- 23 9月, 2016 1 次提交
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由 Pandiyan, Dhinakaran 提交于
DP MST provides the capability to send multiple video and audio streams through a single port. This requires the API's between i915 and audio drivers to distinguish between multiple audio capable displays that can be connected to a port. Currently only the port identity is shared in the APIs. This patch adds support for MST with an additional parameter 'int pipe'. The existing parameter 'port' does not change it's meaning. pipe = MST : display pipe that the stream originates from Non-MST : -1 Affected APIs: struct i915_audio_component_ops - int (*sync_audio_rate)(struct device *, int port, int rate); + int (*sync_audio_rate)(struct device *, int port, int pipe, + int rate); - int (*get_eld)(struct device *, int port, bool *enabled, - unsigned char *buf, int max_bytes); + int (*get_eld)(struct device *, int port, int pipe, + bool *enabled, unsigned char *buf, int max_bytes); struct i915_audio_component_audio_ops - void (*pin_eld_notify)(void *audio_ptr, int port); + void (*pin_eld_notify)(void *audio_ptr, int port, int pipe); This patch makes dummy changes in the audio drivers (thanks Libin) for build to succeed. The audio side drivers will send the right 'pipe' values for MST in patches that will follow. v2: Renamed the new API parameter from 'dev_id' to 'pipe'. (Jim, Ville) Included Asoc driver API compatibility changes from Jeeja. Added WARN_ON() for invalid pipe in get_saved_encoder(). (Takashi) Added comment for av_enc_map[] definition. (Takashi) v3: Fixed logic error introduced while renaming 'dev_id' as 'pipe' (Ville) Renamed get_saved_encoder() to get_saved_enc() to reduce line length v4: Rebased. Parameter check for pipe < -1 values in get_saved_enc() (Ville) Switched to for_each_pipe() in get_saved_enc() (Ville) Renamed 'pipe' to 'dev_id' in audio side code (Takashi) v5: Included a comment for the dev_id arg. (Libin) Signed-off-by: NDhinakaran Pandiyan <dhinakaran.pandiyan@intel.com> Reviewed-by: NTakashi Iwai <tiwai@suse.de> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1474488168-2343-1-git-send-email-dhinakaran.pandiyan@intel.com
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- 22 9月, 2016 2 次提交
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由 Jani Nikula 提交于
Fix sparse warnings: drivers/gpu/drm/i915/i915_drv.c:1179:5: warning: symbol 'i915_driver_load' was not declared. Should it be static? drivers/gpu/drm/i915/i915_drv.c:1267:6: warning: symbol 'i915_driver_unload' was not declared. Should it be static? drivers/gpu/drm/i915/i915_drv.c:2444:25: warning: symbol 'i915_pm_ops' was not declared. Should it be static? Fixes: 42f5551d ("drm/i915: Split out the PCI driver interface to i915_pci.c") Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NJani Nikula <jani.nikula@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1473946137-1931-3-git-send-email-jani.nikula@intel.com
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由 Pandiyan, Dhinakaran 提交于
Storing the port enum in intel_encoder makes it convenient to know the port attached to an encoder. Moving the port information up from intel_digital_port to intel_encoder avoids unecessary intel_digital_port access and handles MST encoders cleanly without requiring conditional checks for them (thanks danvet). v2: Renamed the port enum member from 'attached_port' to 'port' (danvet) Fixed missing initialization of port in intel_sdvo.c (danvet) v3: Fixed missing initialization of port in intel_crt.c (Ville) v4: Storing port for DVO encoders too. Signed-off-by: NDhinakaran Pandiyan <dhinakaran.pandiyan@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Acked-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NLyude <cpaul@redhat.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1474334681-22690-3-git-send-email-dhinakaran.pandiyan@intel.com
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- 21 9月, 2016 2 次提交
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由 Chris Wilson 提交于
At the point of creating the hibernation image, the runtime power manage core is disabled - and using the rpm functions triggers a warn. i915_gem_shrink_all() tries to unbind objects, which requires device access and so tries to how an rpm reference triggering a warning: [ 44.235420] ------------[ cut here ]------------ [ 44.235424] WARNING: CPU: 2 PID: 2199 at drivers/gpu/drm/i915/intel_runtime_pm.c:2688 intel_runtime_pm_get_if_in_use+0xe6/0xf0 [ 44.235426] WARN_ON_ONCE(ret < 0) [ 44.235445] Modules linked in: ctr ccm arc4 rt2800usb rt2x00usb rt2800lib rt2x00lib crc_ccitt mac80211 cmac cfg80211 btusb rfcomm bnep btrtl btbcm btintel bluetooth dcdbas x86_pkg_temp_thermal intel_powerclamp coretemp snd_hda_codec_realtek crct10dif_pclmul crc32_pclmul ghash_clmulni_intel snd_hda_codec_generic aesni_intel snd_hda_codec_hdmi aes_x86_64 lrw gf128mul snd_hda_intel glue_helper ablk_helper cryptd snd_hda_codec hid_multitouch joydev snd_hda_core binfmt_misc i2c_hid serio_raw snd_pcm acpi_pad snd_timer