- 07 9月, 2016 1 次提交
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由 Lyude 提交于
i915 sometimes needs to disable planes in the middle of an atomic commit, and then reenable them later in the same commit. Because of this, we can't make the assumption that the state of the plane actually changed. Since the state of the plane hasn't actually changed, neither have it's watermarks. And if the watermarks hasn't changed then we haven't populated skl_results with anything, which means we'll end up zeroing out a plane's watermarks in the middle of the atomic commit without restoring them later. Simple reproduction recipe: - Get a SKL laptop, launch any kind of X session - Get two extra monitors - Keep hotplugging both displays (so that the display configuration jumps from 1 active pipe to 3 active pipes and back) - Eventually underrun Changes since v1: - Fix incorrect use of "it's" Changes since v2: - Add reproduction recipe Signed-off-by: NLyude <cpaul@redhat.com> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Fixes: 62e0fb88 ("drm/i915/skl: Update plane watermarks atomically during plane updates") Signed-off-by: NLyude <cpaul@redhat.com> Testcase: kms_plane Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1472488288-27280-1-git-send-email-cpaul@redhat.com Cc: drm-intel-fixes@lists.freedesktop.org
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- 29 8月, 2016 1 次提交
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由 Jani Nikula 提交于
The last user of for_each_intel_crtc_masked macro was removed in commit 0a9ab303 Author: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Date: Tue Apr 21 17:13:04 2015 +0300 drm/i915: Remove all *_pipes flags from modeset Get rid of the unused macro. Cc: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Reviewed-by: NAnder Conselvan de Oliveira <conselvan2@gmail.com> Signed-off-by: NJani Nikula <jani.nikula@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1472126651-13825-1-git-send-email-jani.nikula@intel.com
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- 25 8月, 2016 3 次提交
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由 Lyude 提交于
Now that we can hook into update_crtcs and control the order in which we update CRTCs at each modeset, we can finish the final step of fixing Skylake's watermark handling by performing DDB updates at the same time as plane updates and watermark updates. The first major change in this patch is skl_update_crtcs(), which handles ensuring that we order each CRTC update in our atomic commits properly so that they honor the DDB flush order. The second major change in this patch is the order in which we flush the pipes. While the previous order may have worked, it can't be used in this approach since it no longer will do the right thing. For example, using the old ddb flush order: We have pipes A, B, and C enabled, and we're disabling C. Initial ddb allocation looks like this: | A | B |xxxxxxx| Since we're performing the ddb updates after performing any CRTC disablements in intel_atomic_commit_tail(), the space to the right of pipe B is unallocated. 1. Flush pipes with new allocation contained into old space. None apply, so we skip this 2. Flush pipes having their allocation reduced, but overlapping with a previous allocation. None apply, so we also skip this 3. Flush pipes that got more space allocated. This applies to A and B, giving us the following update order: A, B This is wrong, since updating pipe A first will cause it to overlap with B and potentially burst into flames. Our new order (see the code comments for details) would update the pipes in the proper order: B, A. As well, we calculate the order for each DDB update during the check phase, and reference it later in the commit phase when we hit skl_update_crtcs(). This long overdue patch fixes the rest of the underruns on Skylake. Changes since v1: - Add skl_ddb_entry_write() for cursor into skl_write_cursor_wm() Changes since v2: - Use the method for updating CRTCs that Ville suggested - In skl_update_wm(), only copy the watermarks for the crtc that was passed to us Changes since v3: - Small comment fix in skl_ddb_allocation_overlaps() Changes since v4: - Remove the second loop in intel_update_crtcs() and use Ville's suggestion for updating the ddb