1. 11 1月, 2006 1 次提交
  2. 09 11月, 2005 2 次提交
    • N
      [PATCH] sched: resched and cpu_idle rework · 64c7c8f8
      Nick Piggin 提交于
      Make some changes to the NEED_RESCHED and POLLING_NRFLAG to reduce
      confusion, and make their semantics rigid.  Improves efficiency of
      resched_task and some cpu_idle routines.
      
      * In resched_task:
      - TIF_NEED_RESCHED is only cleared with the task's runqueue lock held,
        and as we hold it during resched_task, then there is no need for an
        atomic test and set there. The only other time this should be set is
        when the task's quantum expires, in the timer interrupt - this is
        protected against because the rq lock is irq-safe.
      
      - If TIF_NEED_RESCHED is set, then we don't need to do anything. It
        won't get unset until the task get's schedule()d off.
      
      - If we are running on the same CPU as the task we resched, then set
        TIF_NEED_RESCHED and no further action is required.
      
      - If we are running on another CPU, and TIF_POLLING_NRFLAG is *not* set
        after TIF_NEED_RESCHED has been set, then we need to send an IPI.
      
      Using these rules, we are able to remove the test and set operation in
      resched_task, and make clear the previously vague semantics of
      POLLING_NRFLAG.
      
      * In idle routines:
      - Enter cpu_idle with preempt disabled. When the need_resched() condition
        becomes true, explicitly call schedule(). This makes things a bit clearer
        (IMO), but haven't updated all architectures yet.
      
      - Many do a test and clear of TIF_NEED_RESCHED for some reason. According
        to the resched_task rules, this isn't needed (and actually breaks the
        assumption that TIF_NEED_RESCHED is only cleared with the runqueue lock
        held). So remove that. Generally one less locked memory op when switching
        to the idle thread.
      
      - Many idle routines clear TIF_POLLING_NRFLAG, and only set it in the inner
        most polling idle loops. The above resched_task semantics allow it to be
        set until before the last time need_resched() is checked before going into
        a halt requiring interrupt wakeup.
      
        Many idle routines simply never enter such a halt, and so POLLING_NRFLAG
        can be always left set, completely eliminating resched IPIs when rescheduling
        the idle task.
      
        POLLING_NRFLAG width can be increased, to reduce the chance of resched IPIs.
      Signed-off-by: NNick Piggin <npiggin@suse.de>
      Cc: Ingo Molnar <mingo@elte.hu>
      Cc: Con Kolivas <kernel@kolivas.org>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      64c7c8f8
    • N
      [PATCH] sched: disable preempt in idle tasks · 5bfb5d69
      Nick Piggin 提交于
      Run idle threads with preempt disabled.
      
      Also corrected a bugs in arm26's cpu_idle (make it actually call schedule()).
      How did it ever work before?
      
      Might fix the CPU hotplugging hang which Nigel Cunningham noted.
      
      We think the bug hits if the idle thread is preempted after checking
      need_resched() and before going to sleep, then the CPU offlined.
      
      After calling stop_machine_run, the CPU eventually returns from preemption and
      into the idle thread and goes to sleep.  The CPU will continue executing
      previous idle and have no chance to call play_dead.
      
      By disabling preemption until we are ready to explicitly schedule, this bug is
      fixed and the idle threads generally become more robust.
      
      From: alexs <ashepard@u.washington.edu>
      
        PPC build fix
      
      From: Yoichi Yuasa <yuasa@hh.iij4u.or.jp>
      
        MIPS build fix
      Signed-off-by: NNick Piggin <npiggin@suse.de>
      Signed-off-by: NYoichi Yuasa <yuasa@hh.iij4u.or.jp>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      5bfb5d69
  3. 07 11月, 2005 2 次提交
  4. 31 10月, 2005 3 次提交
  5. 14 10月, 2005 1 次提交
  6. 11 9月, 2005 1 次提交
  7. 08 9月, 2005 2 次提交
  8. 30 8月, 2005 1 次提交
    • S
      [PATCH] convert signal handling of NODEFER to act like other Unix boxes. · 69be8f18
      Steven Rostedt 提交于
      It has been reported that the way Linux handles NODEFER for signals is
      not consistent with the way other Unix boxes handle it.  I've written a
      program to test the behavior of how this flag affects signals and had
      several reports from people who ran this on various Unix boxes,
      confirming that Linux seems to be unique on the way this is handled.
      