snd i2c_designware_platform 8250_dw nls_iso8859_1 i2c_designware_core lpc_ich mfd_core soundcore usbhid hid psmouse ahci libahci [ 44.235447] CPU: 2 PID: 2199 Comm: kworker/u8:8 Not tainted 4.8.0-rc5+ #130 [ 44.235447] Hardware name: Dell Inc. XPS 13 9343/0310JH, BIOS A07 11/11/2015 [ 44.235450] Workqueue: events_unbound async_run_entry_fn [ 44.235453] 0000000000000000 ffff8801b2f7fb98 ffffffff81306c2f ffff8801b2f7fbe8 [ 44.235454] 0000000000000000 ffff8801b2f7fbd8 ffffffff81056c01 00000a801f50ecc0 [ 44.235456] ffff88020ce50000 ffff88020ce59b60 ffffffff81a60b5c ffffffff81414840 [ 44.235456] Call Trace: [ 44.235459] [<ffffffff81306c2f>] dump_stack+0x4d/0x6e [ 44.235461] [<ffffffff81056c01>] __warn+0xd1/0xf0 [ 44.235464] [<ffffffff81414840>] ? i915_pm_suspend_late+0x30/0x30 [ 44.235465] [<ffffffff81056c6f>] warn_slowpath_fmt+0x4f/0x60 [ 44.235468] [<ffffffff814e73ce>] ? pm_runtime_get_if_in_use+0x6e/0xa0 [ 44.235469] [<ffffffff81433526>] intel_runtime_pm_get_if_in_use+0xe6/0xf0 [ 44.235471] [<ffffffff81458a26>] i915_gem_shrink+0x306/0x360 [ 44.235473] [<ffffffff81343fd4>] ? pci_platform_power_transition+0x24/0x90 [ 44.235475] [<ffffffff81414840>] ? i915_pm_suspend_late+0x30/0x30 [ 44.235476] [<ffffffff81458dfb>] i915_gem_shrink_all+0x1b/0x30 [ 44.235478] [<ffffffff814560b3>] i915_gem_freeze_late+0x33/0x90 [ 44.235479] [<ffffffff81414877>] i915_pm_freeze_late+0x37/0x40 [ 44.235481] [<ffffffff814e9b8e>] dpm_run_callback+0x4e/0x130 [ 44.235483] [<ffffffff814ea5db>] __device_suspend_late+0xdb/0x1f0 [ 44.235484] [<ffffffff814ea70f>] async_suspend_late+0x1f/0xa0 [ 44.235486] [<ffffffff81077557>] async_run_entry_fn+0x37/0x150 [ 44.235488] [<ffffffff8106f518>] process_one_work+0x148/0x3f0 [ 44.235490] [<ffffffff8106f8eb>] worker_thread+0x12b/0x490 [ 44.235491] [<ffffffff8106f7c0>] ? process_one_work+0x3f0/0x3f0 [ 44.235492] [<ffffffff81074d09>] kthread+0xc9/0xe0 [ 44.235495] [<ffffffff816e257f>] ret_from_fork+0x1f/0x40 [ 44.235496] [<ffffffff81074c40>] ? kthread_park+0x60/0x60 [ 44.235497] ---[ end trace e438706b97c7f132 ]--- Alternatively, to actually shrink everything we have to do so slightly earlier in the hibernation process. To keep lockdep silent, we need to take struct_mutex for the shrinker even though we know that we are the only user during the freeze. Fixes: 7aab2d53 ("drm/i915: Shrink objects prior to hibernation") Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160921135108.29574-2-chris@chris-wilson.co.uk
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由 Ben Widawsky 提交于
Consolidate the instdone logic so we can get a bit fancier. This patch also removes the duplicated print of INSTDONE[0]. v2: (Imre) - Rebased on top of hangcheck INSTDONE changes. - Move all INSTDONE registers into a single struct, store it within the engine error struct during error capturing. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1474379673-28326-1-git-send-email-imre.deak@intel.com
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- 19 9月, 2016 1 次提交
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由 Daniel Vetter 提交于
Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 15 9月, 2016 2 次提交
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由 Deepak M 提交于
Adding the ddb size into the devide info will avoid platform checks while computing wm. v2: Added comment and WARN_ON if ddb size is zero.(Jani) v3: Added WARN_ON at the right place.(Jani) Suggested-by: NAnder Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Signed-off-by: NDeepak M <m.deepak@intel.com> Signed-off-by: NJani Nikula <jani.nikula@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1473931870-7724-1-git-send-email-m.deepak@intel.com
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由 Dave Gordon 提交于
No functional changes; just renaming a bit, tweaking a datatype, prettifying layout, and adding comments, in particular in the GuC setup code that touches this data. Signed-off-by: NDave Gordon <david.s.gordon@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1473711577-11454-2-git-send-email-david.s.gordon@intel.comReviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 09 9月, 2016 6 次提交
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由 Chris Wilson 提交于
We are about to specialize object synchronisation to enable nonblocking execbuf submission. First we make a copy of the current object synchronisation for execbuffer. The general i915_gem_object_sync() will be removed following the removal of CS flips in the near future. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJohn Harrison <john.c.harrison@intel.com> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-16-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Update reset path in preparation for engine reset which requires identification of incomplete requests and associated context and fixing their state so that engine can resume correctly after reset. The request that caused the hang will be skipped and head is reset to the start of breadcrumb. This allows us to resume from where we left-off. Since this request didn't complete normally we also need to cleanup elsp queue manually. This is vital if we employ nonblocking request submission where we may have a web of dependencies upon the hung request and so advancing the seqno manually is no longer trivial. ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS We change the way we count pending batches. Only the active context involved in the reset is marked as either innocent or guilty, and not mark the entire world as pending. By inspection this only affects igt/gem_reset_stats (which assumes implementation details) and not piglit. ARB_robustness gives this guide on how we expect the user of this interface to behave: * Provide a mechanism for an OpenGL application to learn about graphics resets that affect the context. When a graphics reset occurs, the OpenGL context becomes unusable and the application must create a new context to continue operation. Detecting a graphics reset happens through an inexpensive query. And with regards to the actual meaning of the reset values: Certain events can result in a reset of the GL context. Such a reset causes all context state to be lost. Recovery from such events requires recreation of all objects in the affected context. The current status of the graphics reset state is returned by enum GetGraphicsResetStatusARB(); The symbolic constant returned indicates if the GL context has been in a reset state at any point since the last call to GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context has not been in a reset state since the last call. GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected that is attributable to the current GL context. INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that is not attributable to the current GL context. UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose cause is unknown. The language here is explicit in that we must mark up the guilty batch, but is loose enough for us to relax the innocent (i.e. pending) accounting as only the active batches are involved with the reset. In the future, we are looking towards single engine resetting (with minimal locking), where it seems inappropriate to mark the entire world as innocent since the reset occurred on a different engine. Reducing the information available means we only have to encounter the pain once, and also reduces the information leaking from one context to another. v2: Legacy ringbuffer submission required a reset following hibernation, or else we restore stale values to the RING_HEAD and walked over stolen garbage. v3: GuC requires replaying the requests after a reset. v4: Restore engine IRQ after reset (so waiters will be woken!) Rearm hangcheck if resetting with a waiter. Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Arun Siluvery <arun.siluvery@linux.intel.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Since we have a cooperative mode now with a direct reset, we can avoid the contention on struct_mutex and instead try then sleep on the I915_RESET_IN_PROGRESS bit. If the mutex is held and that bit is cleared, all is fine. Otherwise, we sleep for a bit and try again. In the worst case we sleep for an extra second waiting for the mutex to be released (no one touching the GPU is allowed the struct_mutex whilst the I915_RESET_IN_PROGRESS bit is set). But when we have a direct reset, this allows us to clean up the reset worker faster. v2: Remember to call wake_up_bit() after changing (for the faster wakeup as promised) Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-12-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
If a waiter is holding the struct_mutex, then the reset worker cannot reset the GPU until the waiter returns. We do not want to return -EAGAIN form i915_wait_request as that breaks delicate operations like i915_vma_unbind() which often cannot be restarted easily, and returning -EIO is just as useless (and has in the past proven dangerous). The remaining WARN_ON(i915_wait_request) serve as a valuable reminder that handling errors from an indefinite wait are tricky. We can keep the current semantic that knowing after a reset is complete, so is the request, by performing the reset ourselves if we hold the mutex. uevent emission is still handled by the reset worker, so it may appear slightly out of order with respect to the actual reset (and concurrent use of the device). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-11-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
We need finer control over wakeup behaviour during i915_wait_request(), so expand the current bool interruptible to a bitmask. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-9-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