allocations in the right order - Get rid of the second loop and just use the ddb state as it updates to determine what order to update everything in (thanks for the suggestion Ville) - Simplify skl_ddb_allocation_overlaps() - Split actual overlap checking into it's own helper Fixes: 0e8fb7ba ("drm/i915/skl: Flush the WM configuration") Fixes: 8211bd5b ("drm/i915/skl: Program the DDB allocation") [omitting CC for stable, since this patch will need to be changed for such backports first] Testcase: kms_cursor_legacy Testcase: plane-all-modeset-transition Signed-off-by: NLyude <cpaul@redhat.com> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Daniel Vetter <daniel.vetter@intel.com> Cc: Radhakrishna Sripada <radhakrishna.sripada@intel.com> Cc: Hans de Goede <hdegoede@redhat.com> Cc: Matt Roper <matthew.d.roper@intel.com> Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471961565-28540-2-git-send-email-cpaul@redhat.com
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由 Lyude 提交于
Since we have to write ddb allocations at the same time as we do other plane updates, we're going to need to be able to control the order in which we execute modesets on each pipe. The easiest way to do this is to just factor this section of intel_atomic_commit_tail() (intel_atomic_commit() for stable branches) into it's own function, and add an appropriate display function hook for it. Based off of Matt Rope's suggestions Changes since v1: - Drop pipe_config->base.active check in intel_update_crtcs() since we check that before calling the function Signed-off-by: NLyude <cpaul@redhat.com> Reviewed-by: NMatt Roper <matthew.d.roper@intel.com> [omitting CC for stable, since this patch will need to be changed for such backports first] Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Daniel Vetter <daniel.vetter@intel.com> Cc: Radhakrishna Sripada <radhakrishna.sripada@intel.com> Cc: Hans de Goede <hdegoede@redhat.com> Signed-off-by: NLyude <cpaul@redhat.com> Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471961565-28540-1-git-send-email-cpaul@redhat.com
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由 Chris Wilson 提交于
The D_COMP (render decompression) register write is followed by a status check and another error (either that the decompression shutdown or the lpll is enabled). Since we are followed by another, more pertinent, error we can reduce the pcode timeout to a debug and squelch a sporadic error message during suspend. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97465Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/20160824101607.13671-1-chris@chris-wilson.co.ukReviewed-by: NMatthew Auld <matthew.auld@intel.com>
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- 24 8月, 2016 3 次提交
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由 Matthew Auld 提交于
We need to free the allocated intel_fb in the error path, not intel_fb->base. Otherwise we risk calling kfree with a non-kmalloc'd address, which is bound to give us grief at some point. Signed-off-by: NMatthew Auld <matthew.auld@intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471964444-24460-1-git-send-email-matthew.auld@intel.com
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由 Maarten Lankhorst 提交于
Instead of iterating overthe connectors manually, run the last part of DDI disabling inside the crt post disable function. This was meant to be addressed before submitting the other commit, but I missed the review comments. Fixes: fd6bbda9 ("drm/i915: Pass crtc_state and connector_state to encoder functions") Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471961888-10771-2-git-send-email-maarten.lankhorst@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> [mlankhorst: Fix extra whitespace between functions.]
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由 Maarten Lankhorst 提交于
This makes the code in intel_sanitize_encoder slightly more readable. This was meant to be addressed in fd6bbda9, but I missed that review comment. Fixes: fd6bbda9 ("drm/i915: Pass crtc_state and connector_state to encoder functions") Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471961888-10771-1-git-send-email-maarten.lankhorst@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> [mlankhorst: Fix unused variable reported by kbuild.]
