- 04 3月, 2014 1 次提交
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由 Christian König 提交于
Just move all fields into radeon_cs_reloc, removing unused/duplicated fields. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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- 09 1月, 2014 1 次提交
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由 Marek Olšák 提交于
This fixes a bug which was causing rejections of valid GPU commands from userspace. Signed-off-by: NMarek Olšák <marek.olsak@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 08 3月, 2013 1 次提交
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由 Marek Olšák 提交于
The MIP_ADDRESS state has 2 meanings. If the texture has one sample per pixel, it's a pointer to the mipmap chain. If the texture has multiple samples per pixel, it's a pointer to FMASK, a metadata buffer needed for reading compressed MSAA textures. The mipmap alignment rules do not apply to FMASK. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 12 2月, 2013 1 次提交
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由 Jerome Glisse 提交于
When ever parsing cmd buffer supplied by userspace we need to use radeon_get_ib_value rather than directly accessing the ib as the user cmd might not yet be copied into the ib thus the parser might read value that does not correspond to what user is sending and possibly allowing user to send malicious command undected. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 2月, 2013 7 次提交
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由 Jerome Glisse 提交于
This simplify and cleanup the async dma checking. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Ilija Hadzic 提交于
After refactoring the _cs logic, we ended up with many macros and constants that #define the same thing. Clean'em up. Signed-off-by: NIlija Hadzic <ihadzic@research.bell-labs.com> Reviewed-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Ilija Hadzic 提交于
This patch eliminates ASIC-specific ***_cs_packet_next_reloc functions and hooks up the new common function. Signed-off-by: NIlija Hadzic <ihadzic@research.bell-labs.com> Reviewed-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Ilija Hadzic 提交于
WAIT_REG_MEM on register does not allow the use of PFP. Enforce this restriction when checking packets sent from userland. Signed-off-by: NIlija Hadzic <ihadzic@research.bell-labs.com> Reviewed-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Ilija Hadzic 提交于
vline packet parsing function for R600 and Evergreen+ are the same, except that they use different registers. Factor out the algorithm into a common function that uses register table passed from ASIC-specific caller. This reduces ASIC-specific function to (trivial) setup of register table and call into the common function. Signed-off-by: NIlija Hadzic <ihadzic@research.bell-labs.com> Reviewed-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Ilija Hadzic 提交于
Once we factored out radeon_cs_packet_parse function, evergreen_cs_next_is_pkt3_nop and r600_cs_next_is_pkt3_nop functions became identical, so they can be factored out into a common function. Signed-off-by: NIlija Hadzic <ihadzic@research.bell-labs.com> Reviewed-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Ilija Hadzic 提交于
We now have a common radeon_cs_packet_parse function that is good for all ASICs. Hook it up and eliminate ASIC-specific versions. Signed-off-by: NIlija Hadzic <ihadzic@research.bell-labs.com> Reviewed-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 22 12月, 2012 1 次提交
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由 Alex Deucher 提交于
It's used in a recent mesa commit: http://cgit.freedesktop.org/mesa/mesa/commit/?id=24b1206ab2dcd506aaac3ef656aebc8bc20cd27a and there may be some other cases in the future where it's required. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Cc: stable@vger.kernel.org
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- 20 12月, 2012 1 次提交
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由 Jerome Glisse 提交于
To make it easier to debug some lockup from userspace add support to MEM_WRITE packet. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 14 12月, 2012 4 次提交
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由 Alex Deucher 提交于
non-mem-to-mem transfers require dw aligned byte count. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Allows us to use async DMA from userspace. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Allows us to use the DMA ring from userspace. DMA doesn't have a good NOP packet in which to embed the reloc idx, so userspace has to add a reloc for each buffer used and order them to match the command stream. v2: fix address bounds checking Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Jerome Glisse 提交于
Fix the size computation of the htile buffer. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 13 12月, 2012 2 次提交
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由 Alex Deucher 提交于
Need to verify for copies involving registers. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Currently only memory and GDS transfers are allowed. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 08 11月, 2012 1 次提交
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由 Alex Deucher 提交于
These regs were being wronly rejected leading to rendering issues. fixes: https://bugs.freedesktop.org/show_bug.cgi?id=56876Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com>
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- 01 11月, 2012 1 次提交
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由 Peter Senna Tschudin 提交于
A simplified version of the semantic match that finds this problem is as follows: (http://coccinelle.lip6.fr/) // <smpl> @r1@ statement S; position p,p1; @@ S@p1;@p @script:python r2@ p << r1.p; p1 << r1.p1; @@ if p[0].line != p1[0].line_end: cocci.include_match(False) @@ position r1.p; @@ -;@p // </smpl> Signed-off-by: NPeter Senna Tschudin <peter.senna@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 23 10月, 2012 1 次提交
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由 Alex Deucher 提交于
So we know why the CS was rejected. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
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- 03 10月, 2012 1 次提交
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由 David Howells 提交于
