. Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Jesse Barnes 提交于
This cleans up the mode set path a little further, making it easier to extend for future platforms. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> [danvet: shut up stupid gcc warning about potential use of un-initlized fp2] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Jesse Barnes 提交于
Makes the mode set routine a little cleaner and easier to extend. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Eugeni Dodonov 提交于
After checking the specs and discussing with Jesse, turns out CxSR is not available on Ironlake and gen5, and its advertisement on the device description is misleading. Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Sean Paul 提交于
This patch enforces that the downclock clock source is the same as the preferred clock source for LVDS. This fixes a bug where the driver chooses a downclock clock source with a different P than the preferred mode clock source. This happened even if the preferred clock source implemented an acceptable rate for the downclock. The result of this bug is that downclock is disabled. Signed-off-by: NSean Paul <seanpaul@chromium.org> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Adam Jackson 提交于
<@ajax> mjg59: how concerned should i be about [drm:intel_dsm_pci_probe] *ERROR* failed to get supported _DSM functions ? <@mjg59> ajax: Entirely unconcerned Signed-off-by: NAdam Jackson <ajax@redhat.com> Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 06 1月, 2012 1 次提交
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由 Dave Airlie 提交于
So we have a few places where the drm drivers would like to sleep to be nice to the system, mainly in the modesetting paths, but we also have two cases were atomic modesetting must take place, panic writing and kernel debugger. So provide a central inline to determine if a sleep or delay should be used and use this in the intel and radeon drivers. v2: drop intel_drv.h MSLEEP macro, nobody uses it. Based on patch from Michel Dänzer <michel.daenzer@amd.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43941Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 05 1月, 2012 1 次提交
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由 Rob Clark 提交于
In cases where the scanout hw is sufficiently similar between "overlay" and traditional crtc layers, it might be convenient to allow the driver to create internal drm_plane helper objects used by the drm_crtc implementation, rather than duplicate code between the plane and crtc. A private plane is not exposed to userspace. Signed-off-by: NRob Clark <rob@ti.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 04 1月, 2012 15 次提交
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由 Jesse Barnes 提交于
If it failed, leave it in the "off" state. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Jesse Barnes 提交于
If a PCH pipe PLL is being used by transcoder C, don't disable it. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Daniel Vetter 提交于
In the pre-gem days with non-existing hangcheck and gpu reset code, this timeout of 3 seconds was pretty important to avoid stuck processes. But now we have the hangcheck code in gem that goes to great length to ensure that the gpu is really dead before declaring it wedged. So there's no need for this timeout anymore. Actually it's even harmful because we can bail out too early (e.g. with xscreensaver slip) when running giant batchbuffers. And our code isn't robust enough to properly unroll any state-changes, we pretty much rely on the gpu reset code cleaning up the mess (like cache tracking, fencing state, active list/request tracking, ...). With this change intel_begin_ring can only fail when the gpu is wedged, and it will return -EAGAIN (like wait_request in case the gpu reset is still outstanding). v2: Chris Wilson noted that on resume timers aren't running and hence we won't ever get kicked out of this loop by the hangcheck code. Use an insanely large timeout instead for the HAS_GEM case to prevent resume bugs from totally hanging the machine. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Acked-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Daniel Vetter 提交于
If our semaphore logic gets confused and we have a ring stuck waiting for one, there's a decent chance it'll just execute garbage when being kicked. Also, kicking the ring obscures the place where the error first occured, making error_state decoding much harder. So drop this an let gpu reset handle this mess in a clean fashion. In contrast, kicking rings stuck on MI_WAIT is rather harmless, at worst there'll be a bit of screen-flickering. There's also old broken userspace out there which needs this as a work-around. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NChris Wilson <chris@hchris-wilson.co.uk> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eric Anholt 提交于
These registers are automatically incremented by the hardware during transform feedback to track where the next streamed vertex output should go. Unlike the previous generation, which had a packet for setting the corresponding registers to a defined value, gen7 only has MI_LOAD_REGISTER_IMM to do so. That's a secure packet (since it loads an arbitrary register), so we need to do it from the kernel, and it needs to be settable atomically with the batchbuffer execution so that two clients doing transform feedback don't stomp on each others' state. Instead of building a more complicated interface involcing setting the registers to a specific value, just set them to 0 when asked and userland can tweak its pointers accordingly. Signed-off-by: NEric Anholt <eric@anholt.net> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eric Anholt 提交于
The waits we do here are generally so short that sleeping is a bad idea unless we have an IRQ to wake us up. Improves regression test performance from 18 minutes to 3.5 minutes on gen7, which is now consistent with the previous generation. Signed-off-by: NEric Anholt <eric@anholt.net> Tested-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Acked-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eric Anholt 提交于
Previous to this commit, testing easily reproduced a failure where the seqno would apparently arrive after the IRQ associated with it, with test programs as simple as: for (;;) { glCopyPixels(0, 0, 1, 1); glFinish(); } Various workarounds we've seen for previous generations didn't work to fix this issue, so until new information comes in, replace the IRQ waits on the BLT ring with polling. Signed-off-by: NEric Anholt <eric@anholt.net> Tested-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Acked-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eric Anholt 提交于
As a workaround for IRQ synchronization issues in the gen7 BLT ring, we want to turn the two wait functions into polling loops. Signed-off-by: NEric Anholt <eric@anholt.net> Tested-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Acked-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eric Anholt 提交于
They don't fix our problems alone, but we're told to set them. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Jesse Barnes 提交于
Add new ioctls for getting and setting the current destination color key. This allows for simple overlay display control by matching a color key value in the primary plane before blending the overlay on top. v2: remove unnecessary mutex acquire/release around reg accesses v3: add support for full color key management v4: fix copy & paste bug in snb_get_colorkey don't bother checking min/max values against docs as the docs are likely wrong (how could we handle 10bpc surface formats?) Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org>
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由 Jesse Barnes 提交于
To save power when the sprite is full screen, we can disable the primary plane on the same pipe. Track the sprite status and enable/disable the primary opportunistically. v2: remove primary plane enable/disable hooks; they're identical Reviewed-by: NDaniel Vetter <daniel@ffwll.ch> Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Jesse Barnes 提交于
The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Keith Packard 提交于
We learned that the ECOBUS register was inside the GT power well, and so *did* need force wake to be read, so it gets removed from the list of 'doesn't need force wake' registers. That means the code reading ECOBUS after forcing the mt_force_wake function to be called needs to use I915_READ_NOTRACE; it doesn't need to do more force wake fun as it's already done it manually. This also adds a comment explaining why the MT forcewake testing code only needs to call mt_forcewake_get/put and not disable RC6 manually -- the ECOBUS read will return 0 if the device is in RC6 and isn't using MT forcewake, causing the test to work correctly. Signed-off-by: NKeith Packard <keithp@keithp.com> Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
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由 Ben Widawsky 提交于
Many of the old fields from Ironlake have gone away. Strip all those fields, and try to update to fields people care about. RC information isn't exactly ideal anymore. All we can guarantee when we read the register is that we're not using forcewake, ie. the software isn't forcing the hardware to stay awake. The downside is that in doing this we may wait a while and that causes an unnaturally idle state on the GPU. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42578Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Ben Widawsky 提交于
This matches the modern specs more accurately. This will be used by the following patch to fix the way we display RC status. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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