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- 23 8月, 2016 5 次提交
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由 Lyude 提交于
Thanks to Ville for suggesting this as a potential solution to pipe underruns on Skylake. On Skylake all of the registers for configuring planes, including the registers for configuring their watermarks, are double buffered. New values written to them won't take effect until said registers are "armed", which is done by writing to the PLANE_SURF (or in the case of cursor planes, the CURBASE register) register. With this in mind, up until now we've been updating watermarks on skl like this: non-modeset { - calculate (during atomic check phase) - finish_atomic_commit: - intel_pre_plane_update: - intel_update_watermarks() - {vblank happens; new watermarks + old plane values => underrun } - drm_atomic_helper_commit_planes_on_crtc: - start vblank evasion - write new plane registers - end vblank evasion } or modeset { - calculate (during atomic check phase) - finish_atomic_commit: - crtc_enable: - intel_update_watermarks() - {vblank happens; new watermarks + old plane values => underrun } - drm_atomic_helper_commit_planes_on_crtc: - start vblank evasion - write new plane registers - end vblank evasion } Now we update watermarks atomically like this: non-modeset { - calculate (during atomic check phase) - finish_atomic_commit: - intel_pre_plane_update: - intel_update_watermarks() (wm values aren't written yet) - drm_atomic_helper_commit_planes_on_crtc: - start vblank evasion - write new plane registers - write new wm values - end vblank evasion } modeset { - calculate (during atomic check phase) - finish_atomic_commit: - crtc_enable: - intel_update_watermarks() (actual wm values aren't written yet) - drm_atomic_helper_commit_planes_on_crtc: - start vblank evasion - write new plane registers - write new wm values - end vblank evasion } So this patch moves all of the watermark writes into the right place; inside of the vblank evasion where we update all of the registers for each plane. While this patch doesn't fix everything, it does allow us to update the watermark values in the way the hardware expects us to. Changes since original patch series: - Remove mutex_lock/mutex_unlock since they don't do anything and we're not touching global state - Move skl_write_cursor_wm/skl_write_plane_wm functions into intel_pm.c, make externally visible - Add skl_write_plane_wm calls to skl_update_plane - Fix conditional for for loop in skl_write_plane_wm (level < max_level should be level <= max_level) - Make diagram in commit more accurate to what's actually happening - Add Fixes: Changes since v1: - Use IS_GEN9() instead of IS_SKYLAKE() since these fixes apply to more then just Skylake - Update description to make it clear this patch doesn't fix everything - Check if pipes were actually changed before writing watermarks Changes since v2: - Write PIPE_WM_LINETIME during vblank evasion Changes since v3: - Rebase against new SAGV patch changes Changes since v4: - Add a parameter to choose what skl_wm_values struct to use when writing new plane watermarks Changes since v5: - Remove cursor ddb entry write in skl_write_cursor_wm(), defer until patch 6 - Write WM_LINETIME in intel_begin_crtc_commit() Changes since v6: - Remove redundant dirty_pipes check in skl_write_plane_wm (we check this in all places where we call this function, and it was supposed to have been removed earlier anyway) - In i9xx_update_cursor(), use dev_priv->info.gen >= 9 instead of IS_GEN9(dev_priv). We do this everywhere else and I'd imagine this needs to be done for gen10 as well Changes since v7: - Fix rebase fail (unused variable obj) - Make struct skl_wm_values *wm const - Fix indenting - Use INTEL_GEN() instead of dev_priv->info.gen Changes since v8: - Don't forget calls to skl_write_plane_wm() when disabling planes - Use INTEL_GEN(), not INTEL_INFO()->gen in intel_begin_crtc_commit() Fixes: 2d41c0b5 ("drm/i915/skl: SKL Watermark Computation") Signed-off-by: NLyude <cpaul@redhat.com> Reviewed-by: NMatt Roper <matthew.d.roper@intel.com> Cc: stable@vger.kernel.org Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Daniel Vetter <daniel.vetter@intel.com> Cc: Radhakrishna Sripada <radhakrishna.sripada@intel.com> Cc: Hans de Goede <hdegoede@redhat.com> Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471884608-10671-1-git-send-email-cpaul@redhat.com Link: http://patchwork.freedesktop.org/patch/msgid/1471884608-10671-1-git-send-email-cpaul@redhat.com
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由 Maarten Lankhorst 提交于
Some places iterate over connector_state to find the right connector, pass it along as argument. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470755054-32699-7-git-send-email-maarten.lankhorst@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Maarten Lankhorst 提交于