Convert #include "..." to #include <path/...> in drivers/gpu/. Signed-off-by: NDavid Howells <dhowells@redhat.com> Acked-by: NDave Airlie <airlied@redhat.com> Acked-by: NArnd Bergmann <arnd@arndb.de> Acked-by: NThomas Gleixner <tglx@linutronix.de> Acked-by: NPaul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: NDave Jones <davej@redhat.com>
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- 27 9月, 2012 1 次提交
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由 Marek Olšák 提交于
MIP_ADDRESS should point to the resolved FMASK for an MSAA texture. Setting MIP_ADDRESS to 0 means the FMASK pointer is invalid (the GPU won't read the memory then). The userspace has to set MIP_ADDRESS to 0 and *not* emit any relocation for it. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
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- 21 9月, 2012 1 次提交
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由 Lauri Kasanen 提交于
Let's allow GCC to optimize better. This exposed some five unused functions, but this patch doesn't remove them. Signed-off-by: NLauri Kasanen <cand@gmx.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 13 8月, 2012 1 次提交
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由 Marek Olšák 提交于
Most of the checking seems to be in place already. As you can see, log2(number of samples) resides in LAST_LEVEL. This is required for MSAA support (namely for depth-stencil resolve and blitting between MSAA resources). Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 09 8月, 2012 1 次提交
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由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 11 6月, 2012 1 次提交
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由 Jerome Glisse 提交于
Fix regresson since the introduction of command stream checking on evergreen (thread referenced below). Issue is cause by ddx allocating bo with formula width*height*bpp while programming the GPU command stream with ALIGN(height, 8). In some case (where page alignment does not hide the extra size bo should be according to height alignment) the kernel will reject the command stream. This patch reprogram the command stream to slice - 1 (slice is a derivative value from height) which avoid rejecting the command stream while keeping the value of command stream checking from a security point of view. This patch also fix wrong computation of layer size for 2D tiled surface. Which should fix issue when 2D color tiling is enabled. This dump the radeon KMS_DRIVER_MINOR so userspace can know if they are on a fixed kernel or not. https://lkml.org/lkml/2012/6/3/80 https://bugs.freedesktop.org/show_bug.cgi?id=50892 https://bugs.freedesktop.org/show_bug.cgi?id=50857 !!! STABLE need a custom version of this patch for 3.4 !!! v2: actually bump the minor version and add comment about stable v3: do compute the height the ddx was trying to use [airlied: drop left over debug] Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 10 5月, 2012 1 次提交
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由 Jerome Glisse 提交于
No need to malloc it any more. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 26 3月, 2012 1 次提交
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由 Jerome Glisse 提交于
For 6xx+. Required for mesa to use htile support for HiZ/HiS. Userspace will check radeon version 2.14 with is bumped either by tiling patch or stream out patch. This patch only add support for htile relocation which should be enough for any userspace to implement the hyperz (using htile buffer) feature. v2: Jerome: Fix size checking for htile buffer. v3: Jerome: Adapt on top of r600/evergreen cs checker changes, also check htile surface in case only stencil is present. Signed-off-by: NPierre-Eric Pelloux-Prayer <pelloux@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 20 3月, 2012 6 次提交
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由 Marek Olšák 提交于
and document the other unused ones. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Marek Olšák 提交于
There are also two fixes: - In DRAW_INDEX_2, we read idx_value, but should have read idx+1. - When correcting SQ_VTX_CONSTANT_WORD1_0.SIZE, we should subtract the offset. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 16 2月, 2012 1 次提交
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由 Dan Carpenter 提交于
We store stuff in texdw[7] so this array needs to have 8 elements. Signed-off-by: NDan Carpenter <dan.carpenter@oracle.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 13 2月, 2012 2 次提交
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由 Jerome Glisse 提交于
evergreen and northern island gpu needs more informations for 2D tiling than previous r6xx/r7xx. Add field to tiling ioctl to allow userspace to provide those. The v8 cs checking change to track color view on r6xx/r7xx doesn't affect old userspace as old userspace always emited 0 for this register. v2 fix r6xx/r7xx 2D tiling computation v3 fix r6xx/r7xx height align for untiled surface & add support for tile split on evergreen and newer v4 improve tiling debugging output v5 fix tile split code for evergreen and newer v6 set proper tile split for crtc register v7 fix tile split limit value v8 add COLOR_VIEW checking to r6xx/r7xx checker, add evergreen cs checking, update safe reg for r600, evergreen and cayman. Evergreen checking need some work around for stencil alignment issues v9 fix tile split value range, fix compressed texture handling and mipmap calculation, allow evergreen check to be silencious in front of current broken userspace (depth/stencil alignment issue) v10 fix eg 3d texture and compressed texture, fix r600 depth array, fix r600 color view computation, add support for evergreen stencil split v11 more verbose debugging in some case Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Marek Olšák 提交于
v2: agd5f: add strmout CS checking, copy_dw register checking v3: agd5f: don't use cs_check_reg() for copy_dw checking as it will incorrectly patch the command stream for certain regs. v4: agd5f: add warning if safe reg check fails for copy_dw v5: agd5f: add stricter checking for 6xx/7xx v6: agd5f: add range checking for copy_dw on eg+, add sx_surface_sync to safe reg list for 7xx. v7: agd5f: add stricter checking for eg+ Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 13 1月, 2012 1 次提交
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由 Alex Deucher 提交于
Packet2 is only one dword. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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