In preparation for introducing a per-engine reset, we can first separate the mixing of the reset state from the global reset counter. The loss of atomicity in updating the reset state poses a small problem for handling the waiters. For requests, this is solved by advancing the seqno so that a waiter waking up after the reset knows the request is complete. For pending flips, we still rely on the increment of the global reset epoch (as well as the reset-in-progress flag) to signify when the hardware was reset. The advantage, now that we do not inspect the reset state during reset itself i.e. we no longer emit requests during reset, is that we can use the atomic updates of the state flags to ensure that only one reset worker is active. v2: Mika spotted that I transformed the i915_gem_wait_for_error() wakeup into a waiter wakeup. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Arun Siluvery <arun.siluvery@linux.intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470414607-32453-6-git-send-email-arun.siluvery@linux.intel.comReviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-7-chris@chris-wilson.co.uk
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- 08 9月, 2016 15 次提交
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由 Carlos Santa 提交于
Moving all GPU features to the platform definition allows for - standard place when adding new features from new platform - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Make the .hws_needs_physical the exception by switching the flag on earlier platforms since they are fewer to support. Remove the flag on later GPUs hardware since they all use GTT hws by default. Switch the logic as well in the driver to reflect this change Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform struct definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform struct definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform struct definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform struct definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform struct definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform struct definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
No need for HAS_CORE_RING_FREQ as that flag is actually the same as .has_llc. Feedback from V. Syrjala. Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
Moving all GPU features to the platform struct definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definitions Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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由 Carlos Santa 提交于
[patch series] Moving all GPU features to the platform struct definition allows for - standard place when adding new features from new platforms - possible to see supported features when dumping struct definition Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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- 07 9月, 2016 1 次提交
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由 Chris Wilson 提交于
We don't have safe 64-bit mmio writes as they are really split into 2x32-bit writes. This tearing is dangerous as the hardware *will* operate on the intermediate value, requiring great care when assigning. (See, for example, i965_write_fence_reg.) As such we don't currently use them and strongly advise not to us them. Go one step further and remove the 64-bit write vfuncs. v2: Add some more details to the comment about why WRITE64 is absent, and why you need to think twice before using READ64. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160906144538.4204-1-chris@chris-wilson.co.uk
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- 02 9月, 2016 5 次提交
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由 Imre Deak 提交于
In an upcoming patch we'll need the actual mask of subslices in addition to their count, so convert the subslice_per_slice field to a mask. Also we can easily calculate subslice_total from the other fields, so instead of storing a cached version of this, add a helper to calculate it. v2: - Use hweight8() on u8 typed vars instead of hweight32(). (Ben) Reviewed-by: Robert Bragg <robert@sixbynine.org> (v1) Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1) Tested-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1) Signed-off-by: NImre Deak <imre.deak@intel.com>
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由 Imre Deak 提交于
In an upcoming patch we'll need the actual mask of slices in addition to their count, so replace the count field with a mask. v2: - Use hweight8() on u8 typed vars instead of hweight32(). (Ben) Reviewed-by: Robert Bragg <robert@sixbynine.org> (v1) Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1) Tested-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1) Signed-off-by: NImre Deak <imre.deak@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1472659987-10417-5-git-send-email-imre.deak@intel.com
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由 Imre Deak 提交于
Move all slice/subslice/eu related properties to the sseu_dev_info struct. No functional change. v2: - s/info/sseu/ based on the new struct name. (Ben) Reviewed-by: Robert Bragg <robert@sixbynine.org> (v1) Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1) Tested-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1) Signed-off-by: NImre Deak <imre.deak@intel.com>