This is mostly code churn, with exception of a few places: - intel_display.c has changes in intel_sanitize_encoder - intel_ddi.c has intel_ddi_fdi_disable calling intel_ddi_post_disable, and required a function change. Also affects intel_display.c - intel_dp_mst.c passes a NULL crtc_state and conn_state to intel_ddi_post_disable for shutting down the real encoder. If we would pass conn_state, then conn_state->connector != intel_dig_port->connector and conn_state->best_encoder != to_intel_encoder(intel_dig_port). We also shouldn't pass crtc_state, because in that case the disabling sequence may potentially be different depending on which crtc is disabled last. Nice way to introduce bugs. No other functional changes are done, diff stat is already huge. Each encoder type will need to be fixed to use the atomic states separately. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470755054-32699-6-git-send-email-maarten.lankhorst@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Maarten Lankhorst 提交于
This cleans up another possible use of the connector list, encoder->crtc is legacy state and should not be used. With the atomic state as argument it's easy to find the encoder from the connector it belongs to. intel_opregion_notify_encoder is a noop for !HAS_DDI, so it's harmless to unconditionally include it in encoder enable/disable. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470755054-32699-5-git-send-email-maarten.lankhorst@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Maarten Lankhorst 提交于
This is required for supporting nonblocking modesets. Iterating over the connector list will no longer be allowed when we don't hold connection_mutex, so we have to use the atomic state. Fix disable_noatomic by populating the minimal state required to disable a connector. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470755054-32699-3-git-send-email-maarten.lankhorst@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 22 8月, 2016 3 次提交
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由 David Weinehall 提交于
In an effort to simplify things for a future push of dev_priv instead of dev wherever possible, always take pdev via dev_priv where feasible, eliminating the direct access from dev. Right now this only eliminates a few cases of dev, but it also obviates that we pass dev into a lot of functions where dev_priv would be the more obvious choice. v2: Fixed one more place missing in the previous patch set Signed-off-by: NDavid Weinehall <david.weinehall@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160822103245.24069-5-david.weinehall@linux.intel.comReviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Lyude 提交于
Since the watermark calculations for Skylake are still broken, we're apt to hitting underruns very easily under multi-monitor configurations. While it would be lovely if this was fixed, it's not. Another problem that's been coming from this however, is the mysterious issue of underruns causing full system hangs. An easy way to reproduce this with a skylake system: - Get a laptop with a skylake GPU, and hook up two external monitors to it - Move the cursor from the built-in LCD to one of the external displays as quickly as you can - You'll get a few pipe underruns, and eventually the entire system will just freeze. After doing a lot of investigation and reading through the bspec, I found the existence of the SAGV, which is responsible for adjusting the system agent voltage and clock frequencies depending on how much power we need. According to the bspec: "The display engine access to system memory is blocked during the adjustment time. SAGV defaults to enabled. Software must use the GT-driver pcode mailbox to disable SAGV when the display engine is not able to tolerate the blocking time." The rest of the bspec goes on to explain that software can simply leave the SAGV enabled, and disable it when we use interlaced pipes/have more then one pipe active. Sure enough, with this patchset the system hangs resulting from pipe underruns on Skylake have completely vanished on my T460s. Additionally, the bspec mentions turning off the SAGV with more then one pipe enabled as a workaround for display underruns. While this patch doesn't entirely fix that, it looks like it does improve the situation a little bit so it's likely this is going to be required to make watermarks on Skylake fully functional. This will still need additional work in the future: we shouldn't be enabling the SAGV if any of the currently enabled planes can't enable WM levels that introduce latencies >= 30 µs. Changes since v11: - Add skl_can_enable_sagv() - Make sure we don't enable SAGV when not all planes can enable watermarks >= the SAGV engine block time. I was originally going to save this for later, but I recently managed to run into a machine that was having problems with a single pipe configuration + SAGV. - Make comparisons to I915_SKL_SAGV_NOT_CONTROLLED explicit - Change I915_SAGV_DYNAMIC_FREQ to I915_SAGV_ENABLE - Move printks outside of mutexes - Don't print error messages twice Changes since v10: - Apparently sandybridge_pcode_read actually writes values and reads them back, despite it's misleading function name. This means we've been doing this mostly wrong and have been writing garbage to the SAGV control. Because of this, we no longer attempt to read the SAGV status during initialization (since there are no helpers for this). - mlankhorst noticed that this patch was breaking on some very early pre-release