- 23 11月, 2010 3 次提交
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 06 10月, 2010 1 次提交
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由 Alex Deucher 提交于
This patch implements blit support for bo moves using the 3D engine. It uses the same method as r6xx/r7xx: - store the base state in an IB - emit variable state and vertex buffers to do the blit This allows the hw to move bos using the 3D engine and allows full use of vram beyond the pci aperture size. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 02 9月, 2010 1 次提交
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由 Alex Deucher 提交于
This code was originally for forcing some clocks on certain asics. However, this code was later moved to asic specific functions for all of the affected asics. The only users of the original code at this point were r600, rv770, and evergreen and the code was not relevant for those asics. So, remove it. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 20 8月, 2010 1 次提交
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 7月, 2010 1 次提交
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由 Alex Deucher 提交于
They don't have an atombios so don't attempt to use it for eng/mem clocks. Reported by spoonb on #radeon fixes: https://bugs.freedesktop.org/show_bug.cgi?id=28671Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 6月, 2010 1 次提交
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由 Alex Deucher 提交于
Advanced validation is not implemented yet. The mesa code that uses this will be released soon. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 18 5月, 2010 5 次提交
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由 Alex Deucher 提交于
- Separate dynpm and profile based power management methods. You can select the pm method by echoing the selected method ("dynpm" or "profile") to power_method in sysfs. - Expose basic 4 profile in profile method "default" - default clocks "auto" - select between low and high based on ac/dc state "low" - DC, low power mode "high" - AC, performance mode The current base profile is "default", but it should switched to "auto" once we've tested on more systems. Switching the state is a matter of echoing the requested profile to power_profile in sysfs. The lowest power states are selected automatically when dpms turns the monitors off in all states but default. - Remove dynamic fence-based reclocking for the moment. We can revisit this later once we have basic pm in. - Move pm init/fini to modesetting path. pm is tightly coupled with display state. Make sure display side is initialized before pm. - Add pm suspend/resume functions to make sure pm state is properly reinitialized on resume. - Remove dynpm module option. It's now selectable via sysfs. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
- pm_misc() - handles voltage, pcie lanes, and other non clock related power mode settings. Currently disabled. Needs further debugging - pm_prepare() - disables crtc mem requests right now. All memory clients need to be disabled when changing memory clocks. This function can be expanded to include disabling fb access as well. - pm_finish() - enable active memory clients. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
This also simplifies the code and enables reclocking with multiple heads active by tracking whether the power states are single or multi-head capable. Eventually, we will want to select a power state based on external factors (AC/DC state, user selection, etc.). (v2) Update for evergreen Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
(v2) Add evergreen vbl checks Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Check to see if the GUI engine and related blocks (2D, 3D, CP, etc) are idle or not. There are a number of cases when we need to know if the drawing engine is busy. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 09 4月, 2010 3 次提交
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
The command processor (CP) fetches command buffers and feeds the GPU. This patch requires the evergreen family me and pfp ucode files. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Gart setup is more or less like r7xx. Copy rv770d.h to evergreend.h and fix up changes. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 06 4月, 2010 3 次提交
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由 Jerome Glisse 提交于
This simplify and improve GPU reset for R1XX-R6XX hw, it's not 100% reliable here are result: - R1XX/R2XX works bunch of time in a row, sometimes it seems it can work indifinitly - R3XX/R3XX the most unreliable one, sometimes you will be able to reset few times, sometimes not even once - R5XX more reliable than previous hw, seems to work most of the times but once in a while it fails for no obvious reasons (same status than previous reset just no same happy ending) - R6XX/R7XX are lot more reliable with this patch, still it seems that it can fail after a bunch (reset every 2sec for 3hour bring down the GPU & computer) This have been tested on various hw, for some odd reasons i wasn't able to lockup RS480/RS690 (while they use to love locking up). Note that on R1XX-R5XX the cursor will disapear after lockup haven't checked why, switch to console and back to X will restore cursor. Next step is to record the bogus command that leaded to the lockup. V2 Fix r6xx resume path to avoid reinitializing blit module, use the gpu_lockup boolean to avoid entering inifinite waiting loop on fence while reiniting the GPU Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
Patch rename gpu_reset to asic_reset in prevision of having gpu_reset doing more stuff than just basic asic reset. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
This patch cleanup the fence code, it drops the timeout field of fence as the time to complete each IB is unpredictable and shouldn't be bound. The fence cleanup lead to GPU lockup detection improvement, this patch introduce a callback, allowing to do asic specific test for lockup detection. In this patch the CP is use as a first indicator of GPU lockup. If CP doesn't make progress during 1second we assume we are facing a GPU lockup. To avoid overhead of testing GPU lockup frequently due to fence taking time to be signaled we query the lockup callback every 500msec. There is plenty code comment explaining the design & choise inside the code. This have been tested mostly on R3XX/R5XX hw, in normal running destkop (compiz firefox, quake3 running) the lockup callback wasn't call once (1 hour session). Also tested with forcing GPU lockup and lockup was reported after the 1s CP activity timeout. V2 switch to 500ms timeout so GPU lockup get call at least 2 times in less than 2sec. V3 store last jiffies in fence struct so on ERESTART, EBUSY we keep track of how long we already wait for a given fence V4 make sure we got up to date cp read pointer so we don't have false positive Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 31 3月, 2010 2 次提交
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由 Alex Deucher 提交于
- rs780/880 were using the wrong bandwidth functions - convert r1xx-r4xx to use the same pm sclk/mclk structs as r5xx+ - move bandwidth setup to a common function Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Replace hardcoded numbers with rdev->num_crtc. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 15 3月, 2010 2 次提交
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由 Daniel Vetter 提交于
With these static structs gone, radeon_asic.h is a real header file and can be used as such. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Daniel Vetter 提交于
And move asic init plus a few related functions from radeon_device.c to it. This file will hold all the asic structures in the future, but atm they're still stuck in radeon_asic.h. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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