- 11 10月, 2013 3 次提交
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由 Theodore Ts'o 提交于
Instead of using the random driver's ad-hoc DEBUG_ENT() mechanism, use tracepoints instead. This allows for a much more fine-grained control of which debugging mechanism which a developer might need, and unifies the debugging messages with all of the existing tracepoints. Signed-off-by: N"Theodore Ts'o" <tytso@mit.edu>
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由 Theodore Ts'o 提交于
As the input pool gets filled, start transfering entropy to the output pools until they get filled. This allows us to use the output pools to store more system entropy. Waste not, want not.... Signed-off-by: N"Theodore Ts'o" <tytso@mit.edu>
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由 Theodore Ts'o 提交于
Fix a problem where get_random_bytes_arch() was calling the tracepoint get_random_bytes(). So add a new tracepoint for get_random_bytes_arch(), and make get_random_bytes() and get_random_bytes_arch() call their correct tracepoint. Also, add a new tracepoint for add_device_randomness() Signed-off-by: N"Theodore Ts'o" <tytso@mit.edu>
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- 15 7月, 2012 1 次提交
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由 Theodore Ts'o 提交于
Signed-off-by: N"Theodore Ts'o" <tytso@mit.edu>
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