Skylake machines, which apparently don't allow you to disable the SAGV. To prevent machines from failing tests due to SAGV errors, if the first time we try to control the SAGV results in the mailbox indicating an invalid command, we just disable future attempts to control the SAGV state by setting dev_priv->skl_sagv_status to I915_SKL_SAGV_NOT_CONTROLLED and make a note of it in dmesg. - Move mutex_unlock() a little higher in skl_enable_sagv(). This doesn't actually fix anything, but lets us release the lock a little sooner since we're finished with it. Changes since v9: - Only enable/disable sagv on Skylake Changes since v8: - Add intel_state->modeset guard to the conditional for skl_enable_sagv() Changes since v7: - Remove GEN9_SAGV_LOW_FREQ, replace with GEN9_SAGV_IS_ENABLED (that's all we use it for anyway) - Use GEN9_SAGV_IS_ENABLED instead of 0x1 for clarification - Fix a styling error that snuck past me Changes since v6: - Protect skl_enable_sagv() with intel_state->modeset conditional in intel_atomic_commit_tail() Changes since v5: - Don't use is_power_of_2. Makes things confusing - Don't use the old state to figure out whether or not to enable/disable the sagv, use the new one - Split the loop in skl_disable_sagv into it's own function - Move skl_sagv_enable/disable() calls into intel_atomic_commit_tail() Changes since v4: - Use is_power_of_2 against active_crtcs to check whether we have > 1 pipe enabled - Fix skl_sagv_get_hw_state(): (temp & 0x1) indicates disabled, 0x0 enabled - Call skl_sagv_enable/disable() from pre/post-plane updates Changes since v3: - Use time_before() to compare timeout to jiffies Changes since v2: - Really apply minor style nitpicks to patch this time Changes since v1: - Added comments about this probably being one of the requirements to fixing Skylake's watermark issues - Minor style nitpicks from Matt Roper - Disable these functions on Broxton, since it doesn't have an SAGV Signed-off-by: NLyude <cpaul@redhat.com> Cc: Matt Roper <matthew.d.roper@intel.com> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: stable@vger.kernel.org Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471463761-26796-3-git-send-email-cpaul@redhat.com [mlankhorst: ENOSYS -> ENXIO, whitespace fixes]
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由 Paulo Zanoni 提交于
intel_fbc_pre_update() depends upon the new state being already pinned in place in the Global GTT (primarily for both fencing which wants both an offset and a fence register, if assigned). This requires the call to intel_fbc_pre_update() be after intel_pin_and_fence_fb() - but commit e8216e50 ("drm/i915/fbc: call intel_fbc_pre_update earlier during page flips") moved the code way too much up in its attempt to call it before the page flip. v2 (from Paulo): - Point the original bad commit. - Add a comment to maybe prevent further regressions. Fixes: e8216e50 ("drm/i915/fbc: call intel_fbc_pre_update earlier...") Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Cc: Daniel Vetter <daniel.vetter@intel.com> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Patrik Jakobsson <patrik.jakobsson@linux.intel.com> Cc: drm-intel-fixes@lists.freedesktop.org Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1471462904-842-1-git-send-email-paulo.r.zanoni@intel.com Cc: stable@vger.kernel.org
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- 19 8月, 2016 2 次提交
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由 Chris Wilson 提交于
In order to handle tiled partial GTT mmappings, we need to associate the fence with an individual vma. v2: A couple of silly drops replaced spotted by Joonas Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-21-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
By moving map-and-fenceable tracking from the object to the VMA, we gain fine-grained tracking and the ability to track individual fences on the VMA (subsequent patch). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-16-chris@chris-wilson.co.uk
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- 15 8月, 2016 3 次提交
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由 Chris Wilson 提交于
This little helper only exists to safely discard the upper unused 32bits of the general 64-bit VMA address - as we know that all Global GTT currently are less than 4GiB in size and so that the upper bits must be zero. In many places, we use a u32 for the global GTT offset and we want to document where we are discarding the full VMA offset. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-28-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Treat the VMA as the primary struct responsible for tracking bindings into the GPU's VM. That is we want to treat the VMA returned after we pin an object into the VM as the cookie we hold and eventually release when unpinning. Doing so eliminates the ambiguity in pinning the object and then searching for the relevant pin later. v2: Joonas' stylistic nitpicks, a fun rebase. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-27-git-send-email-chris@chris-wilson.co.uk
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- 11 8月, 2016 11 次提交
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由 Ville Syrjälä 提交于