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由 Imre Deak 提交于
The data in this struct is provided both by getting the slice/subslice/eu features available on a given platform and the actual runtime state of these same features which depends on the HW's current power saving state. Atm members of this struct are duplicated in sseu_dev_status and intel_device_info. For clarity and code reuse we can share one struct for both of the above purposes. This patch only moves the struct to the header file, the next patch will convert users of intel_device_info to use this struct too. Instead of unsigned int u8 is used now, which is big enough and is used anyway in intel_device_info. No functional change. v2: - s/stat/sseu/ based on the new struct name (Ben) Reviewed-by: Robert Bragg <robert@sixbynine.org> (v1) Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1) Tested-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1) Signed-off-by: NImre Deak <imre.deak@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1472659987-10417-2-git-send-email-imre.deak@intel.com
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由 Daniel Vetter 提交于
Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 01 9月, 2016 1 次提交
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由 Joonas Lahtinen 提交于
Use atomic type and operands for dev_priv->mm.bsd_engine_dispatch_index to avoid one struct_mutex locking scenario. Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Imre Deak <imre.deak@intel.com> Cc: Zhao Yakui <yakui.zhao@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1472731101-21982-1-git-send-email-joonas.lahtinen@linux.intel.com
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- 29 8月, 2016 1 次提交
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由 Maarten Lankhorst 提交于
The mentioned commit changes intel_display_crc_init to take a dev_priv, but forgets to change the stub. Cc: David Weinehall <david.weinehall@linux.intel.com> Fixes: 36cdd013 ("drm/i915: debugfs spring cleaning") Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Reported-and-by: NKim Lidström <kim@dxtr.im> Link: http://patchwork.freedesktop.org/patch/msgid/1472116022-17598-1-git-send-email-maarten.lankhorst@linux.intel.comReviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDavid Weinehall <david.weinehall@linux.intel.com>
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- 27 8月, 2016 1 次提交
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由 Chris Wilson 提交于
Rather than walk the full array of engines checking whether each is in the mask in turn, we can use the mask to jump to the right engines. This should quicker for a sparse array of engines or mask, whilst generating smaller code: text data bss dec hex filename 1251010 4579 800 1256389 132bc5 drivers/gpu/drm/i915/i915.ko 1250530 4579 800 1255909 1329e5 drivers/gpu/drm/i915/i915.ko The downside is that we have to pass in a temporary, alas no C99 iterators yet. [P.S. Joonas doesn't like having to pass extra temporaries into the macro, and even less that I called them tmp. As yet, we haven't found a macro that avoids passing in a temporary that is smaller. We probably will get C99 iterators first!] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160827075401.16470-2-chris@chris-wilson.co.uk
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- 26 8月, 2016 1 次提交
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由 Chris Wilson 提交于
Now that we have working partial VMA and faulting support for all objects, including fence support, advertise to userspace that it can take advantage of unlimited GGTT mmaps. v2: Make room in the kerneldoc for a more detailed explanation of the limitations of the GTT mmap interface. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20160825180519.11341-1-chris@chris-wilson.co.uk
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- 25 8月, 2016 1 次提交
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由 Lyude 提交于
Since we have to write ddb allocations at the same time as we do other plane updates, we're going to need to be able to control the order in which we execute modesets on each pipe. The easiest way to do this is to just factor this section of intel_atomic_commit_tail() (intel_atomic_commit() for stable branches) into it's own function, and add an appropriate display function hook for it. Based off of Matt Rope's suggestions Changes since v1: - Drop pipe_config->base.active check in intel_update_crtcs() since we check that before calling the function Signed-off-by: NLyude <cpaul@redhat.com> Reviewed-by: NMatt Roper <matthew.d.roper@intel.com> [omitting CC for stable, since this patch will need to be changed for such backports first] Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Daniel Vetter <daniel.vetter@intel.com> Cc: Radhakrishna Sripada <radhakrishna.sripada@intel.com> Cc: Hans de Goede <hdegoede@redhat.com> Signed-off-by: NLyude <cpaul@redhat.com> Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471961565-28540-1-git-send-email-cpaul@redhat.com
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