1. 18 1月, 2017 1 次提交
  2. 15 1月, 2017 1 次提交
  3. 14 1月, 2017 1 次提交
  4. 13 1月, 2017 1 次提交
  5. 30 12月, 2016 1 次提交
  6. 24 12月, 2016 1 次提交
  7. 20 12月, 2016 1 次提交
  8. 15 12月, 2016 3 次提交
    • V
      drm: Nuke fb->pixel_format · 438b74a5
      Ville Syrjälä 提交于
      Replace uses of fb->pixel_format with fb->format->format.
      Less duplicated information is a good thing.
      
      Note that coccinelle failed to eliminate the
      "/* fourcc format */" comment from drm_framebuffer.h, so I had
      to do that part manually.
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       drm_helper_mode_fill_fb_struct(...) {
      	...
      -	FB->pixel_format = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       i9xx_get_initial_plane_config(...) {
      	...
      -	FB->pixel_format = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       ironlake_get_initial_plane_config(...) {
      	...
      -	FB->pixel_format = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       skylake_get_initial_plane_config(...) {
      	...
      -	FB->pixel_format = E;
      	...
       }
      
      @@
      struct drm_framebuffer *a;
      struct drm_framebuffer b;
      @@
      (
      - a->pixel_format
      + a->format->format
      |
      - b.pixel_format
      + b.format->format
      )
      
      @@
      struct drm_plane_state *a;
      struct drm_plane_state b;
      @@
      (
      - a->fb->pixel_format
      + a->fb->format->format
      |
      - b.fb->pixel_format
      + b.fb->format->format
      )
      
      @@
      struct drm_crtc *CRTC;
      @@
      (
      - CRTC->primary->fb->pixel_format
      + CRTC->primary->fb->format->format
      |
      - CRTC->primary->state->fb->pixel_format
      + CRTC->primary->state->fb->format->format
      )
      
      @@
      struct drm_mode_set *set;
      @@
      (
      - set->fb->pixel_format
      + set->fb->format->format
      |
      - set->crtc->primary->fb->pixel_format
      + set->crtc->primary->fb->format->format
      )
      
      @@
      @@
       struct drm_framebuffer {
      	 ...
      -	 uint32_t pixel_format;
      	 ...
       };
      
      v2: Fix commit message (Laurent)
          Rebase due to earlier removal of many fb->pixel_format uses,
          including the 'fb->format = drm_format_info(fb->format->format);'
          snafu
      v3: Adjusted the semantic patch a bit and regenerated due to code
          changes
      
      Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
      Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com>
      Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
      Reviewed-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com>
      Link: http://patchwork.freedesktop.org/patch/msgid/1481751175-18463-1-git-send-email-ville.syrjala@linux.intel.com
      438b74a5
    • V
      drm: Nuke fb->bits_per_pixel · 272725c7
      Ville Syrjälä 提交于
      Replace uses of fb->bits_per_pixel with fb->format->cpp[0]*8.
      Less duplicated information is a good thing.
      
      Note that I didn't put parens around the cpp*8 in the below cocci script,
      on account of not wanting spurious parens all over the place. Instead I
      did the unsafe way, and tried to look over the entire diff to spot if
      any dangerous expressions were produced. I didn't see any.
      
      There are some cases where previously the code did X*bpp/8, so the
      division happened after the multiplication. Those are now just X*cpp
      so the division effectively happens before the multiplication,
      but that is perfectly fine since bpp is always a multiple of 8.
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       drm_helper_mode_fill_fb_struct(...) {
      	...
      -	FB->bits_per_pixel = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       i9xx_get_initial_plane_config(...) {
      	...
      -	FB->bits_per_pixel = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       ironlake_get_initial_plane_config(...) {
      	...
      -	FB->bits_per_pixel = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       skylake_get_initial_plane_config(...) {
      	...
      -	FB->bits_per_pixel = E;
      	...
       }
      