With NV12 we have two color planes to deal with so we must compute the surface and x/y offsets for the second plane as well. What makes this a bit nasty is that the hardware expects the surface offset to be specified as a distance from the main surface offset. What's worse, the distance must be non-negative (no neat wraparound or anything). So we must make sure that the main surface offset is always less or equal to the AUX surface offset. We do that by computing the AUX offset first and the main surface offset second. If the main surface offset ends up being above the AUX offset, we just push it down as far as is required while still maintaining the required alignment etc. Fortunately the AUX offset only reuqires 4K alignment, so we don't need to do any of the backwards searching for an acceptable offset that we must do for the main surface. And X tiled + NV12 isn't a supported combination anyway. Note that this just computes aux surface offsets, we do not yet program them into the actual hardware registers, and hence we can't yet expose NV12. v2: Rebase due to drm_plane_state src/dst rects s/TODO.../something else/ in the commit message/ (Daniel) Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-12-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
SKL has nasty limitations with the display surface offsets: * source x offset + width must be less than the stride for X tiled surfaces or the display engine falls over * the surface offset requires lots of alignment (256K or 1M) These facts mean that we can't just pick any suitably aligned tile boundary as the offset and expect the resulting x offset to be useable. The solution is to start with the closest boundary as before, but then keep searching backwards until we find one that works, or don't. This means we must be prepared to fail, hence the whole surface offset calculation needs to be moved to the .check_plane() hook from the .update_plane() hook. While at it we can check that the source width/height don't exceed maximum plane size limits. We'll store the results of the computation in the plane state to make it easy for the .update_plane() hook to do its thing. v2: Replace for+break loop with while loop Rebase due to drm_plane_state src/dst rects Rebase due to plane_check_state() Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-11-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
To make life less surprising we can make intel_adjust_tile_offset() deal with linear buffers as well. Currently it doesn't seem like there's a real need for this since only X tiling and NV12 (which would always be tiled currently) should need it. But I've used it for some debug hacks already so seems like a reasonable thing to have. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-10-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
Minimize the resulting X coordinate after intel_adjust_tile_offset() is done with it's offset adjustment. This allows calling intel_adjust_tile_offset() multiple times in case we need to adjust the offset several times. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-9-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
If there's a fence on the object it will be aligned to the start of the object, and hence CPU rendering to any fb that straddles the fence edge will come out wrong due to lines wrapping at the wrong place. We have no API to manage fences on a sub-object level, so we can't really fix this in any way. Additonally gen2/3 fences are rather coarse grained so adjusting the offset migth not even be possible. Avoid these problems by requiring the fb layout to agree with the fence layout (if present). v2: Rebase due to i915_gem_object_get_tiling() & co. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-8-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
Currently we require the object to be X tiled if the fb is X tiled. The argument is supposedly FBC GTT tracking. But actually that no longer holds water since FBC supports Y tiling as well on SKL+. A better rule IMO is to require that if there is a fence, the fb modifier match the object tiling mode. But if the object is linear, we can allow the fb modifier to be anything. The idea being that if the user set the tiling mode on the object, presumably the intention is to actually use the fence for CPU access. But if the tiling mode is not set, the user has no intention of using a fence (and can't actually since we disallow tiling mode changes when there are framebuffers associated with the object). On gen2/3 we must keep to the rule that the object and fb must be either both linear or both X tiled. No mixing allowed since the display engine itself will use the fence if it's present. v2: Fix typos v3: Rebase due to i915_gem_object_get_tiling() & co. Reviewed-by: NMatthew Auld <matthew.auld@intel.com> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-7-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
Soon the fence tiling mode may not always match the fb modifier even for X tiled buffers. So let's use the fb modifier consistently for all display tiling decisions. v2: Rebased due to s/ring/engine/ v3: Rebased due to s/engine/ring/ O_o v4: Rebase due to i915_gem_object_get_tiling() & co. Reviewed-by: Matthew Auld <matthew.auld@intel.com> (v1) Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-6-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