      The way NODEFER affects signals on other Unix boxes is as follows:
      
      1) If NODEFER is set, other signals in sa_mask are still blocked.
      
      2) If NODEFER is set and the signal is in sa_mask, then the signal is
      still blocked. (Note: this is the behavior of all tested but Linux _and_
      NetBSD 2.0 *).
      
      The way NODEFER affects signals on Linux:
      
      1) If NODEFER is set, other signals are _not_ blocked regardless of
      sa_mask (Even NetBSD doesn't do this).
      
      2) If NODEFER is set and the signal is in sa_mask, then the signal being
      handled is not blocked.
      
      The patch converts signal handling in all current Linux architectures to
      the way most Unix boxes work.
      
      Unix boxes that were tested:  DU4, AIX 5.2, Irix 6.5, NetBSD 2.0, SFU
      3.5 on WinXP, AIX 5.3, Mac OSX, and of course Linux 2.6.13-rcX.
      
      * NetBSD was the only other Unix to behave like Linux on point #2. The
      main concern was brought up by point #1 which even NetBSD isn't like
      Linux.  So with this patch, we leave NetBSD as the lonely one that
      behaves differently here with #2.
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      69be8f18
  9. 19 8月, 2005 1 次提交
  10. 28 7月, 2005 1 次提交
  11. 27 7月, 2005 1 次提交
  12. 22 6月, 2005 1 次提交
    • W
      [PATCH] Avoiding mmap fragmentation · 1363c3cd
      Wolfgang Wander 提交于
      Ingo recently introduced a great speedup for allocating new mmaps using the
      free_area_cache pointer which boosts the specweb SSL benchmark by 4-5% and
      causes huge performance increases in thread creation.
      
      The downside of this patch is that it does lead to fragmentation in the
      mmap-ed areas (visible via /proc/self/maps), such that some applications
      that work fine under 2.4 kernels quickly run out of memory on any 2.6
      kernel.
      
      The problem is twofold:
      
        1) the free_area_cache is used to continue a search for memory where
           the last search ended.  Before the change new areas were always
           searched from the base address on.
      
           So now new small areas are cluttering holes of all sizes
           throughout the whole mmap-able region whereas before small holes
           tended to close holes near the base leaving holes far from the base
           large and available for larger requests.
      
        2) the free_area_cache also is set to the location of the last
           munmap-ed area so in scenarios where we allocate e.g.  five regions of
           1K each, then free regions 4 2 3 in this order the next request for 1K
           will be placed in the position of the old region 3, whereas before we
           appended it to the still active region 1, placing it at the location
           of the old region 2.  Before we had 1 free region of 2K, now we only
           get two free regions of 1K -> fragmentation.
      
      The patch addresses thes issues by introducing yet another cache descriptor
      cached_hole_size that contains the largest known hole size below the
      current free_area_cache.  If a new request comes in the size is compared
      against the cached_hole_size and if the request can be filled with a hole
      below free_area_cache the search is started from the base instead.
      
      The results look promising: Whereas 2.6.12-rc4 fragments quickly and my
      (earlier posted) leakme.c test program terminates after 50000+ iterations
      with 96 distinct and fragmented maps in /proc/self/maps it performs nicely
      (as expected) with thread creation, Ingo's test_str02 with 20000 threads
      requires 0.7s system time.
      
      Taking out Ingo's patch (un-patch available per request) by basically
      deleting all mentions of free_area_cache from the kernel and starting the
      search for new memory always at the respective bases we observe: leakme
      terminates successfully with 11 distinctive hardly fragmented areas in
      /proc/self/maps but thread creating is gringdingly slow: 30+s(!) system
      time for Ingo's test_str02 with 20000 threads.
      
      Now - drumroll ;-) the appended patch works fine with leakme: it ends with
      only 7 distinct areas in /proc/self/maps and also thread creation seems
      sufficiently fast with 0.71s for 20000 threads.
      Signed-off-by: NWolfgang Wander <wwc@rentec.com>
      Credit-to: "Richard Purdie" <rpurdie@rpsys.net>
      Signed-off-by: NKen Chen <kenneth.w.chen@intel.com>
      Acked-by: Ingo Molnar <mingo@elte.hu> (partly)
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      1363c3cd
  13. 01 5月, 2005 1 次提交
  14. 17 4月, 2005 2 次提交