      @@
      struct drm_framebuffer FB;
      expression E;
      @@
      (
      - E * FB.bits_per_pixel / 8
      + E * FB.format->cpp[0]
      |
      - FB.bits_per_pixel / 8
      + FB.format->cpp[0]
      |
      - E * FB.bits_per_pixel >> 3
      + E * FB.format->cpp[0]
      |
      - FB.bits_per_pixel >> 3
      + FB.format->cpp[0]
      |
      - (FB.bits_per_pixel + 7) / 8
      + FB.format->cpp[0]
      |
      - FB.bits_per_pixel
      + FB.format->cpp[0] * 8
      |
      - FB.format->cpp[0] * 8 != 8
      + FB.format->cpp[0] != 1
      )
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
      (
      - E * FB->bits_per_pixel / 8
      + E * FB->format->cpp[0]
      |
      - FB->bits_per_pixel / 8
      + FB->format->cpp[0]
      |
      - E * FB->bits_per_pixel >> 3
      + E * FB->format->cpp[0]
      |
      - FB->bits_per_pixel >> 3
      + FB->format->cpp[0]
      |
      - (FB->bits_per_pixel + 7) / 8
      + FB->format->cpp[0]
      |
      - FB->bits_per_pixel
      + FB->format->cpp[0] * 8
      |
      - FB->format->cpp[0] * 8 != 8
      + FB->format->cpp[0] != 1
      )
      
      @@
      struct drm_plane_state *state;
      expression E;
      @@
      (
      - E * state->fb->bits_per_pixel / 8
      + E * state->fb->format->cpp[0]
      |
      - state->fb->bits_per_pixel / 8
      + state->fb->format->cpp[0]
      |
      - E * state->fb->bits_per_pixel >> 3
      + E * state->fb->format->cpp[0]
      |
      - state->fb->bits_per_pixel >> 3
      + state->fb->format->cpp[0]
      |
      - (state->fb->bits_per_pixel + 7) / 8
      + state->fb->format->cpp[0]
      |
      - state->fb->bits_per_pixel
      + state->fb->format->cpp[0] * 8
      |
      - state->fb->format->cpp[0] * 8 != 8
      + state->fb->format->cpp[0] != 1
      )
      
      @@
      @@
      - (8 * 8)
      + 8 * 8
      
      @@
      struct drm_framebuffer FB;
      @@
      - (FB.format->cpp[0])
      + FB.format->cpp[0]
      
      @@
      struct drm_framebuffer *FB;
      @@
      - (FB->format->cpp[0])
      + FB->format->cpp[0]
      
      @@
      @@
       struct drm_framebuffer {
      	 ...
      -	 int bits_per_pixel;
      	 ...
       };
      
      v2: Clean up the 'cpp*8 != 8' and '(8 * 8)' cases (Laurent)
      v3: Adjusted the semantic patch a bit and regenerated due to code
          changes
      Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com>
      Reviewed-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com>
      Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
      Link: http://patchwork.freedesktop.org/patch/msgid/1481751140-18352-1-git-send-email-ville.syrjala@linux.intel.com
      272725c7
    • V
      drm: Nuke fb->depth · b00c600e
      Ville Syrjälä 提交于
      Replace uses of fb->depth with fb->format->depth. Less duplicate
      information is a good thing.
      
      @@
      struct drm_framebuffer *fb;
      expression E;
      @@
       drm_helper_mode_fill_fb_struct(...) {
      	...
      -	fb->depth = E;
      	...
       }
      
      @@
      struct nouveau_framebuffer *fb;
      @@
      - fb->base.depth
      + fb->base.format->depth
      
      @@
      struct drm_framebuffer fb;
      @@
      - fb.depth
      + fb.format->depth
      
      @@
      struct drm_framebuffer *fb;
      @@
      - fb->depth
      + fb->format->depth
      
      @@
      struct drm_framebuffer fb;
      @@
      - (fb.format->depth)
      + fb.format->depth
      
      @@
      struct drm_framebuffer *fb;
      @@
      - (fb->format->depth)
      + fb->format->depth
      
      @@
      @@
       struct drm_framebuffer {
      	 ...
      -	 unsigned int depth;
      	 ...
       };
      
      v2: Drop the vmw stuff (Daniel)
          Rerun spatch due to code changes
      Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com>
      Reviewed-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com>
      Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
      Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      Link: http://patchwork.freedesktop.org/patch/msgid/1481751095-18249-1-git-send-email-ville.syrjala@linux.intel.com
      b00c600e
  9. 13 12月, 2016 2 次提交
  10. 10 12月, 2016 1 次提交
  11. 07 12月, 2016 3 次提交
  12. 05 12月, 2016 2 次提交
  13. 02 12月, 2016 2 次提交
  14. 29 11月, 2016 3 次提交
  15. 25 11月, 2016 2 次提交
  16. 24 11月, 2016 2 次提交
  17. 21 11月, 2016 2 次提交
  18. 17 11月, 2016 2 次提交
  19. 15 11月, 2016 2 次提交
  20. 12 11月, 2016 1 次提交
  21. 08 11月, 2016 1 次提交
  22. 02 11月, 2016 2 次提交
  23. 01 11月, 2016 3 次提交