intel_compute_tile_offset() and intel_add_fb_offsets() get passed the fb and the rotation. As both of those come from the plane state we can just pass that in instead. For extra consitency pass the plane state to intel_fb_xy_to_linear() as well even though it only really needs the fb. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-5-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
We repeat the SKL stride register value calculations a several places. Move it into a small helper function. v2: Rebase due to drm_plane_state src/dst rects Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NMatthew Auld <matthew.auld@intel.com> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-4-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
intel_compute_page_offset() can dig up the correct pitch from the fb itself, no need for the caller to pass it in. A bit of extra care is needed for the lower level _intel_compute_page_offset() since that one gets called before the rotated pitch under intel_fb is populated. Note that we don't actually call it with anything but DRM_ROTATE_0 there so we wouldn't actually look up the rotated pitch there, but still, leave the pitch as something the caller has to pass to _intel_compute_page_offset() as an indicator that something is a bit special. This leaves 'stride_div' in the skl plane update hooks as a mostly useless variable so just get rid of it. v2: Add a note why stride_div got nuked v3: Extract intel_fb_pitch() since it can be useful later Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v2) Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-3-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
Redo the fb rotation handling in order to: - eliminate the NV12 special casing - handle fb->offsets[] properly - make the rotation handling easier for the plane code To achieve these goals we reduce intel_rotation_info to only contain (for each plane) the rotated view width,height,stride in tile units, and the page offset into the object where the plane starts. Each plane is handled exactly the same way, no special casing for NV12 or other formats. We then store the computed rotation_info under intel_framebuffer so that we don't have to recompute it again. To handle fb->offsets[] we treat them as a linear offsets and convert them to x/y offsets from the start of the relevant GTT mapping (either normal or rotated). We store the x/y offsets under intel_framebuffer, and for some extra convenience we also store the rotated pitch (ie. tile aligned plane height). So for each plane we have the normal x/y offsets, rotated x/y offsets, and the rotated pitch. The normal pitch is available already in fb->pitches[]. While we're gathering up all that extra information, we can also easily compute the storage requirements for the framebuffer, so that we can check that the object is big enough to hold it. When it comes time to deal with the plane source coordinates, we first rotate the clipped src coordinates to match the relevant GTT view orientation, then add to them the fb x/y offsets. Next we compute the aligned surface page offset, and as a result we're left with some residual x/y offsets. Finally, if required by the hardware, we convert the remaining x/y offsets into a linear offset. For gen2/3 we simply skip computing the final page offset, and just convert the src+fb x/y offsets directly into a linear offset since that's what the hardware wants. After this all platforms, incluing SKL+, compute these things in exactly the same way (excluding alignemnt differences). v2: Use BIT(DRM_ROTATE_270) instead of ROTATE_270 when rotating plane src coordinates Drop some spurious changes that got left behind during development v3: Split out more changes to prep patches (Daniel) s/intel_fb->plane[].foo.bar/intel_fb->foo[].bar/ for brevity Rename intel_surf_gtt_offset to intel_fb_gtt_offset Kill the pointless 'plane' parameter from intel_fb_gtt_offset() v4: Fix alignment vs. alignment-1 when calling _intel_compute_tile_offset() from intel_fill_fb_info() Pass the pitch in tiles in stad of pixels to intel_adjust_tile_offset() from intel_fill_fb_info() Pass the full width/height of the rotated area to drm_rect_rotate() for clarity Use u32 for more offsets v5: Preserve the upper_32_bits()/lower_32_bits() handling for the fb ggtt offset (Sivakumar) v6: Rebase due to drm_plane_state src/dst rects Cc: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-2-git-send-email-ville.syrjala@linux.intel.comAcked-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 10 8月, 2016 2 次提交
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由 Imre Deak 提交于
Atm, we apply this workaround somewhat inconsistently at the following points: driver loading, LVDS init, eDP PPS init, system resume. As this workaround also affects registers other than PPS (timing, PLL) a more consistent way is to apply it early after the PPS HW context is known to be lost: driver loading, system resume and on VLV/CHV/BXT when turning on power domains. This is needed by the next patch that removes saving/restoring of the PP_CONTROL register. This also removes the incorrect programming of the workaround on HSW+ PCH platforms which don't have the register locking mechanism. v2: (Ville) - Don't apply the workaround on BXT. - Simplify platform checks using HAS_DDI(). v3: - Move the call of intel_pps_unlock_regs_wa() to the more logical vlv_display_power_well_init() (also fixing CHV) (Ville). Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-5-git-send-email-imre.deak@intel.com
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由 Imre Deak 提交于
The PPS registers are pretty much the same everywhere, the differences being: - Register fields appearing, disappearing from one platform to the next: panel-reset-on-powerdown, backlight-on, panel-port, register-unlock - Different register base addresses - Different number of PPS instances: 2 on VLV/CHV/BXT, 1 everywhere else. We can merge the separate set of PPS definitions by extending the PPS instance argument to all platforms and using instance 0 on platforms with a single instance. This means we'll need to calculate the register addresses dynamically based on the given platform and PPS instance. v2: - Simplify if ladder in intel_pps_get_registers(). (Ville) Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-1-git-send-email-imre.deak@intel.com
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- 09 8月, 2016 4 次提交
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由 Mario Kleiner 提交于
This reverts commit 013dd9e0 ("drm/i915/dp: fall back to 18 bpp when sink capability is unknown") This commit introduced a regression into stable kernels, as it reduces output color depth to 6 bpc for any video sink connected to a Displayport connector if that sink doesn't report a specific color depth via EDID, or if our EDID parser doesn't actually recognize the proper bpc from EDID. Affected are active DisplayPort->VGA converters and active DisplayPort->DVI converters. Both should be able to handle 8 bpc, but are degraded to 6 bpc with this patch. The reverted commit was meant to fix Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=105331 A followup patch implements a fix for that specific bug, which is caused by a faulty EDID of the affected DP panel by adding a new EDID quirk for that panel. DP 18 bpp fallback handling and other improvements to DP sink bpc detection will be handled for future kernels in a separate series of patches. Please backport to stable. Signed-off-by: NMario Kleiner <mario.kleiner.de@gmail.com> Acked-by: NJani Nikula <jani.nikula@intel.com> Cc: stable@vger.kernel.org Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Ville Syrjälä 提交于
Replace the use of drm_plane_helper_check_update() with drm_plane_helper_check_state() since we have a plane state. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NSean Paul <seanpaul@chromium.org> Link: http://patchwork.freedesktop.org/patch/msgid/1469549224-1860-6-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
Replace the private drm_rects/flags in intel_plane_state with the ones now living in drm_plane_state. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NSean Paul <seanpaul@chromium.org> Link: http://patchwork.freedesktop.org/patch/msgid/1469549224-1860-5-git-send-email-ville.syrjala@linux.intel.com
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由 Joonas Lahtinen 提交于
Only property creation uses the rotation as an index, so convert the to figure the index when needed. v2: Use the new defines to build the _MASK defines (Sean) Cc: intel-gfx@lists.freedesktop.org Cc: linux-arm-msm@vger.kernel.org Cc: freedreno@lists.freedesktop.org Cc: malidp@foss.arm.com Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Liviu Dudau <Liviu.Dudau@arm.com> Cc: Sean Paul <seanpaul@chromium.org> Acked-by: NLiviu Dudau <Liviu.Dudau@arm.com> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> (v1) Signed-off-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: NSean Paul <seanpaul@chromium.org> Link: http://patchwork.freedesktop.org/patch/msgid/1469771405-17653-1-git-send-email-joonas.lahtinen@linux.intel.com
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- 06 8月, 2016 2 次提交
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由 Ville Syrjälä 提交于
We don't have GPU reset support for gen2, which means the display hardware is unaffected when a GPU hang is handled. However as the ring has in fact stopped, any flips still in the ring will never complete, and thus the display base address updates will never happen. So we really need to fix that up manually just like we do on g4x+. In fact, let's just use intel_has_gpu_reset() instead of IS_GEN2() since that'll also handle cases where someone would disable the GPU reset support on gen3/4 for whatever reason. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-5-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
Factor out the "does the GPU reset clobber the display?" check into a small helper. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-4-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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